The Design and Implementation of Multimedia Software with Examples in Java

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Author :
Publisher : Jones & Bartlett Publishers
ISBN 13 : 9780763778125
Total Pages : 0 pages
Book Rating : 4.7/5 (781 download)

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Book Synopsis The Design and Implementation of Multimedia Software with Examples in Java by : David Bernstein

Download or read book The Design and Implementation of Multimedia Software with Examples in Java written by David Bernstein and published by Jones & Bartlett Publishers. This book was released on 2011 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer Architecture/Software Engineering

Multimedia Applications

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Publisher : Springer Science & Business Media
ISBN 13 : 3662088762
Total Pages : 256 pages
Book Rating : 4.6/5 (62 download)

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Book Synopsis Multimedia Applications by : Ralf Steinmetz

Download or read book Multimedia Applications written by Ralf Steinmetz and published by Springer Science & Business Media. This book was released on 2013-03-09 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: Multimedia Applications discusses the basic characteristics of multimedia document handling, programming, security, human computer interfaces, and multimedia application services. The overall goal of the book is to provide a broad understanding of multimedia systems and applications in an integrated manner: a multimedia application and its user interface must be developed in an integrated fashion with underlying multimedia middleware, operating systems, networks, security, and multimedia devices. Fundamental information and properties of hypermedia document handling, multimedia security and various aspects of multimedia applications are presented, especially about document handling and their standards, programming of multimedia applications, design of multimedia information at human computer interfaces, multimedia security challenges such as encryption and watermarking, multimedia in education, as well as multimedia applications to assist preparation, processing and application of multimedia content.

Introduction to Computing & Programming in Java

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Publisher : Prentice Hall
ISBN 13 : 9780131496989
Total Pages : 558 pages
Book Rating : 4.4/5 (969 download)

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Book Synopsis Introduction to Computing & Programming in Java by : Mark Guzdial

Download or read book Introduction to Computing & Programming in Java written by Mark Guzdial and published by Prentice Hall. This book was released on 2007 with total page 558 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mark Guzdial and Barb Ericson have a most effective method for teaching computing and Java programming in a context that readers find interesting: manipulating digital media. Readers get started right away by learning how to write programs that create interesting effects with sounds, pictures, web pages, and video. The authors use these multimedia applications to teach critical programming skills and principles like how to design and use algorithms, and practical software engineering methods–all in the context of learning how to program in Java. Mark and Barb also demonstrate how to communicate compatibly through networks and do concurrent programming. The book also includes optional coverage of rudimentary data structures and databases using Java and comes with a CD-ROM containing all the code files referenced in the text and required for media manipulation. Allows readers to use their own media, such as personal sound or picture files. Demonstrates how to manipulate media in useful ways, from reducing red eye and splicing sounds to generating digital video special effects. The book also includes optional coverage of rudimentary data structures and databases using Java and comes with a CD-ROM containing all the code files referenced in the text and required for media manipulation. For beginners interested in learning more about basic multimedia computing and programming.

Handbook of Research on Mobile Software Engineering: Design, Implementation, and Emergent Applications

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Publisher : IGI Global
ISBN 13 : 1615206566
Total Pages : 1040 pages
Book Rating : 4.6/5 (152 download)

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Book Synopsis Handbook of Research on Mobile Software Engineering: Design, Implementation, and Emergent Applications by : Alencar, Paulo

Download or read book Handbook of Research on Mobile Software Engineering: Design, Implementation, and Emergent Applications written by Alencar, Paulo and published by IGI Global. This book was released on 2012-05-31 with total page 1040 pages. Available in PDF, EPUB and Kindle. Book excerpt: The popularity of an increasing number of mobile devices, such as PDAs, laptops, smart phones, and tablet computers, has made the mobile device the central method of communication in many societies. These devices may be used as electronic wallets, social networking tools, or may serve as a person’s main access point to the World Wide Web. The Handbook of Research on Mobile Software Engineering: Design, Implementation, and Emergent Applications highlights state-of-the-art research concerning the key issues surrounding current and future challenges associated with the software engineering of mobile systems and related emergent applications. This handbook addresses gaps in the literature within the area of software engineering and the mobile computing world.

Multimedia Software Engineering

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Publisher : Springer Science & Business Media
ISBN 13 : 1461544351
Total Pages : 241 pages
Book Rating : 4.4/5 (615 download)

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Book Synopsis Multimedia Software Engineering by : Shi-Kuo Chang

Download or read book Multimedia Software Engineering written by Shi-Kuo Chang and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 241 pages. Available in PDF, EPUB and Kindle. Book excerpt: Multimedia has two fundamental characteristics that can be expressed by the following formula: Multimedia = Multiple Media + Hypermedia. How can software engineering take advantage of these two characteristics? Will these two characteristics pose problems in multimedia systems design? These are some of the issues to be explored in this book. The first two chapters will be of interest to managers, software engineers, programmers, and people interested in gaining an overall understanding of multimedia software engineering. The next six chapters present multimedia software engineering according to the conceptual framework introduced in Chapter One. This is of particular use to practitioners, system developers, multimedia application designers, programmers, and people interested in prototyping multimedia applications. The next three chapters are more research-oriented and are mainly intended for researchers working on the specification, modeling, and analysis of distributed multimedia systems, but will also be relevant to scientists, researchers, and software engineers interested in the systems and theoretical aspects of multimedia software engineering. Multimedia Software Engineering can be used as a textbook in a graduate course on multimedia software engineering or in an undergraduate course on software design where the emphasis is on multimedia applications. It is especially suitable for a project-oriented course.

PREMO: A Framework for Multimedia Middleware

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Publisher : Springer
ISBN 13 : 3540468218
Total Pages : 262 pages
Book Rating : 4.5/5 (44 download)

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Book Synopsis PREMO: A Framework for Multimedia Middleware by : David J. Duke

Download or read book PREMO: A Framework for Multimedia Middleware written by David J. Duke and published by Springer. This book was released on 2003-05-15 with total page 262 pages. Available in PDF, EPUB and Kindle. Book excerpt: In 1998, SC24, the subcommittee of ISO/IEC JTC 1 concerned with computer graphics and image processing, completed work on a new standard for multimedia presentation; the PREMO standard (Presentation Environment for Multimedia Objects) is published under the official reference ISO/IEC 14478. PREMO essentially provides a middleware specification for multimedia programming - more generally it also serves as a reference model for distributed multimedia. This book does not attempt to replace the official standard but provides a readable version of the basic concepts, presents some features of the PREMO objects in detail, highlights the reasons for specific design decisions, and gives simple examples and motivation claryfying the underlying concepts. A particularly helpful feature is that the authors provide detailed specifications of the PREMO objects in Java. Mainly for students and professionals who need to improve their understanding of the issues involved in distributed multimedia.

Multimedia Introduction to Programming Using Java

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Publisher : Springer Science & Business Media
ISBN 13 : 0387269347
Total Pages : 539 pages
Book Rating : 4.3/5 (872 download)

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Book Synopsis Multimedia Introduction to Programming Using Java by : David Gries

Download or read book Multimedia Introduction to Programming Using Java written by David Gries and published by Springer Science & Business Media. This book was released on 2005-11-30 with total page 539 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book anchors its pedagogy in the program ProgramLive that you may find at extras.springer.com, a complete multimedia module in itself. Containing over 250 recorded lectures with synchronized animation, ProgramLive allows users to see, first-hand and in real time, processes like stepwise refinement of algorithms, development of loops, execution of method calls and associated changes to the call stack, and much more. The zip file also includes all programs from the book, 35 guided instruction sets for closed lab sessions, and a 70-page hyperlinked glossary. With its comprehensive appendices and bibliography, systematic approach, and helpful interactive programs on extras.springer.com, this exciting work provides the key tools they needed for successful object-oriented programming. It is ideal for use at the undergraduate and graduate beginning level, whether in the classroom or for distance learning; furthermore, the text will also be a valuable self-study resource or reference volume in any programmer’s library.

Programming with Java

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Publisher : Jones & Bartlett Publishers
ISBN 13 : 0763784338
Total Pages : 723 pages
Book Rating : 4.7/5 (637 download)

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Book Synopsis Programming with Java by : Radhika S. Grover

Download or read book Programming with Java written by Radhika S. Grover and published by Jones & Bartlett Publishers. This book was released on 2013 with total page 723 pages. Available in PDF, EPUB and Kindle. Book excerpt: This 14-chapter introduction to programming with Java at the CS-1 level, uses multimedia-based programs as a means of instruction. Multimedia is a combination of various media such as text, audio, video, images, graphics and animation. With this book, students will learn Java using programs that draw graphics and images, perform animation, read and play music files, display video, and more. This text uses clear explanations and illustrations, and does not require prior programming experience, knowledge of graphics, or other media API's.Progamming with Java: A Multimedia Approach covers topics such as variables, data types, literals, operators, creating objects, Java 2D classes, user-defined classes, inheritance, interfaces, exception handling, GUI programming, generics and collections, and multithreaded programming. It also provides introductions to arrays and the scanner class.TuringsCraft CodeLab access is available for adopting professors. Custom CodeLab: CodeLab is a web-based interactive programming exercise service that has been customized to accompany this text. It provides numerous short exercises, each focused on a particular programming idea or language construct. The student types in code and the system immediately judges its correctness, offering hints when the submission is incorrect.

Multimedia Software Engineering

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Publisher : Institute of Electrical & Electronics Engineers(IEEE)
ISBN 13 : 9780769520315
Total Pages : 346 pages
Book Rating : 4.5/5 (23 download)

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Book Synopsis Multimedia Software Engineering by :

Download or read book Multimedia Software Engineering written by and published by Institute of Electrical & Electronics Engineers(IEEE). This book was released on 2003 with total page 346 pages. Available in PDF, EPUB and Kindle. Book excerpt: This year's proceedings features a wide variety of papers focusing on cutting edge topics that prove to be an excellent catalyst for further research and collaboration. Topics range from multimedia applications, enabled web services, algorithms, software engineering and development, communication, storage, and retrieval, to e-Learning and Bioinformatics. These topics are playing very important roles for creating next generation multimedia architectures, solutions and applications in the areas of content creation, distribution, authentication, presentation, and, e-learning and Bioinformatics.

Handbook of Software Engineering & Knowledge Engineering

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Publisher : World Scientific
ISBN 13 : 9810249748
Total Pages : 807 pages
Book Rating : 4.8/5 (12 download)

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Book Synopsis Handbook of Software Engineering & Knowledge Engineering by : Shi Kuo Chang

Download or read book Handbook of Software Engineering & Knowledge Engineering written by Shi Kuo Chang and published by World Scientific. This book was released on 2002 with total page 807 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the first handbook to cover comprehensively both software engineering and knowledge engineering -- two important fields that have become interwoven in recent years. Over 60 international experts have contributed to the book. Each chapter has been written in such a way that a practitioner of software engineering and knowledge engineering can easily understand and obtain useful information. Each chapter covers one topic and can be read independently of other chapters, providing both a general survey of the topic and an in-depth exposition of the state of the art. Practitioners will find this handbook useful when looking for solutions to practical problems. Researchers can use it for quick access to the background, current trends and most important references regarding a certain topic.The handbook consists of two volumes. Volume One covers the basic principles and applications of software engineering and knowledge engineering.Volume Two will cover the basic principles and applications of visual and multimedia software engineering, knowledge engineering, data mining for software knowledge, and emerging topics in software engineering and knowledge engineering.

Software Architecture Design Patterns in Java

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Publisher : CRC Press
ISBN 13 : 0203496213
Total Pages : 520 pages
Book Rating : 4.2/5 (34 download)

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Book Synopsis Software Architecture Design Patterns in Java by : Partha Kuchana

Download or read book Software Architecture Design Patterns in Java written by Partha Kuchana and published by CRC Press. This book was released on 2004-04-27 with total page 520 pages. Available in PDF, EPUB and Kindle. Book excerpt: Software engineering and computer science students need a resource that explains how to apply design patterns at the enterprise level, allowing them to design and implement systems of high stability and quality. Software Architecture Design Patterns in Java is a detailed explanation of how to apply design patterns and develop software architectures. It provides in-depth examples in Java, and guides students by detailing when, why, and how to use specific patterns. This textbook presents 42 design patterns, including 23 GoF patterns. Categories include: Basic, Creational, Collectional, Structural, Behavioral, and Concurrency, with multiple examples for each. The discussion of each pattern includes an example implemented in Java. The source code for all examples is found on a companion Web site. The author explains the content so that it is easy to understand, and each pattern discussion includes Practice Questions to aid instructors. The textbook concludes with a case study that pulls several patterns together to demonstrate how patterns are not applied in isolation, but collaborate within domains to solve complicated problems.

Beginning Java 8 Games Development

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Publisher : Apress
ISBN 13 : 1484204158
Total Pages : 475 pages
Book Rating : 4.4/5 (842 download)

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Book Synopsis Beginning Java 8 Games Development by : Wallace Jackson

Download or read book Beginning Java 8 Games Development written by Wallace Jackson and published by Apress. This book was released on 2014-12-04 with total page 475 pages. Available in PDF, EPUB and Kindle. Book excerpt: Beginning Java 8 Games Development, written by Java expert and author Wallace Jackson, teaches you the fundamentals of building a highly illustrative game using the Java 8 programming language. In this book, you'll employ open source software as tools to help you quickly and efficiently build your Java game applications. You'll learn how to utilize vector and bit-wise graphics; create sprites and sprite animations; handle events; process inputs; create and insert multimedia and audio files; and more. Furthermore, you'll learn about JavaFX 8, now integrated into Java 8 and which gives you additional APIs that will make your game application more fun and dynamic as well as give it a smaller foot-print; so, your game application can run on your PC, mobile and embedded devices. After reading and using this tutorial, you'll come away with a cool Java-based 2D game application template that you can re-use and apply to your own game making ambitions or for fun.

Developing Scalable Series 40 Applications

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Publisher : Addison-Wesley Professional
ISBN 13 :
Total Pages : 632 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Developing Scalable Series 40 Applications by : Michael Juntao Yuan

Download or read book Developing Scalable Series 40 Applications written by Michael Juntao Yuan and published by Addison-Wesley Professional. This book was released on 2005 with total page 632 pages. Available in PDF, EPUB and Kindle. Book excerpt: This guide introduces the Java 2 micro edition (J2ME) mobile information device profile (MIDP), and explains how to develop multimedia messaging service (MMS) and wireless application protocol (WAP) based thin-client applications for mobile Nokia devices. The authors discuss the Bluetooth API, optimization techniques, end-to-end design patterns, and scalability best practices, and provide an example photo viewer application, action game, and networked mobile web log. Annotation :2004 Book News, Inc., Portland, OR (booknews.com).

Multimedia Databases and Image Communication

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Publisher : Springer
ISBN 13 : 3540448195
Total Pages : 225 pages
Book Rating : 4.5/5 (44 download)

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Book Synopsis Multimedia Databases and Image Communication by : Maurizio Tucci

Download or read book Multimedia Databases and Image Communication written by Maurizio Tucci and published by Springer. This book was released on 2003-06-30 with total page 225 pages. Available in PDF, EPUB and Kindle. Book excerpt: Multimedia technologies are rapidly attracting more and more interest every day. The Internet as seen from the end user is one of the reasons for this phenomenon, but not the only one. Video on Demand is one of the buzzwords today, but its real availability to the general public is yet to come. Content providers – such as publishers, broadcasting companies, and audio/video production ?rms – must be able to archive and index their productions for later retrieval. This is a formidable task, even more so when the material to be sorted encompasses many di?erent types of several media and covers a time span of several years. In order for such a vast amount of data to be easily available, existing database design models and indexing methodologies have to be improved and re?ned. In addition, new techniques especially tailored to the various types of multimedia must be devised and evaluated. For archiving and trasmission, data compression is another issue that needs to be addressed. In many cases, it has been found that compression and indexing can be successfully integrated, since compressing the data by ?ltering out irrelevancy implies some degree of und- standing of the content structure.

Handbook Of Software Engineering And Knowledge Engineering, Vol 2: Emerging Technologies

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Author :
Publisher : World Scientific
ISBN 13 : 9814491780
Total Pages : 807 pages
Book Rating : 4.8/5 (144 download)

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Book Synopsis Handbook Of Software Engineering And Knowledge Engineering, Vol 2: Emerging Technologies by : Shi-kuo Chang

Download or read book Handbook Of Software Engineering And Knowledge Engineering, Vol 2: Emerging Technologies written by Shi-kuo Chang and published by World Scientific. This book was released on 2002-05-10 with total page 807 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the first handbook to cover comprehensively both software engineering and knowledge engineering - two important fields that have become interwoven in recent years. Over 60 international experts have contributed to the book. Each chapter has been written in such a way that a practitioner of software engineering and knowledge engineering can easily understand and obtain useful information. Each chapter covers one topic and can be read independently of other chapters, providing both a general survey of the topic and an in-depth exposition of the state of the art. Practitioners will find this handbook useful when looking for solutions to practical problems. Researchers can use it for quick access to the background, current trends and most important references regarding a certain topic.The handbook consists of two volumes. Volume One covers the basic principles and applications of software engineering and knowledge engineering.Volume Two will cover the basic principles and applications of visual and multimedia software engineering, knowledge engineering, data mining for software knowledge, and emerging topics in software engineering and knowledge engineering.

Proceedings, International Symposium on Multimedia Software Engineering

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Author :
Publisher : IEEE Computer Society Press
ISBN 13 :
Total Pages : 470 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Proceedings, International Symposium on Multimedia Software Engineering by :

Download or read book Proceedings, International Symposium on Multimedia Software Engineering written by and published by IEEE Computer Society Press. This book was released on 2000 with total page 470 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sixty-four papers from the December 2000 symposium discuss the technical aspects of specifying, designing, implementing, and evaluating multimedia software systems. The papers cover such areas as multimedia architecture, requirements and design specification, user-interface design, Internet applications, intelligent systems, signal and image processing, and databases. Topics include distributed speech recognition services, hierarchical case representation for software reuse, using SDL for implementing a wireless medium access control protocol, image coding using SMVQ with two-level block classifier, and a multimedia software for the analysis and design of circuits and electronics. No subject index. Annotation copyrighted by Book News, Inc., Portland, OR.

ECOOP 2002 - Object-Oriented Programming

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 3540437592
Total Pages : 648 pages
Book Rating : 4.5/5 (44 download)

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Book Synopsis ECOOP 2002 - Object-Oriented Programming by : Boris Magnusson

Download or read book ECOOP 2002 - Object-Oriented Programming written by Boris Magnusson and published by Springer Science & Business Media. This book was released on 2002-06-03 with total page 648 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 16th European Conference on Object-Oriented Programming, ECOOP 2002, held in Malaga, Spain, in June 2002. The 24 revised full papers presented together with one full invited paper were carefully reviewed and selected from 96 submissions. The book offers topical sections on aspect-oriented software development, Java virtual machines, distributed systems, patterns and architectures, languages, optimization, theory and formal techniques, and miscellaneous.