Samus Aran: Metroid Heroine

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Publisher : ABDO
ISBN 13 : 1098227816
Total Pages : 27 pages
Book Rating : 4.0/5 (982 download)

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Book Synopsis Samus Aran: Metroid Heroine by : Kenny Abdo

Download or read book Samus Aran: Metroid Heroine written by Kenny Abdo and published by ABDO. This book was released on 2021-12-15 with total page 27 pages. Available in PDF, EPUB and Kindle. Book excerpt: This title focuses on video game hero Samus Aran! It breaks down the origin of her character, explores the Metroid franchise, and her legacy. This hi-lo title is complete with thrilling and colorful photographs, simple text, glossary, and an index. Aligned to Common Core Standards and correlated to state standards. Fly! is an imprint of Abdo Zoom, a division of ABDO.

Queerness in Play

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Author :
Publisher : Springer
ISBN 13 : 3319905422
Total Pages : 279 pages
Book Rating : 4.3/5 (199 download)

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Book Synopsis Queerness in Play by : Todd Harper

Download or read book Queerness in Play written by Todd Harper and published by Springer. This book was released on 2018-10-19 with total page 279 pages. Available in PDF, EPUB and Kindle. Book excerpt: Queerness in Play examines the many ways queerness of all kinds—from queer as ‘LGBT’ to other, less well-covered aspects of the queer spectrum—intersects with games and the social contexts of play. The current unprecedented visibility of queer creators and content comes at a high tide of resistance to the inclusion of those outside a long-imagined cisgender, heterosexual, white male norm. By critically engaging the ways games—as a culture, an industry, and a medium—help reproduce limiting binary formations of gender and sexuality, Queerness in Play contributes to the growing body of scholarship promoting more inclusive understandings of identity, sexuality, and games.

Global esports

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Publisher : Bloomsbury Publishing USA
ISBN 13 : 1501368753
Total Pages : 336 pages
Book Rating : 4.5/5 (13 download)

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Book Synopsis Global esports by : Dal Yong Jin

Download or read book Global esports written by Dal Yong Jin and published by Bloomsbury Publishing USA. This book was released on 2021-03-25 with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt: Global eSports explores the recent surge of eSports in the global scene and comprehensively discusses people's understanding of this spectacle. By historicizing and institutionalizing eSports, the contributors analyze the rapid growth of eSports and its implications in culture and digital economy. Dal Yong Jin curates a discussion as to why eSports has become a global phenomenon. From games such as Spacewar to Starcraft to Overwatch, a key theme, distinguishing this collection from others, is a potential shift of eSports from online to mobile gaming. The book addresses why many global game players and fans play and enjoy online and mobile games in professional game competitions, and therefore, they investigate the manner in which the transfer to, from and between online and mobile gaming culture is occurring in a specific subset of global youth. The remaining focus identifies the major platforms used to enjoy eSports, including broadcasting and smartphones. By analyzing these unexamined or less-discussed agendas, this book sheds light on the current debates on the growth of global eSports culture.

Fierce Heroines

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Author :
Publisher : Running Press Kids
ISBN 13 : 0762496649
Total Pages : 256 pages
Book Rating : 4.7/5 (624 download)

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Book Synopsis Fierce Heroines by : Rosie Knight

Download or read book Fierce Heroines written by Rosie Knight and published by Running Press Kids. This book was released on 2021-04-06 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: This inclusive and diverse anthology gathers seventy-five empowering heroines -- perfect for pop culture fans of all ages. Whether it's anime, movies, video games, comics, books, or television series, pop culture is full of female characters that inspire and encourage us to be brave, kind, thoughtful, and powerful. With comic-book inspired illustrations, character profiles and origins, and fun facts throughout, Fierce Heroines is the ultimate feminist tribute to pop culture's most amazing female characters. Now fans can learn about 75 diverse classic and contemporary heroines that are empowering girls and women all over the world like: Anime & Manga: San (Princess Mononoke), Usagi Tsukino (Sailor Moon), Tohru Honda (Fruits Basket), Bulma (Dragon Ball), Kagome Higurashi (InuYasha), and Ochako Uraraka (My Hero Academia) Cartoons: She-Ra (She-Ra and the Princess of Power), Susie Carmichael (Rugrats), Carmen Sandiego (Carmen Sandiego), Toph Beifong (Avatar: the Last Airbender), and Garnet (Steven Universe) Comics: Doreen Green (Squirrel Girl), Ripley (Lumberjanes), Goldie Vance (Goldie Vance), Marjane Satrapi (Persepolis), Leah Dwyer (Jem and the Holograms), and Barbara Gordon (Birds of Prey) Movies: Hermoine (Harry Potter), Moana (Moana), Jesminder Bhamra (Bend It Like Beckham), Valkyrie (Thor: Ragnarok), Leia Organa (Star Wars), and Meg Murry (A Wrinkle in Time) Television: The 13th Doctor (Doctor Who), Andi Mack (Andi Mack), Eleven (Stranger Things), Mel, Maggie & Macy (Charmed), Becky Jackson (Glee), McKeyla, Adrienne, Bryden & Camryn (Project Mc2) Video Games: Lara Croft (Tomb Raider), Tifa Lockhart (Final Fantasy VII), Tracer (Overwatch), Zelda (The Legend of Zelda), Samus Aran (Metroid), and Mina (Battle Chef Brigade) A perfect gift for girls, women, and fans of all kinds, Fierce Heroines is a powerful, inspirational reminder that anyone can be a heroine!

Rules of Play

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Author :
Publisher : MIT Press
ISBN 13 : 0262299933
Total Pages : 689 pages
Book Rating : 4.2/5 (622 download)

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Book Synopsis Rules of Play by : Katie Salen Tekinbas

Download or read book Rules of Play written by Katie Salen Tekinbas and published by MIT Press. This book was released on 2003-09-25 with total page 689 pages. Available in PDF, EPUB and Kindle. Book excerpt: An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.

Metroid

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Publisher :
ISBN 13 :
Total Pages : pages
Book Rating : 4.:/5 (124 download)

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Book Synopsis Metroid by :

Download or read book Metroid written by and published by . This book was released on 2010 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Set between the events of Super Metroid and Metroid Fusion, the game features unprecedented access to the backstory, thoughts and in-game interactions of the usually closed off heroine of the series, Samus Aran. Developed jointly by Nintendo and the celebrated Japanese development studio, Team Ninja, the game also features exciting play options, including the ability to switch between first-person and third-person perspectives, pointer and sideways Wii Remote controller orientation, stunning in-game cinematics and a classic blend of Metroid action and puzzle-solving gameplay.

Metroid 1

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Author :
Publisher : Lulu.com
ISBN 13 : 1387863959
Total Pages : 144 pages
Book Rating : 4.3/5 (878 download)

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Book Synopsis Metroid 1 by : Yoko Bongo

Download or read book Metroid 1 written by Yoko Bongo and published by Lulu.com. This book was released on 2018-07-10 with total page 144 pages. Available in PDF, EPUB and Kindle. Book excerpt: As the wind picked up, a solitary figure clad in gold became more apparent through the smoke and dust, its face a sinister green visor set aglow within its blood-red helmet. The Federation Police wore no such uniform, nor did the Marines sport anything so bright, so lustrous, so torn from the pages of some ancient Chozo epic. Her HUD's oral language translator spoke the ranking Zebesian's utterance in real time. "Tell me your name," he said, "that I might later speak of this glorious kill!" It was that sort of romance that made them pirates.

The Videogame Style Guide and Reference Manual

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Author :
Publisher : Lulu.com
ISBN 13 : 1430313056
Total Pages : 107 pages
Book Rating : 4.4/5 (33 download)

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Book Synopsis The Videogame Style Guide and Reference Manual by : Kyle Orland

Download or read book The Videogame Style Guide and Reference Manual written by Kyle Orland and published by Lulu.com. This book was released on 2007 with total page 107 pages. Available in PDF, EPUB and Kindle. Book excerpt: Journalists, stop playing guessing games! Inside the answers to your most pressing questions await: Videogame, one word or two? Xbox, XBox or X-box? What defines a good game review? Fitting neatly between The AP Stylebook and Wired Style, The Videogame Style Guide and Reference Manual is the ultimate resource for game journalists and the first volume to definitively catalogue the breathtaking multibillion-dollar game industry from A to Z. Includes official International Game Journalists Association rules for grammar, spelling, usage, capitalization and abbreviations, plus proven tips and guidelines for producing polished, professional prose about the world's most exciting entertainment biz. Exploring the field from yesterday's humble origins to tomorrow's hottest trends, The Videogame Style Guide and Reference Manual contains all the tools you need to realize a distinguished career in game journalism.

100 Greatest Video Game Characters

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Publisher : Rowman & Littlefield
ISBN 13 : 1442278137
Total Pages : 261 pages
Book Rating : 4.4/5 (422 download)

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Book Synopsis 100 Greatest Video Game Characters by : Jaime Banks

Download or read book 100 Greatest Video Game Characters written by Jaime Banks and published by Rowman & Littlefield. This book was released on 2017-06-23 with total page 261 pages. Available in PDF, EPUB and Kindle. Book excerpt: Though in existence for only a few decades, video games are now firmly established in mainstream culture all around the planet. Every year new games are produced, and every year new favorites emerge. But certain characters have become so iconic that they withstand both time and the shifting interests of players. Such creations permeate other elements of popular culture—from graphic novels to film—and are known not only to dedicated gamers but to the general public as well. In 100 Greatest Video Game Characters, readers can learn about some of the most popular and influential figures that have leapt from computer monitors and television screens and into the public consciousness. The entries in this volume provide general facts about the characters as well as explore their cultural significance. The entries include the following information: Game developer Year character was established Video game franchise In addition, the book examines the commonalities of various video game characters to help readers better understand their popularity and how they operate within the video games and the industry itself. Whether casually looking up information on video game characters or researching what these icons says about society, readers will enjoy this entertaining and informative volume. Comprehensive and engaging, 100 Greatest Video Game Characters will appeal to fans and scholars alike.

Gaming as a Cultural Commons

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Publisher : Springer Nature
ISBN 13 : 9811903484
Total Pages : 199 pages
Book Rating : 4.8/5 (119 download)

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Book Synopsis Gaming as a Cultural Commons by : Toshiko Kikkawa

Download or read book Gaming as a Cultural Commons written by Toshiko Kikkawa and published by Springer Nature. This book was released on 2022-04-23 with total page 199 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book focuses on relatively neglected areas of simulation and gaming (S&G), i.e., cultural aspects and ethical issues, in addition to giving readers a basic knowledge of S&G. Although the educational effects of S&G, and related methods such as gamification, as well as serious games have been studied and are gaining recognition, their downsides are often overlooked. For example, there is always a risk of manipulation by games if maliciously designed and facilitated. Ethical codes of game designers, facilitators, and educators must be established on the basis of academic research. Considerations of the ethics of games are essential not only for S&G researchers and educators but also for the general public, because games have sometimes been used for propaganda purposes in the past and could be again, in the present and future. Looking at the cultural aspect, as the S&G community has accumulated research over 50 years, the book includes the knowledge of the pioneers, i.e., archival interview data. This is the first book that includes extensive interviews of researchers and commercial game designers and critics. It also contains diverse topics from the perspective of gender and Japanese culture. Japan has been attracting attention in the field of board games as there are many independent game designers and an expanding market. Although women in S&G have gained some recognition, the topic has been rather ignored and was first officially discussed in 2019 at the international conference of the International Simulation and Gaming Association held in Warsaw. In summary, by focusing on comparatively overlooked or neglected aspects of S&G, this book expands future opportunities in the field for researchers and educators, with increased awareness by the general public.

Gender Issues in Learning and Working with Information Technology: Social Constructs and Cultural Contexts

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Author :
Publisher : IGI Global
ISBN 13 : 1615208143
Total Pages : 350 pages
Book Rating : 4.6/5 (152 download)

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Book Synopsis Gender Issues in Learning and Working with Information Technology: Social Constructs and Cultural Contexts by : Booth, Shirley

Download or read book Gender Issues in Learning and Working with Information Technology: Social Constructs and Cultural Contexts written by Booth, Shirley and published by IGI Global. This book was released on 2010-05-31 with total page 350 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book deals with diffe four features of the burgeoning knowledge society: gender, equity, learning, and information technology with the focus on gender - not in the taken-for-granted biological sense of sex but in the socially constituted sense of it"--Provided by publisher.

The Fangirl's Guide to the Universe

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Publisher : Quirk Books
ISBN 13 : 168369256X
Total Pages : 208 pages
Book Rating : 4.6/5 (836 download)

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Book Synopsis The Fangirl's Guide to the Universe by : Sam Maggs

Download or read book The Fangirl's Guide to the Universe written by Sam Maggs and published by Quirk Books. This book was released on 2020-10-27 with total page 208 pages. Available in PDF, EPUB and Kindle. Book excerpt: From notable geek girl Sam Maggs, The Fangirl's Guide to the Universe is the ultimate handbook for teens living the nerdy life. Fandom, pop culture, feminism, cosplay, cons, books, memes, podcasts, vlogs, OTPs and RPGs and MMOs and more—there’s never been a better time to be a fangirl, or a better guide to navigate the wide universe of fandoms. This handbook is packed with tips, playthroughs, and cheat codes, including: · How to make nerdy friends · How to rock cosplay · How to write fanfic with feels · How to defeat internet trolls · How to attend your first con And more! Featuring wisdom from Sam and insightful interviews with fangirl faves like Danielle Paige, Rainbow Rowell, and Preeti Chhibber, The Fangirl’s Guide to the Universe highlights the joys of fandom community and offers a fun, feminist take on the often male-dominated world of geekdom. This refreshed edition updates The Fangirl’s Guide to the Galaxy including new interviews.

Porn & Pong

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Author :
Publisher : Feral House
ISBN 13 : 1932595368
Total Pages : 164 pages
Book Rating : 4.9/5 (325 download)

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Book Synopsis Porn & Pong by : Damon Brown

Download or read book Porn & Pong written by Damon Brown and published by Feral House. This book was released on 2008 with total page 164 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explores, for the first time, how pornography and video games have influenced the world's sexual mores and technological compulsions on a massive scale. The first Atari systems and their phallic joysticks sold by the millions, reality TV skyrocketed at the same time The Sims took off and the surgically-endowed Pamela Anderson was outshone by only one other woman: Lara Croft. Porn & Pong examines how politics, hidden agendas and financial pressure affect the controversial art forms of gaming and pornography.

Chaucer's Losers, Nintendo's Children, and Other Forays in Queer Ludonarratology

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Author :
Publisher : U of Nebraska Press
ISBN 13 : 1496217616
Total Pages : 280 pages
Book Rating : 4.4/5 (962 download)

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Book Synopsis Chaucer's Losers, Nintendo's Children, and Other Forays in Queer Ludonarratology by : Tison Pugh

Download or read book Chaucer's Losers, Nintendo's Children, and Other Forays in Queer Ludonarratology written by Tison Pugh and published by U of Nebraska Press. This book was released on 2019-12-01 with total page 280 pages. Available in PDF, EPUB and Kindle. Book excerpt: Tison Pugh examines the intersection of narratology, ludology, and queer studies, pointing to the ways in which the blurred boundaries between game and narrative provide both a textual and a metatextual space of queer narrative potential. By focusing on these three distinct yet complementary areas, Pugh shifts understandings of the way their play, pleasure, and narrative potential are interlinked. Through illustrative readings of an eclectic collection of cultural artifacts—from Chaucer’s Canterbury Tales to Nintendo’s Legend of Zelda franchise, from Edward Albee’s dramatic masterpiece Who’s Afraid of Virginia Woolf? to J. K. Rowling’s Harry Potter fantasy novels—Pugh offers perspectives of blissful ludonarratology, sadomasochistic ludonarratology, the queerness of rules, the queerness of godgames, and the queerness of children’s questing video games. Collectively, these analyses present a range of interpretive strategies for uncovering the disruptive potential of gaming texts and textual games while demonstrating the wide applicability of queer ludonarratology throughout the humanities.

Guinness World Records 2017 Gamer’s Edition

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Publisher : Guinness World Records
ISBN 13 : 191056169X
Total Pages : 216 pages
Book Rating : 4.9/5 (15 download)

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Book Synopsis Guinness World Records 2017 Gamer’s Edition by : Guinness World Records

Download or read book Guinness World Records 2017 Gamer’s Edition written by Guinness World Records and published by Guinness World Records. This book was released on 2016-11-15 with total page 216 pages. Available in PDF, EPUB and Kindle. Book excerpt: It’s time to celebrate the 10th anniversary of the Guinness World Records: Gamer’s Edition! With over four million copies sold, this is the ultimate annual for every gaming fan. It’s bursting with the latest facts and stats on your favorite games from the futuristic soccer action of Rocket League to the psychedelic paint battles of Splatoon. And as Star Wars mania explodes once again, we explore everything Jedi in a special feature section. Plus, you’ll get a sneak peek at all-new games from the ever-evolving gaming universe! Get an inside look at the indie game scene, the big-money world of eSports, and a celebration of 25 years of Mario Kart. There’s everything from space shooters such as Destiny, to RPGs such as Fallout 4, to the hit sport series FIFAand Madden. We’ve got sims, strategy games, and horror titles, and we also take a look at the toys-to-life phenomenon. From League of Legends to The Legend of Zelda, it’s all here in the 2017 edition of Guinness World Records: Gamer’s Edition!

An Architectural Approach to Level Design

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Author :
Publisher : CRC Press
ISBN 13 : 1351982923
Total Pages : 474 pages
Book Rating : 4.3/5 (519 download)

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Book Synopsis An Architectural Approach to Level Design by : Christopher W. Totten

Download or read book An Architectural Approach to Level Design written by Christopher W. Totten and published by CRC Press. This book was released on 2018-09-03 with total page 474 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore Level Design through the Lens of Architectural and Spatial Experience Theory Written by a game developer and professor trained in architecture, An Architectural Approach to Level Design is one of the first books to integrate architectural and spatial design theory with the field of level design. It explores the principles of level design through the context and history of architecture, providing information useful to both academics and game development professionals. Understand Spatial Design Principles for Game Levels in 2D, 3D, and Multiplayer Applications The book presents architectural techniques and theories for level designers to use in their own work. The author connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. Create Meaningful User Experiences in Your Games Bringing together topics in game design and architecture, this book helps designers create better spaces for their games. Software independent, the book discusses tools and techniques that designers can use in crafting their interactive worlds.

Paranormal Misdirection (Sasha Urban Series: Book 5)

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Author :
Publisher : Mozaika LLC
ISBN 13 : 1631424696
Total Pages : 420 pages
Book Rating : 4.6/5 (314 download)

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Book Synopsis Paranormal Misdirection (Sasha Urban Series: Book 5) by : Dima Zales

Download or read book Paranormal Misdirection (Sasha Urban Series: Book 5) written by Dima Zales and published by Mozaika LLC. This book was released on 2019-07-30 with total page 420 pages. Available in PDF, EPUB and Kindle. Book excerpt: With my seer powers finally under my control, I'm ready to plunge into the unknown to find my father. He may have abandoned me, but I’ll go to the ends of the Otherlands to save him from his torment. Only problem? With unexpected allies and even more surprising enemies, this rescue mission might be more than I bargained for.