Frames of Anime

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Publisher : Hong Kong University Press
ISBN 13 : 9622090982
Total Pages : 244 pages
Book Rating : 4.6/5 (22 download)

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Book Synopsis Frames of Anime by : Tze-Yue G. Hu

Download or read book Frames of Anime written by Tze-Yue G. Hu and published by Hong Kong University Press. This book was released on 2010-04-01 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Frames ofAnime provides a wonderfully concise and insightful historical overview of Japanese animation; more importantly, Tze-yue G. Hu also gives the reader a much-needed frame of reference--- cultural and historical --- for understanding its development." - Harvey Deneroff, Savannah College of Art and Design, Atlanta, Georgia "This is a valuable study that transcends most of its predecessors by situating Japanese anime in its cultural context and providing detailed insight into the lives and works of some of Japan's most prominent animators and their struggles to establish it as a legitimate form of cinema and television media. Its authorship by an Asian scholar also conversant with Chinese and Southeast Asian cinema and comic book culture gives it a unique comparative character."-John Clammer, United Nations University Japanese anime has long fascinated the world, and its mythical heroes and dazzling colors increasingly influence popular culture genres in the West. Tze-yue G. Hu analyzes the "language-medium" of this remarkable expressive platform and its many socio-cultural dimensions from a distinctly Asian frame of reference, tracing its layers of concentric radiation from Japan throughout Asia. Her work, rooted in archival investigations, interviews with animators and producers in Japan as well as other Asian animation studios, and interdisciplinary research in linguistics and performance theory, shows how dialectical aspects of anime are linked to Japan's unique experience of modernity and its cultural associations in Asia, including its reliance on low-wage outsourcing. Her study also provides English readers with insights on numerous Japanese secondary sources, as well as a number of original illustrations offered by animators and producers she interviewed.

Japanese Animation

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Publisher : Univ. Press of Mississippi
ISBN 13 : 1626744300
Total Pages : 321 pages
Book Rating : 4.6/5 (267 download)

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Book Synopsis Japanese Animation by : Masao Yokota

Download or read book Japanese Animation written by Masao Yokota and published by Univ. Press of Mississippi. This book was released on 2013-08-01 with total page 321 pages. Available in PDF, EPUB and Kindle. Book excerpt: Japanese Animation: East Asian Perspectives makes available for the first time to English readership a selection of viewpoints from media practitioners, designers, educators, and scholars working in the East Asian Pacific. This collection not only engages a multidisciplinary approach in understanding the subject of Japanese animation but also shows ways to research, teach, and more fully explore this multidimensional world. Presented in six sections, the translated essays cross-reference each other. The collection adopts a wide range of critical, historical, practical, and experimental approaches. This variety provides a creative and fascinating edge for both specialist and nonspecialist readers. Contributors’ works share a common relevance, interest, and involvement despite their regional considerations and the different modes of analysis demonstrated. They form a composite of teaching and research ideas on Japanese animation.

Anime Architecture

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Publisher : National Geographic Books
ISBN 13 : 0500294526
Total Pages : 0 pages
Book Rating : 4.5/5 (2 download)

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Book Synopsis Anime Architecture by : Stefan Riekele

Download or read book Anime Architecture written by Stefan Riekele and published by National Geographic Books. This book was released on 2020-11-17 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: An unrivaled visual guide to the cityscapes and buildings of the most celebrated and influential anime movies. Anime has been influencing cinema, literature, comic books, and video games around the world for decades. Part of what makes anime so popular are the memorable and breathtakingly detailed worlds designed by the creators, from futuristic cities of steel to romantic rural locales. Anime Architecture presents the fantastic environments created by the most important and revered directors and illustrators of Japanese animated films, such as Hideaki Anno, Koji Morimoto, and Mamoru Oshii. Unprecedented access to vast studio archives of original background paintings, storyboards, drafts, and film excerpts offers readers a privileged view into the earliest stages of conception, development, and finished versions of iconic scenes from critically acclaimed movies such as Akira, Ghost in the Shell, Metropolis, and more. Revealing the secret creative processes of these major anime studios, Anime Architecture is perfect for anyone touched by the beauty and imagination of classic anime, offering inspiration for artists, illustrators, architects, designers, video game makers, and dreamers.

Anime Impact

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Publisher : Mango Media Inc.
ISBN 13 : 1633537331
Total Pages : 446 pages
Book Rating : 4.6/5 (335 download)

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Book Synopsis Anime Impact by : Chris Stuckmann

Download or read book Anime Impact written by Chris Stuckmann and published by Mango Media Inc.. This book was released on 2018-04-15 with total page 446 pages. Available in PDF, EPUB and Kindle. Book excerpt: An exploration of anime’s masterpieces and game-changers from the 1960s to the present—with contributions from writers, artists, superfans and more. Anime—or Japanese animation—has been popular in Japan since Astro Boy appeared in 1963. Subsequent titles like Speed Racer and Kimba the White Lion helped spread the fandom across the country. In America, a dedicated underground fandom grew through the 80s and 90s, with breakthrough titles like Katsuhiro Otomo’s Akira making their way into the mainstream. Anime Impact explores the iconic anime movies and shows that left a mark on popular culture around the world. Film critic and longtime fan Chris Stuckmann takes readers behind the scenes of legendary titles as well as hidden gems rarely seen outside Japan. Plus anime creators, critics and enthusiasts—including Ready Player One author Ernest Cline, manga artist Mark Crilley, and YouTube star Tristan “Arkada” Gallant—share their stories, insights and insider perspectives.

Castlevania: The Art of the Animated Series

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Publisher : Dark Horse Comics
ISBN 13 : 1506715702
Total Pages : 200 pages
Book Rating : 4.5/5 (67 download)

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Book Synopsis Castlevania: The Art of the Animated Series by : Frederator Studios

Download or read book Castlevania: The Art of the Animated Series written by Frederator Studios and published by Dark Horse Comics. This book was released on 2021-08-31 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fans of Castlevania will covet this opportunity to learn all there is to know about the development of the animated series with this beautifu, expertly designed, full color, hardcover art book featuring concept art and commentary from all four seasons of the hit animated series. Gothic adventure and horror abound in Netflix's Castlevania. Now explore the work behind the scenes of the popular show that was originally inspired by the classic video games! Hundreds of pieces of ultra-detailed artwork are contained in these pages, including stunning, never-before-seen illustrations of monsters, characters, and environments. Experience the labor of love expressed while adapting the design for Dracula's castle, and get a closer look at the intricacies of each prop's fastidiously created components!

Animation Unlimited

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Publisher : Laurence King Publishing
ISBN 13 : 9781856693462
Total Pages : 212 pages
Book Rating : 4.6/5 (934 download)

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Book Synopsis Animation Unlimited by : Liz Faber

Download or read book Animation Unlimited written by Liz Faber and published by Laurence King Publishing. This book was released on 2003 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt: Disc characteristics : DVD Region 4.

Frame by Frame

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Publisher : University of California Press
ISBN 13 : 0520303628
Total Pages : 276 pages
Book Rating : 4.5/5 (23 download)

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Book Synopsis Frame by Frame by : Hannah Frank

Download or read book Frame by Frame written by Hannah Frank and published by University of California Press. This book was released on 2019-04-09 with total page 276 pages. Available in PDF, EPUB and Kindle. Book excerpt: At publication date, a free ebook version of this title will be available through Luminos, University of California Press's Open Access publishing program. Visit www.luminosoa.org to learn more. In this beautifully written and deeply researched study, Hannah Frank provides an original way to understand American animated cartoons from the Golden Age of animation (1920–1960). In the pre-digital age of the twentieth century, the making of cartoons was mechanized and standardized: thousands of drawings were inked and painted onto individual transparent celluloid sheets (called “cels”) and then photographed in succession, a labor-intensive process that was divided across scores of artists and technicians. In order to see the art, labor, and technology of cel animation, Frank slows cartoons down to look frame by frame, finding hitherto unseen aspects of the animated image. What emerges is both a methodology and a highly original account of an art formed on the assembly line.

Drawing on Tradition

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Publisher : University of Hawaii Press
ISBN 13 : 0824835891
Total Pages : 218 pages
Book Rating : 4.8/5 (248 download)

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Book Synopsis Drawing on Tradition by : Jolyon Baraka Thomas

Download or read book Drawing on Tradition written by Jolyon Baraka Thomas and published by University of Hawaii Press. This book was released on 2012-10-31 with total page 218 pages. Available in PDF, EPUB and Kindle. Book excerpt: Manga and anime (illustrated serial novels and animated films) are highly influential Japanese entertainment media that boast tremendous domestic consumption as well as worldwide distribution and an international audience. Drawing on Tradition examines religious aspects of the culture of manga and anime production and consumption through a methodological synthesis of narrative and visual analysis, history, and ethnography. Rather than merely describing the incidence of religions such as Buddhism or Shinto in these media, Jolyon Baraka Thomas shows that authors and audiences create and re-create “religious frames of mind” through their imaginative and ritualized interactions with illustrated worlds. Manga and anime therefore not only contribute to familiarity with traditional religious doctrines and imagery, but also allow authors, directors, and audiences to modify and elaborate upon such traditional tropes, sometimes creating hitherto unforeseen religious ideas and practices. The book takes play seriously by highlighting these recursive relationships between recreation and religion, emphasizing throughout the double sense of play as entertainment and play as adulteration (i.e., the whimsical or parodic representation of religious figures, doctrines, and imagery). Building on recent developments in academic studies of manga and anime—as well as on recent advances in the study of religion as related to art and film—Thomas demonstrates that the specific aesthetic qualities and industrial dispositions of manga and anime invite practices of rendition and reception that can and do influence the ways that religious institutions and lay authors have attempted to captivate new audiences. Drawing on Tradition will appeal to both the dilettante and the specialist: Fans and self-professed otaku will find an engaging academic perspective on often overlooked facets of the media and culture of manga and anime, while scholars and students of religion will discover a fresh approach to the complicated relationships between religion and visual media, religion and quotidian practice, and the putative differences between “traditional” and “new” religions.

Anime's Media Mix

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Publisher : U of Minnesota Press
ISBN 13 : 081667549X
Total Pages : 337 pages
Book Rating : 4.8/5 (166 download)

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Book Synopsis Anime's Media Mix by : Marc Steinberg

Download or read book Anime's Media Mix written by Marc Steinberg and published by U of Minnesota Press. This book was released on 2012 with total page 337 pages. Available in PDF, EPUB and Kindle. Book excerpt: Untangles the web of commodity, capitalism, and art that is anime

Interpreting Anime

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Publisher : U of Minnesota Press
ISBN 13 : 1452956847
Total Pages : 314 pages
Book Rating : 4.4/5 (529 download)

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Book Synopsis Interpreting Anime by : Christopher Bolton

Download or read book Interpreting Anime written by Christopher Bolton and published by U of Minnesota Press. This book was released on 2018-02-20 with total page 314 pages. Available in PDF, EPUB and Kindle. Book excerpt: For students, fans, and scholars alike, this wide-ranging primer on anime employs a panoply of critical approaches Well-known through hit movies like Spirited Away, Akira, and Ghost in the Shell, anime has a long history spanning a wide range of directors, genres, and styles. Christopher Bolton’s Interpreting Anime is a thoughtful, carefully organized introduction to Japanese animation for anyone eager to see why this genre has remained a vital, adaptable art form for decades. Interpreting Anime is easily accessible and structured around individual films and a broad array of critical approaches. Each chapter centers on a different feature-length anime film, juxtaposing it with a particular medium—like literary fiction, classical Japanese theater, and contemporary stage drama—to reveal what is unique about anime’s way of representing the world. This analysis is abetted by a suite of questions provoked by each film, along with Bolton’s incisive responses. Throughout, Interpreting Anime applies multiple frames, such as queer theory, psychoanalysis, and theories of postmodernism, giving readers a thorough understanding of both the cultural underpinnings and critical significance of each film. What emerges from the sweep of Interpreting Anime is Bolton’s original, articulate case for what makes anime unique as a medium: how it at once engages profound social and political realities while also drawing attention to the very challenges of representing reality in animation’s imaginative and compelling visual forms.

The Anime Machine

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Publisher : U of Minnesota Press
ISBN 13 : 145291477X
Total Pages : 713 pages
Book Rating : 4.4/5 (529 download)

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Book Synopsis The Anime Machine by : Thomas Lamarre

Download or read book The Anime Machine written by Thomas Lamarre and published by U of Minnesota Press. This book was released on 2013-11-30 with total page 713 pages. Available in PDF, EPUB and Kindle. Book excerpt: Despite the longevity of animation and its significance within the history of cinema, film theorists have focused on live-action motion pictures and largely ignored hand-drawn and computer-generated movies. Thomas Lamarre contends that the history, techniques, and complex visual language of animation, particularly Japanese animation, demands serious and sustained engagement, and in The Anime Machine he lays the foundation for a new critical theory for reading Japanese animation, showing how anime fundamentally differs from other visual media. The Anime Machine defines the visual characteristics of anime and the meanings generated by those specifically “animetic” effects—the multiplanar image, the distributive field of vision, exploded projection, modulation, and other techniques of character animation—through close analysis of major films and television series, studios, animators, and directors, as well as Japanese theories of animation. Lamarre first addresses the technology of anime: the cells on which the images are drawn, the animation stand at which the animator works, the layers of drawings in a frame, the techniques of drawing and blurring lines, how characters are made to move. He then examines foundational works of anime, including the films and television series of Miyazaki Hayao and Anno Hideaki, the multimedia art of Murakami Takashi, and CLAMP’s manga and anime adaptations, to illuminate the profound connections between animators, characters, spectators, and technology. Working at the intersection of the philosophy of technology and the history of thought, Lamarre explores how anime and its related media entail material orientations and demonstrates concretely how the “animetic machine” encourages a specific approach to thinking about technology and opens new ways for understanding our place in the technologized world around us.

Learning Anime Studio

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Publisher : Packt Publishing Ltd
ISBN 13 : 1849699585
Total Pages : 480 pages
Book Rating : 4.8/5 (496 download)

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Book Synopsis Learning Anime Studio by : Chad Troftgruben

Download or read book Learning Anime Studio written by Chad Troftgruben and published by Packt Publishing Ltd. This book was released on 2014-05-08 with total page 480 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written in an easy to follow manner with practical exercises, this book takes you through every aspect of Anime Studio, guiding you to create your own original cartoon. Learning Anime Studio is for newcomers to Anime Studio or animation in general. Hobbyists and newcomers with ambitions of being an animator will get the most out of this book. However, intermediate and long time users will be able to use various chapters as a reference to some of Anime Studio’s tools and features. The book also serves as a guide for the new enhancements introduced in Anime Studio Pro 10.

Blank Manga Comic Book

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Publisher :
ISBN 13 :
Total Pages : 120 pages
Book Rating : 4.6/5 (942 download)

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Book Synopsis Blank Manga Comic Book by : Manga Art Supplies

Download or read book Blank Manga Comic Book written by Manga Art Supplies and published by . This book was released on 2020-10-05 with total page 120 pages. Available in PDF, EPUB and Kindle. Book excerpt: This Blank manga Comic book has 120 PREMIUM QUALITY Pages of Manga panels Filled With Different Mood Frames ( Sad, Funny, Action, Series and More...) to Create Your Own Manga, Anime Comics and unleash your creativity and story telling Features: ◆ Large size 8.5" x 11" ◆ High quality ultra-smooth, bright white paperpaper ◆ High quality Matte cover ◆ 100% Satisfaction Guarantee

Anime

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Publisher : Bloomsbury Publishing
ISBN 13 : 1472576764
Total Pages : 201 pages
Book Rating : 4.4/5 (725 download)

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Book Synopsis Anime by : Rayna Denison

Download or read book Anime written by Rayna Denison and published by Bloomsbury Publishing. This book was released on 2015-10-22 with total page 201 pages. Available in PDF, EPUB and Kindle. Book excerpt: Anime: A Critical Introduction maps the genres that have thrived within Japanese animation culture, and shows how a wide range of commentators have made sense of anime through discussions of its generic landscape. From the battling robots that define the mecha genre through to Studio Ghibli's dominant genre-brand of plucky shojo (young girl) characters, this book charts the rise of anime as a globally significant category of animation. It further thinks through the differences between anime's local and global genres: from the less-considered niches like nichijo-kei (everyday style anime) through to the global popularity of science fiction anime, this book tackles the tensions between the markets and audiences for anime texts. Anime is consequently understood in this book as a complex cultural phenomenon: not simply a “genre,” but as an always shifting and changing set of texts. Its inherent changeability makes anime an ideal contender for global dissemination, as it can be easily re-edited, translated and then newly understood as it moves through the world's animation markets. As such, Anime: A Critical Introduction explores anime through a range of debates that have emerged around its key film texts, through discussions of animation and violence, through debates about the cyborg and through the differences between local and global understandings of anime products. Anime: A Critical Introduction uses these debates to frame a different kind of understanding of anime, one rooted in contexts, rather than just texts. In this way, Anime: A Critical Introduction works to create a space in which we can rethink the meanings of anime as it travels around the world.

Anime, Philosophy and Religion

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Publisher : Vernon Press
ISBN 13 : 1648898009
Total Pages : 364 pages
Book Rating : 4.6/5 (488 download)

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Book Synopsis Anime, Philosophy and Religion by : Kaz Hayashi

Download or read book Anime, Philosophy and Religion written by Kaz Hayashi and published by Vernon Press. This book was released on 2023-10-17 with total page 364 pages. Available in PDF, EPUB and Kindle. Book excerpt: Anime is exploding on the worldwide stage! Anime has been a staple in Japan for decades, strongly connected to manga. So why has anime become a worldwide sensation? A cursory explanation is the explosion of online streaming services specializing in anime, like Funimation and Crunchyroll. Even more general streaming services like Netflix and Amazon have gotten in on the game. Anime is exotic to Western eyes and culture. That is one of the reasons anime has gained worldwide popularity. This strange aesthetic draws the audience in only to find it is deeper and more sophisticated than its surface appearance. Japan is an honor and shame culture. Anime provides a platform to discuss “universal” problems facing human beings. It does so in an amazing variety of ways and subgenres, and often with a sense of humor. The themes, characters, stories, plotlines, and development are often complex. This makes anime a deep well of philosophical, metaphysical, and religious ideas for analysis. International scholars are represented in this book. There is a diversity of perspectives on a diversity of anime, themes, content, and analysis. It hopes to delve deeper into the complex world of anime and demonstrate why it deserves the respect of scholars and the public alike.

The Anime Art of Hayao Miyazaki

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Publisher : McFarland
ISBN 13 : 0786451297
Total Pages : 214 pages
Book Rating : 4.7/5 (864 download)

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Book Synopsis The Anime Art of Hayao Miyazaki by : Dani Cavallaro

Download or read book The Anime Art of Hayao Miyazaki written by Dani Cavallaro and published by McFarland. This book was released on 2015-05-12 with total page 214 pages. Available in PDF, EPUB and Kindle. Book excerpt: The thought-provoking, aesthetically pleasing animated films of Hayao Miyazaki attract audiences well beyond the director's native Japan. Princess Mononoke and Spirited Away were critically acclaimed upon U.S. release, and the earlier My Neighbor Totoro and Kiki's Delivery Service have found popularity with Americans on DVD. This critical study of Miyazaki's work begins with an analysis of the visual conventions of manga, Japanese comic books, and anime; an overview of Japanese animated films; and a consideration of the techniques deployed by both traditional cel and computer animation. This section also details Miyazaki's early forays into comic books and animation, and his output prior to his founding of Studio Ghibli. Part Two concentrates on the Studio Ghibli era, outlining the company's development and analyzing the director's productions between 1984 and 2004, including Castle in the Sky, My Neighbor Totoro and his newest film, Howl's Moving Castle. The second section also discusses other productions involving Studio Ghibli, including Grave of the Fireflies and The Cat Returns. Appendices supply additional information about Studio Ghibli's merchandise production, Miyazaki's global fan base, and the output of other Ghibli directors.

Animation in Asia and the Pacific

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Publisher : Indiana University Press
ISBN 13 : 9780253340351
Total Pages : 328 pages
Book Rating : 4.3/5 (43 download)

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Book Synopsis Animation in Asia and the Pacific by : John A. Lent

Download or read book Animation in Asia and the Pacific written by John A. Lent and published by Indiana University Press. This book was released on 2001 with total page 328 pages. Available in PDF, EPUB and Kindle. Book excerpt: Animation has had a global renaissance during the 1990s, and nowhere is this more evident than in Asia. With the exception of China and Japan, most Asian nations are relatively new to this art form. Over the last decade, countries such as Taiwan, South Korea, the Philippines, and Thailand, as well as China, have acted as major offshore production plants for North American and European studios. One of the spurs for this increase in activity has been the global growth of terrestrial, cable, satellite, and video systems, all demanding large menus of programming, including animation. A second spur has been the exceptional popularity that Japanese animé has enjoyed across Asia, Europe, and the United States. Despite these developments, there has not been corresponding growth of a serious literature covering industrial and aesthetic issues about Asian animation, and the small amount of work that has been produced has not been published in English. Animation in Asia and the Pacific provides the first continent-wide analysis, delving into issues of production, distribution, exhibition, aesthetics, and regulation in this burgeoning field. Animation in Asia and the Pacific also offers vignettes of the fascinating experiences of a group of animation pioneers. The historical and contemporary perspectives derive from interviews, textual analysis, archival research, and participation/observation data.