The Chess Mysteries of Sherlock Holmes

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Publisher : Courier Corporation
ISBN 13 : 0486482014
Total Pages : 194 pages
Book Rating : 4.4/5 (864 download)

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Book Synopsis The Chess Mysteries of Sherlock Holmes by : Raymond M. Smullyan

Download or read book The Chess Mysteries of Sherlock Holmes written by Raymond M. Smullyan and published by Courier Corporation. This book was released on 2012 with total page 194 pages. Available in PDF, EPUB and Kindle. Book excerpt: Join Holmes and Watson as they examine interrupted games to deduce prior moves. A series of increasingly complex chess mysteries culminates in a double murder perpetrated by Professor Moriarty. The master sleuth instructs his companion (and us) in the intricacies of retrograde analysis; readers need only a knowledge of how the pieces move.

The Art of Puzzles

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Author :
Publisher :
ISBN 13 : 9780985009434
Total Pages : pages
Book Rating : 4.0/5 (94 download)

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Book Synopsis The Art of Puzzles by : Thomas Snyder

Download or read book The Art of Puzzles written by Thomas Snyder and published by . This book was released on 2017-02-13 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: The Art of Puzzles is a collection of mental masterpieces from the world's most talented puzzle designers. With ten genres of logic puzzles and over 270 puzzles in total, this book has a great mix of challenges including shading puzzles (Tapa and Nurikabe), loop puzzles (Masyu and Slitherlink), number placement puzzles (Skyscrapers and TomTom), object placement puzzles (Star Battle and Battleships), and region division puzzles (Cave and Fillomino). Each section has a mix of very easy to fiendishly hard puzzles, with hints for every puzzle to help you to become a better logic puzzler.

Hashi Bridges Puzzles Small to Huge

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Publisher :
ISBN 13 :
Total Pages : 88 pages
Book Rating : 4.6/5 (481 download)

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Book Synopsis Hashi Bridges Puzzles Small to Huge by :

Download or read book Hashi Bridges Puzzles Small to Huge written by and published by . This book was released on 2020-05-23 with total page 88 pages. Available in PDF, EPUB and Kindle. Book excerpt: Challenge your brain and have a fun time with the challenging Hashi / Bridges puzzles. This Book has 120 Hashi / Bridges Puzzles in multiple levels of complexity 20 Puzzles of size 6x6 Grid 20 Puzzles of size 9x9 Grid 20 Puzzles of size 12x12 Grid 15 Puzzles of size 15x15 Grid 15 Puzzles of size 20x20 Grid 15 Puzzles of size 25x25 Grid 15 Puzzles of size 30x30 Grid Answers of all the puzzles are included at the end of the book. What are the basics to solve Hashi Puzzles? Hashi Puzzles (AKA Bridges or Hashiwokakero puzzles) are visual logic puzzles that require no mathematical skills. Each puzzle has circles with numbers inside, the circles are called islands and the number is the count of bridges connected to the island. Rules to consider when solving the Bridges or Hashi puzzles No intersections between bridges and no crossing over islands. Bridges can be horizontal or vertical but not diagonal. No more than two bridges between two islands. All islands in the puzzle are interconnected by the bridges enabling passage around all islands when the puzzle is completed. More instructions inside the book. Features Size: 8 x 11.5 inch (large size) with softcover and paperback binding. Pages: 87 pages with 120 different puzzles and the solutions of all the puzzles at the end. Scientific research has shown that solving logic puzzles keeps your mind younger and your memory sharper. it's a unique gift for anyone who is in love with Bridges puzzles and logic games. Stretch your brain with this unique selection of challenging, fun puzzles and games. Scroll up and order your copy.

Introductory Combinatorics

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Publisher : Harcourt Brace College Publishers
ISBN 13 :
Total Pages : 648 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Introductory Combinatorics by : Kenneth P. Bogart

Download or read book Introductory Combinatorics written by Kenneth P. Bogart and published by Harcourt Brace College Publishers. This book was released on 1990 with total page 648 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introductory, Combinatorics, Third Edition is designed for introductory courses in combinatorics, or more generally, discrete mathematics. The author, Kenneth Bogart, has chosen core material of value to students in a wide variety of disciplines: mathematics, computer science, statistics, operations research, physical sciences, and behavioral sciences. The rapid growth in the breadth and depth of the field of combinatorics in the last several decades, first in graph theory and designs and more recently in enumeration and ordered sets, has led to a recognition of combinatorics as a field with which the aspiring mathematician should become familiar. This long-overdue new edition of a popular set presents a broad comprehensive survey of modern combinatorics which is important to the various scientific fields of study.

Sliding Piece Puzzles

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Author :
Publisher : Oxford University Press, USA
ISBN 13 :
Total Pages : 280 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Sliding Piece Puzzles by : Edward Hordern

Download or read book Sliding Piece Puzzles written by Edward Hordern and published by Oxford University Press, USA. This book was released on 1986 with total page 280 pages. Available in PDF, EPUB and Kindle. Book excerpt: Puzzle specialist and collector Edward Hordern has selected 270 of the best puzzles from his collection of over 8,000 and systematically presents them in this book with full solutions. Interlocking solid puzzles, secret-opening puzzles, and maze and route puzzles are all part of a wide array of puzzle "art" that will mystify, intrigue, and entertain. Each puzzle is rated for difficulty and no mathematical knowledge is necessary to solve them. Novice and experts alike will be able to find suitable puzzles to challenge their wits and creativity.

The Art and Craft of Problem Solving

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1119239907
Total Pages : 389 pages
Book Rating : 4.1/5 (192 download)

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Book Synopsis The Art and Craft of Problem Solving by : Paul Zeitz

Download or read book The Art and Craft of Problem Solving written by Paul Zeitz and published by John Wiley & Sons. This book was released on 2017 with total page 389 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text on mathematical problem solving provides a comprehensive outline of "problemsolving-ology," concentrating on strategy and tactics. It discusses a number of standard mathematical subjects such as combinatorics and calculus from a problem solver's perspective.

Puzzle Box, Volume 1

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Publisher : Courier Dover Publications
ISBN 13 : 0486810046
Total Pages : 101 pages
Book Rating : 4.4/5 (868 download)

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Book Synopsis Puzzle Box, Volume 1 by : Peter Grabarchuk

Download or read book Puzzle Box, Volume 1 written by Peter Grabarchuk and published by Courier Dover Publications. This book was released on 2016-11-16 with total page 101 pages. Available in PDF, EPUB and Kindle. Book excerpt: Multiplying my age by 6 then subtracting 6 produces the same result as subtracting 7 from my age then multiplying by 7. How old am I? On my broken calculator with keys + - ÷ x =, the only functional number is 7. How can I get 34 to appear in the readout? A country mints four denominations of coins, in whole numbers of cents. It takes four of these coins to make 21¢, or 24¢, or 25¢, or 26¢. What are the denominations of the coins? These and almost 300 other mathematical puzzles appear in this original collection, devised by world-renowned mathematicians, puzzle creators, and devoted puzzle lovers. A unique puzzle project, it unites the efforts of a dozen authors, including software engineer Andrea Gilbert and Bram Cohen, author of the P2P BitTorrent protocol. Seventeen different types of challenges include 3-D puzzles, chess puzzles, connections, dissections, foldings, geometrical puzzles, logic problems, matchstick puzzles, mazes, moving pieces, number puzzles, put-togethers, strimko, sudoku, visual puzzles, weightings, and word puzzles. The difficulty level of each puzzle is marked by stars, ranging from 2 to 5. Average difficulty level is about 3 stars, promising puzzle enthusiasts many entrancing hours of solving and enjoyment.

Maze

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Publisher : Macmillan
ISBN 13 : 9780805010886
Total Pages : 100 pages
Book Rating : 4.0/5 (18 download)

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Book Synopsis Maze by : Christopher Manson

Download or read book Maze written by Christopher Manson and published by Macmillan. This book was released on 1985-11-15 with total page 100 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is not really a book. This is a building in the shape of a book...a maze. Each numbered page depicts a room in the maze. Tempted? Test your wits against mine. I guarantee that my maze will challenge you to think in ways you've never thought before. But beware. One wrong turn and you may never escape!

Twentieth Century Standard Puzzle Book

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Author :
Publisher : Good Press
ISBN 13 :
Total Pages : 586 pages
Book Rating : 4.4/5 (66 download)

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Book Synopsis Twentieth Century Standard Puzzle Book by : Various

Download or read book Twentieth Century Standard Puzzle Book written by Various and published by Good Press. This book was released on 2021-11-05 with total page 586 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is indeed a puzzle book, intended to amuse the readers as they try to deduce the right answer to the various challenges that line this book's pages. From riddles to sudoku-style puzzles, the author truly knows his craft and those seeking brain teasers to tickle the mind would be delighted to discover this book.

HT THINK LIKE A COMPUTER SCIEN

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Author :
Publisher : Samurai Media Limited
ISBN 13 : 9789888406784
Total Pages : 306 pages
Book Rating : 4.4/5 (67 download)

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Book Synopsis HT THINK LIKE A COMPUTER SCIEN by : Jeffrey Elkner

Download or read book HT THINK LIKE A COMPUTER SCIEN written by Jeffrey Elkner and published by Samurai Media Limited. This book was released on 2016-10-04 with total page 306 pages. Available in PDF, EPUB and Kindle. Book excerpt: The goal of this book is to teach you to think like a computer scientist. This way of thinking combines some of the best features of mathematics, engineering, and natural science. Like mathematicians, computer scientists use formal languages to denote ideas (specifically computations). Like engineers, they design things, assembling components into systems and evaluating tradeoffs among alternatives. Like scientists, they observe the behavior of complex systems, form hypotheses, and test predictions. The single most important skill for a computer scientist is problem solving. Problem solving means the ability to formulate problems, think creatively about solutions, and express a solution clearly and accurately. As it turns out, the process of learning to program is an excellent opportunity to practice problem-solving skills. That's why this chapter is called, The way of the program. On one level, you will be learning to program, a useful skill by itself. On another level, you will use programming as a means to an end. As we go along, that end will become clearer.

Data Structures Using C++

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Publisher : South Western Educational Publishing
ISBN 13 : 9781439040232
Total Pages : 912 pages
Book Rating : 4.0/5 (42 download)

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Book Synopsis Data Structures Using C++ by : D. S. Malik

Download or read book Data Structures Using C++ written by D. S. Malik and published by South Western Educational Publishing. This book was released on 2010 with total page 912 pages. Available in PDF, EPUB and Kindle. Book excerpt: The latest book from Cengage Learning on Data Structures Using C++, International Edition

Learning to Play

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Publisher : Springer Nature
ISBN 13 : 3030592383
Total Pages : 330 pages
Book Rating : 4.0/5 (35 download)

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Book Synopsis Learning to Play by : Aske Plaat

Download or read book Learning to Play written by Aske Plaat and published by Springer Nature. This book was released on 2020-12-23 with total page 330 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this textbook the author takes as inspiration recent breakthroughs in game playing to explain how and why deep reinforcement learning works. In particular he shows why two-person games of tactics and strategy fascinate scientists, programmers, and game enthusiasts and unite them in a common goal: to create artificial intelligence (AI). After an introduction to the core concepts, environment, and communities of intelligence and games, the book is organized into chapters on reinforcement learning, heuristic planning, adaptive sampling, function approximation, and self-play. The author takes a hands-on approach throughout, with Python code examples and exercises that help the reader understand how AI learns to play. He also supports the main text with detailed pointers to online machine learning frameworks, technical details for AlphaGo, notes on how to play and program Go and chess, and a comprehensive bibliography. The content is class-tested and suitable for advanced undergraduate and graduate courses on artificial intelligence and games. It's also appropriate for self-study by professionals engaged with applications of machine learning and with games development. Finally it's valuable for any reader engaged with the philosophical implications of artificial and general intelligence, games represent a modern Turing test of the power and limitations of AI.

The Art of Sudoku

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Author :
Publisher :
ISBN 13 : 9780985009403
Total Pages : 144 pages
Book Rating : 4.0/5 (94 download)

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Book Synopsis The Art of Sudoku by : Thomas Snyder

Download or read book The Art of Sudoku written by Thomas Snyder and published by . This book was released on 2012-04 with total page 144 pages. Available in PDF, EPUB and Kindle. Book excerpt: You've never seen Sudoku like this! In The Art of Sudoku you'll find 120 hand-crafted masterpieces from World Sudoku Champion Thomas Snyder, with artistic and logical themes that could never have been produced by random computer generation. Whether you're a sudoku novice or a sudoku grandmaster, The Art of Sudoku will open your eyes to the amazing possibilities of this numbers puzzle and leave you wanting more.

The Hidden Logic of Sudoku

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Author :
Publisher : Lulu.com
ISBN 13 : 9781847534729
Total Pages : 0 pages
Book Rating : 4.5/5 (347 download)

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Book Synopsis The Hidden Logic of Sudoku by : Denis Berthier

Download or read book The Hidden Logic of Sudoku written by Denis Berthier and published by Lulu.com. This book was released on 2007 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The "Hidden Logic of Sudoku" provides the first systematic perspective of the logical symmetries of the popular game. These are fully exploited to define new graphical representations, new kinds of resolution rules and a precedence ordering of the rules consistent with their logical complexity. The set of rules defined in the book is illustrated with a hundred of puzzles together with their full resolution paths. It suffices to solve almost any puzzle without making guesses or assuming the uniqueness of a solution. It has been fed into an Artificial Intelligence (AI) engine and a large database of puzzles has been processed, leading to a precise evaluation of the efficiency of each rule. The book is intended for both advanced Sudoku players (who will discover many new facets of the game and a new, systematic approach to the resolution rules) and for teachers or students of Logic or AI (who will appreciate the strict logical foundations).

Pattern-Based Constraint Satisfaction and Logic Puzzles (Second Edition)

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Author :
Publisher :
ISBN 13 : 9781326350642
Total Pages : 568 pages
Book Rating : 4.3/5 (56 download)

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Book Synopsis Pattern-Based Constraint Satisfaction and Logic Puzzles (Second Edition) by : Denis Berthier

Download or read book Pattern-Based Constraint Satisfaction and Logic Puzzles (Second Edition) written by Denis Berthier and published by . This book was released on 2015-07-11 with total page 568 pages. Available in PDF, EPUB and Kindle. Book excerpt: ""Pattern-Based Constraint Satisfaction and Logic Puzzles (Second Edition)"" develops a pure logic, pattern-based perspective of solving the finite Constraint Satisfaction Problem (CSP), with emphasis on finding the ""simplest"" solution. Different ways of reasoning with the constraints are formalised by various families of ""resolution rules,"" each of them carrying its own notion of simplicity. A large part of the book illustrates the power of the approach by applying it to various popular logic puzzles. It provides a unified view of how to model and solve them, even though they involve very different types of constraints: obvious symmetric ones in Sudoku, non-symmetric but transitive ones in Futoshiki, topological and geometric ones in Map colouring, Numbrix and Hidato, non-binary arithmetic ones in Kakuro and both non-binary and non-local ones in Slitherlink. It also shows that the most familiar techniques for these puzzles can be understood as mere application-specific presentations of the general rules.

Ai Escargot

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Publisher :
ISBN 13 : 9781847534514
Total Pages : 108 pages
Book Rating : 4.5/5 (345 download)

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Book Synopsis Ai Escargot by : Arto Inkala

Download or read book Ai Escargot written by Arto Inkala and published by . This book was released on 2007-06-01 with total page 108 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book contains AI Escargot, the world famous sudoku puzzle which became the most difficult sudoku puzzle known in 2006. There are also several hints for solving AI Escargot in the shortest and most logical way. In addition, the book has 166 other sudoku puzzles in 11 categories. This makes it very convenient to find out your own level and to learn more! The author, Arto Inkala, is a puzzle creator and a doctor of science in the field of applied mathematics.

The Use of Computer and Video Games for Learning

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Publisher : Bright Sparks
ISBN 13 : 9781853389047
Total Pages : 84 pages
Book Rating : 4.3/5 (89 download)

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Book Synopsis The Use of Computer and Video Games for Learning by : Alice Mitchell

Download or read book The Use of Computer and Video Games for Learning written by Alice Mitchell and published by Bright Sparks. This book was released on 2004 with total page 84 pages. Available in PDF, EPUB and Kindle. Book excerpt: