THE INFLUENCE OF OTAKU CULTURE

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Author :
Publisher : Independently Published
ISBN 13 :
Total Pages : 261 pages
Book Rating : 4./5 ( download)

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Book Synopsis THE INFLUENCE OF OTAKU CULTURE by : DAVID SANDUA

Download or read book THE INFLUENCE OF OTAKU CULTURE written by DAVID SANDUA and published by Independently Published. This book was released on 2023-08-05 with total page 261 pages. Available in PDF, EPUB and Kindle. Book excerpt: Dive into the fascinating world of Otaku culture with "The Influence of Otaku Culture"! This book is an in-depth and detailed exploration of how the anime and manga subculture, originating in Japan, is redefining the notion of entertainment and making its mark on global culture. From its humble origins in Japan's postwar era, Otaku culture has evolved into a force driving global trends in art, fashion, and entertainment. This book will take you through the history of Otaku culture, its growth and development, and how it has influenced global society. Discover how Otaku culture has revolutionized the entertainment industry, with anime series such as "Attack on Titans," "Naruto" and "My Hero Academia" gaining worldwide acclaim and becoming part of mainstream entertainment. Learn about how anime has inspired artists from around the world to create original artwork and animations that capture the essence of the Otaku aesthetic. But the influence of Otaku culture goes beyond entertainment. Explore how it has impacted fashion, video games, and even politics. Learn about its contribution to the economy, its influence on art and style, and its relevance in an ever-changing globalized world. "The Influence of Otaku Culture" also examines the criticisms and negative stereotypes associated with Otaku culture and the challenges of integrating it into society. It also discusses its role in education and tourism and explores possible future developments of Otaku culture. This book is a must-read for any fan of anime, manga, and Japanese culture, as well as those interested in the sociology of pop culture. Don't miss this opportunity to understand how Otaku culture changes the world!

Fandom Unbound

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Author :
Publisher : Yale University Press
ISBN 13 : 0300158645
Total Pages : 353 pages
Book Rating : 4.3/5 (1 download)

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Book Synopsis Fandom Unbound by : Mizuko Ito

Download or read book Fandom Unbound written by Mizuko Ito and published by Yale University Press. This book was released on 2012-02-28 with total page 353 pages. Available in PDF, EPUB and Kindle. Book excerpt: In recent years, otaku culture has emerged as one of Japan's major cultural exports and as a genuinely transnational phenomenon. This timely volume investigates how this once marginalized popular culture has come to play a major role in Japan's identity at home and abroad. In the American context, the word otaku is best translated as “geek'—an ardent fan with highly specialized knowledge and interests. But it is associated especially with fans of specific Japan-based cultural genres, including anime, manga, and video games. Most important of all, as this collection shows, is the way otaku culture represents a newly participatory fan culture in which fans not only organize around niche interests but produce and distribute their own media content. In this collection of essays, Japanese and American scholars offer richly detailed descriptions of how this once stigmatized Japanese youth culture created its own alternative markets and cultural products such as fan fiction, comics, costumes, and remixes, becoming a major international force that can challenge the dominance of commercial media. By exploring the rich variety of otaku culture from multiple perspectives, this groundbreaking collection provides fascinating insights into the present and future of cultural production and distribution in the digital age.

Otaku and the Struggle for Imagination in Japan

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Author :
Publisher : Duke University Press
ISBN 13 : 147800701X
Total Pages : 245 pages
Book Rating : 4.4/5 (78 download)

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Book Synopsis Otaku and the Struggle for Imagination in Japan by : Patrick W. Galbraith

Download or read book Otaku and the Struggle for Imagination in Japan written by Patrick W. Galbraith and published by Duke University Press. This book was released on 2019-12-06 with total page 245 pages. Available in PDF, EPUB and Kindle. Book excerpt: From computer games to figurines and maid cafes, men called “otaku” develop intense fan relationships with “cute girl” characters from manga, anime, and related media and material in contemporary Japan. While much of the Japanese public considers the forms of character love associated with “otaku” to be weird and perverse, the Japanese government has endeavored to incorporate “otaku” culture into its branding of “Cool Japan.” In Otaku and the Struggle for Imagination in Japan, Patrick W. Galbraith explores the conflicting meanings of “otaku” culture and its significance to Japanese popular culture, masculinity, and the nation. Tracing the history of “otaku” and “cute girl” characters from their origins in the 1970s to his recent fieldwork in Akihabara, Tokyo (“the Holy Land of Otaku”), Galbraith contends that the discourse surrounding “otaku” reveals tensions around contested notions of gender, sexuality, and ways of imagining the nation that extend far beyond Japan. At the same time, in their relationships with characters and one another, “otaku” are imagining and creating alternative social worlds.

Otaku

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Publisher : U of Minnesota Press
ISBN 13 : 0816653518
Total Pages : 177 pages
Book Rating : 4.8/5 (166 download)

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Book Synopsis Otaku by : Hiroki Azuma

Download or read book Otaku written by Hiroki Azuma and published by U of Minnesota Press. This book was released on 2009 with total page 177 pages. Available in PDF, EPUB and Kindle. Book excerpt: Printbegrænsninger: Der kan printes 10 sider ad gangen og max. 40 sider pr. session

Tokyo Geek's Guide

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Publisher : Tuttle Publishing
ISBN 13 : 1462919707
Total Pages : 144 pages
Book Rating : 4.4/5 (629 download)

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Book Synopsis Tokyo Geek's Guide by : Gianni Simone

Download or read book Tokyo Geek's Guide written by Gianni Simone and published by Tuttle Publishing. This book was released on 2017-07-11 with total page 144 pages. Available in PDF, EPUB and Kindle. Book excerpt: Tokyo is ground zero for Japan's famous "geek" or otaku culture--a phenomenon that has now swept across the globe. This is the most comprehensive Japan travel guide ever produced which features Tokyo's geeky underworld. It provides a comprehensive run-down of each major Tokyo district where geeks congregate, shop, play and hang out--from hi-tech Akihabara and trendy Harajuku to newer and lesser-known haunts like chic Shimo-Kita and working-class Ikebukuro. Dozens of iconic shops, restaurants, cafes and clubs in each area are described in loving detail with precise directions to get to each location. Maps, URLs, opening hours and over 400 fascinating color photographs bring you around Tokyo on an unforgettable trip to the centers of Japanese manga, anime and geek culture. Interviews with local otaku experts and people on the street let you see the world from their perspective and provide insights into Tokyo and Japanese culture, which will only continue to spread around the globe. Japanese pop culture, in its myriad forms, is more widespread today than ever before--with J-Pop artists playing through speakers everywhere, Japanese manga filling every bookstore; anime cartoons on TV; and toys and video games, like Pokemon Go, played by tens of millions of people. Swarms of visitors come to Tokyo each year on a personal quest to soak in all the otaku-related sights and enjoy Japanese manga, anime, gaming and idol culture at its very source. This is the go-to resource for those planning a trip, or simply dreaming of visiting one day!

Frames of Anime

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Publisher : Hong Kong University Press
ISBN 13 : 9622090982
Total Pages : 244 pages
Book Rating : 4.6/5 (22 download)

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Book Synopsis Frames of Anime by : Tze-Yue G. Hu

Download or read book Frames of Anime written by Tze-Yue G. Hu and published by Hong Kong University Press. This book was released on 2010-04-01 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Frames ofAnime provides a wonderfully concise and insightful historical overview of Japanese animation; more importantly, Tze-yue G. Hu also gives the reader a much-needed frame of reference--- cultural and historical --- for understanding its development." - Harvey Deneroff, Savannah College of Art and Design, Atlanta, Georgia "This is a valuable study that transcends most of its predecessors by situating Japanese anime in its cultural context and providing detailed insight into the lives and works of some of Japan's most prominent animators and their struggles to establish it as a legitimate form of cinema and television media. Its authorship by an Asian scholar also conversant with Chinese and Southeast Asian cinema and comic book culture gives it a unique comparative character."-John Clammer, United Nations University Japanese anime has long fascinated the world, and its mythical heroes and dazzling colors increasingly influence popular culture genres in the West. Tze-yue G. Hu analyzes the "language-medium" of this remarkable expressive platform and its many socio-cultural dimensions from a distinctly Asian frame of reference, tracing its layers of concentric radiation from Japan throughout Asia. Her work, rooted in archival investigations, interviews with animators and producers in Japan as well as other Asian animation studios, and interdisciplinary research in linguistics and performance theory, shows how dialectical aspects of anime are linked to Japan's unique experience of modernity and its cultural associations in Asia, including its reliance on low-wage outsourcing. Her study also provides English readers with insights on numerous Japanese secondary sources, as well as a number of original illustrations offered by animators and producers she interviewed.

Godzilla on My Mind

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Publisher : Macmillan + ORM
ISBN 13 : 113705557X
Total Pages : 260 pages
Book Rating : 4.1/5 (37 download)

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Book Synopsis Godzilla on My Mind by : William Tsutsui

Download or read book Godzilla on My Mind written by William Tsutsui and published by Macmillan + ORM. This book was released on 2017-01-16 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt: This year, to mark the fiftieth anniversary of his first appearance on the screen, the original, uncut version of Godzilla was released in American theaters to the delight of Sci-Fi and B-Movie fans everywhere. Ever since Godzilla (or, Gojira, as he is known in Japan) crawled out of his radioactive birthplace to cut a swath of destruction through Tokyo, he has claimed a place alongside King Kong and others in the movie monster pantheon. He is the third most recognizable Japanese celebrity in the United States, and his fan base continues to grow as children today prove his enduring appeal. Now, Bill Tsutsui, a life-long fan and historian, takes a light-hearted look at the big, green, radioactive lizard, revealing how he was born and how he became a megastar. With humorous anecdotes, Godzilla on My Mind explores his lasting cultural impact on the world. This book is sure to be welcomed by pop culture enthusiasts, fans, and historians alike.

The Soul of Anime

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Publisher : Duke University Press
ISBN 13 : 0822397552
Total Pages : 386 pages
Book Rating : 4.8/5 (223 download)

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Book Synopsis The Soul of Anime by : Ian Condry

Download or read book The Soul of Anime written by Ian Condry and published by Duke University Press. This book was released on 2013-02-11 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: In The Soul of Anime, Ian Condry explores the emergence of anime, Japanese animated film and television, as a global cultural phenomenon. Drawing on ethnographic research, including interviews with artists at some of Tokyo's leading animation studios—such as Madhouse, Gonzo, Aniplex, and Studio Ghibli—Condry discusses how anime's fictional characters and worlds become platforms for collaborative creativity. He argues that the global success of Japanese animation has grown out of a collective social energy that operates across industries—including those that produce film, television, manga (comic books), and toys and other licensed merchandise—and connects fans to the creators of anime. For Condry, this collective social energy is the soul of anime.

Drawing on Tradition

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Publisher : University of Hawaii Press
ISBN 13 : 0824835891
Total Pages : 218 pages
Book Rating : 4.8/5 (248 download)

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Book Synopsis Drawing on Tradition by : Jolyon Baraka Thomas

Download or read book Drawing on Tradition written by Jolyon Baraka Thomas and published by University of Hawaii Press. This book was released on 2012-10-31 with total page 218 pages. Available in PDF, EPUB and Kindle. Book excerpt: Manga and anime (illustrated serial novels and animated films) are highly influential Japanese entertainment media that boast tremendous domestic consumption as well as worldwide distribution and an international audience. Drawing on Tradition examines religious aspects of the culture of manga and anime production and consumption through a methodological synthesis of narrative and visual analysis, history, and ethnography. Rather than merely describing the incidence of religions such as Buddhism or Shinto in these media, Jolyon Baraka Thomas shows that authors and audiences create and re-create “religious frames of mind” through their imaginative and ritualized interactions with illustrated worlds. Manga and anime therefore not only contribute to familiarity with traditional religious doctrines and imagery, but also allow authors, directors, and audiences to modify and elaborate upon such traditional tropes, sometimes creating hitherto unforeseen religious ideas and practices. The book takes play seriously by highlighting these recursive relationships between recreation and religion, emphasizing throughout the double sense of play as entertainment and play as adulteration (i.e., the whimsical or parodic representation of religious figures, doctrines, and imagery). Building on recent developments in academic studies of manga and anime—as well as on recent advances in the study of religion as related to art and film—Thomas demonstrates that the specific aesthetic qualities and industrial dispositions of manga and anime invite practices of rendition and reception that can and do influence the ways that religious institutions and lay authors have attempted to captivate new audiences. Drawing on Tradition will appeal to both the dilettante and the specialist: Fans and self-professed otaku will find an engaging academic perspective on often overlooked facets of the media and culture of manga and anime, while scholars and students of religion will discover a fresh approach to the complicated relationships between religion and visual media, religion and quotidian practice, and the putative differences between “traditional” and “new” religions.

Anime's Knowledge Cultures

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Publisher : U of Minnesota Press
ISBN 13 : 1452970580
Total Pages : 302 pages
Book Rating : 4.4/5 (529 download)

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Book Synopsis Anime's Knowledge Cultures by : Jinying Li

Download or read book Anime's Knowledge Cultures written by Jinying Li and published by U of Minnesota Press. This book was released on 2024-03-12 with total page 302 pages. Available in PDF, EPUB and Kindle. Book excerpt: Unlocking the technosocial implications of global geek cultures Why has anime, a “low-tech” medium from last century, suddenly become the cultural “new cool” in the information age? Through the lens of anime and its transnational fandom, Jinying Li explores the meanings and logics of “geekdom” as one of the most significant sociocultural groups of our time. In Anime’s Knowledge Cultures, Li shifts the center of global geography in knowledge culture from the computer boys in Silicon Valley to the anime fandom in East Asia. Drawing from film studies, animation studies, media theories, fan studies, and area studies, she provides broad cultural and theoretical explanations of anime’s appeal to a new body of tech-savvy knowledge workers and consumers commonly known as geeks, otaku, or zhai. Examining the forms, techniques, and aesthetics of anime, as well as the organization, practices, and sensibilities of its fandom, Anime’s Knowledge Cultures is at once a theorization of anime as a media environment as well as a historical and cultural study of transnational geekdom as a knowledge culture. Li analyzes anime culture beyond the national and subcultural frameworks of Japan or Japanese otaku, instead theorizing anime’s transnational, transmedial network as the epitome of the postindustrial knowledge culture of global geekdom. By interrogating the connection between the anime boom and global geekdom, Li reshapes how we understand the meanings and significance of anime culture in relation to changing social and technological environments.

Transported to Another World

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Author :
Publisher : Stephen Reysen
ISBN 13 : 0997628812
Total Pages : 457 pages
Book Rating : 4.9/5 (976 download)

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Book Synopsis Transported to Another World by : Stephen Reysen

Download or read book Transported to Another World written by Stephen Reysen and published by Stephen Reysen. This book was released on 2021-04-19 with total page 457 pages. Available in PDF, EPUB and Kindle. Book excerpt: Anime/manga (Japanese animation and comics) have been increasing in popularity worldwide for decades. But despite being a global phenomenon, there’s been surprisingly little psychological research formally studying its devoted fanbase. In this book we aim to do just that with an overview of nearly a decade of research by fan psychologists. Otaku and cosplayers, genre preferences, hentai, parasocial connections, motivation, personality, fanship and fandom, stigma, and well-being – this book looks at all of these topics through a psychological lens. Many of these findings are being presented for the first time, without the jargon and messy statistical analyses, but in plain language so it’s accessible to all readers – fans and curious observers alike!

Anime's Media Mix

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Publisher : U of Minnesota Press
ISBN 13 : 081667549X
Total Pages : 337 pages
Book Rating : 4.8/5 (166 download)

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Book Synopsis Anime's Media Mix by : Marc Steinberg

Download or read book Anime's Media Mix written by Marc Steinberg and published by U of Minnesota Press. This book was released on 2012 with total page 337 pages. Available in PDF, EPUB and Kindle. Book excerpt: Untangles the web of commodity, capitalism, and art that is anime

Globalization, Consumption and Popular Culture in East Asia

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Publisher : World Scientific
ISBN 13 : 981467821X
Total Pages : 412 pages
Book Rating : 4.8/5 (146 download)

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Book Synopsis Globalization, Consumption and Popular Culture in East Asia by : Tai Wei Lim

Download or read book Globalization, Consumption and Popular Culture in East Asia written by Tai Wei Lim and published by World Scientific. This book was released on 2016-09-02 with total page 412 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book aims to provide comprehensive empirical and theoretical studies of expanding fandom communities in East Asia through the commodification of Japanese, Korean and Chinese popular cultures in the digital era. Using a multidisciplinary approach including political economy, East Asian studies, political science, international relations concepts and history, this book focuses on a few research objectives. In terms of methodology, it is an area studies approach based on interpretative work, observation studies, policy and textual analysis. First, it aims to examine the closely intertwined relationship between the three major stakeholders in the iron triangle of production companies, consumers and states (i.e., role of government in policy promotion). Second, it studies the interpenetration, adaptation, innovation and hybridization of exogenous Western culture with traditional popular cultures in (North) East Asia. Third, it studies the influence of popular cultures and how cultural products resonate with a regional audience through collective consumption, contents reflective of normative values, the emotive and cognitive appeal of familiar images and social learning as well as peer effect found in fan communities. It then examines how consumption contributes to soft cultural influence and how governments leverage on its comparative advantages and cultural assets for commercial success and in the process augment national (cultural) influence. These questions will be discussed and analyzed and contextualized through the case studies of J-pop (Japanese popular culture), K-pop (Korean popular culture or Hallyu) and Chinese popular culture (including Mando-pop and Taiwanese popular culture).

Digital Mediascapes of Transnational Korean Youth Culture

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Author :
Publisher : Routledge
ISBN 13 : 0429890206
Total Pages : 146 pages
Book Rating : 4.4/5 (298 download)

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Book Synopsis Digital Mediascapes of Transnational Korean Youth Culture by : Kyong Yoon

Download or read book Digital Mediascapes of Transnational Korean Youth Culture written by Kyong Yoon and published by Routledge. This book was released on 2019-10-28 with total page 146 pages. Available in PDF, EPUB and Kindle. Book excerpt: Drawing on vivid ethnographic field studies of youth on the transnational move, across Seoul, Toronto, and Vancouver, this book examines transnational flows of Korean youth and their digital media practices. This book explores how digital media are integrated into various forms of transnational life and imagination, focusing on young Koreans and their digital media practices. By combining theoretical discussion and in depth empirical analysis, the book provides engaging narratives of transnational media fans, sojourners, and migrants. Each chapter illustrates a form of mediascape, in which transnational Korean youth culture and digital media are uniquely articulated. This perceptive research offers new insights into the transnationalization of youth cultural practices, from K-pop fandom to smartphone-driven storytelling. A transnational and ethnographic focus makes this book the first of its kind, with an interdisciplinary approach that goes beyond the scope of existing digital media studies, youth culture studies, and Asian studies. It will be essential reading for scholars and students in media studies, migration studies, popular culture studies, and Asian studies.

Dreamland Japan

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Publisher : Stone Bridge Press, Inc.
ISBN 13 : 1611725534
Total Pages : 378 pages
Book Rating : 4.6/5 (117 download)

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Book Synopsis Dreamland Japan by : Frederik L. Schodt

Download or read book Dreamland Japan written by Frederik L. Schodt and published by Stone Bridge Press, Inc.. This book was released on 2013-06-15 with total page 378 pages. Available in PDF, EPUB and Kindle. Book excerpt: This landmark book, first published at the height of the manga boom, is offered in a hardcover collector's edition with a new foreword and afterword. Frederik L. Schodt looks at the classic publications and artists who created modern manga, including the magazines Big Comics and Morning, and artists like Suehiro Maruo and Shigeru Mizuki; an entire chapter is devoted to Osamu Tezuka. The new afterword shows how manga have evolved in the past decade to transform global visual culture. Frederik L. Schodt, based in San Francisco, is fluent in Japanese and author of many works about Japan.

License to Play

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Publisher : University of Hawaii Press
ISBN 13 : 0824847881
Total Pages : 226 pages
Book Rating : 4.8/5 (248 download)

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Book Synopsis License to Play by : Michal Daliot-Bul

Download or read book License to Play written by Michal Daliot-Bul and published by University of Hawaii Press. This book was released on 2014-10-31 with total page 226 pages. Available in PDF, EPUB and Kindle. Book excerpt: Play is one of the most powerful cultural forces in contemporary Japan and in other late modern societies. In this notable contribution to our understanding of play, Michal Daliot-Bul explores the intricate and dynamic transformations of culture and play (asobi) in Japan. Along the way, she takes readers on a theoretically informed journey to better comprehend what makes play a significant cultural function, asking such questions as “How can we explain the dialectics between play as a biological instinct and play as a culturally specific activity? What defines the best player? How is creativity related to play? What is the difference between play and playfulness? Are some cultures more play-oriented than others, and if so, why?” Daliot-Bul argues that the cultural meaning of play and its influence on sociocultural life are not inherent properties of a fixed, universal behavior called play but rather are conditioned by changing cultural contexts and competing social ideologies. Spanning Japan’s premodern period to the twenty-first century, the extent and expressions of play described in this book become thought-provoking lenses through which to view Japanese social dynamics and cultural complexities. As she approaches the post-industrialized 1970s in Japan, Daliot-Bul’s narrative also explores urban consumer culture as a system for organizing daily life, the tension between institutional and contemporary popular cultures, the production of new gender identities, and the cultural construction of urban space. License to Play is an insightful and engaging work that will appeal widely to scholars and students specializing in cultural studies, cultural anthropology, and Japanese studies. Given the global fascination with Japanese popular culture and with play-like pleasures in late consumer cultures, the book will also find a readership among those interested in Japan in general and the universal phenomenon of play.

The Anime Ecology

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Publisher : U of Minnesota Press
ISBN 13 : 1452956944
Total Pages : 568 pages
Book Rating : 4.4/5 (529 download)

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Book Synopsis The Anime Ecology by : Thomas Lamarre

Download or read book The Anime Ecology written by Thomas Lamarre and published by U of Minnesota Press. This book was released on 2018-03-13 with total page 568 pages. Available in PDF, EPUB and Kindle. Book excerpt: A major work destined to change how scholars and students look at television and animation With the release of author Thomas Lamarre’s field-defining study The Anime Machine, critics established Lamarre as a leading voice in the field of Japanese animation. He now returns with The Anime Ecology, broadening his insights to give a complete account of anime’s relationship to television while placing it within important historical and global frameworks. Lamarre takes advantage of the overlaps between television, anime, and new media—from console games and video to iOS games and streaming—to show how animation helps us think through television in the contemporary moment. He offers remarkable close readings of individual anime while demonstrating how infrastructures and platforms have transformed anime into emergent media (such as social media and transmedia) and launched it worldwide. Thoughtful, thorough illustrations plus exhaustive research and an impressive scope make The Anime Ecology at once an essential reference book, a valuable resource for scholars, and a foundational textbook for students.