Racing Line

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Publisher : Veloce Publishing Ltd
ISBN 13 : 1845847938
Total Pages : 234 pages
Book Rating : 4.8/5 (458 download)

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Book Synopsis Racing Line by : Bob Guntrip

Download or read book Racing Line written by Bob Guntrip and published by Veloce Publishing Ltd. This book was released on 2015-10-09 with total page 234 pages. Available in PDF, EPUB and Kindle. Book excerpt: Racing Line is the story of big-bike racing in Britain during the 1960s – when the British racing single reached its peak; when exciting racing unfolded at circuits across the land every summer; and when Britain took its last great generation of riding talent and engineering skill to the world.

Slot Car Racing: Tips, Tricks & Techniques

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Author :
Publisher :
ISBN 13 : 9781610605045
Total Pages : 400 pages
Book Rating : 4.6/5 (5 download)

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Book Synopsis Slot Car Racing: Tips, Tricks & Techniques by : Robert Schleicher

Download or read book Slot Car Racing: Tips, Tricks & Techniques written by Robert Schleicher and published by . This book was released on with total page 400 pages. Available in PDF, EPUB and Kindle. Book excerpt: Over the past three years slot cars have become one of the fastest-growing segments of the hobby industry. Slot cars have also become so fashionable they have received exposure in automotive and general interest magazines. The time is right for a meaty, loaded follow-up to the highly successful 2002 MBI release, Slot Car Bible. In this new title, Bible author and Model Car Racing magazine publisher Robert Schleicher provides enthusiasts with more tips, tricks, and track plans for 1/32-scale and HO slot cars. This title will offer a wealth of tuning, maintenance, and driving technique information and will include chapters on snap-together raceways and building cars from kits. It will also have performance tests of new products and plans for creating NASCAR replica cars and tracks.

You Suck at Racing

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Author :
Publisher : Createspace Independent Publishing Platform
ISBN 13 : 9781533185624
Total Pages : 0 pages
Book Rating : 4.1/5 (856 download)

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Book Synopsis You Suck at Racing by : Ian Korf

Download or read book You Suck at Racing written by Ian Korf and published by Createspace Independent Publishing Platform. This book was released on 2016-05-12 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: A lot of books on driving are written by professional racers who assume you too want to be a professional racer. Not this book. It's written by a hobbyist who suggests you keep your day job. Besides, it's much more fun being an enthusiastic amateur than a jaded professional (just ask someone in the sex industry). This book is designed to help the average driver make the transition from commuter to safe road racer in as few pages as possible. I wrote this book because it's what I would have wanted to read when I first became interested in track driving: succinct, nerdy, practical, and occasionally diverting. It is not intended as a definitive tome or a work of art. It's more like a sandwich: convenient and nourishing.

Karting

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Publisher :
ISBN 13 : 9781610590617
Total Pages : 166 pages
Book Rating : 4.5/5 (96 download)

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Book Synopsis Karting by : Jeff Grist Memo Gidley

Download or read book Karting written by Jeff Grist Memo Gidley and published by . This book was released on with total page 166 pages. Available in PDF, EPUB and Kindle. Book excerpt: Now that people are starting to see that karting is the perfect training ground for professional racers of all stripes—as well as a not-so-expensive alternative to full-scale road racing and oval track racing—it’s become the fastest-growing motorsport in the U.S. and the world. For the novice confronted with a bewildering array of choices—kart types and classes, road racing, sprint track racing, oval racing—this book offers answers. The best single resource on kart racing, Karting will teach you the ins and outs of the sport, from choosing a class and kart to selecting safety equipment to performing maintenance and mastering racing techniques that will get you up to speed on the track.

Advances in Computer Entertainment

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Publisher : Springer
ISBN 13 : 3642342922
Total Pages : 599 pages
Book Rating : 4.6/5 (423 download)

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Book Synopsis Advances in Computer Entertainment by : Anton Nijholt

Download or read book Advances in Computer Entertainment written by Anton Nijholt and published by Springer. This book was released on 2012-10-12 with total page 599 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed conference proceedings of the 9th International Conference on Advances in Computer Entertainment, ACE 2012, held in Kathmandu, Nepal, in November 2012. The 10 full paper and 19 short papers presented together with 5 papers from the special track Arts and Culture and 35 extended abstracts were carefully reviewed and selected from a total of 140 submissions in all categories. The papers cover topics across a wide spectrum of disciplines including computer science, design, arts, sociology, anthropology, psychology, and marketing. Focusing on all areas related to interactive entertainment they aim at stimulating discussion in the development of new and compelling entertainment computing and interactive art concepts and applications.

Artificial Intelligence for Games

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Publisher : CRC Press
ISBN 13 : 1315360578
Total Pages : 898 pages
Book Rating : 4.3/5 (153 download)

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Book Synopsis Artificial Intelligence for Games by : Ian Millington

Download or read book Artificial Intelligence for Games written by Ian Millington and published by CRC Press. This book was released on 2018-12-14 with total page 898 pages. Available in PDF, EPUB and Kindle. Book excerpt: Creating robust artificial intelligence is one of the greatest challenges for game developers, yet the commercial success of a game is often dependent upon the quality of the AI. In this book, Ian Millington brings extensive professional experience to the problem of improving the quality of AI in games. He describes numerous examples from real games and explores the underlying ideas through detailed case studies. He goes further to introduce many techniques little used by developers today. The book's associated web site contains a library of C++ source code and demonstration programs, and a complete commercial source code library of AI algorithms and techniques. "Artificial Intelligence for Games - 2nd edition" will be highly useful to academics teaching courses on game AI, in that it includes exercises with each chapter. It will also include new and expanded coverage of the following: AI-oriented gameplay; Behavior driven AI; Casual games (puzzle games). Key Features * The first comprehensive, professional tutorial and reference to implement true AI in games written by an engineer with extensive industry experience. * Walks through the entire development process from beginning to end. * Includes examples from over 100 real games, 10 in-depth case studies, and web site with sample code.

The Perfect Corner

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Publisher :
ISBN 13 : 9780997382426
Total Pages : 110 pages
Book Rating : 4.3/5 (824 download)

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Book Synopsis The Perfect Corner by : Paradigm Shift Driver Development

Download or read book The Perfect Corner written by Paradigm Shift Driver Development and published by . This book was released on 2016-01-27 with total page 110 pages. Available in PDF, EPUB and Kindle. Book excerpt: We will take you through a fun lesson in the physics of racing and then apply it as you learn to optimize your driving. We will look at real-world tracks and provide an exact procedure to find the ideal approach all from the driver's point of view. You can apply these methods today and remove any doubt about what you should be doing on track.

Believable Bots

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Publisher : Springer Science & Business Media
ISBN 13 : 3642323235
Total Pages : 324 pages
Book Rating : 4.6/5 (423 download)

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Book Synopsis Believable Bots by : Philip Hingston

Download or read book Believable Bots written by Philip Hingston and published by Springer Science & Business Media. This book was released on 2012-10-19 with total page 324 pages. Available in PDF, EPUB and Kindle. Book excerpt: We share our modern world with bots – chatbots to converse with, roombots to clean our houses, spambots to fill our e-mail inboxes, and medibots to assist our surgeons. This book is about computer game bots, virtual companions who accompany us in virtual worlds or sharpen our fighting skills. These bots must be believable, that is human players should believe they are interacting with entities operating at a human level – bots are more fun if they behave like we do. This book shows how to create believable bots that play computer games, and it discusses the implications of making them appear human. The chapters in this book present the state of the art in research on and development of game bots, and they also look beyond the design aspects to address deep questions: Is a bot that plays like a person intelligent? Does it have emotions? Is it conscious? The topic is inherently interdisciplinary, and the work draws from research and practice in many fields, such as design, creativity, entertainment, and graphics; learning, psychology, and sociology; artificial intelligence, embodiment, agents, machine learning, robotics, human–computer interaction, and artificial life; cognition and neuroscience; and evolutionary computing. The contributing authors are among the leading researchers and developers in this field, and most of the examples and case studies involve analysis of commercial products. The book will be of value to graduate students and academic researchers in artificial intelligence, and to engineers charged with the design of entertaining games.

Game AI Pro 2

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Publisher : CRC Press
ISBN 13 : 1482254808
Total Pages : 577 pages
Book Rating : 4.4/5 (822 download)

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Book Synopsis Game AI Pro 2 by : Steven Rabin

Download or read book Game AI Pro 2 written by Steven Rabin and published by CRC Press. This book was released on 2015-04-17 with total page 577 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game AI Pro2: Collected Wisdom of Game AI Professionals presents cutting-edge tips, tricks, and techniques for artificial intelligence (AI) in games, drawn from developers of shipped commercial games as well as some of the best-known academics in the field. It contains knowledge, advice, hard-earned wisdom, and insights gathered from across the community of developers and researchers who have devoted themselves to game AI. In this book, 47 expert developers and researchers have come together to bring you their newest advances in game AI, along with twists on proven techniques that have shipped in some of the most successful commercial games of the last few years. The book provides a toolbox of proven techniques that can be applied to many common and not-so-common situations. It is written to be accessible to a broad range of readers. Beginners will find good general coverage of game AI techniques and a number of comprehensive overviews, while intermediate to expert professional game developers will find focused, deeply technical chapters on specific topics of interest to them. Covers a wide range of AI in games, with topics applicable to almost any game Touches on most, if not all, of the topics necessary to get started in game AI Provides real-life case studies of game AI in published commercial games Gives in-depth, technical solutions from some of the industry’s best-known games Includes downloadable demos and/or source code, available at http://www.gameaipro.com

Automatic Differentiation of Algorithms

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Publisher : Springer Science & Business Media
ISBN 13 : 9780387953052
Total Pages : 466 pages
Book Rating : 4.9/5 (53 download)

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Book Synopsis Automatic Differentiation of Algorithms by : George Corliss

Download or read book Automatic Differentiation of Algorithms written by George Corliss and published by Springer Science & Business Media. This book was released on 2002-01-08 with total page 466 pages. Available in PDF, EPUB and Kindle. Book excerpt: A survey book focusing on the key relationships and synergies between automatic differentiation (AD) tools and other software tools, such as compilers and parallelizers, as well as their applications. The key objective is to survey the field and present the recent developments. In doing so the topics covered shed light on a variety of perspectives. They reflect the mathematical aspects, such as the differentiation of iterative processes, and the analysis of nonsmooth code. They cover the scientific programming aspects, such as the use of adjoints in optimization and the propagation of rounding errors. They also cover "implementation" problems.

The Upper Half of the Motorcycle

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Publisher : Motorbooks
ISBN 13 : 076036804X
Total Pages : 192 pages
Book Rating : 4.7/5 (63 download)

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Book Synopsis The Upper Half of the Motorcycle by : Bernt Spiegel

Download or read book The Upper Half of the Motorcycle written by Bernt Spiegel and published by Motorbooks. This book was released on 2019-08-06 with total page 192 pages. Available in PDF, EPUB and Kindle. Book excerpt: Bernt Spiegel's The Upper Half of the Motorcycle was a best-selling motorcycling book in its original German with multiple editions and printings to its credit. Now translated into English, its provocative message is available to a wider audience. Spiegel's metaphor considers the rider and the motorcycle as a single unit, the rider being the upper half. Taking a multidisciplinary approach, the author draws on anthropology, psychology, biology, physics, and other disciplines to analyze the theory and function of the man-machine unit. Motorcycle riding is seen as a junction where people have created machines for personal transport and then become so adept at using them that the machine becomes like an extension of the rider themself. The ultimate goal for riders is the integration of the man-machine interface and subsequent skill development to the point of virtuosity. Spiegel considers the various aspects of motorcycle riding that must be understood, practiced, and mastered before virtuosity can be attained. Many anecdotes, supplementary material, and in-depth treatment of specialized topics is contained in sidebars and footnotes. Numerous diagrams and photographs illustrate the book's principles allowing the reader to consider and develop their riding skill set.

Game AI Pro 360: Guide to Movement and Pathfinding

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Author :
Publisher : CRC Press
ISBN 13 : 0429621825
Total Pages : 296 pages
Book Rating : 4.4/5 (296 download)

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Book Synopsis Game AI Pro 360: Guide to Movement and Pathfinding by : Steve Rabin

Download or read book Game AI Pro 360: Guide to Movement and Pathfinding written by Steve Rabin and published by CRC Press. This book was released on 2019-09-10 with total page 296 pages. Available in PDF, EPUB and Kindle. Book excerpt: Steve Rabin’s Game AI Pro 360: Guide to Movement and Pathfinding gathers all the cutting-edge information from his previous three Game AI Pro volumes into a convenient single source anthology covering movement and pathfinding in game AI. This volume is complete with articles by leading game AI programmers that explore better ways to smooth paths, avoid obstacles, and navigate 3D space with cutting-edge techniques. Key Features Provides real-life case studies of game AI in published commercial games Material by top developers and researchers in Game AI Downloadable demos and/or source code available online

Stock Car Driving Techniques

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Publisher :
ISBN 13 : 9781610591904
Total Pages : 198 pages
Book Rating : 4.5/5 (919 download)

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Book Synopsis Stock Car Driving Techniques by : Don Alexander

Download or read book Stock Car Driving Techniques written by Don Alexander and published by . This book was released on with total page 198 pages. Available in PDF, EPUB and Kindle. Book excerpt: Whether the reader wants to knows how their NASCAR heroes achieve their superspeedway feats or how to get the most of their own cars at the local track on Friday nights, this illustrated guide provides the answers. Topics like positioning, drafting, passing, cornering, proper lines and pit strategies are illustrated with color photos and specially commissioned illustrations. Also featured are comments from top NASCAR drivers Jeff Gordon, Dale Jarrett, Ricky Rudd, Terry Labonte and Jeff Burton. A must-have guide for armchair fans as well as burgeoning local-track stars.

Basic Course in Race Car Technology

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Author :
Publisher : Springer Nature
ISBN 13 : 3658384700
Total Pages : 483 pages
Book Rating : 4.6/5 (583 download)

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Book Synopsis Basic Course in Race Car Technology by : Lars Frömmig

Download or read book Basic Course in Race Car Technology written by Lars Frömmig and published by Springer Nature. This book was released on 2023-03-28 with total page 483 pages. Available in PDF, EPUB and Kindle. Book excerpt: The focus of the book is on the driving dynamics of racing vehicles. The interaction of the tyre, the aerodynamics, of the chassis and the limited slip differential specific to racing vehicles is dealt with. A chapter on the basics of vehicle dynamics makes it possible to get started with this topic even without prior automotive engineering training. A historical review and a consideration of the essential safety aspects create an understanding of higher-level requirements, which are specified, for example, by the technical regulations.

Race & Track Day Driving Techniques

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Author :
Publisher : Veloce Publishing Ltd
ISBN 13 : 184584355X
Total Pages : 130 pages
Book Rating : 4.8/5 (458 download)

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Book Synopsis Race & Track Day Driving Techniques by : David Hornsey

Download or read book Race & Track Day Driving Techniques written by David Hornsey and published by Veloce Publishing Ltd. This book was released on 2011-10-15 with total page 130 pages. Available in PDF, EPUB and Kindle. Book excerpt: "In-depth explanations complemented with diagrams & photography to assist all levels, from the novice track driver to the seasoned racer ; includes up-to-date circuit guides & detailed illustrations ; designed with learning in mind, the book shows not only what to do to go faster, but also why these techniques work."--Cover

Bob Bondurant on Race Kart Driving

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Author :
Publisher :
ISBN 13 : 9781610608329
Total Pages : 132 pages
Book Rating : 4.6/5 (83 download)

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Book Synopsis Bob Bondurant on Race Kart Driving by : Bob Bondurant Ross Bently

Download or read book Bob Bondurant on Race Kart Driving written by Bob Bondurant Ross Bently and published by . This book was released on with total page 132 pages. Available in PDF, EPUB and Kindle. Book excerpt: All the vital techniques such as selecting the best lines, and using braking and reference points are covered in fine detail. The book explains the specific principles of kart driving. It illustrates the differences between decreasing, constant, and increasing radius turns, as well as positive, flat, and negative camber turns. Mental preparation, previsualization, dieting, training, racing in the rain, testing, passing, and many other facets are explained.

Racecraft

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Author :
Publisher : BoD – Books on Demand
ISBN 13 : 3754336487
Total Pages : 186 pages
Book Rating : 4.7/5 (543 download)

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Book Synopsis Racecraft by : Dominik Arntz

Download or read book Racecraft written by Dominik Arntz and published by BoD – Books on Demand. This book was released on 2021-12-17 with total page 186 pages. Available in PDF, EPUB and Kindle. Book excerpt: Motorsport is so fascinating because the drivers have to make decisions within a very short time. Throttle position, steering wheel angle, strategy, position of one's own vehicle and the competitors: Everything changes on the race track in fractions of a second. Drivers must be able to anticipate and analyse every movement of the opponents around them and react with lightning speed. Those drivers who can not only drive fast, but are also able to correctly assess racing situations at any time and react accordingly, are said to have a high level of racecraft. This book is for all (hobby) racers who want to make better decisions on the race track and increase their racecraft. In 50 race scenarios, the reader can slip into the role of a driver, weigh his options, make decisions and look at the solutions to see whether he was right with his decisions and if not, why not. In 10 concrete exercises for the racetrack, practical work can also be done on racecraft.