Showdown at the Arcade

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Author :
Publisher : Goldencraft
ISBN 13 : 9780307659583
Total Pages : 47 pages
Book Rating : 4.6/5 (595 download)

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Book Synopsis Showdown at the Arcade by : Mercer Mayer

Download or read book Showdown at the Arcade written by Mercer Mayer and published by Goldencraft. This book was released on 1994 with total page 47 pages. Available in PDF, EPUB and Kindle. Book excerpt: LC finds himself the target of Flex, the school bully, and finally challenges him to a video duel.

Showdown at the Arcade

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Author :
Publisher : Golden Books
ISBN 13 : 9780307159588
Total Pages : 0 pages
Book Rating : 4.1/5 (595 download)

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Book Synopsis Showdown at the Arcade by : Erica Farber

Download or read book Showdown at the Arcade written by Erica Farber and published by Golden Books. This book was released on 1994 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: LC wins an X-Critter game at the arcade by outsmarting a bully who later becomes a friend.

The Minds Behind Sports Games

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Author :
Publisher : McFarland
ISBN 13 : 1476640106
Total Pages : 261 pages
Book Rating : 4.4/5 (766 download)

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Book Synopsis The Minds Behind Sports Games by : Patrick Hickey, Jr.

Download or read book The Minds Behind Sports Games written by Patrick Hickey, Jr. and published by McFarland. This book was released on 2020-08-24 with total page 261 pages. Available in PDF, EPUB and Kindle. Book excerpt: Featuring interviews with the creators of 35 popular video games--including John Madden Football, Tony Hawk Pro Skater 3, WCW/nWo Revenge, and RBI Baseball--this book gives a behind-the-scenes look at the creation of some of the most influential and iconic (and sometimes forgotten) sports video games of all time. Recounting endless hours of painstaking development, the challenges of working with mega-publishers and the uncertainties of public reception, the interviewees reveal the creative processes that produced some of gaming's classic titles.

Encyclopedia of Video Games [2 volumes]

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Author :
Publisher : Bloomsbury Publishing USA
ISBN 13 :
Total Pages : 991 pages
Book Rating : 4.2/5 (161 download)

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Book Synopsis Encyclopedia of Video Games [2 volumes] by : Mark J. P. Wolf

Download or read book Encyclopedia of Video Games [2 volumes] written by Mark J. P. Wolf and published by Bloomsbury Publishing USA. This book was released on 2012-08-16 with total page 991 pages. Available in PDF, EPUB and Kindle. Book excerpt: This encyclopedia collects and organizes theoretical and historical content on the topic of video games, covering the people, systems, technologies, and theoretical concepts as well as the games themselves. This two-volume encyclopedia addresses the key people, companies, regions, games, systems, institutions, technologies, and theoretical concepts in the world of video games, serving as a unique resource for students. The work comprises over 300 entries from 97 contributors, including Ralph Baer and Nolan Bushnell, founders of the video game industry and some of its earliest games and systems. Contributing authors also include founders of institutions, academics with doctoral degrees in relevant fields, and experts in the field of video games. Organized alphabetically by topic and cross-referenced across subject areas, Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming will serve the needs of students and other researchers as well as provide fascinating information for game enthusiasts and general readers.

Flash Advertising

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Author :
Publisher : Taylor & Francis
ISBN 13 : 0240813456
Total Pages : 290 pages
Book Rating : 4.2/5 (48 download)

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Book Synopsis Flash Advertising by : Jason Fincanon

Download or read book Flash Advertising written by Jason Fincanon and published by Taylor & Francis. This book was released on 2010 with total page 290 pages. Available in PDF, EPUB and Kindle. Book excerpt: First Published in 2010. Routledge is an imprint of Taylor & Francis, an informa company.

The Golden Age of Video Games

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Author :
Publisher : CRC Press
ISBN 13 : 1040053602
Total Pages : 220 pages
Book Rating : 4.0/5 (4 download)

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Book Synopsis The Golden Age of Video Games by : Roberto Dillon

Download or read book The Golden Age of Video Games written by Roberto Dillon and published by CRC Press. This book was released on 2016-04-19 with total page 220 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book focuses on the history of video games, consoles, and home computers from the very beginning until the mid-nineties, which started a new era in digital entertainment. The text features the most innovative games and introduces the pioneers who developed them. It offers brief analyses of the most relevant games from each time period. An epil

Playstation 3

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Author :
Publisher : PediaPress
ISBN 13 :
Total Pages : 749 pages
Book Rating : 4./5 ( download)

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Book Synopsis Playstation 3 by :

Download or read book Playstation 3 written by and published by PediaPress. This book was released on with total page 749 pages. Available in PDF, EPUB and Kindle. Book excerpt:

My Teacher Is a Vampire

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Author :
Publisher : Golden Books
ISBN 13 : 9780307159571
Total Pages : 52 pages
Book Rating : 4.1/5 (595 download)

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Book Synopsis My Teacher Is a Vampire by : Mercer Mayer

Download or read book My Teacher Is a Vampire written by Mercer Mayer and published by Golden Books. This book was released on 1994 with total page 52 pages. Available in PDF, EPUB and Kindle. Book excerpt: LC and his friends have a substitute teacher who has the characteristics of a vampire.

Arcade Britannia

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Author :
Publisher : MIT Press
ISBN 13 : 0262544709
Total Pages : 337 pages
Book Rating : 4.2/5 (625 download)

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Book Synopsis Arcade Britannia by : Alan Meades

Download or read book Arcade Britannia written by Alan Meades and published by MIT Press. This book was released on 2022-10-25 with total page 337 pages. Available in PDF, EPUB and Kindle. Book excerpt: The story of the British amusement arcade from the 1800s to the present. Amusement arcades are an important part of British culture, yet discussions of them tend to be based on American models. Alan Meades, who spent his childhood happily playing in British seaside arcades, presents the history of the arcade from its origins in traveling fairs of the 1800s to the present. Drawing on firsthand accounts of industry members and archival sources, including rare photographs and trade publications, he tells the story of the first arcades, the people who made the machines, the rise of video games, and the legislative and economic challenges spurred by public fears of moral decline. Arcade Britannia highlights the differences between British and North American arcades, especially in terms of the complex relationship between gambling and amusements. He also underlines Britain’s role in introducing coin-operated technologies into Europe, as well as the industry’s close links to America and, especially, Japan. He shows how the British arcade is a product of centuries of public play, gambling, entrepreneurship, and mechanization. Examining the arcade’s history through technological, social, cultural, biographic, and legislative perspectives, he describes a pendulum shift between control and liberalization, as well as the continued efforts of concerned moralists to limit and regulate public play. Finally, he recounts the impact on the industry of legislative challenges that included vicious taxation, questions of whether copyright law applied to video-game code, and the peculiar moment when every arcade game in Britain was considered a cinema.

Video Game Bible, 1985-2002

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Author :
Publisher : Trafford Publishing
ISBN 13 : 1553697316
Total Pages : 774 pages
Book Rating : 4.5/5 (536 download)

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Book Synopsis Video Game Bible, 1985-2002 by : Andy Slaven

Download or read book Video Game Bible, 1985-2002 written by Andy Slaven and published by Trafford Publishing. This book was released on 2002 with total page 774 pages. Available in PDF, EPUB and Kindle. Book excerpt: With nearly three years of research utilized to compile game lists and thousands of hours used to play and review the games listed within, Video Game Bible is the most comprehensive source of information on video games released in the U.S. since 1985 ever created. Prices are based on realistic figures compiled by interviewing hundreds of large collectors and game store owners, and offer a realistic guideline to be followed by both collectors and video gamers looking to complete their collections. While numerous guides have been compiled on the subject of classic video games, this book offers coverage of video game consoles releases after 1985, known as the "neo-classics". With 39 systems in total, Video Game Bible offers the largest guide to date. With the recent proliferation of video game collecting into the mainstream, it is necessary to have a standard by which games are valued. This is the first installment in a series of guides intended to offer full coverage of every video game ever made worldwide. Video game consoles are grouped together by the company that made them for easy reference. In addition to the table of contents, which lists each section separately, there are corner tabs to make browsing the guide even more convenient. Thousands of new facts are offered within the pages of this book, as are thousands of reviews and overviews. Written in a lighthearted manner, chapters of this guide that may not pertain to a particular collector will still be enjoyable for intelligent readers. An easy to use reference guide suitable for any age, this guide is sure to be an invaluable resource for anyone interested in video game collecting, video game history, and even for the casual video game fan interested in learning more about the hobby. Editor-In Chief: Andy Slaven Staff Writers: Micheal Collins, Lucus Barnes, Vincent Yang Contributing Writers: Charlie Reneke, Joe Kudrna

Classic Home Video Games, 1989Ð1990

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Author :
Publisher : McFarland
ISBN 13 : 0786492317
Total Pages : 344 pages
Book Rating : 4.7/5 (864 download)

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Book Synopsis Classic Home Video Games, 1989Ð1990 by : Brett Weiss

Download or read book Classic Home Video Games, 1989Ð1990 written by Brett Weiss and published by McFarland. This book was released on 2012-03-08 with total page 344 pages. Available in PDF, EPUB and Kindle. Book excerpt: The third in a series about home video games, this detailed reference work features descriptions and reviews of every official U.S.–released game for the Neo Geo, Sega Genesis and TurboGrafx-16, which, in 1989, ushered in the 16-bit era of gaming. Organized alphabetically by console brand, each chapter includes a description of the game system followed by substantive entries for every game released for that console. Video game entries include historical information, gameplay details, the author’s critique, and, when appropriate, comparisons to similar games. Appendices list and offer brief descriptions of all the games for the Atari Lynx and Nintendo Game Boy, and catalogue and describe the add-ons to the consoles covered herein—Neo Geo CD, Sega CD, Sega 32X and TurboGrafx-CD.

How to mod your XBOX 360 save game

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Author :
Publisher : GUNAWAN Publishing
ISBN 13 :
Total Pages : 33 pages
Book Rating : 4./5 ( download)

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Book Synopsis How to mod your XBOX 360 save game by : William Newman

Download or read book How to mod your XBOX 360 save game written by William Newman and published by GUNAWAN Publishing. This book was released on 2014-05-17 with total page 33 pages. Available in PDF, EPUB and Kindle. Book excerpt: Have you ever wanted to finish your game but can't because it's too difficult? This book will show you how to maximize your stats, get achievements, and load new characters to your existing save game. If your game uses map, we also show you how to use other users map creation to enhance your game experience.

Showdown

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Author :
Publisher : Beacon Press
ISBN 13 : 0807000825
Total Pages : 289 pages
Book Rating : 4.8/5 (7 download)

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Book Synopsis Showdown by : Thomas Smith

Download or read book Showdown written by Thomas Smith and published by Beacon Press. This book was released on 2012-09-04 with total page 289 pages. Available in PDF, EPUB and Kindle. Book excerpt: A classic NFL/civil rights story—the showdown between the Washington Redskins and the Kennedy White House In Showdown, sports historian Thomas G. Smith captures a striking moment, one that held sweeping implications not only for one team’s racist policy but also for a sharply segregated city and for the nation as a whole. Part sports history, part civil rights story, this compelling and untold narrative serves as a powerful lens onto racism in sport, illustrating how, in microcosm, the fight to desegregate the Redskins was part of a wider struggle against racial injustice in America.

Game Show Confidential

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Author :
Publisher : Rowman & Littlefield
ISBN 13 : 1493072595
Total Pages : 304 pages
Book Rating : 4.4/5 (93 download)

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Book Synopsis Game Show Confidential by : Boze Hadleigh

Download or read book Game Show Confidential written by Boze Hadleigh and published by Rowman & Littlefield. This book was released on 2023-05-01 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game and quiz shows first started appearing on radio broadcasts in the 1930s, led by the CBS network’s Professor Quiz, hosted by a man who was neither a professor nor even a college graduate, the first of several frauds that seemed to be endemic to the genre. Professor Quiz was followed by other such game shows as Uncle Jim’s Question Bee and Ask It Basket, which in turn spawned successful box games for at-home play. The show Truth or Consequences made the transition from radio to television in the late 1940s and was so popular that a town in New Mexico was named for the show. Television proved to be the perfect platform for game shows since they were very popular and cheap to produce. Even in reruns today, the older shows still draw huge audiences. This book describes the evolution of the game show, its larger-than-life producers and hosts, as well as the scandals that have rocked it from time to time, including bloopers from such “adult” oriented shows as The Dating Game, The Newlywed Game, and Hollywood Squares. This is an entertaining and lively look at an American phenomenon whose popularity doesn’t seem to be going away.

Game Informer Magazine

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Author :
Publisher :
ISBN 13 :
Total Pages : 484 pages
Book Rating : 4.0/5 ( download)

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Book Synopsis Game Informer Magazine by :

Download or read book Game Informer Magazine written by and published by . This book was released on 2009-12 with total page 484 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Player vs. Player #1: Ultimate Gaming Showdown

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Author :
Publisher : Random House Books for Young Readers
ISBN 13 : 0593433408
Total Pages : 289 pages
Book Rating : 4.5/5 (934 download)

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Book Synopsis Player vs. Player #1: Ultimate Gaming Showdown by : M.K. England

Download or read book Player vs. Player #1: Ultimate Gaming Showdown written by M.K. England and published by Random House Books for Young Readers. This book was released on 2022-06-07 with total page 289 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this action-packed illustrated series, four kid gamers meet at a virtual tournament and battle for the ultimate grand prize. Perfect for young fans of Ready Player One and Mr. Lemoncello's Library. Sixty-four teams. One mysterious grand prize. Four gamers determined to win it all. Welcome to Affinity, the hottest battle royale video game in the world! Gamers can be anything they want to be in Affinity’s high-tech, magical universe—and test their skills in fierce PvP combat. So when Hurricane Games announces an epic tournament with killer prizes, four kids form a team that feels unstoppable . . . but also maybe doomed from the start? Josh is the tank . . . when his parents let him game. Hannah is the melee fighter . . . but she can only play at the public library. Larkin is the healer . . . as long as her family’s not around. Wheatley is the ranger . . . with a secret that might wreck the whole team. As solo gamers, they’re good. Really good. But the tournament is a whole new level of competition, and it'll take all four of them to bring it home. Can they step up their game in time for the final match?

Beep to Boom

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Author :
Publisher : Routledge
ISBN 13 : 1351005529
Total Pages : 288 pages
Book Rating : 4.3/5 (51 download)

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Book Synopsis Beep to Boom by : Simon N Goodwin

Download or read book Beep to Boom written by Simon N Goodwin and published by Routledge. This book was released on 2019-02-04 with total page 288 pages. Available in PDF, EPUB and Kindle. Book excerpt: Drawing on decades of experience, Beep to Boom: The Development of Advanced Runtime Sound Systems for Games and Extended Reality is a rigorous, comprehensive guide to interactive audio runtime systems. Packed with practical examples and insights, the book explains each component of these complex geometries of sound. Using practical, lowest-common-denominator techniques, Goodwin covers soundfield creation across a range of platforms from phones to VR gaming consoles. Whether creating an audio system from scratch or building on existing frameworks, the book also explains costs, benefits and priorities. In the dynamic simulated world of games and extended reality, interactive audio can now consider every intricacy of real-world sound. This book explains how and why to tame it enjoyably.