Programming Video Games for the Evil Genius

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Author :
Publisher : McGraw Hill Professional
ISBN 13 : 0071643532
Total Pages : 336 pages
Book Rating : 4.0/5 (716 download)

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Book Synopsis Programming Video Games for the Evil Genius by : Ian Cinnamon

Download or read book Programming Video Games for the Evil Genius written by Ian Cinnamon and published by McGraw Hill Professional. This book was released on 2008-03-30 with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt: IF EVIL'S YOUR NAME, THEN THESE ARE YOUR GAMES! Always wanted to be a genius game creator? This Evil Genius guide goes far beyond a typical programming class or text to reveal insider tips for breaking the rules and constructing wickedly fun games that you can tweak and customize to suit your needs! In Programming Video Games for the Evil Genius, programming wunderkind Ian Cinnamon gives you everything you need to create and control 57 gaming projects. You'll find easy-to-follow plans featuring Java, the most universal programming language, that run on any PC, Mac, or Linux computer. Illustrated instructions and plans for an awesome mix of racing, board, shoot 'em up, strategy, retro, and puzzle games Gaming projects that vary in difficulty-starting with simple programs and progressing to sophisticated projects for programmers with advanced skills An interactive companion website featuring a free Java compiler, where you can share your projects with Evil Geniuses around the globe Removes the frustration-factor-all the parts you need are listed, along with sources Regardless of your skill level, Programming Video Games for the Evil Genius provides you with all the strategies, code, and insider programming advice you need to build and test your games with ease, such as: Radical Racing Screen Skier Whack an Evil Genius Tic-Tac-Toe Boxing Snake Pit Space Destroyers Bomb Diffuser Trapper Oiram Java Man Memory Ian Says

Raspberry Pi Projects for the Evil Genius

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Author :
Publisher : McGraw Hill Professional
ISBN 13 : 0071819568
Total Pages : 225 pages
Book Rating : 4.0/5 (718 download)

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Book Synopsis Raspberry Pi Projects for the Evil Genius by : Donald Norris

Download or read book Raspberry Pi Projects for the Evil Genius written by Donald Norris and published by McGraw Hill Professional. This book was released on 2013-09-05 with total page 225 pages. Available in PDF, EPUB and Kindle. Book excerpt: A dozen fiendishly fun projects for the Raspberry Pi! This wickedly inventive guide shows you how to create all kinds of entertaining and practical projects with Raspberry Pi operating system and programming environment. In Raspberry Pi Projects for the Evil Genius, you’ll learn how to build a Bluetooth-controlled robot, a weather station, home automation and security controllers, a universal remote, and even a minimalist website. You’ll also find out how to establish communication between Android devices and the RasPi. Each fun, inexpensive Evil Genius project includes a detailed list of materials, sources for parts, schematics, and lots of clear, well-illustrated instructions for easy assembly. The larger workbook-style layout makes following the step-by-step instructions a breeze. Build these and other devious devices: LED blinker MP3 player Camera controller Bluetooth robot Earthquake detector Home automation controller Weather station Home security controller RFID door latch Remote power controller Radon detector Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.

20 Makey Makey Projects for the Evil Genius

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Author :
Publisher : McGraw Hill Professional
ISBN 13 : 1259860477
Total Pages : 223 pages
Book Rating : 4.2/5 (598 download)

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Book Synopsis 20 Makey Makey Projects for the Evil Genius by : Aaron Graves

Download or read book 20 Makey Makey Projects for the Evil Genius written by Aaron Graves and published by McGraw Hill Professional. This book was released on 2017-07-28 with total page 223 pages. Available in PDF, EPUB and Kindle. Book excerpt: A comprehensive overview of robotics principles, systems, and applications This hands-on TAB guide is filled with DIY projects that show readers, step-by-step, how to start creating and making cool inventions with the Makey Makey invention kit. Each project features easy-to-follow, fully-illustrated instructions and detailed photographs of the finished gadget. You will see how to apply these skills and start building your own Makey Makey projects. 20 Makey Makey Projects for the Evil Genius starts off with very approachable introductory projects, making it a great starting point for beginners. It then builds to more challenging projects, allowing more experienced users to go further by incorporating technologies like Raspberry Pi, Processing and Scratch programming, 3D Printing, and creating wearable electronics with Makey Makey. Projects are divided into four categories: “Fun and Games,” Interactive,” Hacks and Pranks,” and “Makey Makey Go.” • No prior programming or technical experience is required • Basic enough for beginners, but challenging enough for advanced makers • Written by two educators who believe in fostering creative innovation for all

15 Dangerously Mad Projects for the Evil Genius

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Author :
Publisher : McGraw Hill Professional
ISBN 13 : 0071755683
Total Pages : 240 pages
Book Rating : 4.0/5 (717 download)

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Book Synopsis 15 Dangerously Mad Projects for the Evil Genius by : Simon Monk

Download or read book 15 Dangerously Mad Projects for the Evil Genius written by Simon Monk and published by McGraw Hill Professional. This book was released on 2011-06-22 with total page 240 pages. Available in PDF, EPUB and Kindle. Book excerpt: UNLEASH YOUR INNER MAD SCIENTIST! "Wonderful. I learned a lot reading the detailed but easy to understand instructions."--BoingBoing This wickedly inventive guide explains how to design and build 15 fiendishly fun electronics projects. Filled with photos and illustrations, 15 Dangerously Mad Projects for the Evil Genius includes step-by-step directions, as well as a construction primer for those who are new to electronics projects. Using easy-to-find components and equipment, this do-it-yourself book shows you how to create a variety of mischievous gadgets, such as a remote-controlled laser, motorized multicolored LEDs that write in the air, and a surveillance robot. You'll also learn to use the highly popular Arduino microcontroller board with three of the projects. 15 Dangerously Mad Projects for the Evil Genius: Features step-by-step instructions and helpful illustrations Covers essential safety measures Reveals the scientific principles behind the projects Removes the frustration factor--all required parts are listed, along with sources Build these devious devices to amaze your friends and confound your enemies! Coil gun Trebuchet Ping pong ball minigun Mini laser turret Balloon-popping laser gun Touch-activated laser sight Laser-grid intruder alarm Persistence-of-vision display Covert radio bug Laser voice transmitter Flash bomb High-brightness LED strobe Levitation machine Snailbot Surveillance robot Each fun, inexpensive Evil Genius project includes a detailed list of materials, sources for parts, schematics, and lots of clear, well-illustrated instructions for easy assembly. The larger workbook-style layout and convenient two-column format make following the step-by-step instructions a breeze. VIDEOS, PHOTOS, AND SOURCE CODE ARE AVAILABLE AT WWW.DANGEROUSLYMAD.COM Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.

46 Science Fair Projects for the Evil Genius

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Author :
Publisher : McGraw Hill Professional
ISBN 13 : 0071600280
Total Pages : 210 pages
Book Rating : 4.0/5 (716 download)

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Book Synopsis 46 Science Fair Projects for the Evil Genius by : Bob Bonnet

Download or read book 46 Science Fair Projects for the Evil Genius written by Bob Bonnet and published by McGraw Hill Professional. This book was released on 2008-09-21 with total page 210 pages. Available in PDF, EPUB and Kindle. Book excerpt: SHAKE UP YOUR SCIENCE FAIR WITH THESE CUTTING-EDGE, ATTENTION-GRABBING PROJECTS! Want to win first place in the next science fair? 46 Science Fair Projects for the Evil Genius has everything you need to create amazing, sophisticated projects that will wow the judges and keep everyone talking long after the awards are handed out. Using inexpensive, easy-to-find parts and tools, and following standard science fair requirements, these creative new projects test 46 theories from various disciplines, including physics, astronomy, energy, environmental science, and economics. Each project begins with an intriguing hypothesis that leaves plenty of room for you to add your own tweaks, making the project entirely different and new-the only limit is your imagination! 46 Science Fair Projects for the Evil Genius: Features instructions and plans for 46 inventive, winning projects, complete with 100 how-to illustrations Shows you how to assemble, design, and build devices to test the hypotheses offered for each project Leaves room for you to customize your project and create several variations, so the experiment is entirely your own! Removes the frustration-factor-all the parts you need are listed, along with sources Regardless of your skill level, 46 Science Fair Projects for the Evil Genius provides you with all the parts lists and tools you need to test the hypotheses and complete projects with ease, such as: Water, Water, Everywhere-the effect of salt water flooding a lawn “Vlip!”-dogs respond to sounds, not the meaning of words Web Crawler-the effectiveness of Internet search engines M&M Ring around the World-the validity of sample size “Commercial” TV-comparison of programming to advertising content Sounds fishy-do goldfish have a water temperature preference? Split and Dip-strategy for making money in the stock market High-Tech Times-the willingness of people of different ages to adapt to new technology Not Just Lemonade-is adding lemon to cleaners just for marketing? Kinetic Pendulum-the relationship between a pendulum, an arc, and time

Mission Python

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Author :
Publisher : No Starch Press
ISBN 13 : 1593278578
Total Pages : 282 pages
Book Rating : 4.5/5 (932 download)

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Book Synopsis Mission Python by : Sean McManus

Download or read book Mission Python written by Sean McManus and published by No Starch Press. This book was released on 2018-10-16 with total page 282 pages. Available in PDF, EPUB and Kindle. Book excerpt: Program a graphical adventure game in this hands-on, beginner-friendly introduction to coding in the Python language. Launch into coding with Mission Python, a space-themed guide to building a complete computer game in Python. You'll learn programming fundamentals like loops, strings, and lists as you build Escape!, an exciting game with a map to explore, items to collect, and tricky logic puzzles to solve. As you work through the book, you'll build exercises and mini-projects, like making a spacewalk simulator and creating an astronaut's safety checklist that will put your new Python skills to the test. You'll learn how to use Pygame Zero, a free resource that lets you add graphics and sound effects to your creations, and you'll get useful game-making tips, such as how to design fun puzzles and intriguing maps. Before you know it, you'll have a working, awesome game to stump your friends with (and some nifty coding skills, too!). You can follow this book using a Raspberry Pi or a Microsoft Windows PC, and the 3D graphics and sound effects you need are provided as a download.

Telephone Projects for the Evil Genius

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Author :
Publisher : McGraw Hill Professional
ISBN 13 : 0071548459
Total Pages : 386 pages
Book Rating : 4.0/5 (715 download)

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Book Synopsis Telephone Projects for the Evil Genius by : Thomas Petruzzellis

Download or read book Telephone Projects for the Evil Genius written by Thomas Petruzzellis and published by McGraw Hill Professional. This book was released on 2008-10-08 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product. EVIL NEVER SOUNDED SO CLEAR Listen up! Telephone Projects for the Evil Genius has everything you need to build and customize both wired and wireless phone gadgets that not only save you money, but also improve the quality of your life! Using easy-to-find parts and tools for creating both retro and modern phone projects, this do-it-yourself guide begins with some background on the development of the landline phone and the cell. You'll review basic building techniques, such as installing components, building circuits, and soldering. Then you'll dive into the projects, which, while they range from easy to complex, are all designed to optimize your time and simplify your life! Telephone Projects for the Evil Genius: Features step-by-step instructions for 40 clever and practical phone projects, complete with 150 how-to illustrations Shows you how to enhance both wire-connected phones and cell phones Leaves room for you to customize your projects Removes the frustration-factor-all the parts you need are listed, along with sources From simple phone gadgets to sophisticated remote control devices, Telephone Projects for the Evil Genius provides you with all the schematics, charts, and tables you need to complete such fun projects as: Ringing phone light flasher Telephone amplifier Telephone ring-controlled relay Remote telephone bell project Touch tone generator Phone voice scrambler Caller ID decoder project TeleAlert phone pager and control Wireless remote phone ringer Conferencer And much more!

Holography Projects for the Evil Genius

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Author :
Publisher : McGraw Hill Professional
ISBN 13 : 0071624015
Total Pages : 177 pages
Book Rating : 4.0/5 (716 download)

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Book Synopsis Holography Projects for the Evil Genius by : Gavin D J Harper

Download or read book Holography Projects for the Evil Genius written by Gavin D J Harper and published by McGraw Hill Professional. This book was released on 2010-06-05 with total page 177 pages. Available in PDF, EPUB and Kindle. Book excerpt: Take Your Imagination to Another Dimension This wickedly inventive guide explores the art and science of holography and shows you how to create your own intriguing holograms using inexpensive materials. Holography Projects for the Evil Genius explains the tools and techniques you need to know to represent three dimensions on a flat, two-dimensional plane. Using easy-to-find components and equipment, this do-it-yourself book presents a wide variety of holography projects--including science fair ideas--that are guaranteed to impress. You'll find detailed guidelines and parameters as well as discussions of the theory behind the practice. Holography Projects for the Evil Genius: Features step-by-step instructions and helpful illustrations for each project Allows you to customize your projects Includes details on the scientific principles behind the projects Removes the frustration factor--all required parts are listed, along with sources Enlightening coverage of: The history of holography Human vision basics Practical optics How to bend and distort laser light to form a hologram Holographic chemistry Setting up your holography workshop Working with lasers, glass plates, and film Basic to advanced holographic setups Advanced holographic chemical preparations Computer-generated holography Electronic circuits for holographers

Electronic Circuits for the Evil Genius 2/E

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Author :
Publisher : McGraw Hill Professional
ISBN 13 : 0071744134
Total Pages : 317 pages
Book Rating : 4.0/5 (717 download)

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Book Synopsis Electronic Circuits for the Evil Genius 2/E by : Dave Cutcher

Download or read book Electronic Circuits for the Evil Genius 2/E written by Dave Cutcher and published by McGraw Hill Professional. This book was released on 2010-10-22 with total page 317 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Fiendishly Fun Way to Master Electronic Circuits! Fully updated throughout, this wickedly inventive guide introduces electronic circuits and circuit design, both analog and digital, through a series of projects you'll complete one simple lesson at a time. The separate lessons build on each other and add up to projects you can put to practical use. You don't need to know anything about electronics to get started. A pre-assembled kit, which includes all the components and PC boards to complete the book projects, is available separately from ABRA electronics on Amazon. Using easy-to-find components and equipment, Electronic Circuits for the Evil Genius, Second Edition, provides hours of rewarding--and slightly twisted--fun. You'll gain valuable experience in circuit construction and design as you test, modify, and observe your results--skills you can put to work in other exciting circuit-building projects. Electronic Circuits for the Evil Genius: Features step-by-step instructions and helpful illustrations Provides tips for customizing the projects Covers the underlying electronics principles behind the projects Removes the frustration factor--all required parts are listed, along with sources Build these and other devious devices: Automatic night light Light-sensitive switch Along-to-digital converter Voltage-controlled oscillator Op amp-controlled power amplifier Burglar alarm Logic gate-based toy Two-way intercom using transistors and op amps Each fun, inexpensive Genius project includes a detailed list of materials, sources for parts, schematics, and lots of clear, well-illustrated instructions for easy assembly. The larger workbook-style layout and convenient two-column format make following the step-by-step instructions a breeze. Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.

What Video Games Have to Teach Us About Learning and Literacy. Second Edition

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Author :
Publisher : Macmillan
ISBN 13 : 1466886420
Total Pages : 233 pages
Book Rating : 4.4/5 (668 download)

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Book Synopsis What Video Games Have to Teach Us About Learning and Literacy. Second Edition by : James Paul Gee

Download or read book What Video Games Have to Teach Us About Learning and Literacy. Second Edition written by James Paul Gee and published by Macmillan. This book was released on 2014-12-02 with total page 233 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cognitive Development in a Digital Age James Paul Gee begins his classic book with "I want to talk about video games–yes, even violent video games–and say some positive things about them." With this simple but explosive statement, one of America's most well-respected educators looks seriously at the good that can come from playing video games. This revised edition expands beyond mere gaming, introducing readers to fresh perspectives based on games like World of Warcraft and Half-Life 2. It delves deeper into cognitive development, discussing how video games can shape our understanding of the world. An undisputed must-read for those interested in the intersection of education, technology, and pop culture, What Video Games Have to Teach Us About Learning and Literacy challenges traditional norms, examines the educational potential of video games, and opens up a discussion on the far-reaching impacts of this ubiquitous aspect of modern life.

Electronic Gadgets for the Evil Genius

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Author :
Publisher : McGraw Hill Professional
ISBN 13 : 0071790608
Total Pages : 337 pages
Book Rating : 4.0/5 (717 download)

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Book Synopsis Electronic Gadgets for the Evil Genius by : Robert E. Iannini

Download or read book Electronic Gadgets for the Evil Genius written by Robert E. Iannini and published by McGraw Hill Professional. This book was released on 2013-06-22 with total page 337 pages. Available in PDF, EPUB and Kindle. Book excerpt: BUILD ALL-NEW FIENDISHLY FUN ELECTRONICS PROJECTS! Spark your creativity with this wickedly inventive guide. Electronic Gadgets for the Evil Genius, Second Edition, is filled with completely new, amped-up projects that will shock and amaze, such as super-big Tesla coils, lasers, plasma devices, and electrokinetics contraptions. Using affordable, easy-to-find components and equipment, each do-it-yourself project begins with information on safety, the difficulty level, practical uses for the gadget, and the tools needed to complete the project. You’ll gain valuable skills while enjoying hours of rewarding--and slightly twisted--fun! Electronic Gadgets for the Evil Genius, Second Edition: Features step-by-step instructions and helpful illustrations Provides full schematic and construction details for every project Covers the scientific principles behind the projects Removes the frustration factor--all required parts are listed along with sources Build these and other devious devices: Automatic programmable charger Full-feature plasma driver Capacitor-discharge drilling machine and dielectric tester Capacitor exploder Field detector High-power therapeutic magnetic pulser Singing arc Solid-state Tesla coil Six-foot Jacob’s ladder Free high-voltage experimental energy device HHO reactor cell Hydrogen howitzer Faraday cage

30 Arduino Projects for the Evil Genius, Second Edition

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Author :
Publisher : McGraw Hill Professional
ISBN 13 : 0071817735
Total Pages : 225 pages
Book Rating : 4.0/5 (718 download)

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Book Synopsis 30 Arduino Projects for the Evil Genius, Second Edition by : Simon Monk

Download or read book 30 Arduino Projects for the Evil Genius, Second Edition written by Simon Monk and published by McGraw Hill Professional. This book was released on 2013-06-22 with total page 225 pages. Available in PDF, EPUB and Kindle. Book excerpt: So Many Fiendishly Fun Ways to Use the Latest Arduino Boards! Fully updated throughout, this do-it-yourself guide shows you how to program and build fascinating projects with the Arduino Uno and Leonardo boards and the Arduino 1.0 development environment. 30 Arduino Projects for the Evil Genius, Second Edition, gets you started right away with the simplified C programming you need to know and demonstrates how to take advantage of the latest Arduino capabilities. You'll learn how to attach an Arduino board to your computer, program it, and connect electronics to it to create your own devious devices. A bonus chapter uses the special USB keyboard/mouse-impersonation feature exclusive to the Arduino Leonardo. 30 Arduino Projects for the Evil Genius, Second Edition: Features step-by-step instructions and helpful illustrations Provides full schematic and construction details for every project Covers the scientific principles behind the projects Removes the frustration factor--all required parts are listed along with sources Build these and other clever creations: High-brightness Morse code translator Seasonal affective disorder light Keypad security code Pulse rate monitor Seven-segment LED double dice USB message board Oscilloscope Tune player VU meter LCD thermostat Computer-controlled fan Hypnotizer Servo-controlled laser Lie detector Magnetic door lock Infrared remote Lilypad clock Evil Genius countdown timer Keyboard prank Automatic password typer Accelerometer mouse

PICAXE Microcontroller Projects for the Evil Genius

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Author :
Publisher : McGraw Hill Professional
ISBN 13 : 0071703276
Total Pages : 288 pages
Book Rating : 4.0/5 (717 download)

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Book Synopsis PICAXE Microcontroller Projects for the Evil Genius by : Ron Hackett

Download or read book PICAXE Microcontroller Projects for the Evil Genius written by Ron Hackett and published by McGraw Hill Professional. This book was released on 2010-09-05 with total page 288 pages. Available in PDF, EPUB and Kindle. Book excerpt: WHIP UP SOME FIENDISHLY FUN PICAXE MICROCONTROLLER DEVICES "Ron has worked hard to explain how the PICAXE system operates through simple examples, and I'm sure his easy-to-read style will help many people progress with their PICAXE projects." --From the Foreword by Clive Seager, Revolution Education Ltd. This wickedly inventive guide shows you how to program, build, and debug a variety of PICAXE microcontroller projects. PICAXE Microcontroller Projects for the Evil Genius gets you started with programming and I/O interfacing right away, and then shows you how to develop a master processor circuit. From "Hello, World!" to "Hail, Octavius!" All the projects in Part I can be accomplished using either an M or M2 class PICAXE processor, and Part II adds 20X2-based master processor projects to the mix. Part III culminates in the creation of Octavius--a sophisticated robotics experimentation platform featuring a 40X2 master processor and eight breadboard stations which allow you to develop intelligent peripherals to augment Octavius' functioning. The only limit is your imagination! PICAXE Microcontroller Projects for the Evil Genius: Features step-by-step instructions and helpful photos and illustrations Allows you to customize each project for your purposes Offers all the programs in the book free for download Removes the frustration factor--all required parts are listed, along with sources Build these and other devious devices: Simple mini-stereo jack adapter USBS-PA3 PICAXE programming adapter Power supply Three-state digital logic probe 20X2 master processor circuit TV-R input module 8-bit parallel 16X2 LCD board Serialized 16X2 LCD Serialized 4X4 matrix keypad SPI 4-digit LED display Countdown timer Programmable, multi-function peripheral device and operating system Octavius--advanced robotics experimentation platform L298 dual DC motor controller board Each fun, inexpensive Evil Genius project includes a detailed list of materials, sources for parts, schematics, and lots of clear, well-illustrated instructions for easy assembly. The larger workbook-style layout and convenient two-column format make following the step-by-step instructions a breeze. Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.

tinyAVR Microcontroller Projects for the Evil Genius

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Author :
Publisher : McGraw Hill Professional
ISBN 13 : 007174455X
Total Pages : 272 pages
Book Rating : 4.0/5 (717 download)

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Book Synopsis tinyAVR Microcontroller Projects for the Evil Genius by : Dhananjay Gadre

Download or read book tinyAVR Microcontroller Projects for the Evil Genius written by Dhananjay Gadre and published by McGraw Hill Professional. This book was released on 2011-01-31 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: CREATE FIENDISHLY FUN tinyAVR MICROCONTROLLER PROJECTS This wickedly inventive guide shows you how to conceptualize, build, and program 34 tinyAVR microcontroller devices that you can use for either entertainment or practical purposes. After covering the development process, tools, and power supply sources, tinyAVR Microcontroller Projects for the Evil Genius gets you working on exciting LED, graphics LCD, sensor, audio, and alternate energy projects. Using easy-to-find components and equipment, this hands-on guide helps you build a solid foundation in electronics and embedded programming while accomplishing useful--and slightly twisted--projects. Most of the projects have fascinating visual appeal in the form of large LED-based displays, and others feature a voice playback mechanism. Full source code and circuit files for each project are available for download. tinyAVR Microcontroller Projects for the Evil Genius: Features step-by-step instructions and helpful illustrations Allows you to customize each project for your own requirements Offers full source code for all projects for download Build these and other devious devices: Flickering LED candle Random color and music generator Mood lamp VU meter with 20 LEDs Celsius and Fahrenheit thermometer RGB dice Tengu on graphics display Spinning LED top with message display Contactless tachometer Electronic birthday blowout candles Fridge alarm Musical toy Batteryless infrared remote Batteryless persistence-of-vision toy Each fun, inexpensive Evil Genius project includes a detailed list of materials, sources for parts, schematics, and lots of clear, well-illustrated instructions for easy assembly. The larger workbook-style layout and convenient two-column format make following the step-by-step instructions a breeze. Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.

Programming Game AI by Example

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Author :
Publisher : Jones & Bartlett Learning
ISBN 13 : 9781556220784
Total Pages : 522 pages
Book Rating : 4.2/5 (27 download)

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Book Synopsis Programming Game AI by Example by : Mat Buckland

Download or read book Programming Game AI by Example written by Mat Buckland and published by Jones & Bartlett Learning. This book was released on 2005 with total page 522 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book describes in detail many of the AI techniques used in modern computer games, explicity shows how to implement these practical techniques within the framework of several game developers with a practical foundation to game AI.

125 Physics Projects for the Evil Genius

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Author :
Publisher : McGraw Hill Professional
ISBN 13 : 0071626077
Total Pages : 354 pages
Book Rating : 4.0/5 (716 download)

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Book Synopsis 125 Physics Projects for the Evil Genius by : Jerry Silver

Download or read book 125 Physics Projects for the Evil Genius written by Jerry Silver and published by McGraw Hill Professional. This book was released on 2009-03-22 with total page 354 pages. Available in PDF, EPUB and Kindle. Book excerpt: 125 Wickedly Fun Ways to Test the Laws of Physics! Now you can prove your knowledge of physics without expending a lot of energy. 125 Physics Projects for the Evil Genius is filled with hands-on explorations into key areas of this fascinating field. Best of all, these experiments can be performed without a formal lab, a large budget, or years of technical experience! Using easy-to-find parts and tools, this do-it-yourself guide offers a wide variety of physics experiments you can accomplish on your own. Topics covered include motion, gravity, energy, sound, light, heat, electricity, and more. Each of the projects in this unique guide includes parameters, a detailed methodology, expected results, and an explanation of why the experiment works. 125 Physics Projects for the Evil Genius: Features step-by-step instructions for 125 challenging and fun physics experiments, complete with helpful illustrations Allows you to customize each experiment for your purposes Includes details on the underlying principles behind each experiment Removes the frustration factor--all required parts are listed, along with sources 125 Physics Projects for the Evil Genius provides you with all of the information you need to demonstrate: Constant velocity Circular motion and centripetal force Gravitational acceleration Newton's laws of motion Energy and momentum The wave properties of sound Refraction, reflection, and the speed of light Thermal expansion and absolute zero Electrostatic force, resistance, and magnetic levitation The earth's magnetic field The size of a photon, the charge of an electron, and the photoelectric effect And more

Creating Games in C++

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Author :
Publisher : New Riders
ISBN 13 : 0735714347
Total Pages : 466 pages
Book Rating : 4.7/5 (357 download)

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Book Synopsis Creating Games in C++ by : David Conger

Download or read book Creating Games in C++ written by David Conger and published by New Riders. This book was released on 2006 with total page 466 pages. Available in PDF, EPUB and Kindle. Book excerpt: Do you love video games? Ever wondered if you could create one of your own, with all the bells and whistles? It's not as complicated as you'd think, and you don't need to be a math whiz or a programming genius to do it. In fact, everything you need to create your first game, "Invasion of the Slugwroths," is included in this book and CD-ROM. Author David Conger starts at square one, introducing the tools of the trade and all the basic concepts for getting started programming with C++, the language that powers most current commercial games. Plus, he's put a wealth of top-notch (and free) tools on the CD-ROM, including the Dev-C++ compiler, linker, and debugger--and his own LlamaWorks2D game engine. Step-by-step instructions and ample illustrations take you through game program structure, integrating sound and music into games, floating-point math, C++ arrays, and much more. Using the sample programs and the source code to run them, you can follow along as you learn. Bio: David Conger has been programming professionally for over 23 years. Along with countless custom business applications, he has written several PC and online games. Conger also worked on graphics firmware for military aircraft, and taught computer science at the university level for four years. Conger has written numerous books on C, C++, and other computer-related topics. He lives in western Washington State and has also published a collection of Indian folk tales.