The Indispensable PC Hardware Book

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Author :
Publisher : Addison Wesley Publishing Company
ISBN 13 :
Total Pages : 1354 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis The Indispensable PC Hardware Book by : Hans-Peter Messmer

Download or read book The Indispensable PC Hardware Book written by Hans-Peter Messmer and published by Addison Wesley Publishing Company. This book was released on 1995 with total page 1354 pages. Available in PDF, EPUB and Kindle. Book excerpt: The definitive guide to PC hardware powers up for new platforms. This new edition continues to give programmers and design engineers a one-stop source for detailed explanations of how the different elements of a PC work individually and in concert.

PC Hardware in a Nutshell

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 0596552343
Total Pages : 877 pages
Book Rating : 4.5/5 (965 download)

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Book Synopsis PC Hardware in a Nutshell by : Robert Bruce Thompson

Download or read book PC Hardware in a Nutshell written by Robert Bruce Thompson and published by "O'Reilly Media, Inc.". This book was released on 2003-07-24 with total page 877 pages. Available in PDF, EPUB and Kindle. Book excerpt: PC Hardware in a Nutshell is the practical guide to buying, building, upgrading, and repairing Intel-based PCs. A longtime favorite among PC users, the third edition of the book now contains useful information for people running either Windows or Linux operating systems. Written for novices and seasoned professionals alike, the book is packed with useful and unbiased information, including how-to advice for specific components, ample reference material, and a comprehensive case study on building a PC.In addition to coverage of the fundamentals and general tips about working on PCs, the book includes chapters focusing on motherboards, processors, memory, floppies, hard drives, optical drives, tape devices, video devices, input devices, audio components, communications, power supplies, and maintenance. Special emphasis is given to upgrading and troubleshooting existing equipment so you can get the most from your existing investments.This new edition is expanded to include: Detailed information about the latest motherboards and chipsets from AMD, Intel, SiS, and VIA Extensive coverage of the Pentium 4 and the latest AMD processors, including the Athlon XP/MP Full details about new hard drive standards, including the latest SCSI standards, ATA/133, Serial ATA, and the new 48-bit "Big Drive" ATA interface Extended coverage of DVD drives, including DVD-RAM, DVD-R/RW, and DVD+R/RW Details about Flat Panel Displays, including how to choose one (and why you might not want to) New chapters on serial communications, parallel communications, and USB communications (including USB 2.0) Enhanced troubleshooting coverage PC Hardware in a Nutshell, 3rd Edition provides independent, useful and practical information in a no-nonsense manner with specific recommendations on components. Based on real-world testing over time, it will help you make intelligent, informed decisions about buying, building, upgrading, and repairing PCs in a cost effective manner that will help you maximize new or existing computer hardware systems. It's loaded with real-world advice presented in a concise style that clearly delivers just the information you want, without your having to hunt for it.

Debugging

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Author :
Publisher : HarperChristian + ORM
ISBN 13 : 0814426786
Total Pages : 200 pages
Book Rating : 4.8/5 (144 download)

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Book Synopsis Debugging by : David J. Agans

Download or read book Debugging written by David J. Agans and published by HarperChristian + ORM. This book was released on 2002-09-23 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: When the pressure is on to resolve an elusive software or hardware glitch, what’s needed is a cool head courtesy of a set of rules guaranteed to work on any system, in any circumstance. Written in a frank but engaging style, this book provides simple, foolproof principles guaranteed to help find any bug quickly. Recognized tech expert and author David Agans changes the way you think about debugging, making those pesky problems suddenly much easier to find and fix. Agans identifies nine simple, practical rules that are applicable to any software application or hardware system, which can help detect any bug, no matter how tricky or obscure. Illustrating the rules with real-life bug-detection war stories, Debugging shows you how to: Understand the system: how perceiving the ""roadmap"" can hasten your journey Quit thinking and look: when hands-on investigation can’t be avoided Isolate critical factors: why changing one element at a time can be an essential tool Keep an audit trail: how keeping a record of the debugging process can win the day Whether the system or program you’re working on has been designed wrong, built wrong, or used wrong, Debugging helps you think correctly about bugs, so the problems virtually reveal themselves.

PC Repair Bench Book

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Author :
Publisher : Wiley
ISBN 13 : 9780764525780
Total Pages : 792 pages
Book Rating : 4.5/5 (257 download)

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Book Synopsis PC Repair Bench Book by : Ron Gilster

Download or read book PC Repair Bench Book written by Ron Gilster and published by Wiley. This book was released on 2003-03-21 with total page 792 pages. Available in PDF, EPUB and Kindle. Book excerpt: Your one-stop guide to Understanding and repairing motherboards, processors, chipsets, BIOS, and system resources Updating and optimizing memory and aging systems Diagnosing common PC problems and performing routine maintenance Installing and configuring system upgrades Working safely with the electrical components of a PC Troubleshooting peripherals, storage systems and devices, sight and sound systems, and more Here’s everything you need to know to fix or maintain a PC–and nothing you don’t If you’re a PC technician, time is money. Bestselling author Ron Gilster trimmed every scrap of fat from this indispensable reference guide, packing it with clear, concise information that helps you do your job. Organized by hardware or component groups–motherboards, storage devices, printers, communications and networking, operating system software, and so on–it’s liberally illustrated for faster comprehension. This is the one book you can’t afford not to have on your repair bench.

PC Hardware: A Beginner's Guide

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Author :
Publisher : McGraw Hill Professional
ISBN 13 : 0072194405
Total Pages : 674 pages
Book Rating : 4.0/5 (721 download)

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Book Synopsis PC Hardware: A Beginner's Guide by : Ron Gilster

Download or read book PC Hardware: A Beginner's Guide written by Ron Gilster and published by McGraw Hill Professional. This book was released on 2001-05-17 with total page 674 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ideal for PC owners looking for an accessible, easy-to-follow reference, this beginner's guide to PC hardware offers expert advice on every component--processors, motherboards, memory, BIOS, CD-ROM and DVD drives, video cards, and much more. You'll also get details on external devices, including monitors, printers, keyboards, and modems. The book covers both Intel and non-Intel CPUs and USB and AGP ports.

Modern Computer Architecture and Organization

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 183898710X
Total Pages : 561 pages
Book Rating : 4.8/5 (389 download)

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Book Synopsis Modern Computer Architecture and Organization by : Jim Ledin

Download or read book Modern Computer Architecture and Organization written by Jim Ledin and published by Packt Publishing Ltd. This book was released on 2020-04-30 with total page 561 pages. Available in PDF, EPUB and Kindle. Book excerpt: A no-nonsense, practical guide to current and future processor and computer architectures, enabling you to design computer systems and develop better software applications across a variety of domains Key Features Understand digital circuitry with the help of transistors, logic gates, and sequential logic Examine the architecture and instruction sets of x86, x64, ARM, and RISC-V processors Explore the architecture of modern devices such as the iPhone X and high-performance gaming PCs Book DescriptionAre you a software developer, systems designer, or computer architecture student looking for a methodical introduction to digital device architectures but overwhelmed by their complexity? This book will help you to learn how modern computer systems work, from the lowest level of transistor switching to the macro view of collaborating multiprocessor servers. You'll gain unique insights into the internal behavior of processors that execute the code developed in high-level languages and enable you to design more efficient and scalable software systems. The book will teach you the fundamentals of computer systems including transistors, logic gates, sequential logic, and instruction operations. You will learn details of modern processor architectures and instruction sets including x86, x64, ARM, and RISC-V. You will see how to implement a RISC-V processor in a low-cost FPGA board and how to write a quantum computing program and run it on an actual quantum computer. By the end of this book, you will have a thorough understanding of modern processor and computer architectures and the future directions these architectures are likely to take.What you will learn Get to grips with transistor technology and digital circuit principles Discover the functional elements of computer processors Understand pipelining and superscalar execution Work with floating-point data formats Understand the purpose and operation of the supervisor mode Implement a complete RISC-V processor in a low-cost FPGA Explore the techniques used in virtual machine implementation Write a quantum computing program and run it on a quantum computer Who this book is for This book is for software developers, computer engineering students, system designers, reverse engineers, and anyone looking to understand the architecture and design principles underlying modern computer systems from tiny embedded devices to warehouse-size cloud server farms. A general understanding of computer processors is helpful but not required.

A History of Modern Computing, second edition

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Author :
Publisher : MIT Press
ISBN 13 : 9780262532037
Total Pages : 468 pages
Book Rating : 4.5/5 (32 download)

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Book Synopsis A History of Modern Computing, second edition by : Paul E. Ceruzzi

Download or read book A History of Modern Computing, second edition written by Paul E. Ceruzzi and published by MIT Press. This book was released on 2003-04-08 with total page 468 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the first digital computer to the dot-com crash—a story of individuals, institutions, and the forces that led to a series of dramatic transformations. This engaging history covers modern computing from the development of the first electronic digital computer through the dot-com crash. The author concentrates on five key moments of transition: the transformation of the computer in the late 1940s from a specialized scientific instrument to a commercial product; the emergence of small systems in the late 1960s; the beginning of personal computing in the 1970s; the spread of networking after 1985; and, in a chapter written for this edition, the period 1995-2001. The new material focuses on the Microsoft antitrust suit, the rise and fall of the dot-coms, and the advent of open source software, particularly Linux. Within the chronological narrative, the book traces several overlapping threads: the evolution of the computer's internal design; the effect of economic trends and the Cold War; the long-term role of IBM as a player and as a target for upstart entrepreneurs; the growth of software from a hidden element to a major character in the story of computing; and the recurring issue of the place of information and computing in a democratic society. The focus is on the United States (though Europe and Japan enter the story at crucial points), on computing per se rather than on applications such as artificial intelligence, and on systems that were sold commercially and installed in quantities.

Gaming Hacks

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 9780596007140
Total Pages : 468 pages
Book Rating : 4.0/5 (71 download)

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Book Synopsis Gaming Hacks by : Simon Carless

Download or read book Gaming Hacks written by Simon Carless and published by "O'Reilly Media, Inc.". This book was released on 2004 with total page 468 pages. Available in PDF, EPUB and Kindle. Book excerpt: Aimed at avid and/or highly skilled video gamers, 'Gaming Hacks' offers a guide to pushing the limits of video game software and hardware using the creative exploits of the gaming gurus.

Artificial Intelligence Hardware Design

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1119810477
Total Pages : 244 pages
Book Rating : 4.1/5 (198 download)

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Book Synopsis Artificial Intelligence Hardware Design by : Albert Chun-Chen Liu

Download or read book Artificial Intelligence Hardware Design written by Albert Chun-Chen Liu and published by John Wiley & Sons. This book was released on 2021-08-23 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: ARTIFICIAL INTELLIGENCE HARDWARE DESIGN Learn foundational and advanced topics in Neural Processing Unit design with real-world examples from leading voices in the field In Artificial Intelligence Hardware Design: Challenges and Solutions, distinguished researchers and authors Drs. Albert Chun Chen Liu and Oscar Ming Kin Law deliver a rigorous and practical treatment of the design applications of specific circuits and systems for accelerating neural network processing. Beginning with a discussion and explanation of neural networks and their developmental history, the book goes on to describe parallel architectures, streaming graphs for massive parallel computation, and convolution optimization. The authors offer readers an illustration of in-memory computation through Georgia Tech’s Neurocube and Stanford’s Tetris accelerator using the Hybrid Memory Cube, as well as near-memory architecture through the embedded eDRAM of the Institute of Computing Technology, the Chinese Academy of Science, and other institutions. Readers will also find a discussion of 3D neural processing techniques to support multiple layer neural networks, as well as information like: A thorough introduction to neural networks and neural network development history, as well as Convolutional Neural Network (CNN) models Explorations of various parallel architectures, including the Intel CPU, Nvidia GPU, Google TPU, and Microsoft NPU, emphasizing hardware and software integration for performance improvement Discussions of streaming graph for massive parallel computation with the Blaize GSP and Graphcore IPU An examination of how to optimize convolution with UCLA Deep Convolutional Neural Network accelerator filter decomposition Perfect for hardware and software engineers and firmware developers, Artificial Intelligence Hardware Design is an indispensable resource for anyone working with Neural Processing Units in either a hardware or software capacity.

PC Annoyances

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 9780596008826
Total Pages : 264 pages
Book Rating : 4.0/5 (88 download)

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Book Synopsis PC Annoyances by : Steve Bass

Download or read book PC Annoyances written by Steve Bass and published by "O'Reilly Media, Inc.". This book was released on 2005 with total page 264 pages. Available in PDF, EPUB and Kindle. Book excerpt: Describes how to fix glitches found on a PC, covering such topics as email, Microsoft Windows, the Internet, Microsoft Office, hardware, and music and video

Computer Organization and Design

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Author :
Publisher : Elsevier
ISBN 13 : 0123747503
Total Pages : 920 pages
Book Rating : 4.1/5 (237 download)

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Book Synopsis Computer Organization and Design by : David A. Patterson

Download or read book Computer Organization and Design written by David A. Patterson and published by Elsevier. This book was released on 2012 with total page 920 pages. Available in PDF, EPUB and Kindle. Book excerpt: Rev. ed. of: Computer organization and design / John L. Hennessy, David A. Patterson. 1998.

Programmer's Guide to PC Video Systems

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Publisher :
ISBN 13 :
Total Pages : 534 pages
Book Rating : 4.:/5 (318 download)

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Book Synopsis Programmer's Guide to PC Video Systems by : Richard Wilton

Download or read book Programmer's Guide to PC Video Systems written by Richard Wilton and published by . This book was released on 1994 with total page 534 pages. Available in PDF, EPUB and Kindle. Book excerpt: An extensive revision of the first edition, The Programmer's Guide to PC Video Systems, 2nd Ed. is the indispensable reference to the latest and greatest video hardware available, and to the techniques programmers need to get the most from that hardware.

Introduction to PCI Express

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Author :
Publisher :
ISBN 13 : 9780970284693
Total Pages : 348 pages
Book Rating : 4.2/5 (846 download)

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Book Synopsis Introduction to PCI Express by : Adam H. Wilen

Download or read book Introduction to PCI Express written by Adam H. Wilen and published by . This book was released on 2003 with total page 348 pages. Available in PDF, EPUB and Kindle. Book excerpt: Offering an overview, this guide details how 3GIO allows designers to overcome the practical performance limits of existing multidrop, parallel bus technology and explains how to increase performance and new capabilities for a broad range of computing and communications platforms.

Maximum PC Guide to Extreme PC Mods

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Publisher :
ISBN 13 : 9780789731920
Total Pages : 0 pages
Book Rating : 4.7/5 (319 download)

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Book Synopsis Maximum PC Guide to Extreme PC Mods by : Paul Capello

Download or read book Maximum PC Guide to Extreme PC Mods written by Paul Capello and published by . This book was released on 2004 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Tired of your non-descript, platinum-colored PC case? Want to show your individuality and make your friends green with envy? Interested in wringing out every ounce of performance that your timid PC can produce? If you answered yes to any or all of these questions, then The Maximum PC Guide to Hardware Hacking is for you! We show you how to reach PC mod nirvana step-by-step, from selecting (or making) the perfect case, to installing neon/cold cathode lighting, liquid cooling and more. Then, we show you how to drain every last drop of performance from your PC ' from simple settings within your BIOS and Windows, to more fringe overclocking techniques. If you live and die on the cutting edge of PC hardware hacking technology, then this book is a must-have. No other book combines PC mods and overclocking into one, indispensable book.

PC Interfacing

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Publisher :
ISBN 13 : 9780750636377
Total Pages : 329 pages
Book Rating : 4.6/5 (363 download)

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Book Synopsis PC Interfacing by : Pei An

Download or read book PC Interfacing written by Pei An and published by . This book was released on 1998-01 with total page 329 pages. Available in PDF, EPUB and Kindle. Book excerpt: The main links with your PC and the outside world are the centronic port, used for connecting the printer, the RS232 port, used for the mouse, and the games port for a joystick. This book explores how these input/output (I/O) ports can be put to use through a range of other interfacing applications. This is especially useful for laptop and palmtop PCs which cannot be fitted with internal I/O cards. A novel approach is taken by this book, combining the hardware through which the ports can be explored, and the software programming needed to carry out a range of experiments. Circuits are provided for simple testing tools, and three experimental boards - which can also be purchased ready-made. Ready-to-run TurboPascal programs are available on the Newnes web site. A huge range of applications are considered, turning the PC into a flexible core of a variety of systems. External devices considered include opto-isolator drivers, power drivers, LED drivers, relay drivers, special driver ICs, and methods of driving opto-isolated zero-crossing solid state relays, stepper motors, sound generating devices and displays. Ways of gathering information from the outside world are given, as well as connection to digital devices, remote control and digital communication. As well as teaching in this field, Pei An has written numerous articles for magazines such as Electronics World and Electronics Today International. A hands-on guide to exploring your PC's input/output ports Covers the hardware and software aspects of interfacing An exciting project-based approach to an important subject area

Real-Time Shader Programming

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Author :
Publisher : Elsevier
ISBN 13 : 0080515908
Total Pages : 424 pages
Book Rating : 4.0/5 (85 download)

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Book Synopsis Real-Time Shader Programming by : Ron Fosner

Download or read book Real-Time Shader Programming written by Ron Fosner and published by Elsevier. This book was released on 2003-01-10 with total page 424 pages. Available in PDF, EPUB and Kindle. Book excerpt: Now that PC users have entered the realm of programmable hardware, graphics programmers can create 3D images and animations comparable to those produced by RenderMan's procedural programs—-but in real time. Here is a book that will bring this cutting-edge technology to your computer. Beginning with the mathematical basics of vertex and pixel shaders, and building to detailed accounts of programmable shader operations, Real-Time Shader Programming provides the foundation and techniques necessary for replicating popular cinema-style 3D graphics as well as creating your own real-time procedural shaders. A compelling writing style, color illustrations throughout, and scores of online resources make Real-Time Shader Programming an indispensable tutorial/reference for the game developer, graphics programmer, game artist, or visualization programmer, to create countless real-time 3D effects. * Contains a complete reference of the low-level shader language for both DirectX 8 and DirectX 9 * Provides an interactive shader demonstration tool (RenderMonkeyTM) for testing and experimenting * Maintains an updated version of the detailed shader reference section at www.directx.com * Teaches the latest shader programming techniques for high-performance real-time 3D graphics

The Essentials of Computer Organization and Architecture

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Author :
Publisher : Jones & Bartlett Learning
ISBN 13 : 1284150771
Total Pages : 900 pages
Book Rating : 4.2/5 (841 download)

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Book Synopsis The Essentials of Computer Organization and Architecture by : Linda Null

Download or read book The Essentials of Computer Organization and Architecture written by Linda Null and published by Jones & Bartlett Learning. This book was released on 2014-02-14 with total page 900 pages. Available in PDF, EPUB and Kindle. Book excerpt: Updated and revised, The Essentials of Computer Organization and Architecture, Third Edition is a comprehensive resource that addresses all of the necessary organization and architecture topics, yet is appropriate for the one-term course.