Swift 2 By Example

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Publisher : Packt Publishing Ltd
ISBN 13 : 1785882775
Total Pages : 368 pages
Book Rating : 4.7/5 (858 download)

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Book Synopsis Swift 2 By Example by : Giordano Scalzo

Download or read book Swift 2 By Example written by Giordano Scalzo and published by Packt Publishing Ltd. This book was released on 2016-03-14 with total page 368 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create robust and extensible iOS apps using the advanced features of Swift 2 About This Book Get up to speed with the new features of Swift 2 by following the exhaustive examples in this book Specialize in developing real iOS apps, and 2D and 3D videogames using Swift and Cocoapods Learn how to build server API apps to feed your iOS client apps Who This Book Is For This book is ideal for those who want to learn to develop app in Swift, starting the right way. Whether you are an expert Objective-C programmer or are new to this platform, you'll quickly grasp the code of real world apps, and discover how to use Swift effectively. Prior experience in development for Apple devices would be helpful, but is not mandatory. What You Will Learn Create a server in Swift to deliver JSON data to an iOS app Take advantage of Cocoapods to use third-party libraries Use a clean and effective architecture to decrease complexity and speed up development Take advantage of the most useful parts of the iOS SDK Build games with SpriteKit and SceneKit Develop an app running on the cloud to act as an API server for your client's apps In Detail Swift is no longer the unripe language it was when launched by Apple at WWDC14, now it's a powerful and ready-for-production programming language that has empowered most new released apps. Swift is a user-friendly language with a smooth learning curve; it is safe, robust, and really flexible. Swift 2 is more powerful than ever; it introduces new ways to solve old problems, more robust error handling, and a new programming paradigm that favours composition over inheritance. Swift 2 by Example is a fast-paced, practical guide to help you learn how to develop iOS apps using Swift. Through the development of seven different iOS apps and one server app, you'll find out how to use either the right feature of the language or the right tool to solve a given problem. We begin by introducing you to the latest features of Swift 2, further kick-starting your app development journey by building a guessing game app, followed by a memory game. It doesn't end there, with a few more apps in store for you: a to-do list, a beautiful weather app, two games: Flappy Swift and Cube Runner, and finally an ecommerce app to top everything off. By the end of the book, you'll be able to build well-designed apps, effectively use AutoLayout, develop videogames, and build server apps. Style and approach These easy-to-follow tutorials show you how to build real-world apps. The difficulty and complexity level increases chapter by chapter. Each chapter is dedicated to build a new app, beginning from a basic and unstyled app through to a full 3D game. The last two chapters show you how to build a complete client-server ecommerce app right from scratch.

Swift by Example

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1785288490
Total Pages : 285 pages
Book Rating : 4.7/5 (852 download)

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Book Synopsis Swift by Example by : Giordano Scalzo

Download or read book Swift by Example written by Giordano Scalzo and published by Packt Publishing Ltd. This book was released on 2015-06-19 with total page 285 pages. Available in PDF, EPUB and Kindle. Book excerpt: When Apple announced Swift at the WWDC, the iOS developer community became excited about the opportunities to improve the way in which they build iOS apps. Swift is a user-friendly language with a smooth learning curve; it is safe, robust, and flexible, and it introduces new ways to solve old problems. Swift by Example is a fast-paced, practical guide that shows you how to develop iOS apps using Swift. Through the development of six different apps, you'll learn how to use either the right feature of the language or the right tool to solve a given problem. By the end of the book you will be able to build well-designed apps, effectively use AutoLayout, and develop a video game.

Beginning iPhone Development with Swift 2

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Author :
Publisher : Apress
ISBN 13 : 1484217543
Total Pages : 866 pages
Book Rating : 4.4/5 (842 download)

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Book Synopsis Beginning iPhone Development with Swift 2 by : David Mark

Download or read book Beginning iPhone Development with Swift 2 written by David Mark and published by Apress. This book was released on 2015-12-18 with total page 866 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the definitive guide to the Swift programming language and the iOS 9 SDK, and the source code has been updated to reflect Xcode 7 and Swift 2. There’s up-to-date coverage of new Apple technologies as well as significant updates to existing material. You'll have everything you need to create your very own apps for the latest iOS devices. Every single sample app in the book has been rebuilt from scratch using the latest Xcode and the latest 64-bit iOS 9-specific project templates, and designed to take advantage of the latest Xcode features. Assuming little or no working knowledge of the new Swift programming language, and written in a friendly, easy-to-follow style, this book offers a complete soup-to-nuts course in iPhone, iPad, and iPod touch programming. The book starts with the basics, walking through the process of downloading and installing Xcode and the iOS 9 SDK, and then guides you though the creation of your first simple application. From there, you’ll learn how to integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You’ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The art of table building will be demystified, and you’ll learn how to save your data using the iPhone file system. You’ll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there’s much more! What You Will Learn: Everything you need to know to develop your own bestselling iPhone and iPad apps Utilizing Swift playgrounds Best practices for optimizing your code and delivering great user experiences“/li> What data persistence is, and why it’s important Get started with building cool, crisp user interfaces How to display data in Table Views How to draw to the screen using Core Graphics How to use iOS sensor capabilities to map your world How to get your app to work with iCloud and more Who This Book is For:

Learning Swift 2 Programming

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Author :
Publisher : Addison-Wesley Professional
ISBN 13 : 0134431634
Total Pages : 657 pages
Book Rating : 4.1/5 (344 download)

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Book Synopsis Learning Swift 2 Programming by : Jacob Schatz

Download or read book Learning Swift 2 Programming written by Jacob Schatz and published by Addison-Wesley Professional. This book was released on 2015-12-17 with total page 657 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get started fast with Swift 2 programming for iOS and OS X Learning Swift 2 Programming is a fast-paced, hands-on introduction to writing production-quality iOS and OS X apps with Apple’s programming language. Written for developers with experience in any modern language, this book explains Swift simply and clearly, using relevant examples that solve realistic problems. Author Jacob Schatz’s popular YouTube video tutorials have already helped thousands of Apple developers get started with Swift. Now, he helps you take full advantage of Swift’s advanced design, remarkable performance, and streamlined development techniques. Step by step, you’ll move from basic syntax through advanced features such as closures and generics—discovering helpful tips and tricks along the way. After you’ve mastered Swift’s building blocks and learned about its key innovations, a full section of case studies walks you through building complete apps from scratch. Learn how to: Compare Swift with Objective-C, JavaScript, Python, Ruby, and C Collect data with arrays and dictionaries, and store it with variables and constants Group commonly used code into functions for easy reuse Structure your code with enums, structs, and classes Use generics to get more done with less code Write closures to share small blocks of functionality Use optionals to write more robust, crash-resistant, and cleaner code Integrate existing Objective-C code into new Swift apps Program on the bit and byte levels with advanced operators Implement efficient design patterns with protocols and delegates Create animated 2D games with SpriteKit, and apps with UIKit

Swift 2 for Absolute Beginners

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Author :
Publisher : Apress
ISBN 13 : 1484214889
Total Pages : 345 pages
Book Rating : 4.4/5 (842 download)

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Book Synopsis Swift 2 for Absolute Beginners by : Gary Bennett

Download or read book Swift 2 for Absolute Beginners written by Gary Bennett and published by Apress. This book was released on 2015-10-14 with total page 345 pages. Available in PDF, EPUB and Kindle. Book excerpt: Swift 2 for Absolute Beginners is perfect for those with no programming background, those with some programming experience but no object-oriented experience, or those that have a great idea for an app but haven’t programmed since school, and it is now updated for Swift 2. Gary Bennett and Brad Lees are full-time professional iOS developers and have developed a broad spectrum of apps for Fortune 500 companies. The authors have taken their combined 12 years of writing apps, teaching online iOS courses, the experience from their first three iOS books, along with their online instruction and free online forum at XcelMe.com to create an excellent training book. Many people have a difficult time believing they can learn to write iOS apps or just staying motivated through learning the process. This book, along with the free, live online training sessions, helps students stay motivated and overcome obstacles while they learn to be great iOS developers.

Combine: Asynchronous Programming with Swift

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Publisher :
ISBN 13 : 9781950325900
Total Pages : 0 pages
Book Rating : 4.3/5 (259 download)

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Book Synopsis Combine: Asynchronous Programming with Swift by : Kodeco Team

Download or read book Combine: Asynchronous Programming with Swift written by Kodeco Team and published by . This book was released on 2023-07-19 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Dive into Combine!Writing asynchronous code can be challenging, with a variety of possible interfaces to represent, perform and consume asynchronous work - delegates, notification center, KVO, closures, etc. Juggling all of these different mechanisms can be somewhat overwhelming. Does it have to be this hard? Not anymore!In this book, you'll learn about Combine - Apple's framework to work with asynchronous events in a unified and reactive way that ensures your app is always up to date based on the latest state of its data.Who This Book Is ForThis book is for intermediate iOS developers who already know the basics of iOS and Swift development but who are interested in taking their app and state management to the next level by learning declarative/reactive programming.You'll also enjoy this book if you're interested in SwiftUI, since many of the reactive capabilities keeping your SwiftUI views up-to-date are built on top of Combine.Topics Covered in Combine: Asynchronous Programming With SwiftWhat & Why: Learn what Combine and reactive programming are, the problems they solve and how you can unify all of your asynchronous pieces of work.Operators: Learn how to compose, transform, filter and otherwise manipulate different pieces of asynchronous work using operators.In Practice: Gain knowledge on various topics and techniques you'll leverage when writing your own real-life apps. You'll then practice these techniques with actual hands-on apps and projects.SwiftUI: Discover how Combine is deeply rooted within SwiftUI, providing it with the ability to reactively update its views based on the state of your app.Advanced Combine: Once you've got a handle on the basics, you'll dive into advanced Combine topics such as Error Handling, Schedulers, and Custom Publishers.By the end of this book, you'll be a pro in building full-fledged apps using Combine's various abilities.

Swift: Developing iOS Applications

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Publisher : Packt Publishing Ltd
ISBN 13 : 1787122662
Total Pages : 1027 pages
Book Rating : 4.7/5 (871 download)

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Book Synopsis Swift: Developing iOS Applications by : Andrew J Wagner

Download or read book Swift: Developing iOS Applications written by Andrew J Wagner and published by Packt Publishing Ltd. This book was released on 2016-08-31 with total page 1027 pages. Available in PDF, EPUB and Kindle. Book excerpt: Unleash the power of Swift and discover the skills required to build incredible robust iOS applications About This Book Write expressive, understandable, and maintainable Swift 2 code with this hands-on course Unveil the complex underpinnings of Swift to turn your app ideas into reality Specialize in developing real iOS apps, and 2D and 3D video games using Swift and Cocoapods Dive deep into protocol extensions, learn new error handling model and use featured Swift design patterns to write more efficient code Who This Book Is For This course would be for app developers who are new to developing for iOS or OSX and are trying to get grips with Swift for the first time. What You Will Learn From a solid understanding of the Swift 2 language Get to know the practical aspects of how a computer program actually works Understand the paradigms used by Apple's frameworks, so you are not intimidated by them Create a server in Swift to deliver JSON data to an iOS app Take advantage of Cocoapods to use third-party libraries Build games with SpriteKit and SceneKit Develop an app running on the cloud to act as an API server for your client's apps Dive into the core components of Swift 2 including operators, collections, control flow, and functions Create and use classes, structures, and enums including object-oriented topics such as inheritance, protocols, and extensions Develop a practical understanding of subscripts, optionals, and closures Master Objective-C interoperability with mix and match Access network resources using Swift Implement various standard design patterns in the Swift language In Detail The Swift––Developing iOS Applications course will take you on a journey to become an efficient iOS and OS X developer, with the latest trending topic in town. Right from the basics to the advanced level topics, this course would cover everything in detail. We'll embark our journey by dividing the learning path into four modules. Each of these modules are a mini course in their own right; and as you complete each one, you'll gain key skills and be ready for the material in the next module. The first module is like a step-by-step guide to programming in Swift 2. Each topic is separated into compressible sections that are full of practical examples and easy-to-understand explanations. Each section builds on the previous topics, so you can develop a proficient and comprehensive understanding of app development in Swift 2. By the end of this module, you'll have a basic understanding of Swift 2 and its functionalities. The second module will be the an easy-to-follow guide filled with tutorials to show you how to build real-world apps. The difficulty and complexity level increases chapter by chapter. Each chapter is dedicated to build a new app, beginning from a basic and unstyled app through to a full 3D game. The last two chapters show you how to build a complete client-server e-commerce app right from scratch. You'll be able to build well-designed apps, effectively use AutoLayout, develop videogames, and build server apps. The third and the last module of our course will take an example-based approach where each concept covered is supported by example code to not only give you a good understanding of the concept, but also to demonstrate how to properly implement it. Style and approach This course includes all the resources that will help you jump into the app development .This course covers all the important aspects Swift application development and is divided into individual modules so that you develop your skill after the completion of a module and get ready for the next. Through this comprehensive course, you'll learn how to use Swift programming with hands-on examples from scratch to finish!

Learn Swift 2 on the Mac

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Author :
Publisher : Apress
ISBN 13 : 148421627X
Total Pages : 239 pages
Book Rating : 4.4/5 (842 download)

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Book Synopsis Learn Swift 2 on the Mac by : Waqar Malik

Download or read book Learn Swift 2 on the Mac written by Waqar Malik and published by Apress. This book was released on 2015-12-19 with total page 239 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you are an iOS developer or planning to become one, learning Swift 2 is your #1 priority, and this book tells you everything you need to get up to speed, well, swiftly. You'll start with the Swift Playground and an introduction to object-oriented programming so you can immediately see Swift in action. You then learn about all of the key language features like functions and closures, classes, methods, extensions, and how Swift works just as well as Objective-C when it comes to easy memory management with ARC. Finally you'll learn how to use Swift alongside Objective-C as well as with Core Data, and you'll learn how to put all of the pieces together with a health app using Apple's HealthKit framework.

Swift 2 Blueprints

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Publisher : Packt Publishing Ltd
ISBN 13 : 178528374X
Total Pages : 276 pages
Book Rating : 4.7/5 (852 download)

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Book Synopsis Swift 2 Blueprints by : Cecil Costa

Download or read book Swift 2 Blueprints written by Cecil Costa and published by Packt Publishing Ltd. This book was released on 2015-10-27 with total page 276 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sharpen your skills in Swift by designing and deploying seven fully functional applications About This Book Develop a variety of iOS-compatible applications that range from health and fitness to utilities using this project-based handbook Discover ways to make the best use of the latest features in Swift to build on a wide array of applications Follow step-by-step instructions to create Swift apps oriented for the real world Who This Book Is For If you are a competent iOS developer who wants to develop stunning applications with Swift, then this book is for you. Familiarity with Swift programming is assumed. What You Will Learn Get to grips with the basics of Xcode and Swift for application development Create a Photo Sharing application to capture an image, edit it using different features and share it via social media. Develop applications using the WatchKit and exchange data between iPhone and the Watch Use advanced features such as SpriteKit to build a game Install third-party Swift frameworks to improvise on your application development Discover how to simulate home automation with HomeKit Build an application to monitor the user's weight, heart rate and the number of steps for Health Historic Analysis Manipulate media using AVFoundation framework to merge audio and video. In Detail In this book, you will work through seven different projects to get you hands-on with developing amazing applications for iOS devices. We start off with a project that teaches you how to build a utility app using Swift. Moving on, we cover the concepts behind developing an entertainment or social networking related application, for example, a small application that helps you to share images, audio, and video files from one device to another. You'll also be guided through create a city information app with customized table views, a reminder app for the Apple Watch, and a game app using SpriteKit. By the end of this book, you will have the required skillset to develop various types of iOS applications with Swift that can run on different iOS devices. You will also be well versed with complex techniques that can be used to enhance the performance of your applications. Style and approach This book takes a step-by-step approach to help you build apps from scratch and learn the methodology to develop real-time applications using Swift.

Swift 3 Object-Oriented Programming

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Publisher : Packt Publishing Ltd
ISBN 13 : 1787120996
Total Pages : 363 pages
Book Rating : 4.7/5 (871 download)

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Book Synopsis Swift 3 Object-Oriented Programming by : Gaston C. Hillar

Download or read book Swift 3 Object-Oriented Programming written by Gaston C. Hillar and published by Packt Publishing Ltd. This book was released on 2017-02-27 with total page 363 pages. Available in PDF, EPUB and Kindle. Book excerpt: Implement object-oriented programming paradigms with Swift 3.0 and mix them with modern functional programming techniques to build powerful real-world applications About This Book Leverage the most efficient object-oriented design patterns in your Swift applications Write robust, safer, and better code using the blueprints that generate objects Build a platform with object-oriented code using real-world elements and represent them in your apps Who This Book Is For This book is for iOS and macOS developers who want to get a detailed practical understanding of object-oriented programming with the latest version of Swift: 3.0. What You Will Learn Write high-quality and easy-to-maintain reusable object-oriented code to build applications for iOS, macOS, and Linux Work with encapsulation, abstraction, and polymorphism using Swift 3.0 Work with classes, instances, properties, and methods in Swift 3.0 Take advantage of inheritance, specialization, and the possibility to overload or override members Implement encapsulation, abstraction, and polymorphism Explore functional programming techniques mixed with object-oriented code in Swift 3.0 Understand the differences between Swift 3.0, previous Swift versions, and Objective-C code In Detail Swift has quickly become one of the most-liked languages and developers' de-facto choice when building applications that target iOS and macOS. In the new version, the Swift team wants to take its adoption to the next level by making it available for new platforms and audiences. This book introduces the object-oriented paradigm and its implementation in the Swift 3 programming language to help you understand how real-world objects can become part of fundamental reusable elements in the code. This book is developed with XCode 8.x and covers all the enhancements included in Swift 3.0. In addition, we teach you to run most of the examples with the Swift REPL available on macOS and Linux, and with a Web-based Swift sandbox developed by IBM capable of running on any web browser, including Windows and mobile devices. You will organize data in blueprints that generate instances. You'll work with examples so you understand how to encapsulate and hide data by working with properties and access control. Then, you'll get to grips with complex scenarios where you use instances that belong to more than one blueprint. You'll discover the power of contract programming and parametric polymorphism. You'll combine generic code with inheritance and multiple inheritance. Later, you'll see how to combine functional programming with object-oriented programming and find out how to refactor your existing code for easy maintenance. Style and approach This simple guide is packed with practical examples of solutions to common problems. Each chapter includes exercises and the possibility for you to test your progress by answering a quiz

Swift 3 New Features

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Publisher : Packt Publishing Ltd
ISBN 13 : 1786462710
Total Pages : 137 pages
Book Rating : 4.7/5 (864 download)

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Book Synopsis Swift 3 New Features by : Keith Elliott

Download or read book Swift 3 New Features written by Keith Elliott and published by Packt Publishing Ltd. This book was released on 2016-10-06 with total page 137 pages. Available in PDF, EPUB and Kindle. Book excerpt: A fast-paced guide to get you up and running with Swift 3 and its new features About This Book Get up to date with the latest changes to Swift 3 Make your life easier by knowing how to port your Swift code to the latest version Learn how to write programs that work on most of the major platforms such as iOS and Linux Who This Book Is For The book is for those who are familiar with Swift but are in need of clear guidance on what's changed in the latest version and the new features. What You Will Learn Migrate a Swift 2.2 project to Swift 3 Understand the workings of Swift Package Manager Interact with Cocoa libraries when importing Objective C to Swift Explore the function and operator changes new in Swift 3 Work with the advanced type changes, attribute improvements, and floating point type improvements in Swift Discover the changes in the Swift API and see how Objective-C can be manipulated in the current API Implement the new features central to Swift Testing and understand the new debug features Create server-side applications using Swift 3 In Detail Since Swift was introduced by Apple in WWDC 2015, it has gone on to become one of the most beloved languages to develop iOS applications with. In the new version, the Swift team aimed to take its adoption to the next level by making it available for new platforms and audiences. This book will very quickly get you up to speed and productive with Swift 3. You will begin by understanding the process of submitting new feature requests for future versions of Swift. Swift 3 allows you to develop and run your applications on a Linux machine. Using this feature, you will write your first Linux application using the debugger in Linux. Using Swift migrator, you will initiate a conversion from Swift 2.2 to Swift 3. Further on, you will learn how to interact with Cocoa libraries when importing Objective C to Swift. You will explore the function and operator changes new to Swift 3, followed by Collection and Closure changes. You will also see the changes in Swift 3 that allow you write tests easier with XCTest and debug your running code better with new formats as well. Finally, you will have a running server written completely in Swift on a Linux box. By the end of the book, you will know everything you need to know to dive into Swift 3 and build successful projects. Style and approach The book takes a tutorial-based approach offering an overview of the new features introduced in the latest version of Swift. It includes relevant examples of how code and concepts change when it comes to working on Swift 3 compared to previous versions.

Swift 2 Design Patterns

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1785886118
Total Pages : 224 pages
Book Rating : 4.7/5 (858 download)

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Book Synopsis Swift 2 Design Patterns by : Julien Lange

Download or read book Swift 2 Design Patterns written by Julien Lange and published by Packt Publishing Ltd. This book was released on 2015-10-28 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build robust and scalable iOS and Mac OS X game applications About This Book Learn to use and implement the 23 Gang of Four design patterns using Swift 2 Design and architect your code for Swift application development Understand the role, generic UML design, and participants in the class diagram of the pattern by implementing them in a step-by-step approach Who This Book Is For This book is intended for competent Swift developers who want to apply enduring design patterns with Swift to structure and scale their application code. What You Will Learn Choose the appropriate pattern depending on the problem to be solved Understand the generic class diagram of each of the 23 GoF patterns and how each object participates in the pattern Use Swift to implement these patterns even though the language doesn't provide all of the object-oriented programming concepts such as abstract class, interface, and so on Architect your software to avoid the overuse of memory, time spent on calculations, or high network traffic Find the best way to organize your code to make it more secure from the outside world Prepare your code to make it more flexible when the consumer changes or the third-party component hidden code changes Structure your code to change the algorithm to apply at runtime Deliver Flyweight responsibility to your objects In Detail Swift is a multi-paradigm language. It has expressive features familiar to those used to work with modern functional languages, while also keeping the object-oriented features of Objective-C. It remains compatible with Apple's legacy codes and frameworks. A design pattern systematically names, motivates, and explains a general design that addresses a recurring design problem in object-oriented systems. It describes the problem, the solution, when to apply the solution, and its consequences. It also gives implementation hints and examples. Knowledge about design patterns is also one of the best ways to make you different compared to other low-level developers. This book shows you how to use Swift 2 to learn about 23 Gang of Four (GoF) design patterns, and is organized into three categories. The book will present you the five creational patterns, followed by the seven structural patterns, and finishing with the 11 behavioral patterns as defined by the GoF. Each chapter will introduce the pattern by defining its role, which common problems the pattern should be used for, its generic UML representation, how each objects presented in the class diagram participate in the pattern, and what the role of each of these objects is. The book then presents you with a concrete case as an illustration that will be used to implement the pattern using Swift. Style and approach A step-by-step tutorial completed with screenshots and code highlights wherever necessary. Each chapter discusses one or more patterns with its definitions and a simple-to-follow illustration case using a playground or XCText project to implement it with Swift.

Agile Swift

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Publisher : Apress
ISBN 13 : 1484221028
Total Pages : 179 pages
Book Rating : 4.4/5 (842 download)

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Book Synopsis Agile Swift by : Godfrey Nolan

Download or read book Agile Swift written by Godfrey Nolan and published by Apress. This book was released on 2016-12-22 with total page 179 pages. Available in PDF, EPUB and Kindle. Book excerpt: Make your Swift apps agile and sound with this short step by step guide. You'll learn about unit testing, mocking and continuous integration and how to get these key ingredients running in your Swift projects. This book also looks at how to write your Swift apps using test driven development (TDD). Agile practices have made major inroads in iOS development, however it’s very unusual to see something as basic as unit testing on a Swift application. Done correctly, Agile development results in a significant increase in development efficiency and a reduction in the number of defects. Apple has released unit testing and code coverage frameworks for Swift development in XCode. Up until now getting unit testing up and running in Swift was not for the faint-hearted. Thankfully now, there is no excuse other than a lack of information on where to get started. iOS developers are faced with their own set of problems such as tightly coupled code, fragmentation, immature testing tools all of which can be solved using existing Agile tools and techniques. Swift Programming Using Agile Tools and Techniques is your solution to handling these tasks. What You Will Learn Write unit tests in Swift Write an application using test driven development Examine GUI testing, refactoring, and mocking frameworks Set up and configure a continuous integration server Measure code coverage Who This Book Is For Swift developers and would be mobile app testers will benefit from the guidance in this book.

The Swift Developer's Cookbook (includes Content Update Program)

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Author :
Publisher : Addison-Wesley Professional
ISBN 13 : 0134395379
Total Pages : 794 pages
Book Rating : 4.1/5 (343 download)

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Book Synopsis The Swift Developer's Cookbook (includes Content Update Program) by : Erica Sadun

Download or read book The Swift Developer's Cookbook (includes Content Update Program) written by Erica Sadun and published by Addison-Wesley Professional. This book was released on 2015-12-15 with total page 794 pages. Available in PDF, EPUB and Kindle. Book excerpt: In The Swift Developer’s Cookbook, renowned author Erica Sadun joins powerful strategies with ready-to-use Swift code for solving everyday development challenges. As in all of Sadun’s programming best-sellers, The Swift Developer’s Cookbook translates modern best practices into dozens of well-tested, easy-to-apply solutions. This book’s code examples were created in response to real-world questions from working developers to reflect Swift’s newest capabilities and best practices. Each chapter groups related tasks together. You can jump straight to your solution without having to identify the right class or framework first. Sadun covers key Swift development concepts, shows you how to write robust and efficient code, and helps you avoid common pitfalls other developers struggle with. She offers expert strategies for working with this immensely powerful language, taking into account Swift’s rapid evolution and its migration tools. Whether you’re moving to modern Swift from Objective-C, from older versions of the Swift language, or from the world of non-Apple languages, this guide will help you master both the “how” and “why” of effective Swift development. Industry recruiters are scrambling to find Swift developers who can solve real problems and produce effective working code. Get this book, and you’ll be ready. Coverage includes Writing effective Swift code that communicates clearly and coherently to the compiler, your team, and to “future you,” who will be maintaining this code Using Xcode to handle changes in Swift’s language constructs as the language evolves Building feedback, documentation, and output to meet your development and debugging needs Making the most of optionals and their supporting constructs Using closures to encapsulate state and functionality and treat actions as variables for later execution Leveraging control flow with innovative Swift-specific statements Working with all Swift types: classes, enumerations, and structures Using generics and protocols to build robust code that expands functionality beyond single types Making the most of the powerful Swift error system Working with innovative features such as array indexing, general subscripting, statement labels, custom operators, and more This book is part of the Pearson Content Update Program (CUP). As the technology changes, sections of this book will be updated or new sections will be added. The updates will be delivered to you via a free Web Edition of this book, which can be accessed with any Internet connection.

Advanced Swift

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Author :
Publisher : Createspace Independent Publishing Platform
ISBN 13 : 9781523831715
Total Pages : 0 pages
Book Rating : 4.8/5 (317 download)

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Book Synopsis Advanced Swift by : Chris Eidhof

Download or read book Advanced Swift written by Chris Eidhof and published by Createspace Independent Publishing Platform. This book was released on 2016-03-18 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Advanced Swift takes you through Swift's features, from low-level programming to high-level abstractions. In this book, we'll write about advanced concepts in Swift programming. If you have read the Swift Programming Guide, and want to explore more, this book is for you. Swift is a great language for systems programming, but also lends itself for very high-level programming. We'll explore both high-level topics (for example, programming with generics and protocols), as well as low-level topics (for example, wrapping a C library and string internals).

Modern Concurrency in Swift (Second Edition)

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Author :
Publisher : Kodeco Incorporated
ISBN 13 : 9781950325818
Total Pages : 0 pages
Book Rating : 4.3/5 (258 download)

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Book Synopsis Modern Concurrency in Swift (Second Edition) by : Kodeco Team

Download or read book Modern Concurrency in Swift (Second Edition) written by Kodeco Team and published by Kodeco Incorporated. This book was released on 2023-02-14 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn Modern Swift Concurrency! For years, writing powerful and safe concurrent apps with Swift could easily turn into a daunting task, full of race conditions and unexplained crashes hidden in a massive nesting of callback closures. In Swift 5.5, Apple introduced a new concurrency model featuring the async/await syntax, which lets you write asynchronous code that reads like synchronous code. But like any new feature, here be dragons! So how will you achieve the much-desired mastery of modern Swift concurrency? Modern Concurrency in Swift comes to the rescue, showcasing what you need to know about async/await, tasks, actors and everything in between! Who This Book Is For This book is for intermediate Swift developers who are familiar with writing asynchronous applications and who want to leverage the concurrency features Apple introduced in Swift 5.5 and its evolution throughout the years, to write safer and more predictable asynchronous apps. Topics Covered in Modern Concurrency in Swift Using async/await: Learn how to use the new async/await keywords to define and run asynchronous work. Actors: Find out how to use the actor model to easily protect shared mutable state in a synchronized container. Tasks: You'll dive deeper into the Task type, which powers all asynchronous tasks in Swift's modern concurrency model. Task Groups: Use a Task Group to group multiple tasks together and run them concurrently, while using a familiar Array-like syntax to iterate over the results. Custom Asynchronous Sequences: Leverage the power of async/await in your own asynchronous work, by learning how to create custom AsyncStreams. Testing Asynchronous Code: Asynchronous code can be a challenging beast to test. You'll learn everything you need to tackle this challenge. One thing you can count on: After reading this book, you'll be prepared to leverage Swift's new concurrency features in your app to write safe, performant and predictable asynchronous code.

The Complete Works of Charles Sumner

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Author :
Publisher : Library of Alexandria
ISBN 13 : 1465606661
Total Pages : 5786 pages
Book Rating : 4.4/5 (656 download)

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Book Synopsis The Complete Works of Charles Sumner by : Charles Sumner

Download or read book The Complete Works of Charles Sumner written by Charles Sumner and published by Library of Alexandria. This book was released on 2020-09-28 with total page 5786 pages. Available in PDF, EPUB and Kindle. Book excerpt: The speeches of Charles Sumner have many titles to endure in the memory of mankind. They contain the reasons on which the American people acted in taking the successive steps in the revolution which overthrew slavery, and made of a race of slaves, freemen, citizens, voters. They have a high place in literature. They are not only full of historical learning, set forth in an attractive way, but each of the more important of them was itself an historical event. They afford a picture of a noble public character. They are an example of the application of the loftiest morality to the conduct of the State. They are an arsenal of weapons ready for the friends of Freedom in all the great battles when she may be in peril hereafter. They will not be forgotten unless the world shall attain to such height of virtue that no stimulant to virtue shall be needed, or to a depth of baseness from which no stimulant can arouse it. Mr. Sumner held the office of Justice of the Peace, and that of Commissioner of the Circuit Court, to which he was appointed by his friend and teacher, Judge Story. He was a member of the convention held in 1853 to revise the Constitution of the Commonwealth of Massachusetts. With these exceptions, his only official service was as Senator in Congress from Massachusetts, from the 4th of March, 1851, when he was just past forty years of age, until his death, March 9, 1874. If his career could have been predicted in his earliest childhood, he could have had no better training for his great duties than that he in fact received. He was one of the best scholars in the public Latin School in Boston. He received the Franklin medal from the hands of Daniel Webster, who told him that "the state had a pledge of him." His school life was followed by four years in Harvard College, and a course at the Harvard Law School, where he was the favorite pupil of Judge Story. He was an eager student of the Greek and Roman classics. But his special delight was in history and international law. After his admission to the bar he was reporter of the decisions of his beloved master, and edited twenty volumes of the equity reports of Vesey, Jr., which he enriched with copious and learned notes. A little later, when he was twenty-six years old, he spent a month in Washington, tarrying a short time in New York on his way. In that brief period he made life-long friendships with some famous men, including Chancellor Kent, Judge Marshall, and Francis Lieber. He had a rare gift for making friendships with men, especially with great men, and with women. With him in those days an acquaintance with any person worth knowing soon ripened into an indissoluble friendship. A few years later he spent a little more than two years in Europe, coming home when he was just past twenty-nine years old. That time was spent in attending courts, lectures of eminent professors, and in society. No house which he desired to enter seems to have been closed to him. Statesmen, judges, scholars, beautiful women, leaders of fashionable society, welcomed to the closest intimacy this young American of humble birth, with no passport other than his own character and attainment. It is hardly too much to say that the youth of twenty-nine had a larger and more brilliant circle of friendship than any other man on either continent. The list of his friends and correspondents would fill many pages. He says in a letter to Judge Story, what would seem like boasting in other men, but with him was modest and far within the truth:— "I have a thousand things to say to you about the law, circuit life, and the English judges. I have seen more of all than probably ever fell to the lot of a foreigner. I have had the friendship and confidence of judges, and of the leaders of the bar. Not a day passes without my being five or six hours in company with men of this stamp. My tour is no vulgar holiday affair, merely to spend money and to get the fashions. It is to see men, institutions, and laws; and, if it would not seem vain in me, I would venture to say that I have not discredited my country. I have called the attention of the judges and the profession to the state of the law in our country, and have shown them, by my conversation (I will say this), that I understand their jurisprudence."