Real World Windows 10 Development

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Publisher : Apress
ISBN 13 : 1484214498
Total Pages : 617 pages
Book Rating : 4.4/5 (842 download)

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Book Synopsis Real World Windows 10 Development by : Edward Moemeka

Download or read book Real World Windows 10 Development written by Edward Moemeka and published by Apress. This book was released on 2015-12-29 with total page 617 pages. Available in PDF, EPUB and Kindle. Book excerpt: Emphasizing XAML and C#, this book provides readers with all the tools, ideas, and inspiration to begin Windows Universal App development for Windows 10. Real World Windows 10 Development addresses developers who want to break into this market by providing detailed explanations of the various aspects of Universal App development. Written by authors with deep knowledge in Windows 10 universal app development, you will learn how to make the most of the Windows 10 SDK to build applications that can be published on IoT devices, phones, tablets, laptops, desktops, Xbox, HoloLens, and the Surface Hub. Readers will learn how to: Extend the appeal of their native, web-based, or universal apps with media, shell integration, and inter-app communications Build adaptive user interfaces that scale to the screen dimensions they are displayed on Monitize your apps Introduce mapping What if you already have pre-existing software in the form of native win32 applications or a website? Real World Windows 10 Development tackles this by providing detailed tutorials on the approaches used to leverage your existing code investment. Finally, Real World Windows 10 Development provides a step-by-step walk through of the various approaches developers can use to distribute their universal apps. In this book, you’ll get: Detailed descriptions of Windows 10 app development Samples emphasizing the use of XAML/C# Adherence to Windows 10 guidelines for successful app acceptance

Real World Windows 8 Development

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Publisher : Apress
ISBN 13 : 1430250259
Total Pages : 479 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Real World Windows 8 Development by : Samidip Basu

Download or read book Real World Windows 8 Development written by Samidip Basu and published by Apress. This book was released on 2013-05-14 with total page 479 pages. Available in PDF, EPUB and Kindle. Book excerpt: Real World Windows 8 Development is a developer’s handbook - an essential guide to building complete, end-user ready Windows 8 applications on the XAML and C# programming stack from start to finish. Starting with Windows 8 basics and walking through practical aspects of building your Windows 8 application, you'll find step-by-step instructions and practical advice that will leave you with a modern, elegant app written to the highest of standards. Author Samidip Basu, an early adopter of Windows 8 app development techniques, breaks down the design, development, and polish of a real-world business application, adding handy tips and tricks around controls, user interface design, storage, navigation, contracts, and more. Give your Windows 8 application development efforts a kick-start with Real World Windows 8 Development. What you’ll learn Discover the pertinent points of the technology stack in Windows 8 from a developer’s perspective. Familiarize yourself with best practices around usage of controls, user experience paradigms, navigation, storage, service integration, contracts, and more. Incrementally make your Windows 8 application feature-rich and an integrated well-behaved citizen in the operating system. Learn from crisp, standalone discussion of topics in each chapter Who this book is for Real World Windows 8 Development is by a developer, for developers. The book is for .NET developers wanting to utilize their existing skills in XAML and C# towards building a Windows 8 application. On the fence about how your C# and .NET skills apply in the new WinRT world? Have a dream application idea that you slowly want to build up? This book is for you. Table of Contents Part I - Knowing the Ecosystem: Introduction to Windows 8 Part I - Knowing the Ecosystem: Modern UI Design Part II - Getting Started: The Platform & Developer Tools Part II - Getting Started: The Right Controls Part II - Getting Started: The Look & Feel Part II - Getting Started: Content Structuring & Navigation Part III - Into the Groove: Orientation & Visual States Part III - Into the Groove: Handling Data Part III - Into the Groove: Application Lifecycle Management Part III - Into the Groove: Contracts Part IV - The Bling: Media & Sensors Part IV - The Bling: Tiles, Badges, and Toasts Part V - Above & Beyond: Cloud Augmentation Part V - Above & Beyond: Live Service Integration Part V - Above & Beyond: Real-World Techniques Part V - Above & Beyond: Deployment

Real World Windows 8 App Development with JavaScript

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Author :
Publisher : Apress
ISBN 13 : 1430250801
Total Pages : 281 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Real World Windows 8 App Development with JavaScript by : Edward Moemeka

Download or read book Real World Windows 8 App Development with JavaScript written by Edward Moemeka and published by Apress. This book was released on 2013-07-16 with total page 281 pages. Available in PDF, EPUB and Kindle. Book excerpt: Real World Windows 8 App Development with JavaScript offers you practical advice and hard-earned insights that will help you create and publish apps to a worldwide market. Led by authors with deep Windows 8 app development experience, you’ll learn how to make the most of Microsoft’s APIs for hooking into Windows 8 on all devices, including the core ideas of promises and the asynchronous programming model. You’ll also discover such important tips as how to Adhere to Windows 8 guidelines for successful app acceptance Extend the appeal of your app with media, contracts, charms, and user notifications Capture and work with media, including the ability to play video wirelessly to a television Manage background processing and file transfers Gain visibility for your app and add monetization options Get the lowdown from authors with experience from the front lines of Windows 8 app development. Theory is all well and good, but when it comes down to it, you can’t beat practical advice from people who’ve been there and done it! You’ll come away from this book with all the tools, ideas, and inspiration you need to create successful Windows 8 JavaScript apps. Development with JavaScript features real-world examples that emphasize the use of JavaScript and HTML 5 and that also adhere to the stylistic guidelines Microsoft has put in place to maintain a consistent look and feel for all applications on this platform. What you’ll learn The fundamentals of the asynchronous programming model Integrating your app with the Windows 8 system Working with and capturing media Extending your app with contracts and charms Giving users notifications Monetization and certification Who this book is for This book is for JavaScript developers wanting to create applications for sale in the Windows 8 app store. Developers should have a good knowledge of HTML5 and JavaScript, but no previous Windows 8 app development knowledge is required. Table of Contents The Windows 8 Ethos and Environment Getting the Basics Right Incorporating Layout and Controls Navigating the Media Maze Making the Most Out of Charms and Contracts Solving the Printing Problem Providing Clear Notifications Keeping Apps Running the the Background Monetizing Your App: The Lowdown Getting your App on the Windows Store

Microsoft Computer Vision APIs Distilled

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Publisher : Apress
ISBN 13 : 1484233425
Total Pages : 98 pages
Book Rating : 4.4/5 (842 download)

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Book Synopsis Microsoft Computer Vision APIs Distilled by : Alessandro Del Sole

Download or read book Microsoft Computer Vision APIs Distilled written by Alessandro Del Sole and published by Apress. This book was released on 2017-12-01 with total page 98 pages. Available in PDF, EPUB and Kindle. Book excerpt: Dive headfirst into Microsoft’s Computer Vision APIs through sample-driven scenarios! Imagine an app that describes to the visually impaired the objects around them, or reads the Sunday paper, a favorite magazine, or a street sign. Or an app that is capable of monitoring what is happening inside an area without human control, and then makes a decision based on interpreting an occurrence detected with a live camera. This book teaches developers Microsoft's Computer Vision APIs, a service capable of understanding and interpreting the content of any image. Author Del Sole begins by providing a succinct “need to know” overview of the service with descriptions. You then learn from hands-on demonstrations that show how basic C# code examples can be re-used across platforms. From there you will be guided through two different kinds of applications that interact with the service in two different ways: the more common means of calling a REST service to get back JSON data, and via the .NET libraries that Microsoft has been building to simplify the job (this latter one with Xamarin). What You’ll Learn Understand AI’s role and how devices and applications use sophisticated algorithms to improve people’s lives and business tasks. Analyze images for Optical Character Recognition to detect written words and sentences Think about the next-generation applications in relation to your customers’ needs Get up-to-speed on the latest version of the Computer Vision service, which now comes through Azure Set up an Azure subscription in order to access the Cognitive Services within the portal After reading this book, you will be able to get started with AI services from Microsoft in order to begin building powerful new apps for your company or customers. Who This Book Is For Developers just getting familiar with artificial intelligence. A minimal knowledge of C# is required.

Introducing Windows 10 for IT Professionals

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Publisher : Microsoft Press
ISBN 13 : 0735696985
Total Pages : 321 pages
Book Rating : 4.7/5 (356 download)

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Book Synopsis Introducing Windows 10 for IT Professionals by : Ed Bott

Download or read book Introducing Windows 10 for IT Professionals written by Ed Bott and published by Microsoft Press. This book was released on 2016-02-18 with total page 321 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get a head start evaluating Windows 10--with technical insights from award-winning journalist and Windows expert Ed Bott. This guide introduces new features and capabilities, providing a practical, high-level overview for IT professionals ready to begin deployment planning now. This edition was written after the release of Windows 10 version 1511 in November 2015 and includes all of its enterprise-focused features. The goal of this book is to help you sort out what’s new in Windows 10, with a special emphasis on features that are different from the Windows versions you and your organization are using today, starting with an overview of the operating system, describing the many changes to the user experience, and diving deep into deployment and management tools where it’s necessary.

Mastering Cloud Development using Microsoft Azure

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Publisher : Packt Publishing Ltd
ISBN 13 : 178217334X
Total Pages : 352 pages
Book Rating : 4.7/5 (821 download)

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Book Synopsis Mastering Cloud Development using Microsoft Azure by : Roberto Freato

Download or read book Mastering Cloud Development using Microsoft Azure written by Roberto Freato and published by Packt Publishing Ltd. This book was released on 2016-06-28 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: Master the art of efficiently composing Azure services and implement them in real-world scenarios About This Book Build an effective development environment in Azure using the right set of technologies. Architect a full-stack solution in the cloud to choose the best service set A comprehensive guide full of real-life examples to help you take your developer skills up a notch Who This Book Is For If you are a developer, a full-stack developer, or an architect with an intermediate level understanding of cloud computing and Microsoft Azure, and you want to take your skills up a notch, this book is for you. Prior knowledge and understanding of cloud development strategies is assumed. What You Will Learn Set up a development environment with VMs, ARM, and RemoteApp Connect with VPNs to manage security and backups Establish a front-end architecture with AppService, storage, search, and caching Implement identity solutions, integrate applications, and use data Integrate cross-platform mobile applications with the cloud Consistently build and manage an API layer for millions of users Work with messages in the enterprise Deploy your services as an IT expert with ARM templates In Detail Microsoft Azure is a cloud computing platform that supports many different programming languages, tools, and frameworks, including both Microsoft-specific and third-party software and systems. This book starts by helping you set up a professional development environments in the cloud and integrating them with your local environment to achieve improved efficiency. You will move on to create front-end and back-end services, and then build cross-platform applications using Azure. Next you'll get to grips with advanced techniques used to analyze usage data and automate billing operations. Following on from that, you will gain knowledge of how you can extend your on-premise solution to the cloud and move data in a pipeline. In a nutshell, this book will show you how to build high-quality, end-to-end services using Microsoft Azure. By the end of this book, you will have the skillset needed to successfully set up, develop, and manage a full-stack Azure infrastructure. Style and Approach This comprehensive guide to Azure has both explorative parts and step-by-step ones. Each chapter defines a learning path to a specific scenario, mixing the appropriate technologies and building blocks efficiently.

Real-World Implementation of C# Design Patterns

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Publisher : Packt Publishing Ltd
ISBN 13 : 1803247959
Total Pages : 443 pages
Book Rating : 4.8/5 (32 download)

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Book Synopsis Real-World Implementation of C# Design Patterns by : Bruce M. Van Horn II

Download or read book Real-World Implementation of C# Design Patterns written by Bruce M. Van Horn II and published by Packt Publishing Ltd. This book was released on 2022-10-14 with total page 443 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build robust applications in C# easily using effective and popular design patterns and best practices Key FeaturesRecognize solutions to common problems in software design with C#Explore real-world applications of design patterns that can be used in your everyday workGet to grips with 14 patterns and their design implementationsBook Description As a software developer, you need to learn new languages and simultaneously get familiarized with the programming paradigms and methods of leveraging patterns, as both a communications tool and an advantage when designing well-written, easy-to-maintain code. Design patterns, being a collection of best practices, provide the necessary wisdom to help you overcome common sets of challenges in object-oriented design and programming. This practical guide to design patterns helps C# developers put their programming knowledge to work. The book takes a hands-on approach to introducing patterns and anti-patterns, elaborating on 14 patterns along with their real-world implementations. Throughout the book, you'll understand the implementation of each pattern, as well as find out how to successfully implement those patterns in C# code within the context of a real-world project. By the end of this design patterns book, you'll be able to recognize situations that tempt you to reinvent the wheel, and quickly avoid the time and cost associated with solving common and well-understood problems with battle-tested design patterns. What you will learnGet to grips with patterns, and discover how to conceive and document themExplore common patterns that may come up in your everyday workRecognize common anti-patterns early in the processUse creational patterns to create flexible and robust object structuresEnhance class designs with structural patternsSimplify object interaction and behavior with behavioral patternsWho this book is for This book is for beginner and mid-level software developers who are looking to take their object-oriented programs or software designing skills to the next level by learning to leverage common patterns. A firm grasp of programming fundamentals and classical object-oriented programming (OOP) using languages like C#, C++, Objective-C, or Java is expected.

Programming the Windows Runtime by Example

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Publisher : Addison-Wesley Professional
ISBN 13 : 0133430405
Total Pages : 813 pages
Book Rating : 4.1/5 (334 download)

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Book Synopsis Programming the Windows Runtime by Example by : Jeremy Likness

Download or read book Programming the Windows Runtime by Example written by Jeremy Likness and published by Addison-Wesley Professional. This book was released on 2014-06-03 with total page 813 pages. Available in PDF, EPUB and Kindle. Book excerpt: Master Windows 8.1/Windows Runtime Programming Through 80 Expert Projects This is the most complete, hands-on, solutions-focused guide to programming modern Windows applications with the Windows Runtime. Leading Windows development consultants Jeremy Likness and John Garland present easy-to-adapt C# and XAML example code for more than 80 projects. Their real-world application examples help you apply Windows 8.1’s best improvements, including large tiles, the new search control, flyouts, command bars, native WinRT networking, and new deployment and sideloading options. Drawing on their pioneering experience, they illuminate key areas of the Windows Runtime API, offering uniquely detailed coverage of encryption, cloud connectivity, devices, printers, and media integration. You’ll find cutting-edge tips and tricks available in no other book. This is an indispensable resource for all intermediate-to-advanced Windows developers, and for any architect building desktop, tablet, or mobile solutions with Microsoft technologies. Its focus on both C# and XAML will make it valuable to millions of Windows developers already familiar with Silverlight, WPF, and/or .NET. Coverage includes • Creating robust app interfaces with the newest XAML controls, including flyouts and command bars • Saving data in a persistent “roaming zone” for syncing across Windows 8.1 devices • Using Visual State Manager (VSM) to build apps that adapt to various device resolutions and orientations • Integrating virtually any form of data into your apps • Connecting with web services, RSS, Atom feeds, and social networks • Securing apps via authentication, encrypting, signing, and single sign-on with Microsoft Account, Facebook, Google, and more • Leveraging Windows 8.1 media enhancements that improve battery life and app performance • Networking more effectively with Windows 8.1’s revamped HTTP implementation and new location APIs • Using Tiles and Toasts to keep apps alive and connected, even when they aren’t running • Enabling users to send content between devices via NFC tap and send • Ensuring accessibility and globalizing your apps • Efficiently debugging, optimizing, packaging, and deploying your apps • Building sideloadable apps that don’t have to be published in Windows Store “This book doesn’t just focus on singular concepts, it also provides end-to-end perspective on building an app in WinRT. It is one of those essential tools for Windows developers that will help you complete your software goals sooner than without it!” —Tim Heuer, Principal Program Manager Lead, XAML Platform, Microsoft Corporation

Biomedical and Clinical Engineering for Healthcare Advancement

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Author :
Publisher : IGI Global
ISBN 13 : 1799803279
Total Pages : 275 pages
Book Rating : 4.7/5 (998 download)

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Book Synopsis Biomedical and Clinical Engineering for Healthcare Advancement by : Sriraam, N.

Download or read book Biomedical and Clinical Engineering for Healthcare Advancement written by Sriraam, N. and published by IGI Global. This book was released on 2019-07-05 with total page 275 pages. Available in PDF, EPUB and Kindle. Book excerpt: The rapid development of new technologies has created a lasting impact in the healthcare sector during the past decades. Due to this influence, potential clinical problems have decreased while the quality of healthcare delivery and overall user friendliness has increased and contributed to cost-effective healthcare systems. Biomedical and Clinical Engineering for Healthcare Advancement is an essential reference source that discusses growth in healthcare applications driven by the adoption of new technologies, as well as the expansion of machine learning algorithms for clinical decision making. It focuses on combining vision, motion, data acquisition, and automated control to accelerate the development of affordable and portable medical devices. Featuring research on topics such as artificial intelligence, drug delivery, and retinal imaging, this book is ideally designed for healthcare professionals, biomedical engineers, biomedical professionals, clinicians, hospital directors, physicians, medical students, and clinical researchers.

Microsoft Visual Basic 2010 Developer's Handbook

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Publisher : Pearson Education
ISBN 13 : 0735664870
Total Pages : 1421 pages
Book Rating : 4.7/5 (356 download)

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Book Synopsis Microsoft Visual Basic 2010 Developer's Handbook by : Klaus Löffelmann

Download or read book Microsoft Visual Basic 2010 Developer's Handbook written by Klaus Löffelmann and published by Pearson Education. This book was released on 2011-08-15 with total page 1421 pages. Available in PDF, EPUB and Kindle. Book excerpt: Your expert guide to building modern applications with Visual Basic 2010 Take control of Visual Basic 2010—for everything from basic Windows and web development to advanced multithreaded applications. Written by Visual Basic experts, this handbook provides an in-depth reference on language concepts and features, as well as scenario-based guidance for putting Visual Basic to work. It's ideal whether you’re creating new applications with Visual Basic 2010 or upgrading projects built with an earlier version of the language. Discover how to: Use Visual Basic 2010 for Windows Forms and Windows Presentation Foundation projects Build robust code using object-oriented programming techniques, such as classes and types Work with events and delegates—and add your own events to custom classes Program arrays, collections, and other data structures in the Microsoft .NET Framework Solve problems quickly and easily using My namespace in Visual Basic Dive into Microsoft LINQ, including LINQ to XML and LINQ to Entities Tackle threading, multitasking, and multiprocessor development and debugging

Windows 10 All-in-One For Dummies

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 111968059X
Total Pages : 992 pages
Book Rating : 4.1/5 (196 download)

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Book Synopsis Windows 10 All-in-One For Dummies by : Woody Leonhard

Download or read book Windows 10 All-in-One For Dummies written by Woody Leonhard and published by John Wiley & Sons. This book was released on 2020-12-21 with total page 992 pages. Available in PDF, EPUB and Kindle. Book excerpt: Dig into the ins and outs of Windows 10 Computer users have been “doing Windows” since the 1980s. That long run doesn’t mean everyone knows the best-kept secrets of the globally ubiquitous operating system. Windows 10 All-in-One For Dummies, 4th Edition offers a deep guide for navigating the basics of Windows 10 and diving into more advanced features. Authors and recognized Windows experts Ciprian Rusen and Woody Leonhard deliver a comprehensive and practical resource that provides the knowledge you need to operate Windows 10, along with a few shortcuts to make using a computer feel less like work. This book teaches you all about the most important parts of Windows 10, including: Installing and starting a fresh Windows 10 installation Personalizing Windows 10 Using Universal Apps in Windows 10 How to control your system through the Control Panel in Windows 10 Securing Windows 10 against a universe of threats Windows 10 All-in-One For Dummies, 4th Edition is perfect for business users of Windows 10 who need to maximize their productivity and efficiency with the operating system. It also belongs on the bookshelf of anyone who hopes to improve their general Windows 10 literacy, from the complete novice to the power-user.

Real-World Python

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Publisher : No Starch Press
ISBN 13 : 1718500637
Total Pages : 361 pages
Book Rating : 4.7/5 (185 download)

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Book Synopsis Real-World Python by : Lee Vaughan

Download or read book Real-World Python written by Lee Vaughan and published by No Starch Press. This book was released on 2020-11-10 with total page 361 pages. Available in PDF, EPUB and Kindle. Book excerpt: A project-based approach to learning Python programming for beginners. Intriguing projects teach you how to tackle challenging problems with code. You've mastered the basics. Now you're ready to explore some of Python's more powerful tools. Real-World Python will show you how. Through a series of hands-on projects, you'll investigate and solve real-world problems using sophisticated computer vision, machine learning, data analysis, and language processing tools. You'll be introduced to important modules like OpenCV, NumPy, Pandas, NLTK, Bokeh, Beautiful Soup, Requests, HoloViews, Tkinter, turtle, matplotlib, and more. You'll create complete, working programs and think through intriguing projects that show you how to: Save shipwrecked sailors with an algorithm designed to prove the existence of God Detect asteroids and comets moving against a starfield Program a sentry gun to shoot your enemies and spare your friends Select landing sites for a Mars probe using real NASA maps Send unbreakable messages based on a book code Survive a zombie outbreak using data science Discover exoplanets and alien megastructures orbiting distant stars Test the hypothesis that we're all living in a computer simulation And more! If you're tired of learning the bare essentials of Python Programming with isolated snippets of code, you'll relish the relevant and geeky fun of Real-World Python!

Real World ASP.NET

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Publisher : Apress
ISBN 13 : 1430208325
Total Pages : 537 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Real World ASP.NET by : Stephen R.G. Fraser

Download or read book Real World ASP.NET written by Stephen R.G. Fraser and published by Apress. This book was released on 2008-01-01 with total page 537 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the complete hands-on guide to mastering the art of Content Management Systems (CMS) and Web site development using the .NET Framework.

Hands-On Sencha Touch 2

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449366481
Total Pages : 344 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Hands-On Sencha Touch 2 by : Lee Boonstra

Download or read book Hands-On Sencha Touch 2 written by Lee Boonstra and published by "O'Reilly Media, Inc.". This book was released on 2014-07-14 with total page 344 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get hands-on experience building speedy mobile web apps with Sencha Touch 2.3, the user interface JavaScript framework built specifically for the mobile Web. With this book, you’ll learn how to build a complete touch application, called Find a Cab, that has the look and feel of a native app on Android, iOS, Windows, and BlackBerry devices. In the process, you’ll work with Sencha’s model-view-controller (MVC) components for form handling, styling, integration with outside data, and other elements. The Sencha Touch learning curve can be steep, but if you’re familiar with JavaScript, HTML5, CSS3, and JSON, this guide will get you up to speed through real-world examples. Learn the fundamentals, including the class and layout systems Use the Sencha MVC architecture to structure your code Implement data models and stores, and create an event controller Make remote connections by implementing server proxies Save data offline by implementing client proxies Work with view components such as maps, lists, and floating panels Implement and handle forms, and construct a custom theme Create production and native build packages

Learn WinUI 3

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1805129708
Total Pages : 386 pages
Book Rating : 4.8/5 (51 download)

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Book Synopsis Learn WinUI 3 by : Alvin Ashcraft

Download or read book Learn WinUI 3 written by Alvin Ashcraft and published by Packt Publishing Ltd. This book was released on 2023-10-31 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: Unlock the power of WinUI and supercharge your Windows app development with .NET and C# using this beginner's guide Key Features Find out how to create modern Windows apps with native UI controls Get to grips with modernizing existing desktop apps with a modern UI Leverage WinUI code to build apps for iOS, Android, the web, and more Purchase of the print or Kindle book includes a free PDF eBook Book DescriptionWinUI 3 takes a whole new approach to delivering Windows UI components and controls and has the ability to deliver the same features across multiple versions of Windows. Learn WinUI 3 is a comprehensive introduction to WinUI and Windows apps for anyone who is new to WinUI and XAML applications. This updated second edition begins by helping you get to grips with the latest features in WinUI and shows you how XAML is used in UI development. The next set of chapters will help you set up a new Visual Studio environment, develop a new desktop project, incorporate the Model-View-ViewModel (MVVM) pattern in a WinUI project, and develop unit tests for ViewModel commands. Next, you’ll cover the basics of data access from WinUI projects with a step-by-step approach. As you advance, you’ll discover how to leverage the Fluent Design System to design beautiful WinUI applications. You’ll also explore the contents and capabilities of the Windows Community Toolkit and learn how to create cross-platform apps with markup and code from your project using Uno Platform. The concluding chapters will teach you how to build, debug, and deploy apps to the Microsoft Store. By the end of this book, you’ll have learned how to build WinUI applications from scratch and how to modernize existing desktop apps using WinUI 3 and the Windows App SDK.What you will learn Discover the latest features of WinUI 3 and learn how to provide product feedback Understand the WinUI project structure and the app lifecycle Use the MVVM pattern in WinUI and discover open source MVVM projects Find out how to create a simple data store to save app data between sessions Get to grips with incorporating the concepts of Fluent Design into a WinUI app Discover how to use push notifications and app notifications in WinUI Reuse WinUI views and view models in a cross-platform Uno Platform app Who this book is for This book is for anyone looking to develop applications for Windows with a modern UI. If you’re familiar with Windows desktop app development and want to enhance your knowledge of the latest Windows development techniques, this book is for you. Whether you're starting a new project or planning to modernize your existing Windows apps, this book will provide you with guidance. Hands-on experience with C# and .NET is expected, but no prior knowledge of WinUI or the Windows App SDK is required.

Augmented Reality for Developers

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1787288048
Total Pages : 539 pages
Book Rating : 4.7/5 (872 download)

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Book Synopsis Augmented Reality for Developers by : Jonathan Linowes

Download or read book Augmented Reality for Developers written by Jonathan Linowes and published by Packt Publishing Ltd. This book was released on 2017-10-09 with total page 539 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build exciting AR applications on mobile and wearable devices with Unity 3D, Vuforia, ARToolKit, Microsoft Mixed Reality HoloLens, Apple ARKit, and Google ARCore About This Book Create unique AR applications from scratch, from beginning to end, with step-by-step tutorials Use Unity 3D to efficiently create AR apps for Android, iOS, and Windows platforms Use Vuforia, ARTookKit, Windows Mixed Reality, and Apple ARKit to build AR projects for a variety of markets Learn best practices in AR user experience, software design patterns, and 3D graphics Who This Book Is For The ideal target audience for this book is developers who have some experience in mobile development, either Android or iOS. Some broad web development experience would also be beneficial. What You Will Learn Build Augmented Reality applications through a step-by-step, tutorial-style project approach Use the Unity 3D game engine with the Vuforia AR platform, open source ARToolKit, Microsoft's Mixed Reality Toolkit, Apple ARKit, and Google ARCore, via the C# programming language Implement practical demo applications of AR including education, games, business marketing, and industrial training Employ a variety of AR recognition modes, including target images, markers, objects, and spatial mapping Target a variety of AR devices including phones, tablets, and wearable smartglasses, for Android, iOS, and Windows HoloLens Develop expertise with Unity 3D graphics, UIs, physics, and event systems Explore and utilize AR best practices and software design patterns In Detail Augmented Reality brings with it a set of challenges that are unseen and unheard of for traditional web and mobile developers. This book is your gateway to Augmented Reality development—not a theoretical showpiece for your bookshelf, but a handbook you will keep by your desk while coding and architecting your first AR app and for years to come. The book opens with an introduction to Augmented Reality, including markets, technologies, and development tools. You will begin by setting up your development machine for Android, iOS, and Windows development, learning the basics of using Unity and the Vuforia AR platform as well as the open source ARToolKit and Microsoft Mixed Reality Toolkit. You will also receive an introduction to Apple's ARKit and Google's ARCore! You will then focus on building AR applications, exploring a variety of recognition targeting methods. You will go through multiple complete projects illustrating key market sectors including business marketing, education, industrial training, and gaming. By the end of the book, you will have gained the necessary knowledge to make quality content appropriate for a range of AR devices, platforms, and intended uses. Style and approach This book adopts a practical, step-by-step, tutorial-style approach. The design principles and methodology will be explained by creating different modules of the AR app.

Real World .NET, C#, and Silverlight

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 111823619X
Total Pages : 649 pages
Book Rating : 4.1/5 (182 download)

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Book Synopsis Real World .NET, C#, and Silverlight by : Bill Evjen

Download or read book Real World .NET, C#, and Silverlight written by Bill Evjen and published by John Wiley & Sons. This book was released on 2011-11-01 with total page 649 pages. Available in PDF, EPUB and Kindle. Book excerpt: A team of MVP authors guides you through the .NET 4 Framework Written by a group of experienced MVPs, this unparalleled book delves into the intricate—and often daunting—world of .NET 4. Each author draws from a particular area of expertise to provide invaluable information on using the various .NET 4, C# 4, Silverlight 4, and Visual Studio tools in the real world. The authors break down the vast .NET 4 Framework into easily digestible portions to offer you a strong foundation on what makes .NET such a popular and successful framework for building a wide range of solutions. Breaks down the .NET 4 Framework into easily understandable sections Features more than a dozen MVPs serving as authors, each of whom focuses on a particular area of expertise Covers such topics as Windows Presentation Foundation, Silverlight 4, Windows Communication Foundation, ASP.NET performance, the entity framework, and more Shares C# tips and tricks and .NET architecture best practices from a team of Microsoft MVPs Real World .NET 4 and C# is the ultimate resource for discovering and understanding the .NET 4 Framework.