Social Studies Games

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Publisher : Teacher Created Resources
ISBN 13 : 1576903133
Total Pages : 290 pages
Book Rating : 4.5/5 (769 download)

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Book Synopsis Social Studies Games by : Joyce Gallagher

Download or read book Social Studies Games written by Joyce Gallagher and published by Teacher Created Resources. This book was released on 1999 with total page 290 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Social studies games contains 28 card games related to such topics as geography, history, exploration, and government"--Introduction

Research Anthology on Developments in Gamification and Game-Based Learning

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Author :
Publisher : IGI Global
ISBN 13 : 1668437112
Total Pages : 1971 pages
Book Rating : 4.6/5 (684 download)

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Book Synopsis Research Anthology on Developments in Gamification and Game-Based Learning by : Management Association, Information Resources

Download or read book Research Anthology on Developments in Gamification and Game-Based Learning written by Management Association, Information Resources and published by IGI Global. This book was released on 2021-11-26 with total page 1971 pages. Available in PDF, EPUB and Kindle. Book excerpt: Technology has increasingly become utilized in classroom settings in order to allow students to enhance their experiences and understanding. Among such technologies that are being implemented into course work are game-based learning programs. Introducing game-based learning into the classroom can help to improve students’ communication and teamwork skills and build more meaningful connections to the subject matter. While this growing field has numerous benefits for education at all levels, it is important to understand and acknowledge the current best practices of gamification and game-based learning and better learn how they are correctly implemented in all areas of education. The Research Anthology on Developments in Gamification and Game-Based Learning is a comprehensive reference source that considers all aspects of gamification and game-based learning in an educational context including the benefits, difficulties, opportunities, and future directions. Covering a wide range of topics including game concepts, mobile learning, educational games, and learning processes, it is an ideal resource for academicians, researchers, curricula developers, instructional designers, technologists, IT specialists, education professionals, administrators, software designers, students, and stakeholders in all levels of education.

Social Studies Games

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Publisher :
ISBN 13 :
Total Pages : 0 pages
Book Rating : 4.:/5 (134 download)

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Book Synopsis Social Studies Games by : Joyce Gallagher

Download or read book Social Studies Games written by Joyce Gallagher and published by . This book was released on 1999 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Social studies games contains 28 card games related to such topics as geography, history, exploration, and government" -- Introd.

Gaming the Past

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Publisher : Routledge
ISBN 13 : 1136832092
Total Pages : 198 pages
Book Rating : 4.1/5 (368 download)

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Book Synopsis Gaming the Past by : Jeremiah McCall

Download or read book Gaming the Past written by Jeremiah McCall and published by Routledge. This book was released on 2013-06-17 with total page 198 pages. Available in PDF, EPUB and Kindle. Book excerpt: Despite the growing number of books designed to radically reconsider the educational value of video games as powerful learning tools, there are very few practical guidelines conveniently available for prospective history and social studies teachers who actually want to use these teaching and learning tools in their classes. As the games and learning field continues to grow in importance, Gaming the Past provides social studies teachers and teacher educators help in implementing this unique and engaging new pedagogy. This book focuses on specific examples to help social studies educators effectively use computer simulation games to teach critical thinking and historical analysis. Chapters cover the core parts of conceiving, planning, designing, and implementing simulation based lessons. Additional topics covered include: Talking to colleagues, administrators, parents, and students about the theoretical and practical educational value of using historical simulation games. Selecting simulation games that are aligned to curricular goals Determining hardware and software requirements, purchasing software, and preparing a learning environment incorporating simulations Planning lessons and implementing instructional strategies Identifying and avoiding common pitfalls Developing activities and assessments for use with simulation games that facilitate the interpretation and creation of established and new media Also included are sample unit and lesson plans and worksheets as well as suggestions for further reading. The book ends with brief profiles of the majority of historical simulation games currently available from commercial vendors and freely on the Internet.

Simulation Games for the Social Studies Classroom

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Publisher :
ISBN 13 :
Total Pages : 170 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Simulation Games for the Social Studies Classroom by : William A. Nesbitt

Download or read book Simulation Games for the Social Studies Classroom written by William A. Nesbitt and published by . This book was released on 1971 with total page 170 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Super Social Studies

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Publisher : Scholastic Inc.
ISBN 13 : 9780439050081
Total Pages : 68 pages
Book Rating : 4.0/5 (5 download)

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Book Synopsis Super Social Studies by : Elizabeth Van Tine

Download or read book Super Social Studies written by Elizabeth Van Tine and published by Scholastic Inc.. This book was released on 1999 with total page 68 pages. Available in PDF, EPUB and Kindle. Book excerpt: Jam-packed with classroom-tested, hands-on activities such as wondercircles, fan-fold books, paper-chain timelines, and more mapping and report writing ideas!

Social Studies, Games, and Activities

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Publisher :
ISBN 13 :
Total Pages : 124 pages
Book Rating : 4.4/5 (91 download)

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Book Synopsis Social Studies, Games, and Activities by : Guy Wagner

Download or read book Social Studies, Games, and Activities written by Guy Wagner and published by . This book was released on 1968 with total page 124 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Social Studies Activities Kids Can't Resist

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Publisher : Scholastic Teaching Resources
ISBN 13 : 9780439297035
Total Pages : 64 pages
Book Rating : 4.2/5 (97 download)

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Book Synopsis Social Studies Activities Kids Can't Resist by : Dee Benscoter

Download or read book Social Studies Activities Kids Can't Resist written by Dee Benscoter and published by Scholastic Teaching Resources. This book was released on 2002 with total page 64 pages. Available in PDF, EPUB and Kindle. Book excerpt:

File Folder Games

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Publisher :
ISBN 13 :
Total Pages : 766 pages
Book Rating : 4.:/5 (271 download)

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Book Synopsis File Folder Games by :

Download or read book File Folder Games written by and published by . This book was released on 1992 with total page 766 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Social Studies

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Publisher : Teaching Resources
ISBN 13 : 9780439517638
Total Pages : 0 pages
Book Rating : 4.5/5 (176 download)

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Book Synopsis Social Studies by : Immacula A. Rhodes

Download or read book Social Studies written by Immacula A. Rhodes and published by Teaching Resources. This book was released on 2009-04 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Colorful, time-saving, and a snap to set up and store, these fun and engaging file folder games encourage independent learning. Just glue the brightly-colored game boards inside file folders, and students will have everything they need to play games that build key social studies concepts and vocabulary, and early reading skills. Topics include neighborhood and community, community helpers, citizenship, transportation, how goods get to market, and more. Perfect for learning centers! For use with Grades K�2.

Visualizing Elementary Social Studies Methods

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Publisher : John Wiley & Sons
ISBN 13 : 0471720666
Total Pages : 448 pages
Book Rating : 4.4/5 (717 download)

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Book Synopsis Visualizing Elementary Social Studies Methods by : John K. Lee

Download or read book Visualizing Elementary Social Studies Methods written by John K. Lee and published by John Wiley & Sons. This book was released on 2007-09-17 with total page 448 pages. Available in PDF, EPUB and Kindle. Book excerpt: An excellent resource for social studies teachers, this book will help them learn about and reflect on their responsibilities in our society. It focuses on classroom-based experiences and real-world contexts. The teaching methods discussed are also closely associated to social studies subject matter so they can be integrated into the actual classroom. Each chapter also examines how social studies is situated within the larger elementary curriculum to demonstrate the interdisciplinary nature of the instruction.

Learning with Games: an Analysis of Social Studies Educational Games and Simulations

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Publisher :
ISBN 13 :
Total Pages : 166 pages
Book Rating : 4.:/5 (73 download)

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Book Synopsis Learning with Games: an Analysis of Social Studies Educational Games and Simulations by : Ronald Stadsklev

Download or read book Learning with Games: an Analysis of Social Studies Educational Games and Simulations written by Ronald Stadsklev and published by . This book was released on 1973 with total page 166 pages. Available in PDF, EPUB and Kindle. Book excerpt: Gives overview, materials, cost, time, content and evaluation of 70 social studies games.

Digital Social Studies

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Publisher : IAP
ISBN 13 : 1623965225
Total Pages : 485 pages
Book Rating : 4.6/5 (239 download)

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Book Synopsis Digital Social Studies by : William B. Russell

Download or read book Digital Social Studies written by William B. Russell and published by IAP. This book was released on 2013-12-01 with total page 485 pages. Available in PDF, EPUB and Kindle. Book excerpt: The world is ever changing and the way students experience social studies should reflect the environment in which they live and learn. Digital Social Studies explores research, effective teaching strategies, and technologies for social studies practice in the digital age. The digital age of education is more prominent than ever and it is an appropriate time to examine the blending of the digital age and the field of social studies. What is digital social studies? Why do we need it and what is its purpose? What will social studies look like in the future? The contributing authors of this volume seek to explain, through an array of ideas and visions, what digital social studies can/should look like, while providing research and rationales for why digital social studies is needed and important. This volume includes twenty-two scholarly chapters discussing relevant topics of importance to digital social studies. The twenty-two chapters are divided into two sections. This stellar collection of writings includes contributions from leading scholars like Cheryl Mason Bolick, Michael Berson, Elizabeth Washington, Linda Bennett, and many more.

An Introduction to Game Studies

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Publisher : SAGE
ISBN 13 : 1473902924
Total Pages : 415 pages
Book Rating : 4.4/5 (739 download)

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Book Synopsis An Introduction to Game Studies by : Frans Mäyrä

Download or read book An Introduction to Game Studies written by Frans Mäyrä and published by SAGE. This book was released on 2008-02-18 with total page 415 pages. Available in PDF, EPUB and Kindle. Book excerpt: An Introduction to Game Studies is the first introductory textbook for students of game studies. It provides a conceptual overview of the cultural, social and economic significance of computer and video games and traces the history of game culture and the emergence of game studies as a field of research. Key concepts and theories are illustrated with discussion of games taken from different historical phases of game culture. Progressing from the simple, yet engaging gameplay of Pong and text-based adventure games to the complex virtual worlds of contemporary online games, the book guides students towards analytical appreciation and critical engagement with gaming and game studies. Students will learn to: - Understand and analyse different aspects of phenomena we recognise as ′game′ and play′ - Identify the key developments in digital game design through discussion of action in games of the 1970s, fiction and adventure in games of the 1980s, three-dimensionality in games of the 1990s, and social aspects of gameplay in contemporary online games - Understand games as dynamic systems of meaning-making - Interpret the context of games as ′culture′ and subculture - Analyse the relationship between technology and interactivity and between ′game′ and ′reality′ - Situate games within the context of digital culture and the information society With further reading suggestions, images, exercises, online resources and a whole chapter devoted to preparing students to do their own game studies project, An Introduction to Game Studies is the complete toolkit for all students pursuing the study of games. The companion website at www.sagepub.co.uk/mayra contains slides and assignments that are suitable for self-study as well as for classroom use. Students will also benefit from online resources at www.gamestudiesbook.net, which will be regularly blogged and updated by the author. Professor Frans Mäyrä is a Professor of Games Studies and Digital Culture at the Hypermedia Laboratory in the University of Tampere, Finland.

Research on Technology in Social Studies Education

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Publisher : IAP
ISBN 13 : 1607522942
Total Pages : 277 pages
Book Rating : 4.6/5 (75 download)

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Book Synopsis Research on Technology in Social Studies Education by : John Lee

Download or read book Research on Technology in Social Studies Education written by John Lee and published by IAP. This book was released on 2009-11-01 with total page 277 pages. Available in PDF, EPUB and Kindle. Book excerpt: Despite technology’s presence in virtually every public school, its documented familiarity and use by youth outside of school, and the wealth of resources it provides for teaching social studies, there has been relatively little empirical research on its effectiveness for the teaching and learning of social studies. In an effort to begin to fill this gap in research literature, this book focuses on research on technology in social studies education. The objectives of this volume are threefold: to describe research frameworks, provide examples of empirical research, and chart a course for future research endeavors. Accordingly, the volume is divided into three overarching sections: research constructs and contexts, research reports, and research reviews. The need for research is particularly acute within the field of social studies and technology. As the primary purpose of social studies is to prepare the young people of today to be the citizens of tomorrow, it is necessary to examine how technology tools impact, improve, and otherwise affect teaching and learning in social studies. Given these circumstances, we have prepared this collection of research conceptualizations, reports, and reviews to achieve three goals. 1. Put forward reports on how research is being conducted in the field 2. Present findings from well-designed research studies that provide evidence of how specific applications of technology are affecting teaching and learning in social studies. 3. Showcase reviews of research in social studies It is with this framework that we edited this volume, Research on Technology and Social Studies Education, as an effort to address emerging concerns related to theorizing about the field and reporting research in social studies and technology. The book is divided into four sections. The first section of the book includes three descriptions of research constructs and contexts in social studies and technology. The second section is focused on research reports from studies of student learning in social studies with technology. The third section contains research reports on teachers’ pedagogical considerations for using technology in social studies. In the fourth and final section, we present work that broadly reviews and critiques research in focused areas of social studies and technology. This volume contains twelve chapters, each of which focuses on social studies content and pedagogy and how the field is affected and enhanced with technology. The volume includes research and theoretical works on various topics, including digital history, digital video, geography, technology use in the K-12 social studies classroom, and artificial intelligence.

Enriched Social Studies Teaching Through the Use of Games and Activities

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Author :
Publisher : Fearon Teacher Aids
ISBN 13 :
Total Pages : 96 pages
Book Rating : 4.4/5 (91 download)

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Book Synopsis Enriched Social Studies Teaching Through the Use of Games and Activities by : Elmer Richard Churchill

Download or read book Enriched Social Studies Teaching Through the Use of Games and Activities written by Elmer Richard Churchill and published by Fearon Teacher Aids. This book was released on 1973 with total page 96 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Get in the Game! Fun with Social Studies

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Author :
Publisher : Steck-Vaughn
ISBN 13 : 9781419099762
Total Pages : 0 pages
Book Rating : 4.0/5 (997 download)

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Book Synopsis Get in the Game! Fun with Social Studies by : Steck-Vaughn Company

Download or read book Get in the Game! Fun with Social Studies written by Steck-Vaughn Company and published by Steck-Vaughn. This book was released on 2009-03-13 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: