The Infinite Playground

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Author :
Publisher : MIT Press
ISBN 13 : 0262543869
Total Pages : 207 pages
Book Rating : 4.2/5 (625 download)

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Book Synopsis The Infinite Playground by : Bernard De Koven

Download or read book The Infinite Playground written by Bernard De Koven and published by MIT Press. This book was released on 2022-06-21 with total page 207 pages. Available in PDF, EPUB and Kindle. Book excerpt: In his final work, a visionary game designer reveals how a surprising range of play-based experiences can unlock our imagination and help us capture the power of fun and delight. Bernard De Koven (1941–2018) was a pioneering designer of games and theorist of fun. He studied games long before the field of game studies existed. For De Koven, games could not be reduced to artifacts and rules; they were about a sense of transcendent fun. This book, his last, is about the imagination: the imagination as a playground, a possibility space, and a gateway to wonder. The Infinite Playground extends a play-centered invitation to experience the power and delight unlocked by imagination. It offers a curriculum for playful learning. De Koven guides the readers through a series of observations and techniques, interspersed with games. He begins with the fundamentals of play, and proceeds through the private imagination, the shared imagination, and imagining the world—observing, “the things we imagine can become the world.” Along the way, he reminisces about playing ping-pong with basketball great Bill Russell; begins the instructions for a game called Reception Line with “Mill around”; and introduces blathering games—Blather, Group Blather, Singing Blather, and The Blather Chorale—that allow the player's consciousness to meander freely. Delivered during the last months of his life, The Infinite Playground has been painstakingly cowritten with Holly Gramazio, who worked together with coeditors Celia Pearce and Eric Zimmerman to complete the project as Bernie De Koven's illness made it impossible for him to continue writing. Other prominent game scholars and designers influenced by De Koven, including Katie Salen Tekinbaş, Jesper Juul, Frank Lantz, and members of Bernie's own family, contribute short interstitial essays.

INFINITE PLAYGROUND

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Author :
Publisher :
ISBN 13 : 9780262358804
Total Pages : pages
Book Rating : 4.3/5 (588 download)

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Book Synopsis INFINITE PLAYGROUND by : BERNARD DE. KOVEN

Download or read book INFINITE PLAYGROUND written by BERNARD DE. KOVEN and published by . This book was released on 2020 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: A play-centered invitation to experience the power and delight unlocked by imagination.Bernard De Koven (1941-2018) was a pioneering designer of games and theorist of fun. He studied games long before the field of game studies existed. For De Koven, games could not be reduced to artifacts and rules; they were about a sense of transcendent fun. This book, his last, is about the imagination: the imagination as a playground, a possibility space, and a gateway to wonder. The Infinite Playground extends a play-centered invitation to experience the power and delight unlocked by imagination. It offers a curriculum for playful learning.De Koven guides the readers through a series of observations and techniques, interspersed with games. He begins with the fundamentals of play, and proceeds through the private imagination, the shared imagination, and imagining the world--observing, the things we imagine can become the world. Along the way, he reminisces about playing ping-pong with basketball great Bill Russell; begins the instructions for a game called Reception Line with Mill around; and introduces blathering games--Blather, Group Blather, Singing Blather, and The Blather Chorale--that allow the player's consciousness to meander freely.Delivered during the last months of his life, The Infinite Playground has been painstakingly cowritten with Holly Gramazio, who worked together with coeditors Celia Pearce and Eric Zimmerman to complete the project as Bernie De Koven's illness made it impossible for him to continue writing. Other prominent game scholars and designers influenced by De Koven, including Katie Salen Tekinbas, Jesper Juul, Frank Lantz, and members of Bernie's own family, contribute short interstitial essays. ContributorsIan Bogost, Stephen Conway, Adriaan de Jongh, Elyon De Koven, Rocky De Koven, Mary Flanagan, Gonzalo Frasca, Tracy Fullerton, Holly Gramazio, Catherine Herdlick, Jesper Juul, Frank Lantz, Colleen Macklin, Celia Pearce, Sebastian Quack, Lee Rush, Katie Salen Tekinbas, John Sharp, Tassos Stevens, Akira Thompson, Greg Trefry, Douglas Wilson, Zach Wood, Eric Zimmerman

Locally Played

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Publisher : MIT Press
ISBN 13 : 0262356937
Total Pages : 287 pages
Book Rating : 4.2/5 (623 download)

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Book Synopsis Locally Played by : Benjamin Stokes

Download or read book Locally Played written by Benjamin Stokes and published by MIT Press. This book was released on 2020-04-07 with total page 287 pages. Available in PDF, EPUB and Kindle. Book excerpt: How games can make a real-world difference in communities when city leaders tap into the power of play for local impact. In 2016, city officials were surprised when Pokémon GO brought millions of players out into the public space, blending digital participation with the physical. Yet for local control and empowerment, a new framework is needed to guide the power of mixed reality and pervasive play. In Locally Played, Benjamin Stokes describes the rise of games that can connect strangers across zip codes, support the “buy local” economy, and build cohesion in the fight for equity. With a mix of high- and low-tech games, Stokes shows, cities can tap into the power of play for the good of the group, including healthier neighborhoods and stronger communities. Stokes shows how impact is greatest when games “fit” to the local community—not just in terms of culture, but at the level of group identity and network structure. By pairing design principles with a range of empirical methods, Stokes investigates the impact of several games, including Macon Money, where an alternative currency encouraged people to cross lines of socioeconomic segregation in Macon, Georgia; Reality Ends Here, where teams in Los Angeles competed to tell multimedia stories around local mythology; and Pokémon GO, appropriated by several cities to serve local needs through local libraries and open street festivals. Locally Played provides game designers with a model to strengthen existing networks tied to place and gives city leaders tools to look past technology trends in order to make a difference in the real world.

The Well-Played Game

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Publisher : MIT Press
ISBN 13 : 0262019175
Total Pages : 173 pages
Book Rating : 4.2/5 (62 download)

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Book Synopsis The Well-Played Game by : Bernard De Koven

Download or read book The Well-Played Game written by Bernard De Koven and published by MIT Press. This book was released on 2013-08-23 with total page 173 pages. Available in PDF, EPUB and Kindle. Book excerpt: The return of the classic book on games and play that illuminates the relationship between the well-played game and the well-lived life. In The Well-Played Game, games guru Bernard De Koven explores the interaction of play and games, offering players—as well as game designers, educators, and scholars—a guide to how games work. De Koven’s classic treatise on how human beings play together, first published in 1978, investigates many issues newly resonant in the era of video and computer games, including social gameplay and player modification. The digital game industry, now moving beyond its emphasis on graphic techniques to focus on player interaction, has much to learn from The Well-Played Game. De Koven explains that when players congratulate each other on a “well-played” game, they are expressing a unique and profound synthesis that combines the concepts of play (with its associations of playfulness and fun) and game (with its associations of rule-following). This, he tells us, yields a larger concept: the experience and expression of excellence. De Koven—affectionately and appreciatively hailed by Eric Zimmerman as “our shaman of play”—explores the experience of a well-played game, how we share it, and how we can experience it again; issues of cheating, fairness, keeping score, changing old games (why not change the rules in pursuit of new ways to play?), and making up new games; playing for keeps; and winning. His book belongs on the bookshelves of players who want to find a game in which they can play well, who are looking for others with whom they can play well, and who have discovered the relationship between the well-played game and the well-lived life.

A Playful Path

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Publisher : Lulu.com
ISBN 13 : 1304351823
Total Pages : 305 pages
Book Rating : 4.3/5 (43 download)

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Book Synopsis A Playful Path by : Bernard De Koven

Download or read book A Playful Path written by Bernard De Koven and published by Lulu.com. This book was released on 2013-12-18 with total page 305 pages. Available in PDF, EPUB and Kindle. Book excerpt: A Playful Path, the new book by games guru and fun theorist Bernard De Koven, serves as a collection of ideas and tools to help us bring our playfulness back into the open. When we find ourselves forgetting the life of the game or the game of life, the joy of form or the content, the play of brain or mind, body or spirit, this book can help us return to that which our soul is heir.

Play Anything

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Publisher : Basic Books
ISBN 13 : 0465096506
Total Pages : 288 pages
Book Rating : 4.4/5 (65 download)

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Book Synopsis Play Anything by : Ian Bogost

Download or read book Play Anything written by Ian Bogost and published by Basic Books. This book was released on 2016-09-13 with total page 288 pages. Available in PDF, EPUB and Kindle. Book excerpt: How filling life with play-whether soccer or lawn mowing, counting sheep or tossing Angry Birds -- forges a new path for creativity and joy in our impatient age Life is boring: filled with meetings and traffic, errands and emails. Nothing we'd ever call fun. But what if we've gotten fun wrong? In Play Anything, visionary game designer and philosopher Ian Bogost shows how we can overcome our daily anxiety; transforming the boring, ordinary world around us into one of endless, playful possibilities. The key to this playful mindset lies in discovering the secret truth of fun and games. Play Anything, reveals that games appeal to us not because they are fun, but because they set limitations. Soccer wouldn't be soccer if it wasn't composed of two teams of eleven players using only their feet, heads, and torsos to get a ball into a goal; Tetris wouldn't be Tetris without falling pieces in characteristic shapes. Such rules seem needless, arbitrary, and difficult. Yet it is the limitations that make games enjoyable, just like it's the hard things in life that give it meaning. Play is what happens when we accept these limitations, narrow our focus, and, consequently, have fun. Which is also how to live a good life. Manipulating a soccer ball into a goal is no different than treating ordinary circumstances- like grocery shopping, lawn mowing, and making PowerPoints-as sources for meaning and joy. We can "play anything" by filling our days with attention and discipline, devotion and love for the world as it really is, beyond our desires and fears. Ranging from Internet culture to moral philosophy, ancient poetry to modern consumerism, Bogost shows us how today's chaotic world can only be tamed-and enjoyed-when we first impose boundaries on ourselves.

The Art of the Infinite

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Author :
Publisher : Bloomsbury Publishing USA
ISBN 13 : 1608198693
Total Pages : 417 pages
Book Rating : 4.6/5 (81 download)

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Book Synopsis The Art of the Infinite by : Robert Kaplan

Download or read book The Art of the Infinite written by Robert Kaplan and published by Bloomsbury Publishing USA. This book was released on 2014-02-04 with total page 417 pages. Available in PDF, EPUB and Kindle. Book excerpt: Traces the development of mathematical thinking and describes the characteristics of the "republic of numbers" in terms of humankind's fascination with, and growing knowledge of, infinity.

Joker's Playground

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Author :
Publisher : AuthorHouse
ISBN 13 : 149697056X
Total Pages : 58 pages
Book Rating : 4.4/5 (969 download)

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Book Synopsis Joker's Playground by : Lynn Hale Shauingér

Download or read book Joker's Playground written by Lynn Hale Shauingér and published by AuthorHouse. This book was released on 2015-02-20 with total page 58 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book begins with the childhood sweetheart husband who was having strange behavior and nightmare flashbacks of Vietnam leaving his home. His wife and four young children are now stranded and alone. The wife is filled with two overwhelming emotions: (1) freedom, as no longer would she have to deal with this unfathomable behavior, and (2) extreme fear, fear of how she and the children would pay for food and rent in this most expensive city. As the endless calls come in from doctors, lawyers, police, and random women, the wife decides to test the citys infinite possibilities of love and hope. This puts her on the brink of insanity.

A Play of Bodies

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Publisher : MIT Press
ISBN 13 : 0262345447
Total Pages : 249 pages
Book Rating : 4.2/5 (623 download)

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Book Synopsis A Play of Bodies by : Brendan Keogh

Download or read book A Play of Bodies written by Brendan Keogh and published by MIT Press. This book was released on 2018-04-06 with total page 249 pages. Available in PDF, EPUB and Kindle. Book excerpt: An investigation of the embodied engagement between the playing body and the videogame: how player and game incorporate each other. Our bodies engage with videogames in complex and fascinating ways. Through an entanglement of eyes-on-screens, ears-at-speakers, and muscles-against-interfaces, we experience games with our senses. But, as Brendan Keogh argues in A Play of Bodies, this corporal engagement goes both ways; as we touch the videogame, it touches back, augmenting the very senses with which we perceive. Keogh investigates this merging of actual and virtual bodies and worlds, asking how our embodied sense of perception constitutes, and becomes constituted by, the phenomenon of videogame play. In short, how do we perceive videogames? Keogh works toward formulating a phenomenology of videogame experience, focusing on what happens in the embodied engagement between the playing body and the videogame, and anchoring his analysis in an eclectic series of games that range from mainstream to niche titles. Considering smartphone videogames, he proposes a notion of co-attentiveness to understand how players can feel present in a virtual world without forgetting that they are touching a screen in the actual world. He discusses the somatic basis of videogame play, whether games involve vigorous physical movement or quietly sitting on a couch with a controller; the sometimes overlooked visual and audible pleasures of videogame experience; and modes of temporality represented by character death, failure, and repetition. Finally, he considers two metaphorical characters: the “hacker,” representing the hegemonic, masculine gamers concerned with control and configuration; and the “cyborg,” less concerned with control than with embodiment and incorporation.

Infinite Possibility

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Publisher : Berrett-Koehler Publishers
ISBN 13 : 1605099627
Total Pages : 382 pages
Book Rating : 4.6/5 (5 download)

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Book Synopsis Infinite Possibility by : B. Joseph Pine

Download or read book Infinite Possibility written by B. Joseph Pine and published by Berrett-Koehler Publishers. This book was released on 2011-08-01 with total page 382 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover how to provide experiences for your customers that combine the real with the virtual. Joseph Pine and Jim Gilmore’s classic The Experience Economy identified a seismic shift in the business world: to set yourself apart from your competition, you need to stage experiences—memorable events that engage people in inherently personal ways. But as consumers increasingly experience the world through their digital gadgets, companies still only scratch the surface of technology-infused experiences. So Pine and coauthor Kim Korn show you how to create new value for your customers with offerings that fuse the real and the virtual. Think of the Xbox Kinect, which combines virtual video games with a powerful physical dimension—you play by moving your own body; new apps that, when you point your smartphone camera at a real street, overlay digital information about the scene onto the image; and virtual dashboards that track the real world, moment by moment. Digital technology offers limitless opportunities—you really can create anything you want—but real-world experiences have a richness that virtual ones do not. So how can you use the best of both? How do you make sense of such infinite possibility? What kinds of experiences can you create? Which ones should you offer? Pine and Korn provide a profound new tool geared to exploring and exploiting the digital frontier. They delineate eight different realms of experience encompassing various aspects of Reality and Virtuality and, using scores of examples, show how innovative companies operate within and across each realm to create extraordinary customer value. Follow them out onto the digital frontier to discover the opportunities that abound for your business. “This book will inspire out-of-the-box thinking for anyone looking to do it differently or better. Infinite Possibility is a must-read and a great vision for technology intersecting with our five senses to create experiences consumers will want.” —Gary Shapiro, President and CEO, Consumer Electronics Association “Pine and Korn take you on an amazing journey from Reality to Virtuality and stop at all the best corners along the way. Infinite Possibility provides an extremely robust framework to help you grasp the concepts and gives practical guidance on how any organization can make it happen right now.” —Chris Parker, Senior Vice President and CIO, LeasePlan Corporation

Junkyard Sports

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Publisher : Human Kinetics
ISBN 13 : 9780736052078
Total Pages : 184 pages
Book Rating : 4.0/5 (52 download)

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Book Synopsis Junkyard Sports by : Bernie DeKoven

Download or read book Junkyard Sports written by Bernie DeKoven and published by Human Kinetics. This book was released on 2005 with total page 184 pages. Available in PDF, EPUB and Kindle. Book excerpt: This resource offers more than 75 innovative, creative, and challenging demonstration games in six traditional team sports (soccer, football, basketball, baseball, hockey, and volleyball), while employing nontraditional approaches.

The Revolution Will Be Hilarious

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Publisher : NYU Press
ISBN 13 : 1479810851
Total Pages : 175 pages
Book Rating : 4.4/5 (798 download)

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Book Synopsis The Revolution Will Be Hilarious by : Caty Borum

Download or read book The Revolution Will Be Hilarious written by Caty Borum and published by NYU Press. This book was released on 2023-02-28 with total page 175 pages. Available in PDF, EPUB and Kindle. Book excerpt: An insider’s look at the power of comedy to effect social change From Trevor Noah’s The Daily Show and Hasan Minhaj’s Patriot Act, to Issa Rae’s Insecure and Corey Ryan Forrester’s Twitter feed, today’s multi-platform comedy refuses to shy away from the social issues that define our time.As more comedians lean into social justice activism, they help reshape the entertainment industry and offer creative, dynamic avenues for social change. The Revolution Will Be Hilarious offers a compelling insider’s look at how comedy and social justice activists are working together in a revolutionary media moment. Caty Borum invites readers into an expanding, enterprising arena of participatory culture and politics through in-depth interviews with comedians, social justice leaders, and Hollywood players. Their insights shed light on questions such as: What role does comedy play in helping communities engage the public with challenging social issues? How do social justice organizations and comedians co-create entertaining comedy designed to build the civic power of marginalized groups? And how are entertainment industry leaders working with social justice organizations to launch new comedy as both entertainment and inspiration for social change? Through this exploration, Borum argues that building creative power is crucial for marginalized groups to build civic power. The Revolution Will Be Hilarious positions the rise of social justice comedy as creative, disruptive storytelling that hilariously invites us to agitate the status quo and re-imagine social realities to come closer to the promise of equity and justice in America.

Fantastic Numbers and Where to Find Them

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Publisher : Farrar, Straus and Giroux
ISBN 13 : 0374600570
Total Pages : 211 pages
Book Rating : 4.3/5 (746 download)

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Book Synopsis Fantastic Numbers and Where to Find Them by : Antonio Padilla

Download or read book Fantastic Numbers and Where to Find Them written by Antonio Padilla and published by Farrar, Straus and Giroux. This book was released on 2022-07-26 with total page 211 pages. Available in PDF, EPUB and Kindle. Book excerpt: A fun, dazzling exploration of the strange numbers that illuminate the ultimate nature of reality. For particularly brilliant theoretical physicists like James Clerk Maxwell, Paul Dirac, or Albert Einstein, the search for mathematical truths led to strange new understandings of the ultimate nature of reality. But what are these truths? What are the mysterious numbers that explain the universe? In Fantastic Numbers and Where to Find Them, the leading theoretical physicist and YouTube star Antonio Padilla takes us on an irreverent cosmic tour of nine of the most extraordinary numbers in physics, offering a startling picture of how the universe works. These strange numbers include Graham’s number, which is so large that if you thought about it in the wrong way, your head would collapse into a singularity; TREE(3), whose finite nature can never be definitively proved, because to do so would take so much time that the universe would experience a Poincaré Recurrence—resetting to precisely the state it currently holds, down to the arrangement of individual atoms; and 10^{-120}, measuring the desperately unlikely balance of energy needed to allow the universe to exist for more than just a moment, to extend beyond the size of a single atom—in other words, the mystery of our unexpected universe. Leading us down the rabbit hole to a deeper understanding of reality, Padilla explains how these unusual numbers are the key to understanding such mind-boggling phenomena as black holes, relativity, and the problem of the cosmological constant—that the two best and most rigorously tested ways of understanding the universe contradict one another. Fantastic Numbers and Where to Find Them is a combination of popular and cutting-edge science—and a lively, entertaining, and even funny exploration of the most fundamental truths about the universe.

Infinite Loop

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Author :
Publisher : Broadway Business
ISBN 13 :
Total Pages : 616 pages
Book Rating : 4.F/5 ( download)

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Book Synopsis Infinite Loop by : Michael Shawn Malone

Download or read book Infinite Loop written by Michael Shawn Malone and published by Broadway Business. This book was released on 1999 with total page 616 pages. Available in PDF, EPUB and Kindle. Book excerpt: The inside story of how one of America's most beloved companies--Apple Computer--took off like a high-tech rocket--only to come crashing to Earth twenty years later. No company in modern times has been as successful at capturing the public's imagination as Apple Computer. From its humble beginnings in a suburban garage, Apple sparked the personal computer revolution, and its products and founders--Steve Jobs and Steve Wozniak--quickly became part of the American myth. But something happened to Apple as it stumbled toward a premature middle age. For ten years, it lived off its past glory and its extraordinary products. Then, almost overnight, it collapsed in a two-year free fall. How did Apple lose its way? Why did the world still care so deeply about a company that had lost its leadership position? Michael S. Malone, from the unique vantage point of having grown up with the company's founders, and having covered Apple and Silicon Valley for years, sets out to tell the gripping behind-the-scenes story--a story that is even zanier than the business world thought. In essence, Malone claims, with only a couple of incredible inventions (the Apple II and Macintosh), and backed by an arrogance matched only by its corporate ineptitude, Apple managed to create a multibillion-dollar house of cards. And, like a faulty program repeating itself in an infinite loop, Apple could never learn from its mistakes. The miracle was not that Apple went into free fall, but that it held up for so long. Within the pages of Infinite Loop, we discover a bruising portrait of the megalomaniacal Steve Jobs and an incompetent John Sculley, as well as the kind of political backstabbings, stupidmistakes, and overweening egos more typical of a soap opera than a corporate history. Infinite Loop is almost as wild and unpredictable, as exhilarating and gut-wrenching, as the story of Apple itself.

Drop the Bs (Belief Systems) and Be

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Author :
Publisher : AuthorHouse
ISBN 13 : 1728328578
Total Pages : 184 pages
Book Rating : 4.7/5 (283 download)

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Book Synopsis Drop the Bs (Belief Systems) and Be by : Keli Adams

Download or read book Drop the Bs (Belief Systems) and Be written by Keli Adams and published by AuthorHouse. This book was released on 2019-09-26 with total page 184 pages. Available in PDF, EPUB and Kindle. Book excerpt: Leave all opinions, judgments, and beliefs at the door... Prepare to stretch your perceptions about “reality” and join psychic medium Keli Adams on a brief, sometimes humorous, always thought-provoking roller-coaster ride. Keli will take you through some of the bizarre and terrifying events of her life and her gradual acceptance of her unique abilities—gifts she’s learned to use to help others in profound ways. DROP the BS and BE offers a simple yet powerful way to shift your perceptions and change your life instantly. By releasing all the BS (belief systems) and choosing to simply BE, Keli will show you how to “play” with quantum physics in order to manifest amazing things in your life! Quantum play keeps the ego away. The last section of the book contains the SOELI Transmissions—the Source of Energy, Light, and Information...or “God.” Keli gets out of the way and simply types information straight from SOELI. These transmissions are pure, raw, and unedited. Learn to live your own truth with a childlike sense of trust, wonder, curiosity, grace, gratitude, and love. BE instead of DO. Allow yourself to get “unstuck” and out of your head, DROP the “Belief Systems” and BE one with divine mind...a space of playful joy, healing, miracles, and unlimited possibility. About the Author: Keli Adams has been studying the mind/body connection, other dimensions and states of consciousness, quantum physics, and alternative healing for over thirty years. She is a psychic medium, interspecies communicator, paranormal researcher, medical intuitive, healing facilitator, hypnotherapist, Reiki master/teacher, Silva graduate, grief counselor, psychometrist, labyrinth facilitator, and author. DROP the BS and BE is her seventh book. She has been a flight attendant for a major American airline since 1986 and lives somewhere, nowhere, and everywhere with her small herd of cats. Keli offers intensely fun, loving and powerful 1-day workshops called “ReunionZ,” where she teaches you how to become your own medium to communicate with loved ones/pets any time you like. For more information about Keli, her books, or services, visit www.keliadams.com.

Digital Media and Textuality

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Publisher : transcript Verlag
ISBN 13 : 3839440912
Total Pages : 285 pages
Book Rating : 4.8/5 (394 download)

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Book Synopsis Digital Media and Textuality by : Daniela Côrtes Maduro

Download or read book Digital Media and Textuality written by Daniela Côrtes Maduro and published by transcript Verlag. This book was released on 2017-12-31 with total page 285 pages. Available in PDF, EPUB and Kindle. Book excerpt: Due to computers' ability to combine different semiotic modes, texts are no longer exclusively comprised of static images and mute words. How have digital media changed the way we write and read? What methods of textual and data analysis have emerged? How do we rescue digital artifacts from obsolescence? And how can digital media be used or taught inside classrooms? These and other questions are addressed in this volume that assembles contributions by artists, writers, scholars and editors such as Dene Grigar, Sandy Baldwin, Carlos Reis, and Frieder Nake. They offer a multiperspectival view on the way digital media have changed our notion of textuality.

The Playground

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Author :
Publisher :
ISBN 13 :
Total Pages : 742 pages
Book Rating : 4.:/5 (31 download)

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Book Synopsis The Playground by :

Download or read book The Playground written by and published by . This book was released on 1921 with total page 742 pages. Available in PDF, EPUB and Kindle. Book excerpt: