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The Prehistoric Games
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Book Synopsis The Prehistoric Games by : Janet Lawler
Download or read book The Prehistoric Games written by Janet Lawler and published by Pelican Publishing. This book was released on 2016 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "They happen every thousand years. The dinosaur athletes are eager to compete in the sporting events that show off their speed or strength. From triceratops wrestling to stegosaur volleyball, the Prehistoric Games will have young readers cheering ever everywhere!"--
Book Synopsis Dino and Pablo's Prehistoric Games by : Loïc Dauvillier
Download or read book Dino and Pablo's Prehistoric Games written by Loïc Dauvillier and published by Picture Window Books. This book was released on 2020 with total page 41 pages. Available in PDF, EPUB and Kindle. Book excerpt: Pablo could spend all day sliding down Dino's long neck. But what happens when the huge dinosaur accidentally sends the cave boy flying? Find out in this wordless graphic novel where the artwork brings the story to life.
Book Synopsis Prehistoric Games of North American Indians by : Barbara Voorhies
Download or read book Prehistoric Games of North American Indians written by Barbara Voorhies and published by . This book was released on 2017-06-15 with total page 400 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Puzzle Quest Through Prehistoric Times by : Pat Kelleher
Download or read book Puzzle Quest Through Prehistoric Times written by Pat Kelleher and published by . This book was released on 2006-09 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Play the game of learning! Get ready to take off through time to a whole new world of exciting learning with this unique game book!Puzzle Quest Through Prehistoric Timesfeatures 8 board games that help teach children about dinosaurs and prehistory as they have fun playing the games. A variety of games are included that can be played alone or in a group. This title includes fact-boxes, explanations and descriptions of earth’s development, the various prehistoric eras, and the incredible dinosaurs that roamed the earth to enhance the learning process. Vibrant art, a glossary, and an index make this board game book an incredible learning tool that children will want to play over and over again! Features: • 8 unique wipe-clean game boards • Game pieces • Wipe-off markers • Case-bound board book with storage compartments More than just books, thePuzzle Quest seriesoffers a unique game-playing experience! Offering fascinating text combined with unique games and puzzles that teach core curriculum topics and develop logic and deduction skills. Each title includes wipe-clean game board, games pieces, and wipe-off markers. Take on the earth’s most challenging physical features, solve the mysteries of ancient history, discover the prehistoric world of dinosaurs, and navigate your way through space in these adventurous board game books! Collect all 4 board game books for your family game nights!
Book Synopsis Seven Games: A Human History by : Oliver Roeder
Download or read book Seven Games: A Human History written by Oliver Roeder and published by W. W. Norton & Company. This book was released on 2022-01-25 with total page 326 pages. Available in PDF, EPUB and Kindle. Book excerpt: A group biography of seven enduring and beloved games, and the story of why—and how—we play them. Checkers, backgammon, chess, and Go. Poker, Scrabble, and bridge. These seven games, ancient and modern, fascinate millions of people worldwide. In Seven Games, Oliver Roeder charts their origins and historical importance, the delightful arcana of their rules, and the ways their design makes them pleasurable. Roeder introduces thrilling competitors, such as evangelical minister Marion Tinsley, who across forty years lost only three games of checkers; Shusai, the Master, the last Go champion of imperial Japan, defending tradition against “modern rationalism”; and an IBM engineer who created a backgammon program so capable at self-learning that NASA used it on the space shuttle. He delves into the history and lore of each game: backgammon boards in ancient Egypt, the Indian origins of chess, how certain shells from a particular beach in Japan make the finest white Go stones. Beyond the cultural and personal stories, Roeder explores why games, seemingly trivial pastimes, speak so deeply to the human soul. He introduces an early philosopher of games, the aptly named Bernard Suits, and visits an Oxford cosmologist who has perfected a computer that can effectively play bridge, a game as complicated as human language itself. Throughout, Roeder tells the compelling story of how humans, pursuing scientific glory and competitive advantage, have invented AI programs better than any human player, and what that means for the games—and for us. Funny, fascinating, and profound, Seven Games is a story of obsession, psychology, history, and how play makes us human.
Download or read book Paleomythic written by Graham Rose and published by Bloomsbury Publishing. This book was released on 2019-12-12 with total page 290 pages. Available in PDF, EPUB and Kindle. Book excerpt: Paleomythic is a roleplaying game of grim survival and mythical adventures in the land of Ancient Mu, a harsh prehistoric world full of mysterious ruins and temples to explore, huge and terrible creatures that roam and spread fear across the land, and nefarious mystics and sorcerers who plot dark schemes from the shadows. It is a world of biting cold winters, of people hunting and foraging to survive, and tribes that wage relentless war. Taking on the roles of hunters, healers, warriors, soothsayers, and more, players will navigate a world of hostile tribes, otherworldly spirits, prehistoric beasts, and monstrous creatures lurking in the dark places of the world. Players have huge scope in sculpting the game experience that best suits them, whether it's a gritty survival story without a trace of the mystical or a tale of grand adventure and exploration in a mythic setting.
Book Synopsis The Book of Roman Pop-up Board Games by :
Download or read book The Book of Roman Pop-up Board Games written by and published by Pop Up Board Games S.. This book was released on 2013 with total page 10 pages. Available in PDF, EPUB and Kindle. Book excerpt: Four games about life in Ancient Rome: Gladiators, Chariot Race, Escape From Pompeii, and Race for the Throne. Includes an attached 14-page reading book the different prehistoric ages and the dinosaurs, an integrated spinner, press-out counters, and spinner. Educational, fun, and perfect for traveling.
Book Synopsis The Book of Prehistoric Pop-Up Board Games by : Robert Nicholls
Download or read book The Book of Prehistoric Pop-Up Board Games written by Robert Nicholls and published by Tanglewuld Press. This book was released on 2006-01-01 with total page 12 pages. Available in PDF, EPUB and Kindle. Book excerpt: Four games about the creatures prowling the earth, sea, and skies in prehistoric times. Includes an attached 14-page reading book the different prehistoric ages and the dinosaurs, an integrated spinner, press-out counters, and spinner. Educational, fun, and perfect for traveling.
Book Synopsis Prehistoric Games of North American Indians by : Barbara Voorhies
Download or read book Prehistoric Games of North American Indians written by Barbara Voorhies and published by . This book was released on 2017 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Prehistoric Monsters by : Allen A. Debus
Download or read book Prehistoric Monsters written by Allen A. Debus and published by McFarland. This book was released on 2014-11-21 with total page 341 pages. Available in PDF, EPUB and Kindle. Book excerpt: Over centuries, discoveries of fossil bones spawned legends of monsters such as giants and dragons. As the field of earth sciences matured during the 19th century, early fossilists gained understanding of prehistoric creatures such as Tyrannosaurus, Triceratops and Stegosaurus. This historical study examines how these genuine beasts morphed in the public imagination into mythical, powerful engines of destruction and harbingers of cataclysm, taking their place in popular culture, film, and literature as symbols of "lost worlds" where time stands still.
Download or read book Games written by Irving L Finkel and published by . This book was released on 2005 with total page 36 pages. Available in PDF, EPUB and Kindle. Book excerpt: Board games have been played since prehistoric times, passing from person to person and country to country all over the world. This colourful and unique book explains the origins of five of the most long-lasting games, with five fold out game boards and rules so that you can play the games yourself.
Author :Dr. Robert T. Bakker Publisher :Random House Books for Young Readers ISBN 13 :0307983501 Total Pages :65 pages Book Rating :4.3/5 (79 download)
Book Synopsis Prehistoric Monsters! by : Dr. Robert T. Bakker
Download or read book Prehistoric Monsters! written by Dr. Robert T. Bakker and published by Random House Books for Young Readers. This book was released on 2012-10-31 with total page 65 pages. Available in PDF, EPUB and Kindle. Book excerpt: A super-simple introduction to prehistoric animals, from the first weird and wonderful life forms on Earth to the earliest Ice Age humans–and much, much more.
Book Synopsis Prehistoric Predators by : Brian Switek
Download or read book Prehistoric Predators written by Brian Switek and published by Applesauce Press. This book was released on 2015-05-12 with total page 102 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover the most dangerous carnivores that ever roamed the Earth in this exciting and action-packed exploration of Prehistoric Predators, featuring a unique cover that feels like dinosaur-skin! The biggest baddies of the prehistoric world -- the carnivores -- come alive in Prehistoric Predators. From favorites like T-Rex and Giganotosaurus, to the ferocious Spinosaurus and terrifying Megalodon, the stunning full-color illustrations from renowned paleoartist Julius Csotonyi make these dangerous creatures spring to life on each page. Bursting with fascinating facts written by National Geographic contributor Brian Switek, dynamic artwork, and a unique dino-skin textured cover, this is the perfect book for dinosaur lovers of every age!
Book Synopsis Augmented Reality Games II by : Vladimir Geroimenko
Download or read book Augmented Reality Games II written by Vladimir Geroimenko and published by Springer. This book was released on 2019-05-23 with total page 306 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the second of two comprehensive volumes that provide a thorough and multi-faceted research into the emerging field of augmented reality games and consider a wide range of its major issues. These first ever research monographs on augmented reality games have been written by a team of 70 leading researchers, practitioners and artists from 20 countries. Volume II explores the most important and challenging issues that have been raised by the use of the Augmented Reality approach and technology in the gamification of education, healthcare, medicine and art. The volume deals with a systematic analysis of educational augmented reality games, their use for health promotion in old age and for improving people’s well-being, the gamification of augmented reality art and immersive reading experiences, among other topics. Augmented Reality Games II is essential reading not only for researchers, practitioners, game developers and artists, but also for students (graduates and undergraduates) and all those interested in the rapidly developing area of augmented reality games.
Download or read book Tetris written by Box Brown and published by Macmillan. This book was released on 2016-10-11 with total page 258 pages. Available in PDF, EPUB and Kindle. Book excerpt: Documents the history of the video game Tetris and looks at the role games play in art, culture, and commerce.
Book Synopsis The Prehistoric Times by : Libby Deutsch
Download or read book The Prehistoric Times written by Libby Deutsch and published by Frances Lincoln Children's Books. This book was released on 2017-06-01 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: A newspaper-style activity book for the discerning dinosaur, packed with paleo puzzles, fearsome facts and giganto games. Meet real-life reptiles and read fascinating features, which include: Seeking a self-defence class? Hear what a cetiosaur has to say about staying safe. Wondering what’s happening with the weather? See whether meteor showers are here to stay with our fail-safe forecast. Confused why #trees are trending? Learn why the hypsilophodons think branches are best. And much, much more…
Book Synopsis Gaming the Past by : Jeremiah McCall
Download or read book Gaming the Past written by Jeremiah McCall and published by Routledge. This book was released on 2013-06-17 with total page 198 pages. Available in PDF, EPUB and Kindle. Book excerpt: Despite the growing number of books designed to radically reconsider the educational value of video games as powerful learning tools, there are very few practical guidelines conveniently available for prospective history and social studies teachers who actually want to use these teaching and learning tools in their classes. As the games and learning field continues to grow in importance, Gaming the Past provides social studies teachers and teacher educators help in implementing this unique and engaging new pedagogy. This book focuses on specific examples to help social studies educators effectively use computer simulation games to teach critical thinking and historical analysis. Chapters cover the core parts of conceiving, planning, designing, and implementing simulation based lessons. Additional topics covered include: Talking to colleagues, administrators, parents, and students about the theoretical and practical educational value of using historical simulation games. Selecting simulation games that are aligned to curricular goals Determining hardware and software requirements, purchasing software, and preparing a learning environment incorporating simulations Planning lessons and implementing instructional strategies Identifying and avoiding common pitfalls Developing activities and assessments for use with simulation games that facilitate the interpretation and creation of established and new media Also included are sample unit and lesson plans and worksheets as well as suggestions for further reading. The book ends with brief profiles of the majority of historical simulation games currently available from commercial vendors and freely on the Internet.