The Pocket Mentor for Video Game Writers

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Author :
Publisher : CRC Press
ISBN 13 : 1000993728
Total Pages : 149 pages
Book Rating : 4.0/5 (9 download)

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Book Synopsis The Pocket Mentor for Video Game Writers by : Anna Megill

Download or read book The Pocket Mentor for Video Game Writers written by Anna Megill and published by CRC Press. This book was released on 2023-11-30 with total page 149 pages. Available in PDF, EPUB and Kindle. Book excerpt: Want to become a writer in the games industry? Then this is the book is for you. Award-winning game writer Anna Megill provides all the essential information and guidance you need to understand the industry and get your foot on the ladder. The book explains in simple, clear language exactly what a beginner needs to know about education requirements, finding job opportunities, applying for roles, and acing studio interviews. Professional writers will learn how to run a writers’ room, manage a team, create documentation for various project phases, and navigate studio politics. The Pocket Mentor is designed to be a just-the-facts companion to The Game Writing Guide: Get Your Dream Job and Keep It, but it stands on its own as an invaluable go-anywhere resource for beginners and seasoned pros alike.

The Pocket Mentor for Video Game Testing

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Publisher : CRC Press
ISBN 13 : 1003804578
Total Pages : 170 pages
Book Rating : 4.0/5 (38 download)

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Book Synopsis The Pocket Mentor for Video Game Testing by : Harun H. Ali

Download or read book The Pocket Mentor for Video Game Testing written by Harun H. Ali and published by CRC Press. This book was released on 2023-12-07 with total page 170 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written explicitly for aspiring and beginner QA testers, with concise and accessible advice and guidance. Combines proven and tested examples, tips, and tricks from experts currently working in the global games industry. Insight into different roles within a QA department, with advice on breaking into the industry and finding which role works for you

The Pocket Mentor for Game Community Management

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Author :
Publisher : CRC Press
ISBN 13 : 1003822193
Total Pages : 114 pages
Book Rating : 4.0/5 (38 download)

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Book Synopsis The Pocket Mentor for Game Community Management by : Carolin Wendt

Download or read book The Pocket Mentor for Game Community Management written by Carolin Wendt and published by CRC Press. This book was released on 2023-12-20 with total page 114 pages. Available in PDF, EPUB and Kindle. Book excerpt: Want to work in community management in the games industry? Then this is the book for you. Filled with practical advice and real-world examples, this guide offers a comprehensive introduction to building and nurturing vibrant gaming communities, fostering engagement, and handling challenges along the way. This book covers everything from the education you’ll need, how to look for and apply for job opportunities, and the studio interview process itself. It also includes tips and advice for what to do once you’re in the role, with chapters covering strategy, project management, accessibility, and dealing with trolls and toxicity. This book features insights from interviews with dozens of community managers, distilling their expertise into actionable advice. Drawing from recent job listings and seasoned community professionals’ experiences, it offers a comprehensive skill set that reflects the dynamic demands of community jobs in the gaming industry. This book will be of great interest to all beginner and aspiring games community managers.

The Pocket Mentor for Video Game Testing

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Author :
Publisher :
ISBN 13 : 9781032323985
Total Pages : 0 pages
Book Rating : 4.3/5 (239 download)

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Book Synopsis The Pocket Mentor for Video Game Testing by : HARUN H. ALI

Download or read book The Pocket Mentor for Video Game Testing written by HARUN H. ALI and published by . This book was released on 2023-12-14 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Want to work as a games tester in the video games industry? Then this is the book is for you. This book provides all the essential information and guidance you need to understand the industry and get your foot on the ladder. This book will be of great interest to all beginner and aspiring games QA testers.

The Pocket Mentor for Animators

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Author :
Publisher : CRC Press
ISBN 13 : 1040085075
Total Pages : 186 pages
Book Rating : 4.0/5 (4 download)

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Book Synopsis The Pocket Mentor for Animators by : Hollie Newsham

Download or read book The Pocket Mentor for Animators written by Hollie Newsham and published by CRC Press. This book was released on 2024-07-11 with total page 186 pages. Available in PDF, EPUB and Kindle. Book excerpt: Want to work as an animator in the video games industry? Then this is the book for you. This is a friendly guide to understanding the industry that offers practical advice and guidance to prepare you for the challenge! This book covers every step of the way, from picking universities through to your first year on the job. Outlining the whole job application process, with essential dos and don’ts, it also includes helpful animator-specific tips that might come in handy in those early years! Drawing from personal experience, along with interviews with ten incredibly talented people within the industry, this book ensures you feel supported and ready to enter the industry. From lessons learned to mistakes made, tackling imposter syndrome to finding friends, this book shares plenty for the reader to take away with them – even if that is just a bunch of things they know not to do . . . A beginner’s guide to life as an animator, this book is an invaluable resource for aspiring and seasoned pros alike.

The Game Writing Guide

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Author :
Publisher : CRC Press
ISBN 13 : 1000878198
Total Pages : 204 pages
Book Rating : 4.0/5 (8 download)

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Book Synopsis The Game Writing Guide by : Anna Megill

Download or read book The Game Writing Guide written by Anna Megill and published by CRC Press. This book was released on 2023-05-22 with total page 204 pages. Available in PDF, EPUB and Kindle. Book excerpt: This comprehensive guide walks readers through the entire process of getting and keeping a writing job in the games industry. It outlines exactly what a beginner needs to know about education requirements, finding opportunities, applying for roles, and acing studio interviews. Professional writers will learn how to navigate studio hierarchies, transfer roles and companies, work overseas, and keep developing their careers. Written by an experienced games writer with nearly two decades of industry knowledge, this book contains a wealth of interviews and perspectives with industry leaders, hiring managers, and developers from marginalized communities, all offering their tips and insights. Included are examples of materials such as job posts, writing samples, and portfolios, as well as chapter-end challenges for readers to directly apply the skills they have learnt. This book will be of great interest to all beginner and aspiring games writers and narrative designers, as well as more experienced writers looking to hone their skills.

The Ultimate Guide to Video Game Writing and Design

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Author :
Publisher : Lone Eagle
ISBN 13 : 158065066X
Total Pages : 273 pages
Book Rating : 4.5/5 (86 download)

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Book Synopsis The Ultimate Guide to Video Game Writing and Design by : Flint Dille

Download or read book The Ultimate Guide to Video Game Writing and Design written by Flint Dille and published by Lone Eagle. This book was released on 2008-01-08 with total page 273 pages. Available in PDF, EPUB and Kindle. Book excerpt: • Authors are top game designers • Aspiring game writers and designers must have this complete bible There are other books about creating video games out there. Sure, they cover the basics. But The Ultimate Guide to Video Game Writing and Design goes way beyond the basics. The authors, top game designers, focus on creating games that are an involving, emotional experience for the gamer. Topics include integrating story into the game, writing the game script, putting together the game bible, creating the design document, and working on original intellectual property versus working with licenses. Finally, there’s complete information on how to present a visionary new idea to developers and publishers. Got game? Get The Ultimate Guide to Video Game Writing and Design.

The Pocket Mentor for Animators

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Publisher :
ISBN 13 : 9781032383972
Total Pages : 0 pages
Book Rating : 4.3/5 (839 download)

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Book Synopsis The Pocket Mentor for Animators by : Hollie Newsham

Download or read book The Pocket Mentor for Animators written by Hollie Newsham and published by . This book was released on 2024-07-12 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Want to work as an Animator in the video games industry? Then this is the book for you; a friendly guide to understanding the industry, offering practical advice and guidance to prepare you for the challenge! Outlining the job application process, it also includes helpful animator-specific tips that might come in handy in those early years!

Professional Techniques for Video Game Writing

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Publisher : CRC Press
ISBN 13 : 9780367184780
Total Pages : 318 pages
Book Rating : 4.1/5 (847 download)

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Book Synopsis Professional Techniques for Video Game Writing by : Wendy Despain

Download or read book Professional Techniques for Video Game Writing written by Wendy Despain and published by CRC Press. This book was released on 2020-04-28 with total page 318 pages. Available in PDF, EPUB and Kindle. Book excerpt: This second edition of Professional Techniques for Video Game Writing is updated with new chapters and new authors, but it's still a no-nonsense guide to the professional craft of writing for video games. Not only does the text cover story and narrative elements, but it also addresses dialogue, documentation, and strategy guides. Seasoned video game writers each address a different topic, including the best way to break into the video game industry, how to be an efficient part of a team, and the principles of narrative design. The book also offers script samples, technical writing advice, effective writing tips, and suggestions for how to innovate in game narrative. Key Features Comprehensive enough for veterans and accessible enough for novices Goes into detail about how to write tutorials, script doctoring, and writing for AAA games Delivers invaluable experiences directly from writers in the games industry Full of practical advice from industry pros on how to get a job, and then how to get the job done Author Bio Wendy Despain has more than two decades of experience spearheading digital media projects. She has worked with teams around the world as a writer, narrative designer, producer, and consultant on interactive experiences ranging from video games to augmented reality. She's worked with EA, Disney, Ubisoft, Cartoon Network, PBS, Marvel, and Wargaming. Currently, she's a Production Director at ArenaNet, makers of the Guild Wars franchise. Her books include: Writing For Videogame Genres: From FPS to RPG Talking to Artists/Talking to Programmers 100 Principles of Game Design

Game Writing

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Publisher : Bloomsbury Publishing USA
ISBN 13 : 150134899X
Total Pages : 456 pages
Book Rating : 4.5/5 (13 download)

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Book Synopsis Game Writing by : Chris Bateman

Download or read book Game Writing written by Chris Bateman and published by Bloomsbury Publishing USA. This book was released on 2021-01-28 with total page 456 pages. Available in PDF, EPUB and Kindle. Book excerpt: As the videogame industry has grown up, the need for better stories and characters has dramatically increased, yet traditional screenwriting techniques alone cannot equip writers for the unique challenges of writing stories where the actions and decisions of a diverse range of players are at the centre of every narrative experience. Game Writing: Narrative Skills for Videogames was the first book to demystify the emerging field of game writing by identifying and explaining the skills required for creating videogame narrative. Through the insights and experiences of professional game writers, this revised edition captures a snapshot of the narrative skills employed in today's game industry and presents them as practical articles accompanied by exercises for developing the skills discussed. The book carefully explains the foundations of the craft of game writing, detailing all aspects of the process from the basics of narrative to guiding the player and the challenges of nonlinear storytelling. Throughout the book there is a strong emphasis on the skills developers and publishers expect game writers to know. This second edition brings the material up to date and adds four new chapters covering MMOs, script formats, narrative design for urban games, and new ways to think about videogame narrative as an art form. Suitable for both beginners and experienced writers, Game Writing is the essential guide to all the techniques of game writing. There's no better starting point for someone wishing to get into this exciting field, whether they are new game writers wishing to hone their skills, or screenwriters hoping to transfer their skills to the games industry.

Video Game Writing

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Author :
Publisher : Mercury Learning & Information
ISBN 13 : 9781936420155
Total Pages : 0 pages
Book Rating : 4.4/5 (21 download)

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Book Synopsis Video Game Writing by : Maurice Suckling

Download or read book Video Game Writing written by Maurice Suckling and published by Mercury Learning & Information. This book was released on 2012 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explores the challenging and evolving world of the games writer. Split into four sections, it provides a general overview, then looks at what a games writer does--covering collaboration, narrative design, editing, and adaptations. The third section elaborates on the finer details of the craft such as environmental storytelling, layering stories, and sandbox design storytelling. The book finishes with hard-earned wisdom from over 50 writers working in the games industry today. Packed with practical samples, case studies and exercises, this book is essential reading for anyone interested in the world of games writing.

Video Game Storytelling

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Publisher : Watson-Guptill
ISBN 13 : 0385345828
Total Pages : 210 pages
Book Rating : 4.3/5 (853 download)

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Book Synopsis Video Game Storytelling by : Evan Skolnick

Download or read book Video Game Storytelling written by Evan Skolnick and published by Watson-Guptill. This book was released on 2014-12-02 with total page 210 pages. Available in PDF, EPUB and Kindle. Book excerpt: UNLOCK YOUR GAME'S NARRATIVE POTENTIAL! With increasingly sophisticated video games being consumed by an enthusiastic and expanding audience, the pressure is on game developers like never before to deliver exciting stories and engaging characters. With Video Game Storytelling, game writer and producer Evan Skolnick provides a comprehensive yet easy-to-follow guide to storytelling basics and how they can be applied at every stage of the development process—by all members of the team. This clear, concise reference pairs relevant examples from top games and other media with a breakdown of the key roles in game development, showing how a team’s shared understanding and application of core storytelling principles can deepen the player experience. Understanding story and why it matters is no longer just for writers or narrative designers. From team leadership to game design and beyond, Skolnick reveals how each member of the development team can do his or her part to help produce gripping, truly memorable narratives that will enhance gameplay and bring today’s savvy gamers back time and time again.

Writing for Video Games

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Publisher : A&C Black
ISBN 13 : 140814168X
Total Pages : 190 pages
Book Rating : 4.4/5 (81 download)

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Book Synopsis Writing for Video Games by : Steve Ince

Download or read book Writing for Video Games written by Steve Ince and published by A&C Black. This book was released on 2006-09-29 with total page 190 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video games is a lucrative new market for scriptwriters but writing for video games is complex and very different to traditional media (tv or film). This practical guide shows how you can adapt your writing skills to this exciting medium. Written by an award-winning games writer, the book gives you a realistic picture of how games companies work, how the writer fits into the development process, and the skills required: from storytelling, to developing interactive narrative, characters and viewpoints, dialogue comedy and professional practice. Illustrated with examples from games and quotes from developers, writers and agents, this is a cutting edge professional writing guide at a very accessible price.

Game Writing Handbook

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Author :
Publisher :
ISBN 13 : 9781584505037
Total Pages : 0 pages
Book Rating : 4.5/5 (5 download)

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Book Synopsis Game Writing Handbook by : Rafael Chandler

Download or read book Game Writing Handbook written by Rafael Chandler and published by . This book was released on 2007 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ideal for anyone interested in learning how to write scripts and stories for video games, this book provides practical information about designing storylines, creating characters, and writing dialogue.

Creative Writing Career 2

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Publisher : CreateSpace
ISBN 13 : 9781517356019
Total Pages : 384 pages
Book Rating : 4.3/5 (56 download)

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Book Synopsis Creative Writing Career 2 by : Justin Sloan

Download or read book Creative Writing Career 2 written by Justin Sloan and published by CreateSpace. This book was released on 2015-10-06 with total page 384 pages. Available in PDF, EPUB and Kindle. Book excerpt: Make your writing more than a hobby. Make it your career. In this sequel to Creative Writing Career: Becoming a Writer of Movies, Video Games, and Books, Stephan and Justin continue to bring you industry advice as well as interviews with screenwriters, video game writers, and authors of books and comics. These writers' credits include such amazing titles as:* Big Fish* Batman* Game of Thrones* The Crow* Divergent* John Carter* Brave* Yesterday's Gone* Prince of Persia: Sands of Time* Sandman Slim* Jurassic World(And many more!)

Video Game Writing

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Author :
Publisher : Mercury Learning & Information
ISBN 13 : 9781937585778
Total Pages : 345 pages
Book Rating : 4.5/5 (857 download)

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Book Synopsis Video Game Writing by : Maurice Suckling

Download or read book Video Game Writing written by Maurice Suckling and published by Mercury Learning & Information. This book was released on 2014-05-14 with total page 345 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explores the challenging and evolving world of the games writer. Split into four sections, it provides a general overview, then looks at what a games writer does--covering collaboration, narrative design, editing, and adaptations. The third section elaborates on the finer details of the craft such as environmental storytelling, layering stories, and sandbox design storytelling. The book finishes with hard-earned wisdom from over 50 writers working in the games industry today. Packed with practical samples, case studies and exercises, this book is essential reading for anyone interested in the world of games writing.BRIEF TABLE OF CONTENTS: Introduction. What Does A Games Writer Do & How Do They Do It? Editing Introduction. Beyond the Basics. Essays on Game Writing. What s It Like Being A Games Writer? "

An Introduction to Game Writing

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Author :
Publisher : S-Eye
ISBN 13 : 9781838223649
Total Pages : 138 pages
Book Rating : 4.2/5 (236 download)

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Book Synopsis An Introduction to Game Writing by : Steve Ince

Download or read book An Introduction to Game Writing written by Steve Ince and published by S-Eye. This book was released on 2021-06-19 with total page 138 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learning a skill like game writing can be daunting. This book eases that concern by taking you through a clear step by step process. Requiring no previous knowledge, the eager novice will learn to create interactive stories in next to no time.