Play, Children with Physical Disabilities, and Occupational Therapy

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Author :
Publisher :
ISBN 13 :
Total Pages : 202 pages
Book Rating : 4.X/5 (4 download)

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Book Synopsis Play, Children with Physical Disabilities, and Occupational Therapy by : Francine Ferland

Download or read book Play, Children with Physical Disabilities, and Occupational Therapy written by Francine Ferland and published by . This book was released on 1997 with total page 202 pages. Available in PDF, EPUB and Kindle. Book excerpt: The model presented is equally applicable to a home or therapeutic setting and strives not only to encourage optimal autonomy, but also to facilitate a satisfying quality of life for the whole family.

The Ludic Model

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Publisher :
ISBN 13 : 9781895437669
Total Pages : 203 pages
Book Rating : 4.4/5 (376 download)

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Book Synopsis The Ludic Model by : Francine Ferland

Download or read book The Ludic Model written by Francine Ferland and published by . This book was released on 2005 with total page 203 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Surrealism at Play

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Publisher : Duke University Press
ISBN 13 : 147800343X
Total Pages : 376 pages
Book Rating : 4.4/5 (78 download)

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Book Synopsis Surrealism at Play by : Susan Laxton

Download or read book Surrealism at Play written by Susan Laxton and published by Duke University Press. This book was released on 2019-01-22 with total page 376 pages. Available in PDF, EPUB and Kindle. Book excerpt: In Surrealism at Play Susan Laxton writes a new history of surrealism in which she traces the centrality of play to the movement and its ongoing legacy. For surrealist artists, play took a consistent role in their aesthetic as they worked in, with, and against a post-World War I world increasingly dominated by technology and functionalism. Whether through exquisite-corpse drawings, Man Ray’s rayographs, or Joan Miró’s visual puns, surrealists became adept at developing techniques and processes designed to guarantee aleatory outcomes. In embracing chance as the means to produce unforeseeable ends, they shifted emphasis from final product to process, challenging the disciplinary structures of industrial modernism. As Laxton demonstrates, play became a primary method through which surrealism refashioned artistic practice, everyday experience, and the nature of subjectivity.

Videogame Sciences and Arts

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Publisher : Springer Nature
ISBN 13 : 3030379833
Total Pages : 282 pages
Book Rating : 4.0/5 (33 download)

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Book Synopsis Videogame Sciences and Arts by : Nelson Zagalo

Download or read book Videogame Sciences and Arts written by Nelson Zagalo and published by Springer Nature. This book was released on 2019-12-26 with total page 282 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 11th International Conference on Videogame Sciences and Arts, VJ 2019, held in Aveiro, Portugal, in November 2019. The 20 full papers presented were carefully reviewed and selected from 50 submissions. They were organized in topical sections named: Games and Theories; Table Boards; eSports; Uses and Methodologies; Game Criticism.

A Model of Human Occupation

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Publisher : Lippincott Williams & Wilkins
ISBN 13 : 9780781728003
Total Pages : 608 pages
Book Rating : 4.7/5 (28 download)

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Book Synopsis A Model of Human Occupation by :

Download or read book A Model of Human Occupation written by and published by Lippincott Williams & Wilkins. This book was released on 2002 with total page 608 pages. Available in PDF, EPUB and Kindle. Book excerpt: Presenting the new edition of the text that delivers the most widely-used and developed conceptual model in occupational therapy. Beautifully redesigned and fully revised, the Third Edition of A Model of Human Occupation (MOHO) delivers the latest in human occupation research and application to practice. New to this edition: a reader-friendly format with second color and additional illustrations and anecdotes; more case examples for integrating the model into practice; a discussion of the therapy process and how change occurs; language linked to UT and ICIDH-2 terminology; a research chapter; and numerous research references highlighting the growing body of evidence supporting MOHO.

Learning, Culture, and Community in Online Education

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Publisher : Peter Lang
ISBN 13 : 9780820468471
Total Pages : 340 pages
Book Rating : 4.4/5 (684 download)

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Book Synopsis Learning, Culture, and Community in Online Education by : Michelle M. Kazmer

Download or read book Learning, Culture, and Community in Online Education written by Michelle M. Kazmer and published by Peter Lang. This book was released on 2004 with total page 340 pages. Available in PDF, EPUB and Kindle. Book excerpt: In 1996 the Graduate School of Library and Information Science at the University of Illinois at Urbana-Champaign began an Internet-based teaching program, allowing students across the United States - and the world - to earn a Master's degree from a distance. The program, known as LEEP (Library Education Experimental Project), has been an outstanding success, and as an early innovation in Internet use, provides important lessons on how to flourish in an online environment. Learning, Culture and Community in Online Education brings together significant new research on online education, using the LEEP program as a model to reveal a wealth of information about innovative online practices. Contributions by administrators, philosophers, faculty, librarians, technical staff, and researchers in the traditions of education, computer science, folklore, information science, and sociology, reveal the many perspectives to be taken into account when creating and maintaining distance learning programs. More than an analysis of the LEEP program, this book is an essential introduction to the variety of social and educational phenomena that occur within the socio-technical environments that support online learners.

Psychology for the Third Millennium

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Publisher : SAGE
ISBN 13 : 0857022695
Total Pages : 321 pages
Book Rating : 4.8/5 (57 download)

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Book Synopsis Psychology for the Third Millennium by : Rom Harre

Download or read book Psychology for the Third Millennium written by Rom Harre and published by SAGE. This book was released on 2012-04-04 with total page 321 pages. Available in PDF, EPUB and Kindle. Book excerpt: Rom Harré and Fathali M. Moghaddam have designed a textbook and brought together additional voices that speak to the similarities and differences of two seemingly separate domains in psychology. This bridge-building seeks to encourage a new generation of undergraduate students studying psychology to more fully appreciate the real potential for the study of human behavior, and as such it will represent a more provocative alternative to standard general psychology textbooks. It also be used in a host of courses, namely on the conceptual and philosophical nature of psychology, social psychology, critical psychology and cognitive science.

Theories of Literary Realism

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Publisher : SUNY Press
ISBN 13 : 9780791433270
Total Pages : 212 pages
Book Rating : 4.4/5 (332 download)

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Book Synopsis Theories of Literary Realism by : Dario Villanueva

Download or read book Theories of Literary Realism written by Dario Villanueva and published by SUNY Press. This book was released on 1997-01-01 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explores the possibilities and limits of a concept of realism that seeks a point of equilibrium between the principle of autonomy of the literary work vis-a-vis reality and the relations that the work clearly establishes with this reality. Argues that by concentrating on the study of the literary work as a verbal construction, the traditional of formalism and New Criticism has neglected the mimetic aspect of the literary problematic, dissociating literature from life. Annotation copyright by Book News, Inc., Portland, OR

Research Handbook on Complex Project Organizing

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Publisher : Edward Elgar Publishing
ISBN 13 : 1800880286
Total Pages : 423 pages
Book Rating : 4.8/5 (8 download)

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Book Synopsis Research Handbook on Complex Project Organizing by : Graham M. Winch

Download or read book Research Handbook on Complex Project Organizing written by Graham M. Winch and published by Edward Elgar Publishing. This book was released on 2023-01-19 with total page 423 pages. Available in PDF, EPUB and Kindle. Book excerpt: This Research Handbook provides a cutting-edge review of complex project organizing (CPO), and suggests fruitful avenues for future research with a focus on grand challenges and a sustainable future.

Kielhofner's Model of Human Occupation

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Publisher : Lippincott Williams & Wilkins
ISBN 13 : 1975175190
Total Pages : 891 pages
Book Rating : 4.9/5 (751 download)

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Book Synopsis Kielhofner's Model of Human Occupation by : Renee Taylor

Download or read book Kielhofner's Model of Human Occupation written by Renee Taylor and published by Lippincott Williams & Wilkins. This book was released on 2023-04-21 with total page 891 pages. Available in PDF, EPUB and Kindle. Book excerpt: Updated throughout with the latest research, Kielhofner’s Model of Human Occupation, 6th Edition, is the definitive resource on the theory and application of the most widely used model in occupational therapy today. A client-centered approach explores what motivates each individual, how they select occupations and establish everyday routines, and how environment influences occupational behavior. This revised 6th Edition reflects the current framework and incorporates the most up-to-date MOHO theory, research, and application practices to give users complete preparation for today’s client care challenges.

Models and Idealizations in Science

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Publisher : Springer Nature
ISBN 13 : 3030658023
Total Pages : 270 pages
Book Rating : 4.0/5 (36 download)

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Book Synopsis Models and Idealizations in Science by : Alejandro Cassini

Download or read book Models and Idealizations in Science written by Alejandro Cassini and published by Springer Nature. This book was released on 2021-05-27 with total page 270 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides both an introduction to the philosophy of scientific modeling and a contribution to the discussion and clarification of two recent philosophical conceptions of models: artifactualism and fictionalism. These can be viewed as different stances concerning the standard representationalist account of scientific models. By better understanding these two alternative views, readers will gain a deeper insight into what a model is as well as how models function in different sciences. Fictionalism has been a traditional epistemological stance related to antirealist construals of laws and theories, such as instrumentalism and inferentialism. By contrast, the more recent fictional view of models holds that scientific models must be conceived of as the same kind of entities as literary characters and places. This approach is essentially an answer to the ontological question concerning the nature of models, which in principle is not incompatible with a representationalist account of the function of models. The artifactual view of models is an approach according to which scientific models are epistemic artifacts, whose main function is not to represent the phenomena but rather to provide epistemic access to them. It can be conceived of as a non-representationalist and pragmatic account of modeling, which does not intend to focus on the ontology of models but rather on the ways they are built and used for different purposes. The different essays address questions such as the artifactual view of idealization, the use of information theory to elucidate the concepts of abstraction and idealization, the deidealization of models, the nature of scientific fictions, the structural account of representation and the ontological status of structures, the role of surrogative reasoning with models, and the use of models for explaining and predicting physical phenomena.

Entertainment Computing - ICEC 2004

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Publisher : Springer
ISBN 13 : 3540286438
Total Pages : 617 pages
Book Rating : 4.5/5 (42 download)

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Book Synopsis Entertainment Computing - ICEC 2004 by : Matthias Rauterberg

Download or read book Entertainment Computing - ICEC 2004 written by Matthias Rauterberg and published by Springer. This book was released on 2004-08-04 with total page 617 pages. Available in PDF, EPUB and Kindle. Book excerpt: The advancement of information and communication technologies (ICT) has enabled broad use of ICT and facilitated the use of ICT in the private and personal domain. ICT-related industries are directing their business targets to home applications. Among these applications, entertainment will differentiate ICT applications in the private and personal market from the of?ce. Comprehensive research and development on ICT - plications for entertainment will be different for the promotion of ICT use in the home and other places for leisure. So far engineering research and development on enterta- ment has never been really established in the academic communities. On the other hand entertainment-related industries such as the video and computer game industries have been growing rapidly in the last 10 years, and today the entertainment computing bu- ness outperforms the turnover of the movie industry. Entertainment robots are drawing theattentionofyoungpeople. TheeventcalledRoboCuphasbeenincreasingthenumber of participants year by year. Entertainment technologies cover a broad range of pr- ucts and services: movies, music, TV (including upcoming interactive TV), VCR, VoD (including music on demand), computer games, game consoles, video arcades, g- bling machines, the Internet (e. g. , chat rooms, board and card games, MUD), intelligent toys, edutainment, simulations, sport, theme parks, virtual reality, and upcoming service robots. The?eldofentertainmentcomputingfocusesonusers’growinguseofentertainment technologies at work, in school and at home, and the impact of this technology on their behavior. Nearly every working and living place has computers, and over two-thirds of childreninindustrializedcountrieshavecomputersintheirhomesaswell.

Technologies for Interactive Digital Storytelling and Entertainment

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Publisher : Springer Science & Business Media
ISBN 13 : 3540222839
Total Pages : 320 pages
Book Rating : 4.5/5 (42 download)

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Book Synopsis Technologies for Interactive Digital Storytelling and Entertainment by : Stefan Göbel

Download or read book Technologies for Interactive Digital Storytelling and Entertainment written by Stefan Göbel and published by Springer Science & Business Media. This book was released on 2004-06-16 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: Interactive Digital Storytelling has evolved as a prospering research topic banding together formerly disjointed disciplines stemming from the arts and humanities as well as computer science. It’s tied up with the notion of storytelling as an effective means for the communication of knowledge and social values since the existence of humankind. It also builds a bridge between current academic trends investigating and formalizing computer games, and developments towards the experience-based design of human-media interaction in general. In Darmstadt, a first national workshop on Digital Storytelling was organized by ZGDV e.V. in 2000, which at that time gave an impression about the breadth of this new research field for computer graphics (DISTEL 2000). An international follow-up was planned: the 1st International Conference on Technologies for Interactive Digital Storytelling and Entertainment (TIDSE 2003). Taking place in March 2003, it showed a more focussed range of research specifically on concepts and first pro- types for automated storytelling and autonomous characters, including modelling of emotions and the user experience. At TIDSE 2004, an established and still-growing community of researchers ga- ered together to exchange results and visions. This confirms the construction of a series of European conferences on the topic – together with the International Conf- ence on Virtual Storytelling, ICVS (conducted in 2001 and 2003 in France) – which will be further cultivated.

The Explanatory Power of Models

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Publisher : Springer Science & Business Media
ISBN 13 : 1402046766
Total Pages : 305 pages
Book Rating : 4.4/5 (2 download)

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Book Synopsis The Explanatory Power of Models by : Robert Franck

Download or read book The Explanatory Power of Models written by Robert Franck and published by Springer Science & Business Media. This book was released on 2013-11-11 with total page 305 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book progressively works out a method of constructing models which can bridge the gap between empirical and theoretical research in the social sciences. It aims to improve the explanatory power of models. The issue is quite novel, and has benefited from a thorough examination of statistical and mathematical models, conceptual models, diagrams and maps, machines, computer simulations, and artificial neural networks.

Communication Ethics and Crisis

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Publisher : Lexington Books
ISBN 13 : 1611474493
Total Pages : 197 pages
Book Rating : 4.6/5 (114 download)

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Book Synopsis Communication Ethics and Crisis by : S. Alyssa Groom

Download or read book Communication Ethics and Crisis written by S. Alyssa Groom and published by Lexington Books. This book was released on 2012 with total page 197 pages. Available in PDF, EPUB and Kindle. Book excerpt: This collection of essays extends the conversation on communication ethics and crisis communication to offer practical wisdom for meeting the challenges of a complex and ever-changing world. In multiple contexts ranging from the intrapersonal, interpersonal, and family to the political and public, moments of crisis call us to respond from within particular standpoints that shape our understanding and our response to crisis as we grapple with contested notions of "the good" in our shared life together. With no agreed-upon set of absolutes to guide us, this moment calls us to learn from difference as we seek resources to continue the human conversation as we engage the unexpected. This collection of essays invites multiple epistemological and methodological standpoints to consider alternative ways of thinking about communication ethics and crisis.

Dialectics of the Goddess in Japanese Audiovisual Culture

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Publisher : Lexington Books
ISBN 13 : 1498570151
Total Pages : 188 pages
Book Rating : 4.4/5 (985 download)

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Book Synopsis Dialectics of the Goddess in Japanese Audiovisual Culture by : Lorenzo J. Torres Hortelano

Download or read book Dialectics of the Goddess in Japanese Audiovisual Culture written by Lorenzo J. Torres Hortelano and published by Lexington Books. This book was released on 2017-12-01 with total page 188 pages. Available in PDF, EPUB and Kindle. Book excerpt: This collection of essays analyzes the audiovisual representation of Goddesses in Japanese popular culture. It proposes a dialectics of the different conceptions of the feminine as taken up in Japanese film, television, and video games.

Forms and Functions of Endings in Narrative Digital Games

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Publisher : Routledge
ISBN 13 : 1000172767
Total Pages : 436 pages
Book Rating : 4.0/5 (1 download)

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Book Synopsis Forms and Functions of Endings in Narrative Digital Games by : Michelle Herte

Download or read book Forms and Functions of Endings in Narrative Digital Games written by Michelle Herte and published by Routledge. This book was released on 2020-09-16 with total page 436 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book looks closely at the endings of narrative digital games, examining their ways of concluding the processes of both storytelling and play in order to gain insight into what endings are and how we identify them in different media. While narrative digital games share many representational strategies for signalling their upcoming end with more traditional narrative media – such as novels or movies – they also show many forms of endings that often radically differ from our conventional understanding of conclusion and closure. From vast game worlds that remain open for play after a story’s finale, to multiple endings that are often hailed as a means for players to create their own stories, to the potentially tragic endings of failure and "game over", digital games question the traditional singularity and finality of endings. Using a broad range of examples, this book delves deeply into these and other forms and their functions, both to reveal the closural specificities of the ludonarrative hybrid that digital games are, as well as to find the core elements that characterise endings in any medium. It examines how endings make themselves known to players and raises the question of how well-established closural conventions blend with play and a player’s effort to achieve a goal. As an interdisciplinary study that draws on game studies as much as on transmedial narratology, Forms and Functions of Endings in Narrative Digital Games is suited for scholars and students of digital games as well as for narratologists yet to become familiar with this medium.