A Philosophy of Software Design

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Author :
Publisher : Yaknyam Publishing
ISBN 13 : 9781732102200
Total Pages : pages
Book Rating : 4.1/5 (22 download)

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Book Synopsis A Philosophy of Software Design by : John Ousterhout

Download or read book A Philosophy of Software Design written by John Ousterhout and published by Yaknyam Publishing. This book was released on 2018-04-10 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

201 Principles of Software Development

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Author :
Publisher : McGraw-Hill Companies
ISBN 13 :
Total Pages : 264 pages
Book Rating : 4.:/5 (321 download)

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Book Synopsis 201 Principles of Software Development by : Alan Mark Davis

Download or read book 201 Principles of Software Development written by Alan Mark Davis and published by McGraw-Hill Companies. This book was released on 1995 with total page 264 pages. Available in PDF, EPUB and Kindle. Book excerpt: Software -- Software Engineering.

Software Design Principles

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Author :
Publisher : Independently Published
ISBN 13 :
Total Pages : 0 pages
Book Rating : 4.8/5 (48 download)

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Book Synopsis Software Design Principles by : Moises Gamio

Download or read book Software Design Principles written by Moises Gamio and published by Independently Published. This book was released on 2022-08-23 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the ever-evolving landscape of technology, software lies at the heart of innovation, enabling us to transform ideas into reality, simplify complex tasks, and connect the world in ways previously unimaginable. Behind every app, website, and digital system stands a carefully crafted architecture, a testament to the art and science of software design. This book, "Software Design Principles," delves deep into the intricate world of software design, offering readers a comprehensive roadmap to understanding and mastering the principles, techniques, and strategies that drive the creation of practical and elegant software systems. Through a rich tapestry of real-world examples, case studies, and practical exercises, you will gain a deep understanding of fundamental design principles, such as abstraction, modularity, encapsulation, separation of concerns, and SOLID, as well as discover how they translate into tangible benefits in terms of code quality, reusability, and ease of maintenance. This book is intended to be a timeless resource applicable across programming languages, frameworks, and domains. It draws from the collective wisdom of software engineers who have honed their craft over decades, distilling their insights into actionable guidance that will serve you well in your software design endeavors. Moreover, we will delve into real-world scenarios, demonstrating how "Software Design Principles" can solve complex design challenges, enhance collaboration among development teams, and ultimately deliver software solutions that stand the test of time. By the end of reading this book, you'll be able to: Identify and address performance bottlenecks and inefficiencies in the code more effectively. This leads to faster and more responsive software. Encourage the creation of reusable components, saving time and effort in future development projects. Promote clean, well-structured code, making it more straightforward for developers to maintain and enhance the software over time. This reduces the likelihood of introducing bugs during maintenance. Promote scalability that allows adding new features or components without disrupting existing functionality. So, whether you are just starting your journey in software design or are a seasoned practitioner seeking to deepen your expertise, this book has something to offer you. I invite you to dive into the world of software design principles. https: //codersite.dev

Design Principles for Interactive Software

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Author :
Publisher : Springer
ISBN 13 : 038734912X
Total Pages : 258 pages
Book Rating : 4.3/5 (873 download)

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Book Synopsis Design Principles for Interactive Software by : Gilbert Cockton

Download or read book Design Principles for Interactive Software written by Gilbert Cockton and published by Springer. This book was released on 2013-04-17 with total page 258 pages. Available in PDF, EPUB and Kindle. Book excerpt: IFIP's Working Group 2.7(13.4)* has, since its establishment in 1974, con centrated on the software problems of user interfaces. From its original interest in operating systems interfaces the group has gradually shifted em phasis towards the development of interactive systems. The group has orga nized a number of international working conferences on interactive software technology, the proceedings of which have contributed to the accumulated knowledge in the field. The current title of the Working Group is 'User Interface Engineering', with the aim of investigating the nature, concepts, and construction of user interfaces for software systems. The scope of work involved is: - to increase understanding of the development of interactive systems; - to provide a framework for reasoning about interactive systems; - to provide engineering models for their development. This report addresses all three aspects of the scope, as further described below. In 1986 the working group published a report (Beech, 1986) with an object-oriented reference model for describing the components of operating systems interfaces. The modelwas implementation oriented and built on an object concept and the notion of interaction as consisting of commands and responses. Through working with that model the group addressed a number of issues, such as multi-media and multi-modal interfaces, customizable in terfaces, and history logging. However, a conclusion was reached that many software design considerations and principles are independent of implemen tation models, but do depend on the nature of the interaction process.

Software Architecture and Design

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Author :
Publisher : Van Nostrand Reinhold Company
ISBN 13 :
Total Pages : 340 pages
Book Rating : 4.:/5 (321 download)

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Book Synopsis Software Architecture and Design by : Bernard I. Witt

Download or read book Software Architecture and Design written by Bernard I. Witt and published by Van Nostrand Reinhold Company. This book was released on 1994 with total page 340 pages. Available in PDF, EPUB and Kindle. Book excerpt: This advanced guide for software engineers is intended to provide useful building blocks for the design of highly complex software. The authors have devised a small, integrated set of software design principles, along with practical models of the principles at work. Includes solutions for simultaneous execution in different configurations and operating systems.

Software Design Decoded

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Publisher : MIT Press
ISBN 13 : 0262035189
Total Pages : 185 pages
Book Rating : 4.2/5 (62 download)

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Book Synopsis Software Design Decoded by : Marian Petre

Download or read book Software Design Decoded written by Marian Petre and published by MIT Press. This book was released on 2016-10-06 with total page 185 pages. Available in PDF, EPUB and Kindle. Book excerpt: An engaging, illustrated collection of insights revealing the practices and principles that expert software designers use to create great software. What makes an expert software designer? It is more than experience or innate ability. Expert software designers have specific habits, learned practices, and observed principles that they apply deliberately during their design work. This book offers sixty-six insights, distilled from years of studying experts at work, that capture what successful software designers actually do to create great software. The book presents these insights in a series of two-page illustrated spreads, with the principle and a short explanatory text on one page, and a drawing on the facing page. For example, “Experts generate alternatives” is illustrated by the same few balloons turned into a set of very different balloon animals. The text is engaging and accessible; the drawings are thought-provoking and often playful. Organized into such categories as “Experts reflect,” “Experts are not afraid,” and “Experts break the rules,” the insights range from “Experts prefer simple solutions” to “Experts see error as opportunity.” Readers learn that “Experts involve the user”; “Experts take inspiration from wherever they can”; “Experts design throughout the creation of software”; and “Experts draw the problem as much as they draw the solution.” One habit for an aspiring expert software designer to develop would be to read and reread this entertaining but essential little book. The insights described offer a guide for the novice or a reference for the veteran—in software design or any design profession. A companion web site provides an annotated bibliography that compiles key underpinning literature, the opportunity to suggest additional insights, and more.

Principles of Package Design

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Author :
Publisher : Apress
ISBN 13 : 1484241193
Total Pages : 287 pages
Book Rating : 4.4/5 (842 download)

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Book Synopsis Principles of Package Design by : Matthias Noback

Download or read book Principles of Package Design written by Matthias Noback and published by Apress. This book was released on 2018-11-13 with total page 287 pages. Available in PDF, EPUB and Kindle. Book excerpt: Apply design principles to your classes, preparing them for reuse. You will use package design principles to create packages that are just right in terms of cohesion and coupling, and are user- and maintainer-friendly at the same time. The first part of this book walks you through the five SOLID principles that will help you improve the design of your classes. The second part introduces you to the best practices of package design, and covers both package cohesion principles and package coupling principles. Cohesion principles show you which classes should be put together in a package, when to split packages, and if a combination of classes may be considered a "package" in the first place. Package coupling principles help you choose the right dependencies and prevent wrong directions in the dependency graph of your packages. What You'll LearnApply the SOLID principles of class designDetermine if classes belong in the same packageKnow whether it is safe for packages to depend on each other Who This Book Is For Software developers with a broad range of experience in the field, who are looking for ways to reuse,share, and distribute their code

Design Patterns

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Publisher : Pearson Deutschland GmbH
ISBN 13 : 9783827328243
Total Pages : 512 pages
Book Rating : 4.3/5 (282 download)

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Book Synopsis Design Patterns by : Erich Gamma

Download or read book Design Patterns written by Erich Gamma and published by Pearson Deutschland GmbH. This book was released on 1995 with total page 512 pages. Available in PDF, EPUB and Kindle. Book excerpt: Software -- Software Engineering.

Agile Principles, Patterns, and Practices in C#

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Publisher : Pearson Education
ISBN 13 : 0132797143
Total Pages : 913 pages
Book Rating : 4.1/5 (327 download)

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Book Synopsis Agile Principles, Patterns, and Practices in C# by : Micah Martin

Download or read book Agile Principles, Patterns, and Practices in C# written by Micah Martin and published by Pearson Education. This book was released on 2006-07-20 with total page 913 pages. Available in PDF, EPUB and Kindle. Book excerpt: With the award-winning book Agile Software Development: Principles, Patterns, and Practices, Robert C. Martin helped bring Agile principles to tens of thousands of Java and C++ programmers. Now .NET programmers have a definitive guide to agile methods with this completely updated volume from Robert C. Martin and Micah Martin, Agile Principles, Patterns, and Practices in C#. This book presents a series of case studies illustrating the fundamentals of Agile development and Agile design, and moves quickly from UML models to real C# code. The introductory chapters lay out the basics of the agile movement, while the later chapters show proven techniques in action. The book includes many source code examples that are also available for download from the authors’ Web site. Readers will come away from this book understanding Agile principles, and the fourteen practices of Extreme Programming Spiking, splitting, velocity, and planning iterations and releases Test-driven development, test-first design, and acceptance testing Refactoring with unit testing Pair programming Agile design and design smells The five types of UML diagrams and how to use them effectively Object-oriented package design and design patterns How to put all of it together for a real-world project Whether you are a C# programmer or a Visual Basic or Java programmer learning C#, a software development manager, or a business analyst, Agile Principles, Patterns, and Practices in C# is the first book you should read to understand agile software and how it applies to programming in the .NET Framework.

Hardware/Software Co-Design

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Publisher : Springer Science & Business Media
ISBN 13 : 147572649X
Total Pages : 406 pages
Book Rating : 4.4/5 (757 download)

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Book Synopsis Hardware/Software Co-Design by : Jørgen Staunstrup

Download or read book Hardware/Software Co-Design written by Jørgen Staunstrup and published by Springer Science & Business Media. This book was released on 2013-04-17 with total page 406 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introduction to Hardware-Software Co-Design presents a number of issues of fundamental importance for the design of integrated hardware software products such as embedded, communication, and multimedia systems. This book is a comprehensive introduction to the fundamentals of hardware/software co-design. Co-design is still a new field but one which has substantially matured over the past few years. This book, written by leading international experts, covers all the major topics including: fundamental issues in co-design; hardware/software co-synthesis algorithms; prototyping and emulation; target architectures; compiler techniques; specification and verification; system-level specification. Special chapters describe in detail several leading-edge co-design systems including Cosyma, LYCOS, and Cosmos. Introduction to Hardware-Software Co-Design contains sufficient material for use by teachers and students in an advanced course of hardware/software co-design. It also contains extensive explanation of the fundamental concepts of the subject and the necessary background to bring practitioners up-to-date on this increasingly important topic.

Software Design Methodology

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Author :
Publisher : Elsevier
ISBN 13 : 0080454968
Total Pages : 357 pages
Book Rating : 4.0/5 (84 download)

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Book Synopsis Software Design Methodology by : Hong Zhu

Download or read book Software Design Methodology written by Hong Zhu and published by Elsevier. This book was released on 2005-03-22 with total page 357 pages. Available in PDF, EPUB and Kindle. Book excerpt: Software Design Methodology explores the theory of software architecture, with particular emphasis on general design principles rather than specific methods. This book provides in depth coverage of large scale software systems and the handling of their design problems. It will help students gain an understanding of the general theory of design methodology, and especially in analysing and evaluating software architectural designs, through the use of case studies and examples, whilst broadening their knowledge of large-scale software systems. This book shows how important factors, such as globalisation, modelling, coding, testing and maintenance, need to be addressed when creating a modern information system. Each chapter contains expected learning outcomes, a summary of key points and exercise questions to test knowledge and skills. Topics range from the basic concepts of design to software design quality; design strategies and processes; and software architectural styles. Theory and practice are reinforced with many worked examples and exercises, plus case studies on extraction of keyword vector from text; design space for user interface architecture; and document editor. Software Design Methodology is intended for IT industry professionals as well as software engineering and computer science undergraduates and graduates on Msc conversion courses. * In depth coverage of large scale software systems and the handling of their design problems* Many worked examples, exercises and case studies to reinforce theory and practice* Gain an understanding of the general theory of design methodology

The Art of UNIX Programming

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Publisher : Addison-Wesley Professional
ISBN 13 : 0132465884
Total Pages : 560 pages
Book Rating : 4.1/5 (324 download)

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Book Synopsis The Art of UNIX Programming by : Eric S. Raymond

Download or read book The Art of UNIX Programming written by Eric S. Raymond and published by Addison-Wesley Professional. This book was released on 2003-09-23 with total page 560 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Art of UNIX Programming poses the belief that understanding the unwritten UNIX engineering tradition and mastering its design patterns will help programmers of all stripes to become better programmers. This book attempts to capture the engineering wisdom and design philosophy of the UNIX, Linux, and Open Source software development community as it has evolved over the past three decades, and as it is applied today by the most experienced programmers. Eric Raymond offers the next generation of "hackers" the unique opportunity to learn the connection between UNIX philosophy and practice through careful case studies of the very best UNIX/Linux programs.

Software Development, Design and Coding

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Publisher : Apress
ISBN 13 : 1484231538
Total Pages : 330 pages
Book Rating : 4.4/5 (842 download)

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Book Synopsis Software Development, Design and Coding by : John F. Dooley

Download or read book Software Development, Design and Coding written by John F. Dooley and published by Apress. This book was released on 2017-11-25 with total page 330 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn the principles of good software design, and how to turn those principles into great code. This book introduces you to software engineering — from the application of engineering principles to the development of software. You'll see how to run a software development project, examine the different phases of a project, and learn how to design and implement programs that solve specific problems. It's also about code construction — how to write great programs and make them work. Whether you're new to programming or have written hundreds of applications, in this book you'll re-examine what you already do, and you'll investigate ways to improve. Using the Java language, you'll look deeply into coding standards, debugging, unit testing, modularity, and other characteristics of good programs. With Software Development, Design and Coding, author and professor John Dooley distills his years of teaching and development experience to demonstrate practical techniques for great coding. What You'll Learn Review modern agile methodologies including Scrum and Lean programming Leverage the capabilities of modern computer systems with parallel programming Work with design patterns to exploit application development best practices Use modern tools for development, collaboration, and source code controls Who This Book Is For Early career software developers, or upper-level students in software engineering courses

Design Patterns in Ruby

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Publisher : Pearson Education
ISBN 13 : 0132702509
Total Pages : 558 pages
Book Rating : 4.1/5 (327 download)

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Book Synopsis Design Patterns in Ruby by : Russ Olsen

Download or read book Design Patterns in Ruby written by Russ Olsen and published by Pearson Education. This book was released on 2007-12-10 with total page 558 pages. Available in PDF, EPUB and Kindle. Book excerpt: Praise for Design Patterns in Ruby "Design Patterns in Ruby documents smart ways to resolve many problems that Ruby developers commonly encounter. Russ Olsen has done a great job of selecting classic patterns and augmenting these with newer patterns that have special relevance for Ruby. He clearly explains each idea, making a wealth of experience available to Ruby developers for their own daily work." —Steve Metsker, Managing Consultant with Dominion Digital, Inc. "This book provides a great demonstration of the key 'Gang of Four' design patterns without resorting to overly technical explanations. Written in a precise, yet almost informal style, this book covers enough ground that even those without prior exposure to design patterns will soon feel confident applying them using Ruby. Olsen has done a great job to make a book about a classically 'dry' subject into such an engaging and even occasionally humorous read." —Peter Cooper "This book renewed my interest in understanding patterns after a decade of good intentions. Russ picked the most useful patterns for Ruby and introduced them in a straightforward and logical manner, going beyond the GoF's patterns. This book has improved my use of Ruby, and encouraged me to blow off the dust covering the GoF book." —Mike Stok "Design Patterns in Ruby is a great way for programmers from statically typed objectoriented languages to learn how design patterns appear in a more dynamic, flexible language like Ruby." —Rob Sanheim, Ruby Ninja, Relevance Most design pattern books are based on C++ and Java. But Ruby is different—and the language's unique qualities make design patterns easier to implement and use. In this book, Russ Olsen demonstrates how to combine Ruby's power and elegance with patterns, and write more sophisticated, effective software with far fewer lines of code. After reviewing the history, concepts, and goals of design patterns, Olsen offers a quick tour of the Ruby language—enough to allow any experienced software developer to immediately utilize patterns with Ruby. The book especially calls attention to Ruby features that simplify the use of patterns, including dynamic typing, code closures, and "mixins" for easier code reuse. Fourteen of the classic "Gang of Four" patterns are considered from the Ruby point of view, explaining what problems each pattern solves, discussing whether traditional implementations make sense in the Ruby environment, and introducing Ruby-specific improvements. You'll discover opportunities to implement patterns in just one or two lines of code, instead of the endlessly repeated boilerplate that conventional languages often require. Design Patterns in Ruby also identifies innovative new patterns that have emerged from the Ruby community. These include ways to create custom objects with metaprogramming, as well as the ambitious Rails-based "Convention Over Configuration" pattern, designed to help integrate entire applications and frameworks. Engaging, practical, and accessible, Design Patterns in Ruby will help you build better software while making your Ruby programming experience more rewarding.

Introduction to Software Engineering Design

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Author :
Publisher : Pearson
ISBN 13 :
Total Pages : 760 pages
Book Rating : 4.:/5 (321 download)

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Book Synopsis Introduction to Software Engineering Design by : Christopher John Fox

Download or read book Introduction to Software Engineering Design written by Christopher John Fox and published by Pearson. This book was released on 2006 with total page 760 pages. Available in PDF, EPUB and Kindle. Book excerpt: The focus of Introduction to Software Engineering Design is the processes, principles and practices used to design software products. KEY TOPICS: The discipline of design, generic design processes, and managing design are introduced in Part I. Part II covers software product design, use case modeling, and user interface design. Part III of the book is its core and covers enginnering data anyalysis, including conceptual modeling, and both architectural and detailed engineering design. MARKET: This book is for anyone interested in learning software design.

Elegant Software Design Principles

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Publisher : Elegant Software
ISBN 13 : 9781790946945
Total Pages : 150 pages
Book Rating : 4.9/5 (469 download)

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Book Synopsis Elegant Software Design Principles by : Narayanan Jayaratchagan

Download or read book Elegant Software Design Principles written by Narayanan Jayaratchagan and published by Elegant Software. This book was released on 2018-12-08 with total page 150 pages. Available in PDF, EPUB and Kindle. Book excerpt: Professionals who design and develop elegant software do so by mastering a set of important principles. This book describes 50 such essential design principles. Every software architect and developer should be familiar with these principles. It answers the following questions: What is elegant software? How to assess the quality of a software design? How to improve a specific quality of a software design? How to determine when to apply a principle? How to determine whether a principle is properly applied or not? It is a handy reference for the 50 essential design principles. Updated: 1st Jan 2019.

Beginning SOLID Principles and Design Patterns for ASP.NET Developers

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Author :
Publisher : Apress
ISBN 13 : 1484218485
Total Pages : 415 pages
Book Rating : 4.4/5 (842 download)

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Book Synopsis Beginning SOLID Principles and Design Patterns for ASP.NET Developers by : Bipin Joshi

Download or read book Beginning SOLID Principles and Design Patterns for ASP.NET Developers written by Bipin Joshi and published by Apress. This book was released on 2016-04-08 with total page 415 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book teaches you all the essential knowledge required to learn and apply time-proven SOLID principles of object-oriented design and important design patterns in ASP.NET Core 1.0 (formerly ASP.NET 5) applications. You will learn to write server-side as well as client-side code that makes use of proven practices and patterns. SOLID is an acronym popularized by Robert Martin used to describe five basic principles of good object-oriented design--Single Responsibility, Open/Closed, Liskov Substitution, Interface Segregation and Dependency Inversion. This book covers all five principles and illustrates how they can be used in ASP.NET Core 1.0 applications. Design Patterns are time proven solutions to commonly occurring software design problems. The most well-known catalog of design patterns comes from Erich Gamma, Richard Helm, Ralph Johnson and John Vlissides, the so-called as GoF patterns (Gang of Four patterns). This book contains detailed descriptions of how to apply Creational, Structural and Behavioral GoF design patterns along with some Patterns of Enterprise Application Architecture. Popular JavaScript patterns are covered, along with working examples of all these patterns in ASP.NET Core 1.0 and C# are included. What You Will Learn: How to apply SOLID principles to ASP.NET applications How to use Gang of Four (GoF) design patterns in ASP.NET applications Techniques for applying Patterns of Enterprise Application Architecture cataloged by Martin Fowler in ASP.NET applications How to organize code and apply design patterns in JavaScript Who This Book Is For:This book is for ASP.NET developers familiar with ASP.NET Core 1.0, C# and Visual Studio.