A Biography of the Pixel

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Author :
Publisher : MIT Press
ISBN 13 : 0262542455
Total Pages : 560 pages
Book Rating : 4.2/5 (625 download)

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Book Synopsis A Biography of the Pixel by : Alvy Ray Smith

Download or read book A Biography of the Pixel written by Alvy Ray Smith and published by MIT Press. This book was released on 2021-08-03 with total page 560 pages. Available in PDF, EPUB and Kindle. Book excerpt: The pixel as the organizing principle of all pictures, from cave paintings to Toy Story. The Great Digital Convergence of all media types into one universal digital medium occurred, with little fanfare, at the recent turn of the millennium. The bit became the universal medium, and the pixel--a particular packaging of bits--conquered the world. Henceforward, nearly every picture in the world would be composed of pixels--cell phone pictures, app interfaces, Mars Rover transmissions, book illustrations, videogames. In A Biography of the Pixel, Pixar cofounder Alvy Ray Smith argues that the pixel is the organizing principle of most modern media, and he presents a few simple but profound ideas that unify the dazzling varieties of digital image making. Smith's story of the pixel's development begins with Fourier waves, proceeds through Turing machines, and ends with the first digital movies from Pixar, DreamWorks, and Blue Sky. Today, almost all the pictures we encounter are digital--mediated by the pixel and irretrievably separated from their media; museums and kindergartens are two of the last outposts of the analog. Smith explains, engagingly and accessibly, how pictures composed of invisible stuff become visible--that is, how digital pixels convert to analog display elements. Taking the special case of digital movies to represent all of Digital Light (his term for pictures constructed of pixels), and drawing on his decades of work in the field, Smith approaches his subject from multiple angles--art, technology, entertainment, business, and history. A Biography of the Pixel is essential reading for anyone who has watched a video on a cell phone, played a videogame, or seen a movie. 400 pages of annotations, prepared by the author and available online, provide an invaluable resource for readers.

The Pixels of Paul Cézanne

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Author :
Publisher : Faber & Faber
ISBN 13 : 0571336477
Total Pages : 199 pages
Book Rating : 4.5/5 (713 download)

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Book Synopsis The Pixels of Paul Cézanne by : Wim Wenders

Download or read book The Pixels of Paul Cézanne written by Wim Wenders and published by Faber & Faber. This book was released on 2018-01-30 with total page 199 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Pixels of Paul Cezanne is a collection of essays by Wim Wenders in which he presents his observations and reflections on the fellow artists who have influenced, shaped, and inspired him."How are they doing it?" is the key question that Wenders asks as he looks at the dance work of Pina Bausch, the paintings of Cezanne, Edward Hopper, and Andrew Wyeth, as well as the films of Ingmar Bergman, Michelanelo Antonioni, Ozu, Anthony Mann, Douglas Sirk, and Sam Fuller.He finds the answer by trying to understand their individual perspectives, and, in the process revealing his own art of perception in texts of rare poignancy.

Flickering Pixels

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Author :
Publisher : Harper Collins
ISBN 13 : 0310293219
Total Pages : 210 pages
Book Rating : 4.3/5 (12 download)

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Book Synopsis Flickering Pixels by : Shane Hipps

Download or read book Flickering Pixels written by Shane Hipps and published by Harper Collins. This book was released on 2009 with total page 210 pages. Available in PDF, EPUB and Kindle. Book excerpt: "The methods change, but the message stays the same." This saying is the guiding light for faithful Christians in a changing world. But author Shane Hipps reveals the error in this thinking. Instead he demonstrates how changing the methods always changes the message. He shows us the hidden power of technology to shape our faith in unexpected ways.

Blood, Sweat, and Pixels

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Author :
Publisher : HarperCollins
ISBN 13 : 0062651242
Total Pages : 304 pages
Book Rating : 4.0/5 (626 download)

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Book Synopsis Blood, Sweat, and Pixels by : Jason Schreier

Download or read book Blood, Sweat, and Pixels written by Jason Schreier and published by HarperCollins. This book was released on 2017-09-05 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: NATIONAL BESTSELLER “The stories in this book make for a fascinating and remarkably complete pantheon of just about every common despair and every joy related to game development.” — Rami Ismail, cofounder of Vlambeer and developer of Nuclear Throne Developing video games—hero's journey or fool's errand? The creative and technical logistics that go into building today's hottest games can be more harrowing and complex than the games themselves, often seeming like an endless maze or a bottomless abyss. In Blood, Sweat, and Pixels, Jason Schreier takes readers on a fascinating odyssey behind the scenes of video game development, where the creator may be a team of 600 overworked underdogs or a solitary geek genius. Exploring the artistic challenges, technical impossibilities, marketplace demands, and Donkey Kong-sized monkey wrenches thrown into the works by corporate, Blood, Sweat, and Pixels reveals how bringing any game to completion is more than Sisyphean—it's nothing short of miraculous. Taking some of the most popular, bestselling recent games, Schreier immerses readers in the hellfire of the development process, whether it's RPG studio Bioware's challenge to beat an impossible schedule and overcome countless technical nightmares to build Dragon Age: Inquisition; indie developer Eric Barone's single-handed efforts to grow country-life RPG Stardew Valley from one man's vision into a multi-million-dollar franchise; or Bungie spinning out from their corporate overlords at Microsoft to create Destiny, a brand new universe that they hoped would become as iconic as Star Wars and Lord of the Rings—even as it nearly ripped their studio apart. Documenting the round-the-clock crunches, buggy-eyed burnout, and last-minute saves, Blood, Sweat, and Pixels is a journey through development hell—and ultimately a tribute to the dedicated diehards and unsung heroes who scale mountains of obstacles in their quests to create the best games imaginable.

The Pixels

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Author :
Publisher : WT Melon Publishing
ISBN 13 :
Total Pages : 186 pages
Book Rating : 4./5 ( download)

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Book Synopsis The Pixels by : Douglas Evans

Download or read book The Pixels written by Douglas Evans and published by WT Melon Publishing. This book was released on 2022-02-15 with total page 186 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Pixel Corps of Discovery has been sent out to find the source of the excess CO2 in the atmosphere. But the Pixel's plane crash landed in a strange world, on the desktop of fourth-grader Faith Singer. Being one millimeter tall, the Pixel family--Speck, Dotty, Bitty, Nano, and Grandpa Grain--must take a long, perilous journey to escape...through the inside of the desk and out the bottom.

Seeing Between the Pixels

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 3642603610
Total Pages : 381 pages
Book Rating : 4.6/5 (426 download)

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Book Synopsis Seeing Between the Pixels by : Christine Strothotte

Download or read book Seeing Between the Pixels written by Christine Strothotte and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 381 pages. Available in PDF, EPUB and Kindle. Book excerpt: This practical and informative book highlights the relationship between pictures and linguistic representations of information. The authors define a new classification for pictures that focuses on the tasks users carry out with the help of images on computer screens, and present a model for analyzing and influencing the flow of information. For specialists in computer science, the book bridges the gap between computer graphics and human-computer interaction, while for general readers, it offers a wealth of insights and practical advice on how to use pictures as a medium of communication.

From Pixels to Animation

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Author :
Publisher : Academic Press
ISBN 13 : 1483265684
Total Pages : 692 pages
Book Rating : 4.4/5 (832 download)

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Book Synopsis From Pixels to Animation by : James Alan Farrell

Download or read book From Pixels to Animation written by James Alan Farrell and published by Academic Press. This book was released on 2014-05-10 with total page 692 pages. Available in PDF, EPUB and Kindle. Book excerpt: From Pixels to Animation: An Introduction to Graphics Programming deals with the C programming language, particularly for the Borland C and Microsoft C languages. The book reviews the basics of graphics programming, including graphics hardware, graphs, charts, changing colors, 3D graphics, high level functions provided by Borland and Microsoft C. The text also explains low-level graphics, getting around the limitations of standard, graphics libraries, SVGA programming, and creating graphics functions. Advanced topics include linear transformations, ray tracing, and fractals. The book explains in detail the aspect ratio of pixels (length of the pixel dot divided by its width), pixel colors, line styles, and the functions to create the graphic. The text also describes the presentation of a three-dimensional object by using perspective, shading, and texturing. Between the operating system, which carries out the instruction of the program, and the hardware, which displays the output of the program, is the Basic Input/Output Services (BIOS). The BIOS is a set of routine instruction inside the different parts or hardware devices in the computer. The book explains programing animation effects by utilizing routines provided by Microsoft or Borland. The text also notes that a programmer can create good animation effects by directly addressing the graphics adapter, bypassing the BIOS or the high-level routines created by Microsoft or Borland. The book is suitable for beginning programmers, computer science, operators, animators, and artists involved with computer aided designs.

People and Pixels

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Author :
Publisher : National Academies Press
ISBN 13 : 0309064082
Total Pages : 267 pages
Book Rating : 4.3/5 (9 download)

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Book Synopsis People and Pixels by : National Research Council

Download or read book People and Pixels written by National Research Council and published by National Academies Press. This book was released on 1998-06-21 with total page 267 pages. Available in PDF, EPUB and Kindle. Book excerpt: Space-based sensors are giving us an ever-closer and more comprehensive look at the earth's surface; they also have the potential to tell us about human activity. This volume examines the possibilities for using remote sensing technology to improve understanding of social processes and human-environment interactions. Examples include deforestation and regrowth in Brazil, population-environment interactions in Thailand, ancient and modern rural development in Guatemala, and urbanization in the United States, as well as early warnings of famine and disease outbreaks. The book also provides information on current sources of remotely sensed data and metadata and discusses what is involved in establishing effective collaborative efforts between scientists working with remote sensing technology and those working on social and environmental issues.

Jim Blinn's Corner: Notation, Notation, Notation

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Author :
Publisher : Elsevier
ISBN 13 : 0080509606
Total Pages : 336 pages
Book Rating : 4.0/5 (85 download)

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Book Synopsis Jim Blinn's Corner: Notation, Notation, Notation by : Jim Blinn

Download or read book Jim Blinn's Corner: Notation, Notation, Notation written by Jim Blinn and published by Elsevier. This book was released on 2002-07-16 with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt: The third entry in the Jim Blinn's Corner series, this is, like the others, a handy compilation of selected installments of his influential column. But here, for the first time, you get the "Director's Cut" of the articles: revised, expanded, and enhanced versions of the originals. What's changed? Improved mathematical notation, more diagrams, new solutions. What remains the same? All the things you've come to rely on: straight answers, irreverent style, and innovative thinking. This is Jim Blinn at his best - now even better. Features 21 expanded and updated installments of "Jim Blinn's Corner," dating from 1995 to 2001, and never before published in book form Includes "deleted scenes"—tangential explorations that didn't make it into the original columns Details how Blinn represented planets in his famous JPL flyby animations Explores a wide variety of other topics, from the concrete to the theoretical: assembly language optimization for parallel processors, exotic usage of C++ template instantiation, algebraic geometry, a graphical notation for tensor contraction, and his hopes for a future world

Advances in Electronics, Communication and Computing

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Publisher : Springer
ISBN 13 : 9811047650
Total Pages : 808 pages
Book Rating : 4.8/5 (11 download)

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Book Synopsis Advances in Electronics, Communication and Computing by : Akhtar Kalam

Download or read book Advances in Electronics, Communication and Computing written by Akhtar Kalam and published by Springer. This book was released on 2017-10-27 with total page 808 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is a compilation of research work in the interdisciplinary areas of electronics, communication, and computing. This book is specifically targeted at students, research scholars and academicians. The book covers the different approaches and techniques for specific applications, such as particle-swarm optimization, Otsu’s function and harmony search optimization algorithm, triple gate silicon on insulator (SOI)MOSFET, micro-Raman and Fourier Transform Infrared Spectroscopy (FTIR) analysis, high-k dielectric gate oxide, spectrum sensing in cognitive radio, microstrip antenna, Ground-penetrating radar (GPR) with conducting surfaces, and digital image forgery detection. The contents of the book will be useful to academic and professional researchers alike.

Pixels of You

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Author :
Publisher : Abrams
ISBN 13 : 168335981X
Total Pages : 188 pages
Book Rating : 4.6/5 (833 download)

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Book Synopsis Pixels of You by : Ananth Hirsh

Download or read book Pixels of You written by Ananth Hirsh and published by Abrams. This book was released on 2022-02-08 with total page 188 pages. Available in PDF, EPUB and Kindle. Book excerpt: A human and human-presenting AI slowly become friends—and maybe more—in this moving YA graphic novel In a near future, augmentation and AI changed everything and nothing. Indira is a human girl who has been cybernetically augmented after a tragic accident, and Fawn is one of the first human-presenting AI. They have the same internship at a gallery, but neither thinks much of the other’s photography. But after a huge public blowout, their mentor gives them an ultimatum: work together on a project or leave her gallery forever. Grudgingly, the two begin to collaborate, and what comes out of it is astounding and revealing for both of them. Pixels of You is about the slow transformation of a rivalry to a friendship to something more as Indira and Fawn navigate each other, the world around them—and what it means to be an artist and a person.

Jim Blinn's Corner: Dixty Pixels

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Author :
Publisher : Morgan Kaufmann
ISBN 13 : 9781558604551
Total Pages : 268 pages
Book Rating : 4.6/5 (45 download)

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Book Synopsis Jim Blinn's Corner: Dixty Pixels by : Jim Blinn

Download or read book Jim Blinn's Corner: Dixty Pixels written by Jim Blinn and published by Morgan Kaufmann. This book was released on 1998-05 with total page 268 pages. Available in PDF, EPUB and Kindle. Book excerpt: The original graphics guru, Jim Blinn, returns with a second compilation of the best columns from "Jim Blinn's Corner", his regular column in "IEEE Computer Graphics and Applications". He has developed many widely used graphics techniques, including bump mapping, environment mapping, and blobby modeling. He shares his most useful graphics tips and tricks, many of which have never before been addressed.

Adobe Photoshop CS3

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Author :
Publisher : Against The Clock
ISBN 13 : 9780976432449
Total Pages : 452 pages
Book Rating : 4.4/5 (324 download)

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Book Synopsis Adobe Photoshop CS3 by : Erika Kendra

Download or read book Adobe Photoshop CS3 written by Erika Kendra and published by Against The Clock. This book was released on 2008 with total page 452 pages. Available in PDF, EPUB and Kindle. Book excerpt: 1. Import multiple digital originals, create silhouettes, and use layers to build composite images such as a full-color magazine ad. 2. Combine images; apply various filters, adjustments, and patterns; and manipulate masks and channels to create artistic effects for a series of art-quality posters. 3. Produce special text-based effects with layers, masking, and selection techniques to design an appealing book cover. 4. Retouch photos to correct physical damage, lighting problems, and color errors using dozens of special filters to control every aspect of an image. 5. Create and composite complex selections and work with spot channels to build an attractive catalog cover. 6. Transform original photos to remove background elements, warp images to provide three-dimensional perspective, and apply sophisticated lighting effects to unify composite images for advertisements. 7. Render life-like paintings from line-art originals using Photoshop's remarkable combination of brushes, transparencies, and blending modes. 8. Generate and publish an industry-compliant web page that incorporates interactive buttons, animated images, and sliced artwork ready to be used by site-development technicians. 9. Work efficiently and rapidly by customizing your workspace, using shortcuts where appropriate, and automating repetitive tasks when possible.

An Interdisciplinary Introduction to Image Processing

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Author :
Publisher : MIT Press
ISBN 13 : 0262017164
Total Pages : 565 pages
Book Rating : 4.2/5 (62 download)

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Book Synopsis An Interdisciplinary Introduction to Image Processing by : Steven L. Tanimoto

Download or read book An Interdisciplinary Introduction to Image Processing written by Steven L. Tanimoto and published by MIT Press. This book was released on 2012-04-27 with total page 565 pages. Available in PDF, EPUB and Kindle. Book excerpt: Basic principles of image processing and programming explained without college-level mathematics. This book explores image processing from several perspectives: the creative, the theoretical (mainly mathematical), and the programmatical. It explains the basic principles of image processing, drawing on key concepts and techniques from mathematics, psychology of perception, computer science, and art, and introduces computer programming as a way to get more control over image processing operations. It does so without requiring college-level mathematics or prior programming experience. The content is supported by PixelMath, a freely available software program that helps the reader understand images as both visual and mathematical objects. The first part of the book covers such topics as digital image representation, sampling, brightness and contrast, color models, geometric transformations, synthesizing images, stereograms, photomosaics, and fractals. The second part of the book introduces computer programming using an open-source version of the easy-to-learn Python language. It covers the basics of image analysis and pattern recognition, including edge detection, convolution, thresholding, contour representation, and K-nearest-neighbor classification. A chapter on computational photography explores such subjects as high-dynamic-range imaging, autofocusing, and methods for automatically inpainting to fill gaps or remove unwanted objects in a scene. Applications described include the design and implementation of an image-based game. The PixelMath software provides a “transparent” view of digital images by allowing the user to view the RGB values of pixels by zooming in on an image. PixelMath provides three interfaces: the pixel calculator; the formula page, an advanced extension of the calculator; and the Python window.

Illuminated Pixels

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Author :
Publisher : Cengage Learning
ISBN 13 : 9781435456358
Total Pages : 0 pages
Book Rating : 4.4/5 (563 download)

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Book Synopsis Illuminated Pixels by : Virginia Wissler

Download or read book Illuminated Pixels written by Virginia Wissler and published by Cengage Learning. This book was released on 2012-08 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Annotation 'Illuminated Pixels' teaches digital artists how to apply the foundational principles of lighting to digital lighting and design. The book explores the why, what, and how of lighting, integrating classic concepts with modern techniques, explaining the importance and the application of them.

The Image Processing Handbook

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Author :
Publisher : CRC Press
ISBN 13 : 1498740286
Total Pages : 1035 pages
Book Rating : 4.4/5 (987 download)

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Book Synopsis The Image Processing Handbook by : John C. Russ

Download or read book The Image Processing Handbook written by John C. Russ and published by CRC Press. This book was released on 2018-09-03 with total page 1035 pages. Available in PDF, EPUB and Kindle. Book excerpt: Consistently rated as the best overall introduction to computer-based image processing, The Image Processing Handbook covers two-dimensional (2D) and three-dimensional (3D) imaging techniques, image printing and storage methods, image processing algorithms, image and feature measurement, quantitative image measurement analysis, and more. Incorporating image processing and analysis examples at all scales, from nano- to astro-, this Seventh Edition: Features a greater range of computationally intensive algorithms than previous versions Provides better organization, more quantitative results, and new material on recent developments Includes completely rewritten chapters on 3D imaging and a thoroughly revamped chapter on statistical analysis Contains more than 1700 references to theory, methods, and applications in a wide variety of disciplines Presents 500+ entirely new figures and images, with more than two-thirds appearing in color The Image Processing Handbook, Seventh Edition delivers an accessible and up-to-date treatment of image processing, offering broad coverage and comparison of algorithms, approaches, and outcomes.

GPU Pro 360 Guide to Lighting

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Author :
Publisher : CRC Press
ISBN 13 : 1351201220
Total Pages : 490 pages
Book Rating : 4.3/5 (512 download)

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Book Synopsis GPU Pro 360 Guide to Lighting by : Wolfgang Engel

Download or read book GPU Pro 360 Guide to Lighting written by Wolfgang Engel and published by CRC Press. This book was released on 2018-12-07 with total page 490 pages. Available in PDF, EPUB and Kindle. Book excerpt: Wolfgang Engel’s GPU Pro 360 Guide to Lighting gathers all the cutting-edge information from his previous seven GPU Pro volumes into a convenient single source anthology on lighting. This volume is complete with 24 articles by leading programmers that describes rendering techniques of global illumination effects suited for direct rendering applications in real time. GPU Pro 360 Guide to Lighting is comprised of ready-to-use ideas and efficient procedures that can help solve many computer graphics programming challenges that may arise. Key Features: Presents tips and tricks on real-time rendering of special effects and visualization data on common consumer software platforms such as PCs, video consoles, and mobile devices Covers specific challenges involved in creating games on various platforms Explores the latest developments in the rapidly evolving field of real-time rendering Takes a practical approach that helps graphics programmers solve their daily challenges