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The Games Up
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Book Synopsis The Ultimate Sport Lead-up Game Book by : Guy Bailey
Download or read book The Ultimate Sport Lead-up Game Book written by Guy Bailey and published by . This book was released on 2000 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Grade level: 1, 2, 3, 4, 5, 6, 7, 8, k, p, e, i, s, t.
Download or read book One Up written by Joost van Dreunen and published by Columbia University Press. This book was released on 2020-10-06 with total page 317 pages. Available in PDF, EPUB and Kindle. Book excerpt: What explains the massive worldwide success of video games such as Fortnite, Minecraft, and Pokémon Go? Game companies and their popularity are poorly understood and often ignored from the standpoint of traditional business strategy. Yet this industry generates billions in revenue by thinking creatively about digital distribution, free-to-play content, and phenomena like e-sports and live streaming. What lessons can we draw from its major successes and failures about the future of entertainment? One Up offers a pioneering empirical analysis of innovation and strategy in the video game industry to explain how it has evolved from a fringe activity to become a mainstream form of entertainment. Joost van Dreunen, a widely recognized industry expert with over twenty years of experience, analyzes how game makers, publishers, and platform holders have tackled strategic challenges to make the video game industry what it is today. Using more than three decades of rigorously compiled industry data, he demonstrates that video game companies flourish when they bring the same level of creativity to business strategy that they bring to game design. Filled with case studies of companies such as Activision Blizzard, Apple, Electronic Arts, Epic Games, Microsoft, Nexon, Sony, Take-Two Interactive, Tencent, and Valve, this book forces us to rethink common misconceptions around the emergence of digital and mobile gaming. One Up is required reading for investors, creatives, managers, and anyone looking to learn about the major drivers of change and growth in contemporary entertainment.
Download or read book Power-Up written by Chris Kohler and published by Courier Dover Publications. This book was released on 2016-10-10 with total page 337 pages. Available in PDF, EPUB and Kindle. Book excerpt: Enjoyable and informative examination of how Japanese video game developers raised the medium to an art form. Includes interviews, anecdotes, and accounts of industry giants behind Donkey Kong, Mario, Pokémon, and other games.
Book Synopsis Level Up: Secrets of the Games We Love by : Kaitlyn Duling
Download or read book Level Up: Secrets of the Games We Love written by Kaitlyn Duling and published by Carson-Dellosa Publishing. This book was released on 2021-08-11 with total page 32 pages. Available in PDF, EPUB and Kindle. Book excerpt: Book Features: • Ages 8-14, Grades 3-8 • 32 pages, 7 inches x 9 inches • Simple, easy-to-read pages with full-color pictures • Includes pre- and post-reading activities • Reading/teaching tips and glossary included Gaming and eSports: In Level Up: Secrets of the Games We Love, 3rd—8th graders unlock interesting facts and little-known stories about some of the most popular video games, their favorite characters, and more! Level-Up Your Gaming Knowledge: Young readers learn fun facts, stories, and the history behind their favorite video games, characters, and the designers behind them! Get an inside look at the “Easter eggs” hidden within each game! Build Reading Skills: This engaging 32-page children’s book will help your child improve comprehension and build confidence with guided pre- and post-reading questions and fun activities. Leveled Books: Part of the Gaming and Esports series, the lower reading level text and full-color pictures make this children’s book an engaging read with fun and interesting facts about your child’s favorite video games and characters. Why Rourke Educational Media: Since 1980, Rourke Publishing Company has specialized in publishing engaging and diverse non-fiction and fiction books for children in a wide range of subjects that support reading success on a level that has no limits.
Book Synopsis No Standing Around in My Gym by : J. D. Hughes
Download or read book No Standing Around in My Gym written by J. D. Hughes and published by Human Kinetics. This book was released on 2003 with total page 178 pages. Available in PDF, EPUB and Kindle. Book excerpt: Alberta authorized teaching resource for Physical Education, grades K, 1, 2, 3, 4, 5, 6, 2004-
Book Synopsis The Book of Pop-up Board Games by : David West
Download or read book The Book of Pop-up Board Games written by David West and published by Pop Up Board Games S.. This book was released on 1996 with total page 10 pages. Available in PDF, EPUB and Kindle. Book excerpt: Four exciting games: Pirates search for hidden treasure; Medieval Knights race to rescue a beautiful princess; fearless Astronauts try to escape from an alien spaceship; a scary Mummy chases a group of explorers through the tombs of ancient Egypt. Includes an integrated spinner, press-out counters, and storage pockets.
Download or read book Power-Up written by Matthew Lane and published by Princeton University Press. This book was released on 2019-11-19 with total page 290 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Did you know that every time you pick up the controller to your PlayStation or Xbox, you are entering a game world steeped in mathematics? Power-Up reveals the hidden mathematics in many of today's most popular video games and explains why mathematical learning doesn't just happen in the classroom or from books--you're doing it without even realizing it when you play games on your cell phone. In this lively and entertaining book, Matthew Lane discusses how gamers are engaging with the traveling salesman problem when they play Assassin's Creed, why it is mathematically impossible for Mario to jump through the Mushroom Kingdom in Super Mario Bros., and how The Sims teaches us the mathematical costs of maintaining relationships. He looks at mathematical pursuit problems in classic games like Missile Command and Ms. Pac-Man, and how each time you play Tetris, you're grappling with one of the most famous unsolved problems in all of mathematics and computer science. Along the way, Lane discusses why Family Feud and Pictionary make for ho-hum video games, how realism in video games (or the lack of it) influences learning, what video games can teach us about the mathematics of voting, the mathematics of designing video games, and much more. Power-Up shows how the world of video games is an unexpectedly rich medium for learning about the beautiful mathematical ideas that touch all aspects of our lives--including our virtual ones."--Dust jacket.
Book Synopsis One Hundred and One Fun Warm-up and Cool-down Games by : John Byl
Download or read book One Hundred and One Fun Warm-up and Cool-down Games written by John Byl and published by Human Kinetics. This book was released on 2004 with total page 220 pages. Available in PDF, EPUB and Kindle. Book excerpt: "101 Fun Warm-Up and Cool-Down Games provides the antidote to the age-old warm-up and cool-down routines of jogging and stretching. These games engage students and athletes in fun warm-ups that will prepare them mentally and physically for their activity and cool-downs that will help them recover."--BOOK JACKET.
Book Synopsis The Book of Greek Myths by : Brian Lee
Download or read book The Book of Greek Myths written by Brian Lee and published by . This book was released on 2000-01-01 with total page 10 pages. Available in PDF, EPUB and Kindle. Book excerpt: Four pop-up games in this book: The Trojan Horse, Odysseus, Theseus and the Minotaur, and Daedalus and Icarus. Includes an attached 14-page reading book telling the stories of the myths, an integrated spinner, and storage pocket. Educational and fun—and perfect for traveling.
Book Synopsis The World's First Ever Pop-up Games Book by : Ron Van der Meer
Download or read book The World's First Ever Pop-up Games Book written by Ron Van der Meer and published by . This book was released on 1982-01-01 with total page 8 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Using Video Games to Level Up Collaboration for Students by : Matthew Harrison
Download or read book Using Video Games to Level Up Collaboration for Students written by Matthew Harrison and published by Taylor & Francis. This book was released on 2022-07-13 with total page 173 pages. Available in PDF, EPUB and Kindle. Book excerpt: Using Video Games to Level Up Collaboration for Students provides a research-informed, systematic approach for using cooperative multiplayer video games as tools for teaching collaborative social skills and building social connections. Video games have become an ingrained part of our culture, and many teachers, school leaders and allied health professionals are exploring ways to harness digital games–based learning in their schools and settings. At the same time, collaborative skills and social inclusion have never been more important for our children and young adults. Taking a practical approach to supporting a range of learners, this book provides a three-stage system that guides professionals with all levels of gaming experience through skill instruction, supported play and guided reflection. A range of scaffolds and resources support the implementation of this program in primary and secondary classrooms and private clinics. Complementing this intervention design are a set of principles of game design that assist in the selection of games for use with this program, which assists with the selection of existing games or the design of future games for use with this program. Whether you are a novice or an experienced gamer, Level Up Collaboration provides educators with an innovative approach to ensuring that children and young adults can develop the collaborative social skills essential for thriving in their communities. By using an area of interest and strength for many individuals experiencing challenges with developing friendships and collaborative social skills, this intervention program will help your school or setting to level up social outcomes for all participants.
Book Synopsis The Official Rules of Card Games - Hoyle Up-To-Date by : Hoyle
Download or read book The Official Rules of Card Games - Hoyle Up-To-Date written by Hoyle and published by Read Books Ltd. This book was released on 2015-05-06 with total page 249 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text contains the official rules of a huge number of different card games and their variants, ranging from Whist to Poker and including everything in between. An invaluable tool for the serious card player, this would make for a great addition to home collections and is certainly not to be missed by those with a keen interest in card games. The games covered in this book include: Games of the Whist Family, Laws of Pivot Bridge, Laws of Auction Bridge, The Laws of Whist, Norwegian Whist, Poker, Euchre, Five Hundred, Rum, Boat House Rum, Michigan Rum, Wild Cat Rum, 500 Rum, Conquain, American Pinochle, and many more. We are proud to republish this antique book now with a new prefatory introduction on card games.
Book Synopsis 101 Video Games to Play Before You Grow Up by : Ben Bertoli
Download or read book 101 Video Games to Play Before You Grow Up written by Ben Bertoli and published by Walter Foster Jr.. This book was released on 2017-10 with total page 147 pages. Available in PDF, EPUB and Kindle. Book excerpt: A must-play checklist and guidebook for the top 101 video games every kid should experience, including trivia and tips, behind-the-scenes tidbits, and ratings. Full color. 5 15/16 x 8 5/16.
Book Synopsis One Step Up on Simulation Games by : Sergy Herrera
Download or read book One Step Up on Simulation Games written by Sergy Herrera and published by Editora Bibliomundi. This book was released on 2022-03-09 with total page 41 pages. Available in PDF, EPUB and Kindle. Book excerpt: Are you bored and want to enjoy your leisure time? Then, playing simulation games is your best choice. If you are new to these games, this is your chance to expand your ideas. Whether you want to play easy or complex simulation games, expect that you will love them all.Simulation games are too easy to play. You just have to know which of type of game is fit for your preferences and hobbies. Before you become a professional simulation game player, you need to know everything about these games including their process and strategies.To have a perfect experience, simply use this guide and see how these games change your daily routine!
Book Synopsis 101 Games to Play Before You Grow Up by : Walter Foster Jr. Creative Team
Download or read book 101 Games to Play Before You Grow Up written by Walter Foster Jr. Creative Team and published by Walter Foster Pub. This book was released on 2018-02-06 with total page 147 pages. Available in PDF, EPUB and Kindle. Book excerpt: Playing games is the best part of growing up. Provides instructions and rules for classic indoor and outdoor children's games.
Book Synopsis One Step Up On Simulation Games by : RD king
Download or read book One Step Up On Simulation Games written by RD king and published by 大賢者外語. This book was released on with total page 42 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get All The Support And Guidance You Need To Be A Success At Simulation Games! Is the fact that you would like to be a success at simulation games but just don't know how making your life difficult... maybe even miserable? First, you are NOT alone! It may seem like it sometimes, but not knowing how to get started with simulation games is far more common than you’d think. Your lack of knowledge in this area may not be your fault, but that doesn’t mean that you shouldn’t -- or can’t -- do anything to find out everything you need to know to finally be a success! So today -- in the next FEW MINUTES, in fact -- we’re going to help you GET ON TRACK, and learn how you can quickly and easily get your simulation games under control... for GOOD! This powerful tool will provide you with everything you need to know to be a success and achieve your goal of getting your simulation games to a successful place. In This Book, You Will Learn: Simulation Game Basics Research the Game Sites Choose Your Game Learn the Rules about Money and Advancing What Tasks Have to be Completed?
Book Synopsis 101 Pep-Up Games for Children by : Allison Bartl
Download or read book 101 Pep-Up Games for Children written by Allison Bartl and published by Hunter House. This book was released on 2008 with total page 130 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book of pep-up games gives teachers, parents, or any adult who works with children ages 6 to 10, a reliable collection of activities that will get kids energized, engaged, and excited.