The 21st Century in 100 Games

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Author :
Publisher : Taylor & Francis
ISBN 13 : 1040044352
Total Pages : 142 pages
Book Rating : 4.0/5 (4 download)

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Book Synopsis The 21st Century in 100 Games by : Aditya Deshbandhu

Download or read book The 21st Century in 100 Games written by Aditya Deshbandhu and published by Taylor & Francis. This book was released on 2024-06-20 with total page 142 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 21st Century in 100 Games is an interactive public history of the contemporary world. It creates a ludological retelling of the 21st century through 100 games that were announced, launched, and played from the turn of the century. The book analyzes them and then uses the games as a means of entry to examine both key events in the 21st century and the evolution of the gaming industry. Adopting a tri-pronged perspective — the reviewer, the academic, and an industry observer — it studies games as ludo-narratological artefacts and resituates games in a societal context by examining how they affect and are engaged with by players, reviewers, the gaming community, and the larger gaming industry. This book will be a must read for readers interested in video games, new media, digital culture (s), culture studies, and history.

21st Century Game Design

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Author :
Publisher : Charles River Media Game Devel
ISBN 13 : 9781584504290
Total Pages : 332 pages
Book Rating : 4.5/5 (42 download)

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Book Synopsis 21st Century Game Design by : Chris Mark Bateman

Download or read book 21st Century Game Design written by Chris Mark Bateman and published by Charles River Media Game Devel. This book was released on 2006 with total page 332 pages. Available in PDF, EPUB and Kindle. Book excerpt: Principles of interface design; game world abstraction; avatar abstraction; game structures; genres; and the evolution of games. Annotation 2005 Book News, Inc., Portland, OR (booknews.com).

Your 21st Century Brain

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Author :
Publisher : Sterling Innovation
ISBN 13 : 9781402776588
Total Pages : 0 pages
Book Rating : 4.7/5 (765 download)

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Book Synopsis Your 21st Century Brain by : Michael A. DiSpezio

Download or read book Your 21st Century Brain written by Michael A. DiSpezio and published by Sterling Innovation. This book was released on 2010 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "American Museum of Natural History"--Cover.

Seven Games: A Human History

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Publisher : W. W. Norton & Company
ISBN 13 : 1324003782
Total Pages : 326 pages
Book Rating : 4.3/5 (24 download)

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Book Synopsis Seven Games: A Human History by : Oliver Roeder

Download or read book Seven Games: A Human History written by Oliver Roeder and published by W. W. Norton & Company. This book was released on 2022-01-25 with total page 326 pages. Available in PDF, EPUB and Kindle. Book excerpt: A group biography of seven enduring and beloved games, and the story of why—and how—we play them. Checkers, backgammon, chess, and Go. Poker, Scrabble, and bridge. These seven games, ancient and modern, fascinate millions of people worldwide. In Seven Games, Oliver Roeder charts their origins and historical importance, the delightful arcana of their rules, and the ways their design makes them pleasurable. Roeder introduces thrilling competitors, such as evangelical minister Marion Tinsley, who across forty years lost only three games of checkers; Shusai, the Master, the last Go champion of imperial Japan, defending tradition against “modern rationalism”; and an IBM engineer who created a backgammon program so capable at self-learning that NASA used it on the space shuttle. He delves into the history and lore of each game: backgammon boards in ancient Egypt, the Indian origins of chess, how certain shells from a particular beach in Japan make the finest white Go stones. Beyond the cultural and personal stories, Roeder explores why games, seemingly trivial pastimes, speak so deeply to the human soul. He introduces an early philosopher of games, the aptly named Bernard Suits, and visits an Oxford cosmologist who has perfected a computer that can effectively play bridge, a game as complicated as human language itself. Throughout, Roeder tells the compelling story of how humans, pursuing scientific glory and competitive advantage, have invented AI programs better than any human player, and what that means for the games—and for us. Funny, fascinating, and profound, Seven Games is a story of obsession, psychology, history, and how play makes us human.

The Tabletop Revolution

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Author :
Publisher : McFarland
ISBN 13 : 1476651930
Total Pages : 256 pages
Book Rating : 4.4/5 (766 download)

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Book Synopsis The Tabletop Revolution by : Marco Arnaudo

Download or read book The Tabletop Revolution written by Marco Arnaudo and published by McFarland. This book was released on 2023-12-15 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is an overview of the ongoing revolution in tabletop gaming design and culture, which exploded to unprecedented levels of vitality in the 21st century, leading to new ways of creating, marketing, and experiencing a game. Designers have become superstars, publishers have improved quality control, and the community of players is expanding. Most importantly, new and old players have started engaging with the games in a more meaningful way. The book explores the reasons for these changes. It describes how games have begun to keep players engaged until the end. It analyzes the ways in which traditional mechanics have been reimagined to give them more variety and complexity, and reviews the unprecedented mechanics found and perfected. Very interesting is the exploration of how games have performed novel tasks such as reducing conflict, fostering cooperation, creating aesthetic experiences, and telling stories. The book is aimed at scholars, dedicated and aspiring fans, and game designers who want to expand their toolbox with the most up-to-date innovations in the profession.

UNBORED Games

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Publisher : Bloomsbury Publishing USA
ISBN 13 : 162040706X
Total Pages : 178 pages
Book Rating : 4.6/5 (24 download)

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Book Synopsis UNBORED Games by : Joshua Glenn

Download or read book UNBORED Games written by Joshua Glenn and published by Bloomsbury Publishing USA. This book was released on 2014-10-14 with total page 178 pages. Available in PDF, EPUB and Kindle. Book excerpt: UNBORED Games has all the smarts, creativity, and DIY spirit of the original UNBORED (“It's a book! It's a guide! It's a way of life!” -Los Angeles Magazine), but with a laser-like focus on the activities we do for pure fun: to while away a rainy day, to test our skills and stretch our imaginations-games. There are more than seventy games here, 50 of them all new, plus many more recommendations, and they cover the full gambit, from old-fashioned favorites to today's high-tech games. The book offers a gold mine of creative, constructive fun: intricate clapping games, bike rodeo, Google Earth challenges, croquet golf, capture the flag, and the best ever apps to play with Grandma, to name only a handful. Gaming is a whole culture for kids to explore, and the book will be complete with gaming history and interviews with awesome game designers. The lessons here: all games can be self-customized, or hacked. You can even make up your own games. Some could even change the world. The original UNBORED has taken its place as a much beloved, distinctly contemporary family brand. UNBORED Games extends the franchise -- also including UNBORED Adventure -- in a new handy flexibound format, illustrated in full color throughout. This is a whole shelf of serious fun the whole family can enjoy indoors, outdoors, online and offline.

Video Game Designer

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Author :
Publisher : Cherry Lake
ISBN 13 : 1633627470
Total Pages : 36 pages
Book Rating : 4.6/5 (336 download)

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Book Synopsis Video Game Designer by : Kevin Cunningham

Download or read book Video Game Designer written by Kevin Cunningham and published by Cherry Lake. This book was released on 2015-08-01 with total page 36 pages. Available in PDF, EPUB and Kindle. Book excerpt: Readers will learn what it takes to succeed as a video game designer. The book also explains the necessary educational steps, useful character traits, potential hazards, and daily job tasks related to this career. Sidebars include thought-provoking trivia. Questions in the backmatter ask for text-dependent analysis. Photos, a glossary, and additional resources are included.

The Kite Runner

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Publisher : A&C Black
ISBN 13 : 140882485X
Total Pages : 337 pages
Book Rating : 4.4/5 (88 download)

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Book Synopsis The Kite Runner by : Khaled Hosseini

Download or read book The Kite Runner written by Khaled Hosseini and published by A&C Black. This book was released on 2011-09-05 with total page 337 pages. Available in PDF, EPUB and Kindle. Book excerpt: Afghanistan, 1975: Twelve-year-old Amir is desperate to win the local kite-fighting tournament and his loyal friend Hassan promises to help him. But neither of the boys can foresee what will happen to Hassan that afternoon, an event that is to shatter their lives. After the Russians invade and the family is forced to flee to America, Amir realises that one day he must return to Afghanistan under Taliban rule to find the one thing that his new world cannot grant him: redemption.

Gaming Lives in the Twenty-First Century

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Author :
Publisher : Springer
ISBN 13 : 0230601766
Total Pages : 275 pages
Book Rating : 4.2/5 (36 download)

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Book Synopsis Gaming Lives in the Twenty-First Century by : G. Hawisher

Download or read book Gaming Lives in the Twenty-First Century written by G. Hawisher and published by Springer. This book was released on 2016-06-07 with total page 275 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume examines the claim that computer games can provide better literacy and learning environments than schools. Using case-studies in the US at the beginning of the twenty-first century and the words and observations of individual gamers, the book offers historical and cultural analyses of their literacy development, practices and values.

40th Anniversary Volume: Advancing into the 21st Century

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Author :
Publisher : Elsevier
ISBN 13 : 0080544797
Total Pages : 425 pages
Book Rating : 4.0/5 (85 download)

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Book Synopsis 40th Anniversary Volume: Advancing into the 21st Century by :

Download or read book 40th Anniversary Volume: Advancing into the 21st Century written by and published by Elsevier. This book was released on 2000-05-23 with total page 425 pages. Available in PDF, EPUB and Kindle. Book excerpt: Humans are often distinguished from other animals by their ability, even need, to see patterns in everyday life. As we enter a new millennium, all aspects of society seem to want to take stock of what has happened in the past and what is likely to happen in the future.The computer industry is no different from others. Advances in Computers has been published continuously since 1960 and this year's volume is the fiftieth technical volume in the series (two index volumes were published as volumes 50 and 51). Since it is the fortieth year of publication, we decided to look back on the changes that have occurred since Volume 1 of Advances in computers appeared in 1960.We looked at the six chapters of that initial volume and decided that an appropriate anniversary volume for this series would be a collection of papers on the same topics that appeared in 1960. What has happened to those technologies? Are we making the progress we thought we would or are events moving more slowly? - Business computing - Numerical weather prediction - Spoken language - Language understanding - Microprocessor design - Computer games

Fun Inc

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Publisher : Random House
ISBN 13 : 0753519453
Total Pages : 274 pages
Book Rating : 4.7/5 (535 download)

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Book Synopsis Fun Inc by : Tom Chatfield

Download or read book Fun Inc written by Tom Chatfield and published by Random House. This book was released on 2011 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: 'Fun Inc.' is a window into the gaming industry, which for many of us is a foreign country, written by one of the industry's leading experts.

Vassily Ivanchuk

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Author :
Publisher : New In Chess
ISBN 13 : 9056914529
Total Pages : 318 pages
Book Rating : 4.0/5 (569 download)

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Book Synopsis Vassily Ivanchuk by : Nikolay Kalinichenko

Download or read book Vassily Ivanchuk written by Nikolay Kalinichenko and published by New In Chess. This book was released on 2014-03-07 with total page 318 pages. Available in PDF, EPUB and Kindle. Book excerpt: “Chuky, you’re a genius.” Leading grandmasters have been heard to whisper these words, impressed with yet another brilliancy of Vassily Ivanchuk. The Ukrainian wizard, immensely popular with pros and amateurs alike, has been a member of the world elite for more than twenty years and is one of the most active players on the international circuit. Ivanchuk has finished first in all major tournaments in the world, at times with astonishing supremacy and always with deeply creative chess. He has won the Junior World Championship, the Blitz World Championship and reached the number two spot in the world rankings. Four times he was a member of the team that won the Chess Olympiad, once also claiming the individual gold medal on first board. The question why Ivanchuk, with his phenomenal talent and uncompromising passion for the game, has never become World Champion is something of a mystery. The inability to handle stress has been suggested and he himself has pointed at periods of ‘black moods’ or ‘psychological crises’. Still, despite occasional erratic results, he has always maintained his position among the very best. For this book Correspondence Grandmaster and chess author Nikolay Kalinichenko has selected 100 of Vassily Ivanchuk’s best and most instructive games, explaining his moves and plans for club players. The result is a fascinating and rewarding journey to ‘Planet Ivanchuk’, the extraterrestrial location where the sphinx from Lvov is said to receive his best brainwaves. ,

The 100 Best Chess Games of the 20th Century, Ranked

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Author :
Publisher : McFarland
ISBN 13 : 9780786427413
Total Pages : 0 pages
Book Rating : 4.4/5 (274 download)

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Book Synopsis The 100 Best Chess Games of the 20th Century, Ranked by : Andrew Soltis

Download or read book The 100 Best Chess Games of the 20th Century, Ranked written by Andrew Soltis and published by McFarland. This book was released on 2006-02-21 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: How does one determine the "best" chess games? What one may see as brilliant, another may see as simply necessary. Like some art lovers, chess fans claim that they know a good game when they see it, and that they know better from good. But "best"? How is this articulated? This book, itself a work of art, is brought together by the use of five criteria: the overall aesthetics (clever and relentless are insufficient qualities); the originality (e.g., not yet another white knight sacrifice in a Sicilian); the level of opposition (the loser played very well); the soundness (i.e., are the moves refutable with perfect play?), accuracy (few of the moves are second-best), and difficulty (the winner overcame major obstacles) of the game; and finally the overall breadth and depth (one wants a series of sparkling ideas, with no dry patches). The 100 best games were taken from an initial field of about 7,000 played from 1900 through 1999 that had already gained some attention in magazines, books and periodicals. Three hundred games were then selected that appeared to have features consistent with the criteria. The 300 games were evaluated with scores--points given for each category of criteria. The games were then ranked, one to 100, by the score they received. No attempt was made to balance the selection according to period, nationality of players or opening. Also included is a chapter on the most overrated games of the twentieth century and one on games that would have made the list if... Includes 335 diagrams, an index of players and an index of openings by ECO codes.

Playstation 3

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Author :
Publisher : PediaPress
ISBN 13 :
Total Pages : 749 pages
Book Rating : 4./5 ( download)

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Book Synopsis Playstation 3 by :

Download or read book Playstation 3 written by and published by PediaPress. This book was released on with total page 749 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Board Games in 100 Moves

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Author :
Publisher : Penguin
ISBN 13 : 1465498710
Total Pages : 178 pages
Book Rating : 4.4/5 (654 download)

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Book Synopsis Board Games in 100 Moves by : Ian Livingstone

Download or read book Board Games in 100 Moves written by Ian Livingstone and published by Penguin. This book was released on 2019-09-17 with total page 178 pages. Available in PDF, EPUB and Kindle. Book excerpt: Surprising stories behind the games you know and love to play. Journey through 8,000 years of history, from Ancient Egyptian Senet and Indian Snakes and Ladders, right up to role-play, fantasy and hybrid games of the present day. More than 100 games are explored chronologically, from the most ancient to the most modern. Every chapter is full of insightful anecdotes exploring everything from design and acquisition to game play and legacy.

Punk Playthings

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Publisher : CRC Press
ISBN 13 : 1315350033
Total Pages : 388 pages
Book Rating : 4.3/5 (153 download)

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Book Synopsis Punk Playthings by : Sean Taylor

Download or read book Punk Playthings written by Sean Taylor and published by CRC Press. This book was released on 2017-11-13 with total page 388 pages. Available in PDF, EPUB and Kindle. Book excerpt: Punk Playthings Provocations for 21st Century Game Makers "Punk was an attitude. It was never about having a Mohican haircut or wearing a ripped T-shirt. It was all about destruction, and the creative potential within that." Malcolm Mclaren Warning: If you want a silver bullet solution for efficient game making or a step-by-step guide to receiving Indie Game Dev hero worship, you’re in the wrong place. Put the book back on the shelf. Punk Playthings is an antidote to complacency and orthodoxy. Packed with probes and provocations that explore game making through fresh lenses for uncertain times, it challenges gaming monoculture by constructing a trading space for ideas and learning from across domains and cultures. Punk Playthings has zero respect for boundaries between mediums, industries, sectors, specialisms or disciplines. Instead, it challenges you to expand your cultural capital, think laterally and make new connections. Punk Playthings advocates a truly independent mindset and DIY approach for creating playful experiences with cultural resonance. It proclaims creative entrepreneurship as the true legacy of punk. Punk Playthings is not for everyone. But it might be for you.

Video Games and Creativity

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Author :
Publisher : Academic Press
ISBN 13 : 0128017058
Total Pages : 330 pages
Book Rating : 4.1/5 (28 download)

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Book Synopsis Video Games and Creativity by :

Download or read book Video Games and Creativity written by and published by Academic Press. This book was released on 2015-08-03 with total page 330 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video games have become an increasingly ubiquitous part of society due to the proliferation and use of mobile devices. Video Games and Creativity explores research on the relationship between video games and creativity with regard to play, learning, and game design. It answers such questions as: - Can video games be used to develop or enhance creativity? - Is there a place for video games in the classroom? - What types of creativity are needed to develop video games? While video games can be sources of entertainment, the role of video games in the classroom has emerged as an important component of improving the education system. The research and development of game-based learning has revealed the power of using games to teach and promote learning. In parallel, the role and importance of creativity in everyday life has been identified as a requisite skill for success. - Summarizes research relating to creativity and video games - Incorporates creativity research on both game design and game play - Discusses physical design, game mechanics, coding, and more - Investigates how video games may encourage creative problem solving - Highlights applications of video games for educational purposes