Software Engineering and Computer Systems, Part III

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Publisher : Springer Science & Business Media
ISBN 13 : 3642222021
Total Pages : 843 pages
Book Rating : 4.6/5 (422 download)

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Book Synopsis Software Engineering and Computer Systems, Part III by : Jasni Mohamad Zain

Download or read book Software Engineering and Computer Systems, Part III written by Jasni Mohamad Zain and published by Springer Science & Business Media. This book was released on 2011-06-22 with total page 843 pages. Available in PDF, EPUB and Kindle. Book excerpt: This Three-Volume-Set constitutes the refereed proceedings of the Second International Conference on Software Engineering and Computer Systems, ICSECS 2011, held in Kuantan, Malaysia, in June 2011. The 190 revised full papers presented together with invited papers in the three volumes were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections on software engineering; network; bioinformatics and e-health; biometrics technologies; Web engineering; neural network; parallel and distributed; e-learning; ontology; image processing; information and data management; engineering; software security; graphics and multimedia; databases; algorithms; signal processing; software design/testing; e- technology; ad hoc networks; social networks; software process modeling; miscellaneous topics in software engineering and computer systems.

Principles of Computer System Design

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Publisher : Morgan Kaufmann
ISBN 13 : 9780080959429
Total Pages : 560 pages
Book Rating : 4.9/5 (594 download)

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Book Synopsis Principles of Computer System Design by : Jerome H. Saltzer

Download or read book Principles of Computer System Design written by Jerome H. Saltzer and published by Morgan Kaufmann. This book was released on 2009-05-21 with total page 560 pages. Available in PDF, EPUB and Kindle. Book excerpt: Principles of Computer System Design is the first textbook to take a principles-based approach to the computer system design. It identifies, examines, and illustrates fundamental concepts in computer system design that are common across operating systems, networks, database systems, distributed systems, programming languages, software engineering, security, fault tolerance, and architecture. Through carefully analyzed case studies from each of these disciplines, it demonstrates how to apply these concepts to tackle practical system design problems. To support the focus on design, the text identifies and explains abstractions that have proven successful in practice such as remote procedure call, client/service organization, file systems, data integrity, consistency, and authenticated messages. Most computer systems are built using a handful of such abstractions. The text describes how these abstractions are implemented, demonstrates how they are used in different systems, and prepares the reader to apply them in future designs. The book is recommended for junior and senior undergraduate students in Operating Systems, Distributed Systems, Distributed Operating Systems and/or Computer Systems Design courses; and professional computer systems designers. Features: Concepts of computer system design guided by fundamental principles. Cross-cutting approach that identifies abstractions common to networking, operating systems, transaction systems, distributed systems, architecture, and software engineering. Case studies that make the abstractions real: naming (DNS and the URL); file systems (the UNIX file system); clients and services (NFS); virtualization (virtual machines); scheduling (disk arms); security (TLS). Numerous pseudocode fragments that provide concrete examples of abstract concepts. Extensive support. The authors and MIT OpenCourseWare provide on-line, free of charge, open educational resources, including additional chapters, course syllabi, board layouts and slides, lecture videos, and an archive of lecture schedules, class assignments, and design projects.

Software Engineering and Computer Systems, Part II

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Publisher : Springer
ISBN 13 : 3642221912
Total Pages : 744 pages
Book Rating : 4.6/5 (422 download)

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Book Synopsis Software Engineering and Computer Systems, Part II by : Jasni Mohamad Zain

Download or read book Software Engineering and Computer Systems, Part II written by Jasni Mohamad Zain and published by Springer. This book was released on 2011-06-28 with total page 744 pages. Available in PDF, EPUB and Kindle. Book excerpt: This Three-Volume-Set constitutes the refereed proceedings of the Second International Conference on Software Engineering and Computer Systems, ICSECS 2011, held in Kuantan, Malaysia, in June 2011. The 190 revised full papers presented together with invited papers in the three volumes were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections on software engineering; network; bioinformatics and e-health; biometrics technologies; Web engineering; neural network; parallel and distributed e-learning; ontology; image processing; information and data management; engineering; software security; graphics and multimedia; databases; algorithms; signal processing; software design/testing; e- technology; ad hoc networks; social networks; software process modeling; miscellaneous topics in software engineering and computer systems.

Software Engineering and Computer Systems, Part III

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Author :
Publisher : Springer
ISBN 13 : 364222203X
Total Pages : 830 pages
Book Rating : 4.6/5 (422 download)

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Book Synopsis Software Engineering and Computer Systems, Part III by : Jasni Mohamad Zain

Download or read book Software Engineering and Computer Systems, Part III written by Jasni Mohamad Zain and published by Springer. This book was released on 2011-06-27 with total page 830 pages. Available in PDF, EPUB and Kindle. Book excerpt: This Three-Volume-Set constitutes the refereed proceedings of the Second International Conference on Software Engineering and Computer Systems, ICSECS 2011, held in Kuantan, Malaysia, in June 2011. The 190 revised full papers presented together with invited papers in the three volumes were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections on software engineering; network; bioinformatics and e-health; biometrics technologies; Web engineering; neural network; parallel and distributed; e-learning; ontology; image processing; information and data management; engineering; software security; graphics and multimedia; databases; algorithms; signal processing; software design/testing; e- technology; ad hoc networks; social networks; software process modeling; miscellaneous topics in software engineering and computer systems.

Computer Systems and Software Engineering: Concepts, Methodologies, Tools, and Applications

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Author :
Publisher : IGI Global
ISBN 13 : 1522539247
Total Pages : 2087 pages
Book Rating : 4.5/5 (225 download)

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Book Synopsis Computer Systems and Software Engineering: Concepts, Methodologies, Tools, and Applications by : Management Association, Information Resources

Download or read book Computer Systems and Software Engineering: Concepts, Methodologies, Tools, and Applications written by Management Association, Information Resources and published by IGI Global. This book was released on 2017-12-01 with total page 2087 pages. Available in PDF, EPUB and Kindle. Book excerpt: Professionals in the interdisciplinary field of computer science focus on the design, operation, and maintenance of computational systems and software. Methodologies and tools of engineering are utilized alongside computer applications to develop efficient and precise information databases. Computer Systems and Software Engineering: Concepts, Methodologies, Tools, and Applications is a comprehensive reference source for the latest scholarly material on trends, techniques, and uses of various technology applications and examines the benefits and challenges of these computational developments. Highlighting a range of pertinent topics such as utility computing, computer security, and information systems applications, this multi-volume book is ideally designed for academicians, researchers, students, web designers, software developers, and practitioners interested in computer systems and software engineering.

How to Engineer Software

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Publisher : John Wiley & Sons
ISBN 13 : 1119546672
Total Pages : 1147 pages
Book Rating : 4.1/5 (195 download)

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Book Synopsis How to Engineer Software by : Steve Tockey

Download or read book How to Engineer Software written by Steve Tockey and published by John Wiley & Sons. This book was released on 2019-09-10 with total page 1147 pages. Available in PDF, EPUB and Kindle. Book excerpt: A guide to the application of the theory and practice of computing to develop and maintain software that economically solves real-world problem How to Engineer Software is a practical, how-to guide that explores the concepts and techniques of model-based software engineering using the Unified Modeling Language. The author—a noted expert on the topic—demonstrates how software can be developed and maintained under a true engineering discipline. He describes the relevant software engineering practices that are grounded in Computer Science and Discrete Mathematics. Model-based software engineering uses semantic modeling to reveal as many precise requirements as possible. This approach separates business complexities from technology complexities, and gives developers the most freedom in finding optimal designs and code. The book promotes development scalability through domain partitioning and subdomain partitioning. It also explores software documentation that specifically and intentionally adds value for development and maintenance. This important book: Contains many illustrative examples of model-based software engineering, from semantic model all the way to executable code Explains how to derive verification (acceptance) test cases from a semantic model Describes project estimation, along with alternative software development and maintenance processes Shows how to develop and maintain cost-effective software that solves real-world problems Written for graduate and undergraduate students in software engineering and professionals in the field, How to Engineer Software offers an introduction to applying the theory of computing with practice and judgment in order to economically develop and maintain software.

Software Engineering for Multi-Agent Systems III

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 3540248439
Total Pages : 302 pages
Book Rating : 4.5/5 (42 download)

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Book Synopsis Software Engineering for Multi-Agent Systems III by : Ricardo Choren

Download or read book Software Engineering for Multi-Agent Systems III written by Ricardo Choren and published by Springer Science & Business Media. This book was released on 2005-03-01 with total page 302 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents a coherent and well-balanced survey of recent advances in software engineering approaches to the design and analysis of realistic large-scale multi-agent systems (MAS). The chapters included are devoted to various techniques and methods used to cope with the complexity of real-world MAS. The power of agent-based software engineering is illustrated using examples that are representative of successful applications. The 16 thoroughly reviewed and revised full papers are organized in topical sections on agent methodologies and processes, requirements engineering and software architectures, modeling languages, and dependability and coordination. Most of the papers were initially presented at the 3rd International Workshop on Software Engineering for Large-Scale Multi-agent Systems, SELMAS 2004, held in Edinburgh, UK in May 2004 in association with ICSE 2004. Other papers were invited to complete coverage of all relevant aspects.

Software Engineer's Reference Book

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Author :
Publisher : Elsevier
ISBN 13 : 1483105083
Total Pages : 1100 pages
Book Rating : 4.4/5 (831 download)

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Book Synopsis Software Engineer's Reference Book by : John A McDermid

Download or read book Software Engineer's Reference Book written by John A McDermid and published by Elsevier. This book was released on 2013-10-22 with total page 1100 pages. Available in PDF, EPUB and Kindle. Book excerpt: Software Engineer's Reference Book provides the fundamental principles and general approaches, contemporary information, and applications for developing the software of computer systems. The book is comprised of three main parts, an epilogue, and a comprehensive index. The first part covers the theory of computer science and relevant mathematics. Topics under this section include logic, set theory, Turing machines, theory of computation, and computational complexity. Part II is a discussion of software development methods, techniques and technology primarily based around a conventional view of the software life cycle. Topics discussed include methods such as CORE, SSADM, and SREM, and formal methods including VDM and Z. Attention is also given to other technical activities in the life cycle including testing and prototyping. The final part describes the techniques and standards which are relevant in producing particular classes of application. The text will be of great use to software engineers, software project managers, and students of computer science.

Recommendation Systems in Software Engineering

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Publisher : Springer Science & Business
ISBN 13 : 3642451357
Total Pages : 562 pages
Book Rating : 4.6/5 (424 download)

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Book Synopsis Recommendation Systems in Software Engineering by : Martin P. Robillard

Download or read book Recommendation Systems in Software Engineering written by Martin P. Robillard and published by Springer Science & Business. This book was released on 2014-04-30 with total page 562 pages. Available in PDF, EPUB and Kindle. Book excerpt: With the growth of public and private data stores and the emergence of off-the-shelf data-mining technology, recommendation systems have emerged that specifically address the unique challenges of navigating and interpreting software engineering data. This book collects, structures and formalizes knowledge on recommendation systems in software engineering. It adopts a pragmatic approach with an explicit focus on system design, implementation, and evaluation. The book is divided into three parts: “Part I – Techniques” introduces basics for building recommenders in software engineering, including techniques for collecting and processing software engineering data, but also for presenting recommendations to users as part of their workflow. “Part II – Evaluation” summarizes methods and experimental designs for evaluating recommendations in software engineering. “Part III – Applications” describes needs, issues and solution concepts involved in entire recommendation systems for specific software engineering tasks, focusing on the engineering insights required to make effective recommendations. The book is complemented by the webpage rsse.org/book, which includes free supplemental materials for readers of this book and anyone interested in recommendation systems in software engineering, including lecture slides, data sets, source code, and an overview of people, groups, papers and tools with regard to recommendation systems in software engineering. The book is particularly well-suited for graduate students and researchers building new recommendation systems for software engineering applications or in other high-tech fields. It may also serve as the basis for graduate courses on recommendation systems, applied data mining or software engineering. Software engineering practitioners developing recommendation systems or similar applications with predictive functionality will also benefit from the broad spectrum of topics covered.

Computer Systems

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Publisher :
ISBN 13 : 9781292025841
Total Pages : 962 pages
Book Rating : 4.0/5 (258 download)

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Book Synopsis Computer Systems by : Randal E.. Bryant

Download or read book Computer Systems written by Randal E.. Bryant and published by . This book was released on 2013-07-23 with total page 962 pages. Available in PDF, EPUB and Kindle. Book excerpt: For Computer Systems, Computer Organization and Architecture courses in CS, EE, and ECE departments. Few students studying computer science or computer engineering will ever have the opportunity to build a computer system. On the other hand, most students will be required to use and program computers on a near daily basis. Computer Systems: A Programmer's Perspective introduces the important and enduring concepts that underlie computer systems by showing how these ideas affect the correctness, performance, and utility of application programs. The text's hands-on approach (including a comprehensive set of labs) helps students understand the under-the-hood operation of a modern computer system and prepares them for future courses in systems topics such as compilers, computer architecture, operating systems, and networking.

Design Science Methodology for Information Systems and Software Engineering

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Publisher : Springer
ISBN 13 : 3662438399
Total Pages : 327 pages
Book Rating : 4.6/5 (624 download)

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Book Synopsis Design Science Methodology for Information Systems and Software Engineering by : Roel J. Wieringa

Download or read book Design Science Methodology for Information Systems and Software Engineering written by Roel J. Wieringa and published by Springer. This book was released on 2014-11-19 with total page 327 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides guidelines for practicing design science in the fields of information systems and software engineering research. A design process usually iterates over two activities: first designing an artifact that improves something for stakeholders and subsequently empirically investigating the performance of that artifact in its context. This “validation in context” is a key feature of the book - since an artifact is designed for a context, it should also be validated in this context. The book is divided into five parts. Part I discusses the fundamental nature of design science and its artifacts, as well as related design research questions and goals. Part II deals with the design cycle, i.e. the creation, design and validation of artifacts based on requirements and stakeholder goals. To elaborate this further, Part III presents the role of conceptual frameworks and theories in design science. Part IV continues with the empirical cycle to investigate artifacts in context, and presents the different elements of research problem analysis, research setup and data analysis. Finally, Part V deals with the practical application of the empirical cycle by presenting in detail various research methods, including observational case studies, case-based and sample-based experiments and technical action research. These main sections are complemented by two generic checklists, one for the design cycle and one for the empirical cycle. The book is written for students as well as academic and industrial researchers in software engineering or information systems. It provides guidelines on how to effectively structure research goals, how to analyze research problems concerning design goals and knowledge questions, how to validate artifact designs and how to empirically investigate artifacts in context – and finally how to present the results of the design cycle as a whole.

Guide to the Software Engineering Body of Knowledge (Swebok(r))

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Publisher :
ISBN 13 : 9780769551661
Total Pages : 348 pages
Book Rating : 4.5/5 (516 download)

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Book Synopsis Guide to the Software Engineering Body of Knowledge (Swebok(r)) by : IEEE Computer Society

Download or read book Guide to the Software Engineering Body of Knowledge (Swebok(r)) written by IEEE Computer Society and published by . This book was released on 2014 with total page 348 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the Guide to the Software Engineering Body of Knowledge (SWEBOK(R) Guide), the IEEE Computer Society establishes a baseline for the body of knowledge for the field of software engineering, and the work supports the Society's responsibility to promote the advancement of both theory and practice in this field. It should be noted that the Guide does not purport to define the body of knowledge but rather to serve as a compendium and guide to the knowledge that has been developing and evolving over the past four decades. Now in Version 3.0, the Guide's 15 knowledge areas summarize generally accepted topics and list references for detailed information. The editors for Version 3.0 of the SWEBOK(R) Guide are Pierre Bourque (Ecole de technologie superieure (ETS), Universite du Quebec) and Richard E. (Dick) Fairley (Software and Systems Engineering Associates (S2EA)).

The Elements of Computing Systems

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Publisher :
ISBN 13 : 0262640686
Total Pages : 343 pages
Book Rating : 4.2/5 (626 download)

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Book Synopsis The Elements of Computing Systems by : Noam Nisan

Download or read book The Elements of Computing Systems written by Noam Nisan and published by . This book was released on 2008 with total page 343 pages. Available in PDF, EPUB and Kindle. Book excerpt: This title gives students an integrated and rigorous picture of applied computer science, as it comes to play in the construction of a simple yet powerful computer system.

Categories for Software Engineering

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Publisher : Springer Science & Business Media
ISBN 13 : 354026891X
Total Pages : 255 pages
Book Rating : 4.5/5 (42 download)

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Book Synopsis Categories for Software Engineering by : Jose Luiz Fiadeiro

Download or read book Categories for Software Engineering written by Jose Luiz Fiadeiro and published by Springer Science & Business Media. This book was released on 2005-08-09 with total page 255 pages. Available in PDF, EPUB and Kindle. Book excerpt: Demonstrates how category theory can be used for formal software development. The mathematical toolbox for the Software Engineering in the new age of complex interactive systems.

Site Reliability Engineering

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1491951176
Total Pages : 552 pages
Book Rating : 4.4/5 (919 download)

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Book Synopsis Site Reliability Engineering by : Niall Richard Murphy

Download or read book Site Reliability Engineering written by Niall Richard Murphy and published by "O'Reilly Media, Inc.". This book was released on 2016-03-23 with total page 552 pages. Available in PDF, EPUB and Kindle. Book excerpt: The overwhelming majority of a software system’s lifespan is spent in use, not in design or implementation. So, why does conventional wisdom insist that software engineers focus primarily on the design and development of large-scale computing systems? In this collection of essays and articles, key members of Google’s Site Reliability Team explain how and why their commitment to the entire lifecycle has enabled the company to successfully build, deploy, monitor, and maintain some of the largest software systems in the world. You’ll learn the principles and practices that enable Google engineers to make systems more scalable, reliable, and efficient—lessons directly applicable to your organization. This book is divided into four sections: Introduction—Learn what site reliability engineering is and why it differs from conventional IT industry practices Principles—Examine the patterns, behaviors, and areas of concern that influence the work of a site reliability engineer (SRE) Practices—Understand the theory and practice of an SRE’s day-to-day work: building and operating large distributed computing systems Management—Explore Google's best practices for training, communication, and meetings that your organization can use

Input/Output in Parallel and Distributed Computer Systems

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Publisher : Springer Science & Business Media
ISBN 13 : 1461314011
Total Pages : 398 pages
Book Rating : 4.4/5 (613 download)

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Book Synopsis Input/Output in Parallel and Distributed Computer Systems by : Ravi Jain

Download or read book Input/Output in Parallel and Distributed Computer Systems written by Ravi Jain and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 398 pages. Available in PDF, EPUB and Kindle. Book excerpt: Input/Output in Parallel and Distributed Computer Systems has attracted increasing attention over the last few years, as it has become apparent that input/output performance, rather than CPU performance, may be the key limiting factor in the performance of future systems. This I/O bottleneck is caused by the increasing speed mismatch between processing units and storage devices, the use of multiple processors operating simultaneously in parallel and distributed systems, and by the increasing I/O demands of new classes of applications, like multimedia. It is also important to note that, to varying degrees, the I/O bottleneck exists at multiple levels of the memory hierarchy. All indications are that the I/O bottleneck will be with us for some time to come, and is likely to increase in importance. Input/Output in Parallel and Distributed Computer Systems is based on papers presented at the 1994 and 1995 IOPADS workshops held in conjunction with the International Parallel Processing Symposium. This book is divided into three parts. Part I, the Introduction, contains four invited chapters which provide a tutorial survey of I/O issues in parallel and distributed systems. The chapters in Parts II and III contain selected research papers from the 1994 and 1995 IOPADS workshops; many of these papers have been substantially revised and updated for inclusion in this volume. Part II collects the papers from both years which deal with various aspects of system software, and Part III addresses architectural issues. Input/Output in Parallel and Distributed Computer Systems is suitable as a secondary text for graduate level courses in computer architecture, software engineering, and multimedia systems, and as a reference for researchers and practitioners in industry.

Socio-technical Design of Ubiquitous Computing Systems

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Publisher : Springer
ISBN 13 : 3319050443
Total Pages : 353 pages
Book Rating : 4.3/5 (19 download)

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Book Synopsis Socio-technical Design of Ubiquitous Computing Systems by : Klaus David

Download or read book Socio-technical Design of Ubiquitous Computing Systems written by Klaus David and published by Springer. This book was released on 2014-07-28 with total page 353 pages. Available in PDF, EPUB and Kindle. Book excerpt: By using various data inputs, ubiquitous computing systems detect their current usage context, automatically adapt their services to the user’s situational needs and interact with other services or resources in their environment on an ad-hoc basis. Designing such self-adaptive, context-aware knowledge processing systems is, in itself, a formidable challenge. This book presents core findings from the VENUS project at the Interdisciplinary Research Center for Information System Design (ITeG) at Kassel University, where researchers from different fields, such as computer science, information systems, human-computer interaction and law, together seek to find general principles and guidelines for the design of socially aware ubiquitous computing systems. To this end, system usability, user trust in the technology and adherence to privacy laws and regulations were treated as particularly important criteria in the context of socio-technical system design. During the project, a comprehensive blueprint for systematic, interdisciplinary software development was developed, covering the particular functional and non-functional design aspects of ubiquitous computing at the interface between technology and human beings. The organization of the book reflects the structure of the VENUS work program. After an introductory part I, part II provides the groundwork for VENUS by presenting foundational results from all four disciplines involved. Subsequently, part III focuses on methodological research funneling the development activities into a common framework. Part IV then covers the design of the demonstrators that were built in order to develop and evaluate the VENUS method. Finally, part V is dedicated to the evaluation phase to assess the user acceptance of the new approach and applications. The presented findings are especially important for researchers in computer science, information systems, and human-computer interaction, but also for everyone working on the acceptance of new technologies in society in general.