The Player

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Publisher : Valkyrie Press
ISBN 13 : 0997215119
Total Pages : 250 pages
Book Rating : 4.9/5 (972 download)

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Book Synopsis The Player by : Kresley Cole

Download or read book The Player written by Kresley Cole and published by Valkyrie Press. This book was released on 2016-04-12 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt: #1 New York Times bestselling author Kresley Cole brings readers the third book of the erotic Game Maker Series, a searing tale of a man racked with dark desires and the beautiful young woman who could sate him at last. A madman with a shadowed past . . . In Las Vegas, Sin City, Dmitri Sevastyan finds her, Victoria Valentine—sexy, vulnerable, and in need of a protector. Obsession takes root deep inside him. Despite a history tainted with violation and betrayal, he will stop at nothing to possess her. A grifter with nothing to lose . . . Descended from a long line of con artists, twenty-four-year-old Victoria, a.k.a. Vice, needs the score of a lifetime to keep her loved ones safe. She sets her sights on gorgeous and rich Dmitri Sevastyan. Even as the irresistible Russian toys with her body and mind, he tempts her heart. Love is the ultimate wild card. When Vice and her associates maneuver Dmitri into a hasty Vegas wedding, he refuses to protect himself with a prenup, trusting her with all that he has. But can she trust him? As secrets unfold, the newlyweds share days of doubts and nights of the wickedest pleasures. Yet once Vice discovers her husband’s past, will she stay to fight for her marriage or cut her losses and run?

The Master

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Publisher : Simon and Schuster
ISBN 13 : 1451650108
Total Pages : 368 pages
Book Rating : 4.4/5 (516 download)

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Book Synopsis The Master by : Kresley Cole

Download or read book The Master written by Kresley Cole and published by Simon and Schuster. This book was released on 2015-02-17 with total page 368 pages. Available in PDF, EPUB and Kindle. Book excerpt: A need colder than Siberian winter meets an attitude hotter than the Florida sun in #1 New York Times bestselling author Kresley Cole's sultry new Game Maker novel, the second installment in the series! Get lost in the sizzling world of the Game Maker series with The Professional, book one, and The Player, book three! Everyone fears the Master... Rich, irresistible politician/Mafiya boss Maksimilian Sevastyan prefers tall, obedient blondes to fulfill his…complicated desires. That is, until the icy Russian encounters a disobedient brunette whose exquisite little body threatens his legendary restraint. Except her. Catarina Marín was a well-off young wife until her world fell apart. Now she’s hiding out, forced to start working as an escort in Miami. Her very first client is beyond gorgeous, but when he tells her what he plans to do to her, Cat almost walks out of the door. If pleasure is a game, play to win. After their mind-blowing encounter burns out of control, the lovers crave more. If they escape the deadly threats surrounding them, can Maksim overcome his past—to offer Cat his future? Only then will she tempt him with what he really wants: her, all tied up with a bow.

The Game Maker's Apprentice

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Author :
Publisher : Apress
ISBN 13 : 1430201592
Total Pages : 322 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis The Game Maker's Apprentice by : Jacob Habgood

Download or read book The Game Maker's Apprentice written by Jacob Habgood and published by Apress. This book was released on 2006-12-31 with total page 322 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Game Maker's Apprentice shows you how to create nine exciting games using the wildly popular Game Maker game creation tool. This book covers a range of genres, including action, adventure, and puzzle games--complete with professional quality sound effects and visuals. It discusses game design theory and features practical examples of how this can be applied to making games that are more fun to play. Game Maker allows games to be created using a simple drag-and-drop interface, so you don't need to have any prior coding experience. It includes an optional programming language for adding advanced features to your games, when you feel ready to do so. You can obtain more information by visiting book.gamemaker.nl. The authors include the creator of the Game Maker tool and a former professional game programmer, so you'll glean understanding from their expertise.

The Professional

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Publisher : Simon and Schuster
ISBN 13 : 1471113876
Total Pages : 431 pages
Book Rating : 4.4/5 (711 download)

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Book Synopsis The Professional by : Kresley Cole

Download or read book The Professional written by Kresley Cole and published by Simon and Schuster. This book was released on 2014-05-06 with total page 431 pages. Available in PDF, EPUB and Kindle. Book excerpt: He makes the rules . . . Mafiya enforcer Aleksandr "The Siberian" Sevastyan's loyalty to his boss is unwavering, until he meets the boss's long-lost daughter, a curvy, tantalizing redhead who haunts his mind and heats his blood like no other. Ordered to protect her, Sevastyan will do anything to possess her as well-on his own wicked terms. Rules are made to be broken . . . PhD student Natalie Porter had barely recovered from her first sight of the breathtakingly gorgeous Sevastyan before the professional hit man whisks her away to Russia, thrusting her into a world of extreme wealth and wanton pleasures. With every day she spends under his protection, she falls deeper under his masterful spell. Are you ready to play? Yet all is not as it seems. To remove Natalie from an enemy's reach, Sevastyan spirits her into hiding. From an opulent palace in Russia to the decadent playgrounds of the mega-wealthy in Paris, the two lovers will discover that even their darkest-and most forbidden-fantasies can come true… Previously released as The Professional - Parts 1, 2 and 3 as eBook exclusives.

The Game Maker's Companion

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Author :
Publisher : Apress
ISBN 13 : 143022827X
Total Pages : 437 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis The Game Maker's Companion by : Jacob Habgood

Download or read book The Game Maker's Companion written by Jacob Habgood and published by Apress. This book was released on 2010-12-31 with total page 437 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Game Maker's Companion is the long-awaited sequel to The Game Maker's Apprentice. This book picks up where the last book left off, advancing your game development journey with some seriously impressive gaming projects. This time you'll learn how to make professional-quality platform games with solid collision detection and slick control mechanisms and you'll get acquainted with a long-lost icon of platform gaming history on the way. You'll go on to discover techniques to add depth and believability to the characters and stories in your games, including The Monomyth, cut scene storyboarding, and character archetypes. This culminates in the creation of an original atmospheric platform-adventure which will take your GML programming skills to new heights. There's even a handy reference section at the back of the book which will be invaluable for adding common features to your own games. With contributions from four games industry professionals and a highly respected member of the Game Maker community, The Game Maker's Companion is another labor of love that will give you even more hours of enjoyment than the original. If you already own Game Maker, then you really must own this book as well.

The Game Maker

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Publisher :
ISBN 13 : 9781938639593
Total Pages : 196 pages
Book Rating : 4.6/5 (395 download)

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Book Synopsis The Game Maker by : Kitty Thomas

Download or read book The Game Maker written by Kitty Thomas and published by . This book was released on 2020-07-15 with total page 196 pages. Available in PDF, EPUB and Kindle. Book excerpt:

The GameMaker Standard

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Author :
Publisher : CRC Press
ISBN 13 : 1317514696
Total Pages : 289 pages
Book Rating : 4.3/5 (175 download)

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Book Synopsis The GameMaker Standard by : David Vinciguerra

Download or read book The GameMaker Standard written by David Vinciguerra and published by CRC Press. This book was released on 2015-10-16 with total page 289 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book teaches students and entry-level novices how to create games using the GameMaker engine. Readers will quickly hone their design skills with tutorials that are written so that beginners can quickly start building games while also providing lessons on how designers can ‘level up’ and add advanced options to their games. Readers will also have access to a website containing all the assets and resources to create their games, including sprites and animations, walk-through video tutorials of each lesson and music composed by professional musicians. Also provided are rubrics for instructors to use when grading student work or for readers learning on their own to evaluate their own work.

HTML5 Game Development with GameMaker

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1849694117
Total Pages : 503 pages
Book Rating : 4.8/5 (496 download)

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Book Synopsis HTML5 Game Development with GameMaker by : Jason Lee Elliott

Download or read book HTML5 Game Development with GameMaker written by Jason Lee Elliott and published by Packt Publishing Ltd. This book was released on 2013-04-22 with total page 503 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book is a friendly but explosive reference for all skill levels, with several action packed projects. You will develop the ability to build games from scratch with a comprehensive practical tutorial guide. This book is assured to boost your skill set to another level.This book is for anyone with a passion to create fun and action packed web browser games using GameMaker Studio. This intuitive practical guide appeals to both beginners and advanced users wanting to create and release online games to share with the world, using the powerful GameMaker tool.

Game Development with GameMaker Studio 2

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Author :
Publisher : Apress
ISBN 13 : 1484250109
Total Pages : 543 pages
Book Rating : 4.4/5 (842 download)

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Book Synopsis Game Development with GameMaker Studio 2 by : Sebastiano M. Cossu

Download or read book Game Development with GameMaker Studio 2 written by Sebastiano M. Cossu and published by Apress. This book was released on 2019-09-02 with total page 543 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create games from start to finish while learning game design and programming principles using the GameMaker Studio 2 game engine and GameMaker Language (GML). Game Development with GameMaker Studio 2 covers all aspects of game design and development from the initial idea to the final release, using an award-winning game engine. You learn how to create real-world video games based on classic and legendary video game genres. Each game project introduces and explains concepts of game development and design and coding principles, allowing you to build a wide set of skills while creating an exciting portfolio to kick-start a career in game development. Author Sebastiano Cossu teaches you to design levels in your games, draw sprites to populate your virtual worlds, program game objects for interaction with the player, incorporate custom music and sound effects, build GUIs for your menus and game interfaces, and support keyboard, mouse, and gamepad controls in your projects. He shows you how to build cross-platform games to run on all desktop platforms (Windows, Linux, Mac OS) and publish them on the most popular game stores such as Steam, GOG, Humble Store, and Itch.io. What You’ll Learn Create games for different genresMaster GameMaker Language (GML) programmingApply game design principlesDelve into game programming patterns Who This Book is For Video game enthusiasts interested in game development and design. No prior programming experience is required.

GameMaker Programming By Example

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1785888471
Total Pages : 212 pages
Book Rating : 4.7/5 (858 download)

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Book Synopsis GameMaker Programming By Example by : Brian Christian

Download or read book GameMaker Programming By Example written by Brian Christian and published by Packt Publishing Ltd. This book was released on 2015-12-28 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt: Master the development of 2D games by learning to use the powerful GameMaker Language and tools provided by the GameMaker: Studio workspace and engine! About This Book Rapidly develop games using the powerful yet easy easy-to to-use GameMaker: Studio engine Comprehensive: This is a comprehensive guide to help you learn and implement GameMaker's features. Go through step-by-step tutorials to design and develop unique games Who This Book Is For If you have at least some basic programming experience of JavaScript or any other C-like languages, then this book will be great for you. No experience beyond that is assumed. If you have no game development experience and are looking for a hobby, are an experienced game developer looking to master some advanced features, or fit anywhere in that spectrum, then you will find GameMaker: Studio and this book to be very useful in helping you create exciting games. What You Will Learn Understand the GameMaker: Studio interface and tools to quickly create the various assets used in your games Translate some of the GameMaker: Studio drag and drop functions to the GameMaker language Create games with random elements for exciting gameplay Use the basic GameMaker file I/O and encryption systems Utilize the GameMaker networking functions to create multiplayer games Give AI routines to your enemies to make challenging gameplay Create particle systems to give your game exciting graphics Understand the various debugging techniques available in GameMaker: Studio In Detail This book is excellent resource for developers with any level of experience of GameMaker. At the start, we'll provide an overview of the basic use of GameMaker: Studio, and show you how to set up a basic game where you handle input and collisions in a top-down perspective game. We continue on to showcase its more advanced features via six different example projects. The first example game demonstrates platforming with file I/O, followed by animation, views, and multiplayer networking. The next game illustrates AI and particle systems, while the final one will get you started with the built-in Box2D physics engine. By the end of this book, you have mastered lots of powerful techniques that can be utilized in various 2D games. Style and approach A This step-by-step guide that follows and with details ons different topics throughout the creation of various examples.

Basic Projects in Game Maker

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Publisher : Payne-Gallway Publishers
ISBN 13 : 9781905292578
Total Pages : 112 pages
Book Rating : 4.2/5 (925 download)

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Book Synopsis Basic Projects in Game Maker by : David Waller

Download or read book Basic Projects in Game Maker written by David Waller and published by Payne-Gallway Publishers. This book was released on 2009-01-01 with total page 112 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written in-line with the 2008 Key Stage 3 ICT requirements and following our popular approach, this accessible book offers students practical learning and support with Game Maker. It follows a project-based approach that teaches students both the skills and capabilities they need to succeed.

GameMaker Language: An In-Depth Guide [Soft Cover]

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Author :
Publisher : Lulu.com
ISBN 13 : 1329419561
Total Pages : 210 pages
Book Rating : 4.3/5 (294 download)

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Book Synopsis GameMaker Language: An In-Depth Guide [Soft Cover] by : Benjamin Anderson

Download or read book GameMaker Language: An In-Depth Guide [Soft Cover] written by Benjamin Anderson and published by Lulu.com. This book was released on 2015-07-28 with total page 210 pages. Available in PDF, EPUB and Kindle. Book excerpt: Are you ready to build a game? GameMaker Studio is a professional development engine used to build games like Hyper Light Drifter, Death's Gambit, Risk of Rain, Valdis Story, Hotline Miami, and many more. These great games show the power of this tool but the very best part of GameMaker Studio is that it's one of the best places for new indie game developers to begin their journey. It is where I started and I have loved every second of it. Helping you on this journey is my goal with this book. With this book you will learn about GameMaker Language Lexical Structure, Data Types and Values, Variables, Arrays and Data Structures, Expressions and Operators, Statements, Scripts, Objects, Events, Game Audio, Development Patterns and Tricks, Surfaces and Particles, HUD and GUI Layer, Box2D Physics, Online Multiplayer, and Artificial Intelligence. Thank you for your support!

Practical GameMaker Projects

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Publisher : Apress
ISBN 13 : 1484237455
Total Pages : 258 pages
Book Rating : 4.4/5 (842 download)

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Book Synopsis Practical GameMaker Projects by : Ben Tyers

Download or read book Practical GameMaker Projects written by Ben Tyers and published by Apress. This book was released on 2018-07-09 with total page 258 pages. Available in PDF, EPUB and Kindle. Book excerpt: Make ten simple, casual games, and learn a ton of GML coding along the way. Each of these games is the kind you can play when you have a minute or two free, and are great for playing on your PC, or exported to HTML5 or Android. Each game in Practical GameMaker Projects has its own chapter that explains the process of making each game, along with sketches, screenshots, coding, explanations, and tips. For each game there is a YYZ project file of the completed game that is ready to load and play. Also, all resources are available so you can make the game as you follow along in the book. Each chapter has an introduction that explains what the aim of the game is, followed by a design and coding section which will cover the coding of the game. You’re free to re-use code in your own projects, both free and paid. At the end of each chapter there is a things-to-try page that gives you five things to add to the game to improve its playability or appearance – pushing you a little to improve your planning and GML skills. What You'll Learn Build ten game applications using GameMaker Studio 2 Use the GameMaker Markup Language along the way Master the concepts behind each of the ten game apps Design and code for each of the ten game examples Try some add-ons for each of the ten games Who This Book Is For Game developers with at least some prior game development experience. GameMaker Studio experience recommended, but not required.

GameMaker: Studio 100 Programming Challenges

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Author :
Publisher : Apress
ISBN 13 : 1484226445
Total Pages : 233 pages
Book Rating : 4.4/5 (842 download)

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Book Synopsis GameMaker: Studio 100 Programming Challenges by : Ben Tyers

Download or read book GameMaker: Studio 100 Programming Challenges written by Ben Tyers and published by Apress. This book was released on 2017-02-09 with total page 233 pages. Available in PDF, EPUB and Kindle. Book excerpt: Push your GameMaker programming skills to the edge with 100 programming challenges using the popular GameMaker: Studio and GML. Each challenge includes an outline of the challenge, a scoring and time guide, useful GML code, and a working example provided in GMZ format. For more advanced programmers, each challenge comes with an additional task to complete. Think you're a good GameMaker game application developer or programmer? Think again with this awesome book! What You'll Learn Upgrade your skills with each specific game application coding challenge Create many different game events, action or scenarios Code for many different kinds of game applications or themes from space to adventure to sports to fantasy Who This Book Is For GameMaker and GameMaker: Studio users and coders.

Game Maker

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Publisher : Ascend Books
ISBN 13 : 9781734463798
Total Pages : 32 pages
Book Rating : 4.4/5 (637 download)

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Book Synopsis Game Maker by : Brian Hanni

Download or read book Game Maker written by Brian Hanni and published by Ascend Books. This book was released on 2021-09-07 with total page 32 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game Maker's inspirational message is based on historical insights that Author Brian Hanni learned while interviewing Jim Naismith, the grandson of the Father of Basketball. With a young boy's competitive spirit and enthusiasm for all sports, James Naismith made up games working on his family's farm in Canada and mastered "Duck on a Rock" a popular schoolyard game. Believing that becoming a physical education teacher would be the way he could make a difference in people's lives, after graduating from college, James Naismith moved to Springfield, Massachusetts. At his job at the YMCA, he was asked to create an indoor game because the winters were so cold. Naismith drew upon his childhood experiences and education - and basketball was born! Told in an appealing rhyme with a vocabulary for adults and children, Game Maker will delight every reader!

The Professional Part 3

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Publisher : Simon and Schuster
ISBN 13 : 1471134067
Total Pages : 108 pages
Book Rating : 4.4/5 (711 download)

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Book Synopsis The Professional Part 3 by : Kresley Cole

Download or read book The Professional Part 3 written by Kresley Cole and published by Simon and Schuster. This book was released on 2014-01-20 with total page 108 pages. Available in PDF, EPUB and Kindle. Book excerpt: Are you ready to play? Yet all is not as it seems. To remove Natalie from an enemy's reach, Sevastyan spirits her into hiding. From an opulent palace in Russia to the decadent playgrounds of the mega-wealthy in Paris, the two lovers will discover that even their darkest - and most forbidden - fantasies can come true…

Make Your Own Board Game

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Author :
Publisher : Storey Publishing
ISBN 13 : 1635863414
Total Pages : 149 pages
Book Rating : 4.6/5 (358 download)

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Book Synopsis Make Your Own Board Game by : Jesse Terrance Daniels

Download or read book Make Your Own Board Game written by Jesse Terrance Daniels and published by Storey Publishing. This book was released on 2022-08-30 with total page 149 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Game design expert Jesse Terrance Daniels teaches all the fundamentals of game design, from rule-setting to physical construction, along with original illustrations that capture the ethos and energy of the young, contemporary gaming community"--