The Art of Interpretation in the Age of Computation

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Author :
Publisher : Oxford University Press
ISBN 13 : 019063653X
Total Pages : 249 pages
Book Rating : 4.1/5 (96 download)

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Book Synopsis The Art of Interpretation in the Age of Computation by : Paul Kockelman

Download or read book The Art of Interpretation in the Age of Computation written by Paul Kockelman and published by Oxford University Press. This book was released on 2017 with total page 249 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Art of Interpretation is about media, mediation, and meaning. It focuses on a set of interrelated transformations whereby seemingly human-specific modes of meaning become automated by machines, formatted by protocols, and networked by infrastructures. It analyzes the conditions and consequences of such transformations for selfhood, social relations, and semiosis.

The Art of Interpretation in the Age of Computation

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Author :
Publisher : Oxford University Press
ISBN 13 : 0190636548
Total Pages : 231 pages
Book Rating : 4.1/5 (96 download)

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Book Synopsis The Art of Interpretation in the Age of Computation by : Paul Kockelman

Download or read book The Art of Interpretation in the Age of Computation written by Paul Kockelman and published by Oxford University Press. This book was released on 2017-06-19 with total page 231 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is about media, mediation, and meaning. The Art of Interpretation focuses on a set of interrelated processes whereby ostensibly human-specific modes of meaning become automated by machines, formatted by protocols, and networked by infrastructures. That is, as computation replaces interpretation, information effaces meaning, and infrastructure displaces interaction. Or so it seems. Paul Kockelman asks: What does it take to automate, format, and network meaningful practices? What difference does this make for those who engage in such practices? And what is at stake? Reciprocally: How can we better understand computational processes from the standpoint of meaningful practices? How can we leverage such processes to better understand such practices? And what lies in wait? In answering these questions, Kockelman stays very close to fundamental concerns of computer science that emerged in the first half of the twentieth-century. Rather than foreground the latest application, technology or interface, he accounts for processes that underlie each and every digital technology deployed today. In a novel method, The Art of Interpretation leverages key ideas of American pragmatism-a philosophical stance that understands the world, and our relation to it, in a way that avoids many of the conundrums and criticisms of conventional twentieth-century social theory. It puts this stance in dialogue with certain currents, and key texts, in anthropology and linguistics, science and technology studies, critical theory, computer science, and media studies.

The Inspiration Machine

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Publisher : University of Chicago Press
ISBN 13 : 0226828336
Total Pages : 272 pages
Book Rating : 4.2/5 (268 download)

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Book Synopsis The Inspiration Machine by : Eitan Y. Wilf

Download or read book The Inspiration Machine written by Eitan Y. Wilf and published by University of Chicago Press. This book was released on 2023 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explores how creative digital technologies and artificial intelligence are embedded in culture and society. In The Inspiration Machine, Eitan Y. Wilf explores the transformative potentials that digital technology opens up for creative practice through three ethnographic cases, two with jazz musicians and one with a group of poets. At times dissatisfied with the limitations of human creativity, these artists do not turn to computerized algorithms merely to execute their preconceived ideas. Rather, they approach them as creative partners, delegating to them different degrees of agentive control and artistic decision-making in the hopes of finding inspiration in their output and thereby expanding their own creative horizons. The algorithms these artists develop and use, however, remain rooted in and haunted by the specific social predicaments and human shortfalls that they were intended to overcome. Experiments in the digital thus hold an important lesson: although Wilf's interlocutors returned from their adventures with computational creativity with modified, novel, and enriched capacities and predilections, they also gained a renewed appreciation for, and at times a desire to re-inhabit, non-digital creativity. In examining the potentials and pitfalls of seemingly autonomous digital technologies in the realm of art, Wilf shows that computational solutions to the real or imagined insufficiencies of human practice are best developed in relation to, rather than away from, the social and cultural contexts that gave rise to those insufficiencies, in the first place.

The Software Arts

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Publisher : MIT Press
ISBN 13 : 0262039702
Total Pages : 401 pages
Book Rating : 4.2/5 (62 download)

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Book Synopsis The Software Arts by : Warren Sack

Download or read book The Software Arts written by Warren Sack and published by MIT Press. This book was released on 2019-04-09 with total page 401 pages. Available in PDF, EPUB and Kindle. Book excerpt: An alternative history of software that places the liberal arts at the very center of software's evolution. In The Software Arts, Warren Sack offers an alternative history of computing that places the arts at the very center of software's evolution. Tracing the origins of software to eighteenth-century French encyclopedists' step-by-step descriptions of how things were made in the workshops of artists and artisans, Sack shows that programming languages are the offspring of an effort to describe the mechanical arts in the language of the liberal arts. Sack offers a reading of the texts of computing—code, algorithms, and technical papers—that emphasizes continuity between prose and programs. He translates concepts and categories from the liberal and mechanical arts—including logic, rhetoric, grammar, learning, algorithm, language, and simulation—into terms of computer science and then considers their further translation into popular culture, where they circulate as forms of digital life. He considers, among other topics, the “arithmetization” of knowledge that presaged digitization; today's multitude of logics; the history of demonstration, from deduction to newer forms of persuasion; and the post-Chomsky absence of meaning in grammar. With The Software Arts, Sack invites artists and humanists to see how their ideas are at the root of software and invites computer scientists to envision themselves as artists and humanists.

Computation: Finite and Infinite Machines

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Author :
Publisher : Prentice Hall
ISBN 13 :
Total Pages : 344 pages
Book Rating : 4.F/5 ( download)

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Book Synopsis Computation: Finite and Infinite Machines by : Marvin Lee Minsky

Download or read book Computation: Finite and Infinite Machines written by Marvin Lee Minsky and published by Prentice Hall. This book was released on 1967 with total page 344 pages. Available in PDF, EPUB and Kindle. Book excerpt:

The Age of Spiritual Machines

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Author :
Publisher : Penguin
ISBN 13 : 1101077883
Total Pages : 400 pages
Book Rating : 4.1/5 (1 download)

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Book Synopsis The Age of Spiritual Machines by : Ray Kurzweil

Download or read book The Age of Spiritual Machines written by Ray Kurzweil and published by Penguin. This book was released on 2000-01-01 with total page 400 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ray Kurzweil is the inventor of the most innovative and compelling technology of our era, an international authority on artificial intelligence, and one of our greatest living visionaries. Now he offers a framework for envisioning the twenty-first century--an age in which the marriage of human sensitivity and artificial intelligence fundamentally alters and improves the way we live. Kurzweil's prophetic blueprint for the future takes us through the advances that inexorably result in computers exceeding the memory capacity and computational ability of the human brain by the year 2020 (with human-level capabilities not far behind); in relationships with automated personalities who will be our teachers, companions, and lovers; and in information fed straight into our brains along direct neural pathways. Optimistic and challenging, thought-provoking and engaging, The Age of Spiritual Machines is the ultimate guide on our road into the next century.

Computational Art Therapy

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Author :
Publisher : Charles C Thomas Publisher
ISBN 13 : 0398091773
Total Pages : 318 pages
Book Rating : 4.3/5 (98 download)

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Book Synopsis Computational Art Therapy by : Seong-in Kim

Download or read book Computational Art Therapy written by Seong-in Kim and published by Charles C Thomas Publisher. This book was released on 2017-07-07 with total page 318 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is concerned with the interdisciplinary studies applying computer technologies to the theory and practice of art therapy. The contents consist of the author's sixteen papers published, twelve patents in Korea, Japan, and the U.S.A., and other relevant materials, all organized in a logical sequence. This book is intended for art therapy courses at upper undergraduate and graduate levels. No prior computer knowledge is assumed. Interpretation of drawings no longer needs to be done manually by the therapists themselves because, as this book argues, computerized systems can perform the steps of evaluation and interpretation. The difficult concept of computer science is explained in a simple and concrete way with illustrations, sample drawings, and case studies. This book explains sta­tistical methods, various functions of a computer, technologies in digital image processing, computer algorithms, methodologies in expert systems, and the Bayesian network. All these elements can be used to improve the practice and theory in the evaluation of art and the interpretation of art. Readers do not need to worry about unfamiliar terms such as digital image, algorithm, expert system, and Bayesian network which appear here. Neither should they be concerned about pixel, cluster, edge, blurring, convex hull, regression, etc., the terms which appear later in the book. These terms will be explained with illustrations and drawings for easy understanding. Computational Art Therapy will not only promote the use of various art therapy tools but also provide a foundation for new methodologies through which art therapy researchers can develop their own methodologies to improve the practice and theory of art therapy. It will be of special interest to those studying art therapy, psychology, psychiatry, art, computer science and applied statistics.

The Art of Doing Science and Engineering

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Author :
Publisher : Stripe Press
ISBN 13 : 195395331X
Total Pages : 327 pages
Book Rating : 4.9/5 (539 download)

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Book Synopsis The Art of Doing Science and Engineering by : Richard W. Hamming

Download or read book The Art of Doing Science and Engineering written by Richard W. Hamming and published by Stripe Press. This book was released on 2020-05-26 with total page 327 pages. Available in PDF, EPUB and Kindle. Book excerpt: A groundbreaking treatise by one of the great mathematicians of our time, who argues that highly effective thinking can be learned. What spurs on and inspires a great idea? Can we train ourselves to think in a way that will enable world-changing understandings and insights to emerge? Richard Hamming said we can, and first inspired a generation of engineers, scientists, and researchers in 1986 with "You and Your Research," an electrifying sermon on why some scientists do great work, why most don't, why he did, and why you should, too. The Art of Doing Science and Engineering is the full expression of what "You and Your Research" outlined. It's a book about thinking; more specifically, a style of thinking by which great ideas are conceived. The book is filled with stories of great people performing mighty deeds––but they are not meant to simply be admired. Instead, they are to be aspired to, learned from, and surpassed. Hamming consistently returns to Shannon’s information theory, Einstein’s relativity, Grace Hopper’s work on high-level programming, Kaiser’s work on digital fillers, and his own error-correcting codes. He also recounts a number of his spectacular failures as clear examples of what to avoid. Originally published in 1996 and adapted from a course that Hamming taught at the U.S. Naval Postgraduate School, this edition includes an all-new foreword by designer, engineer, and founder of Dynamicland Bret Victor, and more than 70 redrawn graphs and charts. The Art of Doing Science and Engineering is a reminder that a childlike capacity for learning and creativity are accessible to everyone. Hamming was as much a teacher as a scientist, and having spent a lifetime forming and confirming a theory of great people, he prepares the next generation for even greater greatness.

The Art of Prolog, second edition

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Author :
Publisher : MIT Press
ISBN 13 : 0262691639
Total Pages : 553 pages
Book Rating : 4.2/5 (626 download)

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Book Synopsis The Art of Prolog, second edition by : Leon S. Sterling

Download or read book The Art of Prolog, second edition written by Leon S. Sterling and published by MIT Press. This book was released on 1994-03-10 with total page 553 pages. Available in PDF, EPUB and Kindle. Book excerpt: This new edition of The Art of Prolog contains a number of important changes. Most background sections at the end of each chapter have been updated to take account of important recent research results, the references have been greatly expanded, and more advanced exercises have been added which have been used successfully in teaching the course. Part II, The Prolog Language, has been modified to be compatible with the new Prolog standard, and the chapter on program development has been significantly altered: the predicates defined have been moved to more appropriate chapters, the section on efficiency has been moved to the considerably expanded chapter on cuts and negation, and a new section has been added on stepwise enhancement—a systematic way of constructing Prolog programs developed by Leon Sterling. All but one of the chapters in Part III, Advanced Prolog Programming Techniques, have been substantially changed, with some major rearrangements. A new chapter on interpreters describes a rule language and interpreter for expert systems, which better illustrates how Prolog should be used to construct expert systems. The chapter on program transformation is completely new and the chapter on logic grammars adds new material for recognizing simple languages, showing how grammars apply to more computer science examples.

Mathematics and Computation

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Publisher : Princeton University Press
ISBN 13 : 0691189137
Total Pages : 434 pages
Book Rating : 4.6/5 (911 download)

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Book Synopsis Mathematics and Computation by : Avi Wigderson

Download or read book Mathematics and Computation written by Avi Wigderson and published by Princeton University Press. This book was released on 2019-10-29 with total page 434 pages. Available in PDF, EPUB and Kindle. Book excerpt: An introduction to computational complexity theory, its connections and interactions with mathematics, and its central role in the natural and social sciences, technology, and philosophy Mathematics and Computation provides a broad, conceptual overview of computational complexity theory—the mathematical study of efficient computation. With important practical applications to computer science and industry, computational complexity theory has evolved into a highly interdisciplinary field, with strong links to most mathematical areas and to a growing number of scientific endeavors. Avi Wigderson takes a sweeping survey of complexity theory, emphasizing the field’s insights and challenges. He explains the ideas and motivations leading to key models, notions, and results. In particular, he looks at algorithms and complexity, computations and proofs, randomness and interaction, quantum and arithmetic computation, and cryptography and learning, all as parts of a cohesive whole with numerous cross-influences. Wigderson illustrates the immense breadth of the field, its beauty and richness, and its diverse and growing interactions with other areas of mathematics. He ends with a comprehensive look at the theory of computation, its methodology and aspirations, and the unique and fundamental ways in which it has shaped and will further shape science, technology, and society. For further reading, an extensive bibliography is provided for all topics covered. Mathematics and Computation is useful for undergraduate and graduate students in mathematics, computer science, and related fields, as well as researchers and teachers in these fields. Many parts require little background, and serve as an invitation to newcomers seeking an introduction to the theory of computation. Comprehensive coverage of computational complexity theory, and beyond High-level, intuitive exposition, which brings conceptual clarity to this central and dynamic scientific discipline Historical accounts of the evolution and motivations of central concepts and models A broad view of the theory of computation's influence on science, technology, and society Extensive bibliography

Structure and Interpretation of Classical Mechanics, second edition

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Author :
Publisher : MIT Press
ISBN 13 : 0262028964
Total Pages : 580 pages
Book Rating : 4.2/5 (62 download)

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Book Synopsis Structure and Interpretation of Classical Mechanics, second edition by : Gerald Jay Sussman

Download or read book Structure and Interpretation of Classical Mechanics, second edition written by Gerald Jay Sussman and published by MIT Press. This book was released on 2015-02-06 with total page 580 pages. Available in PDF, EPUB and Kindle. Book excerpt: The new edition of a classic text that concentrates on developing general methods for studying the behavior of classical systems, with extensive use of computation. We now know that there is much more to classical mechanics than previously suspected. Derivations of the equations of motion, the focus of traditional presentations of mechanics, are just the beginning. This innovative textbook, now in its second edition, concentrates on developing general methods for studying the behavior of classical systems, whether or not they have a symbolic solution. It focuses on the phenomenon of motion and makes extensive use of computer simulation in its explorations of the topic. It weaves recent discoveries in nonlinear dynamics throughout the text, rather than presenting them as an afterthought. Explorations of phenomena such as the transition to chaos, nonlinear resonances, and resonance overlap to help the student develop appropriate analytic tools for understanding. The book uses computation to constrain notation, to capture and formalize methods, and for simulation and symbolic analysis. The requirement that the computer be able to interpret any expression provides the student with strict and immediate feedback about whether an expression is correctly formulated. This second edition has been updated throughout, with revisions that reflect insights gained by the authors from using the text every year at MIT. In addition, because of substantial software improvements, this edition provides algebraic proofs of more generality than those in the previous edition; this improvement permeates the new edition.

Surface

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Publisher : University of Chicago Press
ISBN 13 : 022611483X
Total Pages : 312 pages
Book Rating : 4.2/5 (261 download)

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Book Synopsis Surface by : Giuliana Bruno

Download or read book Surface written by Giuliana Bruno and published by University of Chicago Press. This book was released on 2014-06-09 with total page 312 pages. Available in PDF, EPUB and Kindle. Book excerpt: What is the place of materiality—the expression or condition of physical substance—in our visual age of rapidly changing materials and media? How is it fashioned in the arts or manifested in virtual forms? In Surface, cultural critic and theorist Giuliana Bruno deftly explores these questions, seeking to understand materiality in the contemporary world. Arguing that materiality is not a question of the materials themselves but rather the substance of material relations, Bruno investigates the space of those relations, examining how they appear on the surface of different media—on film and video screens, in gallery installations, or on the skins of buildings and people. The object of visual studies, she contends, goes well beyond the image and engages the surface as a place of contact between people and art objects. As Bruno threads through these surface encounters, she unveils the fabrics of the visual—the textural qualities of works of art, whether manifested on canvas, wall, or screen. Illuminating the modern surface condition, she notes how façades are becoming virtual screens and the art of projection is reinvented on gallery walls. She traverses the light spaces of artists Robert Irwin, James Turrell, Tacita Dean, and Anthony McCall; touches on the textured surfaces of Isaac Julien’s and Wong Kar-wai’s filmic screens; and travels across the surface materiality in the architectural practices of Diller Scofidio + Renfro and Herzog & de Meuron to the art of Doris Salcedo and Rachel Whiteread, where the surface tension of media becomes concrete. In performing these critical operations on the surface, she articulates it as a site in which different forms of mediation, memory, and transformation can take place. Surveying object relations across art, architecture, fashion, design, film, and new media, Surface is a magisterial account of contemporary visual culture.

Code

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Publisher : Microsoft Press
ISBN 13 : 0137909292
Total Pages : 562 pages
Book Rating : 4.1/5 (379 download)

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Book Synopsis Code by : Charles Petzold

Download or read book Code written by Charles Petzold and published by Microsoft Press. This book was released on 2022-08-02 with total page 562 pages. Available in PDF, EPUB and Kindle. Book excerpt: The classic guide to how computers work, updated with new chapters and interactive graphics "For me, Code was a revelation. It was the first book about programming that spoke to me. It started with a story, and it built up, layer by layer, analogy by analogy, until I understood not just the Code, but the System. Code is a book that is as much about Systems Thinking and abstractions as it is about code and programming. Code teaches us how many unseen layers there are between the computer systems that we as users look at every day and the magical silicon rocks that we infused with lightning and taught to think." - Scott Hanselman, Partner Program Director, Microsoft, and host of Hanselminutes Computers are everywhere, most obviously in our laptops and smartphones, but also our cars, televisions, microwave ovens, alarm clocks, robot vacuum cleaners, and other smart appliances. Have you ever wondered what goes on inside these devices to make our lives easier but occasionally more infuriating? For more than 20 years, readers have delighted in Charles Petzold's illuminating story of the secret inner life of computers, and now he has revised it for this new age of computing. Cleverly illustrated and easy to understand, this is the book that cracks the mystery. You'll discover what flashlights, black cats, seesaws, and the ride of Paul Revere can teach you about computing, and how human ingenuity and our compulsion to communicate have shaped every electronic device we use. This new expanded edition explores more deeply the bit-by-bit and gate-by-gate construction of the heart of every smart device, the central processing unit that combines the simplest of basic operations to perform the most complex of feats. Petzold's companion website, CodeHiddenLanguage.com, uses animated graphics of key circuits in the book to make computers even easier to comprehend. In addition to substantially revised and updated content, new chapters include: Chapter 18: Let's Build a Clock! Chapter 21: The Arithmetic Logic Unit Chapter 22: Registers and Busses Chapter 23: CPU Control Signals Chapter 24: Jumps, Loops, and Calls Chapter 28: The World Brain From the simple ticking of clocks to the worldwide hum of the internet, Code reveals the essence of the digital revolution.

How to Design Programs, second edition

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Publisher : MIT Press
ISBN 13 : 0262344122
Total Pages : 793 pages
Book Rating : 4.2/5 (623 download)

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Book Synopsis How to Design Programs, second edition by : Matthias Felleisen

Download or read book How to Design Programs, second edition written by Matthias Felleisen and published by MIT Press. This book was released on 2018-05-25 with total page 793 pages. Available in PDF, EPUB and Kindle. Book excerpt: A completely revised edition, offering new design recipes for interactive programs and support for images as plain values, testing, event-driven programming, and even distributed programming. This introduction to programming places computer science at the core of a liberal arts education. Unlike other introductory books, it focuses on the program design process, presenting program design guidelines that show the reader how to analyze a problem statement, how to formulate concise goals, how to make up examples, how to develop an outline of the solution, how to finish the program, and how to test it. Because learning to design programs is about the study of principles and the acquisition of transferable skills, the text does not use an off-the-shelf industrial language but presents a tailor-made teaching language. For the same reason, it offers DrRacket, a programming environment for novices that supports playful, feedback-oriented learning. The environment grows with readers as they master the material in the book until it supports a full-fledged language for the whole spectrum of programming tasks. This second edition has been completely revised. While the book continues to teach a systematic approach to program design, the second edition introduces different design recipes for interactive programs with graphical interfaces and batch programs. It also enriches its design recipes for functions with numerous new hints. Finally, the teaching languages and their IDE now come with support for images as plain values, testing, event-driven programming, and even distributed programming.

Hackers & Painters

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 0596006624
Total Pages : 272 pages
Book Rating : 4.5/5 (96 download)

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Book Synopsis Hackers & Painters by : Paul Graham

Download or read book Hackers & Painters written by Paul Graham and published by "O'Reilly Media, Inc.". This book was released on 2004-05-18 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: The author examines issues such as the rightness of web-based applications, the programming language renaissance, spam filtering, the Open Source Movement, Internet startups and more. He also tells important stories about the kinds of people behind technical innovations, revealing their character and their craft.

Introduction to Computation and Programming Using Python, second edition

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Author :
Publisher : MIT Press
ISBN 13 : 0262529629
Total Pages : 466 pages
Book Rating : 4.2/5 (625 download)

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Book Synopsis Introduction to Computation and Programming Using Python, second edition by : John V. Guttag

Download or read book Introduction to Computation and Programming Using Python, second edition written by John V. Guttag and published by MIT Press. This book was released on 2016-08-12 with total page 466 pages. Available in PDF, EPUB and Kindle. Book excerpt: The new edition of an introductory text that teaches students the art of computational problem solving, covering topics ranging from simple algorithms to information visualization. This book introduces students with little or no prior programming experience to the art of computational problem solving using Python and various Python libraries, including PyLab. It provides students with skills that will enable them to make productive use of computational techniques, including some of the tools and techniques of data science for using computation to model and interpret data. The book is based on an MIT course (which became the most popular course offered through MIT's OpenCourseWare) and was developed for use not only in a conventional classroom but in in a massive open online course (MOOC). This new edition has been updated for Python 3, reorganized to make it easier to use for courses that cover only a subset of the material, and offers additional material including five new chapters. Students are introduced to Python and the basics of programming in the context of such computational concepts and techniques as exhaustive enumeration, bisection search, and efficient approximation algorithms. Although it covers such traditional topics as computational complexity and simple algorithms, the book focuses on a wide range of topics not found in most introductory texts, including information visualization, simulations to model randomness, computational techniques to understand data, and statistical techniques that inform (and misinform) as well as two related but relatively advanced topics: optimization problems and dynamic programming. This edition offers expanded material on statistics and machine learning and new chapters on Frequentist and Bayesian statistics.

Analyzing Art, Culture, and Design in the Digital Age

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Author :
Publisher : IGI Global
ISBN 13 : 1466686804
Total Pages : 330 pages
Book Rating : 4.4/5 (666 download)

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Book Synopsis Analyzing Art, Culture, and Design in the Digital Age by : Mura, Gianluca

Download or read book Analyzing Art, Culture, and Design in the Digital Age written by Mura, Gianluca and published by IGI Global. This book was released on 2015-09-23 with total page 330 pages. Available in PDF, EPUB and Kindle. Book excerpt: Technological advancements have influenced many fields of study, and the visual arts are no exception. With the development of new creative software and computer programs, artists and designers are free to create in a digital context, equipped with precision and efficiency. Analyzing Art, Culture, and Design in the Digital Age brings together a collection of chapters on the digital tools and processes impacting the fields of art and design, as well as related cultural experiences in the digital sphere. Including the latest scholarly research on the application of technology to the study, implementation, and culture of creative practice, this publication is an essential reference source for researchers, academicians, and professionals interested in the influence of technology on art, design, and culture. This publication features timely, research-based chapters discussing the connections between art and technology including, but not limited to, virtual art and design, the metaverse, 3D creative design environments, cultural communication, and creative social processes.