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Teach Yourself Web Publishing With Html 32 In A Week
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Book Synopsis Teach Yourself Web Publishing with HTML 3.0 in a Week by : Laura Lemay
Download or read book Teach Yourself Web Publishing with HTML 3.0 in a Week written by Laura Lemay and published by Indianapolis, Ind. : Sams.net. This book was released on 1996 with total page 550 pages. Available in PDF, EPUB and Kindle. Book excerpt: Completely revised and updated, this book now covers the emerging HTML 3.0 specification, Netscape 2.0 extensions, Java and VRML. It teaches HTML in a clear, step-by-step manner with lots of practical examples of Web pages. This text is designed for non-technical people. (Communications/Networking)
Book Synopsis Teach Yourself Web Publishing with HTML 3.2 in a Week by : Laura Lemay
Download or read book Teach Yourself Web Publishing with HTML 3.2 in a Week written by Laura Lemay and published by Sams.Net Software. This book was released on 1996 with total page 604 pages. Available in PDF, EPUB and Kindle. Book excerpt: A one-week (plus two bonus days) tutorial on using HTML, covering how to create Web pages and link them, and how to set up a Web server and use it to manage interactive forms. Includes chapter summaries, commonly asked questions and answers, tips, warnings, and key terms. In spite of the title, the tutorial is designed to be read and absorbed over the course of two weeks. Assumes familiarity with the Internet and a Web browser. Annotation copyrighted by Book News, Inc., Portland, OR
Book Synopsis Teach Yourself Web Publishing with HTML in a Week by : Laura Lemay
Download or read book Teach Yourself Web Publishing with HTML in a Week written by Laura Lemay and published by Alpha Computer. This book was released on 1995 with total page 454 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computing Methodologies -- Text Processing.
Book Synopsis Teach Yourself More Web Publishing with HTML in a Week by : Laura Lemay
Download or read book Teach Yourself More Web Publishing with HTML in a Week written by Laura Lemay and published by Sams. This book was released on 1995 with total page 451 pages. Available in PDF, EPUB and Kindle. Book excerpt: This direct sequel to the bestselling Teach Yourself Web Publishing with HTML in a Week teaches HTML techniques and tricks in the same clear, step-by-step manner--with lots of practical examples of real-life HTML pages. This book is the easiest way to learn some of the more advanced techniques involved in creating attractive, well-designed pages on the Web.
Book Synopsis Teach Yourself Web Publishing with Microsoft Word in a Week by : Herb Tyson
Download or read book Teach Yourself Web Publishing with Microsoft Word in a Week written by Herb Tyson and published by Sams.net. This book was released on 1995 with total page 404 pages. Available in PDF, EPUB and Kindle. Book excerpt: Organized on a day-by-day basis, this book is the easiest way to learn how to produce attractive, well-designed Web pages with Microsoft Word. Each day of the week provides a basic overview--examples, exercises and a summary--of the topics being taught. The disk includes Internet Assistant, word-based Web publishing tools, and sample templates for Web pages.
Book Synopsis Teach Yourself Web Publishing with HTML 4 in 14 Days by : Laura Lemay
Download or read book Teach Yourself Web Publishing with HTML 4 in 14 Days written by Laura Lemay and published by Sams.net. This book was released on 1997 with total page 1186 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cover and spine reads Teach yourself web publishing with HTML 4 in 14 days but book only includes coverage of the preliminary HTML 4 specification.
Book Synopsis Teach Yourself Web Publishing with HTML 4 in a Week by : Laura Lemay
Download or read book Teach Yourself Web Publishing with HTML 4 in a Week written by Laura Lemay and published by Sams. This book was released on 1997 with total page 678 pages. Available in PDF, EPUB and Kindle. Book excerpt: A revised and updated edition of one of the best introductory HTML tutorials on the market, this "Teach Yourself" book covers the new HTML "Cougar" specification, plus the Netscape Communicator and Microsoft Internet Explorer 4 environments, as well as style sheets, Dynamic HTML, and XML. A support Web site contains all the source code for the book's examples.
Book Synopsis Teach Yourself Netscape Web Publishing in a Week by : Wes Tatters
Download or read book Teach Yourself Netscape Web Publishing in a Week written by Wes Tatters and published by Sams. This book was released on 1996 with total page 676 pages. Available in PDF, EPUB and Kindle. Book excerpt: A really big book/CD-ROM tutorial on producing Web pages for the Netscape 2 environment, covering basics such as HTML and Web publishing principles as well as the tools presented in the Netscape environment. Includes exercises and chapter quizes. Assumes some experience with the Internet and the Web. The companion CD-ROM contains source code and examples from the book, HTML editors for Windows and Mac, a Java developer's kit, Netscape plug-ins, and Web page templates and graphics. Annotation copyrighted by Book News, Inc., Portland, OR
Book Synopsis Web Publishing with Html5 and Css3 in One Hour a Day by : Laura Lemay
Download or read book Web Publishing with Html5 and Css3 in One Hour a Day written by Laura Lemay and published by Sams Publishing. This book was released on 2015-08-25 with total page 840 pages. Available in PDF, EPUB and Kindle. Book excerpt: Each book provides the basic information that a motivated self-learner needs to study a particular computer subject. Original.
Book Synopsis Sams Teach Yourself Android Game Programming in 24 Hours by : Jonathan Harbour
Download or read book Sams Teach Yourself Android Game Programming in 24 Hours written by Jonathan Harbour and published by Sams Publishing. This book was released on 2012-11-15 with total page 827 pages. Available in PDF, EPUB and Kindle. Book excerpt: In just 24 sessions of one hour or less, Sams Teach Yourself Android Game Programming in 24 Hours will help you master mobile game development for Android 4. Using a straightforward, step-by-step approach, you’ll gain hands-on expertise with the entire process: from getting access to the hardware via the Android SDK to finishing a complete example game. You’ll learn to use the Android SDK and open source software to design and build fast, highly playable games for the newest Android smartphones and tablets. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Android game programming tasks. Quizzes and exercises at the end of each chapter help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Jonathan Harbour is a writer and instructor whose love for computers and video games dates back to the Commodore PET and Atari 2600 era. He has a Master’s in Information Systems Management. His portfolio site at http://www.jharbour.com includes a discussion forum. He also authored Sams Teach Yourself Windows Phone 7 Game Programming in 24 Hours. His love of science fiction led to the remake of a beloved classic video game with some friends, resulting in Starflight—The Lost Colony (http://www.starflightgame.com). Learn how to... Install and configure the free development tools, including the Android 4 SDK, Java Development Kit, and Eclipse (or NetBeans) Use the Android graphics system to bring your game characters to life Load and manage bitmaps, and use double buffering for better performance Incorporate timing and animation with threaded game loops Tap into the touch screen for user input Learn to use Android sensors such as the accelerometer, gyroscope, compass, light detector, and thermometer Integrate audio into your games using the media player Build your own game engine library to simplify gameplay code in your projects Animate games with sprites using atlas images and fast matrix transforms Employ object-oriented programming techniques using inheritance and data hiding Create an advanced animation system to add interesting behaviors to game objects Detect collisions and simulate realistic movement with trigonometry Experiment with an evolving engine coding technique that more naturally reflects how games are written
Book Synopsis The Rust Programming Language (Covers Rust 2018) by : Steve Klabnik
Download or read book The Rust Programming Language (Covers Rust 2018) written by Steve Klabnik and published by No Starch Press. This book was released on 2019-09-03 with total page 561 pages. Available in PDF, EPUB and Kindle. Book excerpt: The official book on the Rust programming language, written by the Rust development team at the Mozilla Foundation, fully updated for Rust 2018. The Rust Programming Language is the official book on Rust: an open source systems programming language that helps you write faster, more reliable software. Rust offers control over low-level details (such as memory usage) in combination with high-level ergonomics, eliminating the hassle traditionally associated with low-level languages. The authors of The Rust Programming Language, members of the Rust Core Team, share their knowledge and experience to show you how to take full advantage of Rust's features--from installation to creating robust and scalable programs. You'll begin with basics like creating functions, choosing data types, and binding variables and then move on to more advanced concepts, such as: Ownership and borrowing, lifetimes, and traits Using Rust's memory safety guarantees to build fast, safe programs Testing, error handling, and effective refactoring Generics, smart pointers, multithreading, trait objects, and advanced pattern matching Using Cargo, Rust's built-in package manager, to build, test, and document your code and manage dependencies How best to use Rust's advanced compiler with compiler-led programming techniques You'll find plenty of code examples throughout the book, as well as three chapters dedicated to building complete projects to test your learning: a number guessing game, a Rust implementation of a command line tool, and a multithreaded server. New to this edition: An extended section on Rust macros, an expanded chapter on modules, and appendixes on Rust development tools and editions.
Book Synopsis Laura Lemay's Electronic Web Workshop by : Laura Lemay
Download or read book Laura Lemay's Electronic Web Workshop written by Laura Lemay and published by Sams. This book was released on 1997-05 with total page 632 pages. Available in PDF, EPUB and Kindle. Book excerpt: This kit is aimed at the hobbyist, small business owner, or anyone who has a need to create Web pages. There is coverage of everything from HTML to Java, and from Graphics to 3D to VRML, aiming to provide complete coverage of tools and techniques and tools for Web site design.
Book Synopsis HTML, CSS, and JavaScript All in One by : Julie C. Meloni
Download or read book HTML, CSS, and JavaScript All in One written by Julie C. Meloni and published by Sams Publishing. This book was released on 2018-12-04 with total page 1717 pages. Available in PDF, EPUB and Kindle. Book excerpt: Teach Yourself HTML, CSS, and JavaScript All in One combines these three fundamental web development technologies into one clearly written, carefully organized, step-by-step tutorial that expertly guides the beginner through these three interconnected technologies. In just a short time, you can learn how to use HTML, Cascading Style Sheets (CSS), and JavaScript together to design, create, and maintain world-class websites. Each lesson in this book builds on the previous ones, enabling you to learn the essentials from the ground up. Clear instructions and practical, hands-on examples show you how to use HTML to create the framework of your website, design your site’s layout and typography with CSS, and then add interactivity with JavaScript and jQuery. Step-by-step instructions carefully walk you through the most common web development tasks. Practical, hands-on examples show you how to apply what you learn. Quizzes and exercises help you test your knowledge and stretch your skills. Learn how to... Build your own web page and get it online in an instant Format text for maximum clarity and readability Create links to other pages and to other sites Add graphics, color, and visual pizzazz to your web pages Work with transparent images and background graphics Design your site’s layout and typography using CSS Make elements move on your page with CSS transformations and transitions Animate with CSS and the HTML5 Canvas element Write HTML that’s responsive web design-ready Design a site for mobile devices Use CSS media queries and breakpoints Get user input with web-based forms Use JavaScript to build dynamic, interactive web pages Add AJAX effects to your web pages Leverage JavaScript libraries such as jQuery Make your site easy to maintain and update as it grows
Book Synopsis Encyclopedia of Microcomputers by : Allen Kent
Download or read book Encyclopedia of Microcomputers written by Allen Kent and published by CRC Press. This book was released on 1999-06-18 with total page 410 pages. Available in PDF, EPUB and Kindle. Book excerpt: An Analysis of the Pre-Physical Database Design Heuristics to Thermal Investigations of Ics and Microstructures
Download or read book PC World written by and published by . This book was released on 1997 with total page 392 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Teach Yourself Java for Macintosh in 21 Days by : Laura Lemay
Download or read book Teach Yourself Java for Macintosh in 21 Days written by Laura Lemay and published by Hayden. This book was released on 1996-01-01 with total page 567 pages. Available in PDF, EPUB and Kindle. Book excerpt: Takes a tutorial approach towards developing and serving Java applets, offering step-by-step instruction on such areas as motion pictures, animation, applet interactivity, file transfers, sound, and type. Original. (Intermediate).
Book Synopsis The Impact of the Internet on the Marketing of Travel Intermediaries by : Michael Ott
Download or read book The Impact of the Internet on the Marketing of Travel Intermediaries written by Michael Ott and published by diplom.de. This book was released on 2002-03-07 with total page 189 pages. Available in PDF, EPUB and Kindle. Book excerpt: Inhaltsangabe:Abstract: In recent years, more and more people expressed their concerns about some companies performance. Mainly not about their financial performance, but about their social performance. About their attitude towards the environment. About the treatment of employees. Consumers, governments, environmentalists, trade unions, but also managers felt that there is a need for change in business life. This paper investigates two questions: In general, how does the marketing of travel intermediaries change when business is conducted over the internet? In detail, how can travel intermediaries build customer loyalty an the internet? Why do these two issues pose problems that require a thorough analysis? First, the internet provides a new platform for dealing with travel services. Although the internet travel market still represents only a small fraction of the total travel market, many travel intermediaries entered it in anticipation of huge profits. The number of travellers who use the internet to obtain travel services and the money they spend on-line for travel purposes is growing rapidly. But competition and marketing in the on-line travel market is strongly affected by the unique characteristics of the internet. In order to stay in business in the long run, a deeper understanding of the effects of the internet an the travel industry and an the marketing of individual travel firms is necessary. Also, the internet threatens to eliminate intermediaries by linking service providers and customers directly. Therefore, an evaluation of the marketing impacts of the internet is even more vital for travel intermediaries. Second, a key element of every on-line marketing strategy is customer loyalty: Many internet travel intermediaries are able to attract a large number of visitors to their web pages. But most of these internet users are not loyal and visit the web page only once. Since a loyal customer base is essential to generate revenues an the internet, the concept of customer loyalty will be analyzed in the on-line context. The first part of this thesis evaluates the influences of the internet an the marketing of on-line travel intermediaries: Chapter 1 highlights the important characteristics of the internet. These unique features have effects an industries and an individual companies, which are analyzed in Chapter 2. Chapter 3 uses the framework of the previous chapter to demonstrate the impacts of the internet an the travel industry and [...]