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Programming In Rpg Iv Second Edition
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Book Synopsis RPG IV Programming on the AS/400 by : Stanley E. Myers
Download or read book RPG IV Programming on the AS/400 written by Stanley E. Myers and published by Pearson. This book was released on 1998 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is dedicated RPG IV Programming language and the AS/400 environment. The book includes over 60 compiled RPG IV listings documented with a line by line explanation of the instructions and or annotated comments. The author has included over 500 figures and he addresses other important AS/400 software with separate appendices for SEU, PDM, DFU, SDA and interactive debugging. Every chapter includes a summary, review questions, and programming assignments.
Book Synopsis Who Knew You Could Do That with RPG IV? Modern RPG for the Modern Programmer by : Rich Diedrich
Download or read book Who Knew You Could Do That with RPG IV? Modern RPG for the Modern Programmer written by Rich Diedrich and published by IBM Redbooks. This book was released on 2018-05-01 with total page 412 pages. Available in PDF, EPUB and Kindle. Book excerpt: Application development is a key part of IBM® i businesses. The IBM i operating system is a modern, robust platform to create and develop applications. The RPG language has been around for a long time, but is still being transformed into a modern business language. This IBM Redbooks® publication is focused on helping the IBM i development community understand the modern RPG language. The world of application development has been rapidly changing over the past years. The good news is that IBM i has been changing right along with it, and has made significant changes to the RPG language. This book is intended to help developers understand what modern RPG looks like and how to move from older versions of RPG to a newer, modern version. Additionally, it covers the basics of Integrated Language Environment® (ILE), interfacing with many other languages, and the best tools for doing development on IBM i. Using modern tools, methodologies, and languages are key to continuing to stay relevant in today's world. Being able to find the right talent for your company is key to your continued success. Using the guidelines and principles in this book can help set you up to find that talent today and into the future. This publication is the result of work that was done by IBM, industry experts, business partners, and some of the original authors of the first edition of this book. This information is important not only for developers, but also business decision makers (CIO for example) to understand that the IBM i is not an 'old' system. IBM i has modern languages and tools. It is a matter of what you choose to do with the IBM i that defines its age.
Download or read book Free-Format RPG IV written by Jim Martin and published by . This book was released on 2005 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: What could be more important than upgrading your RPG skills? Traditional fixed-format style RPG IV programmers everywhere are embracing the increased productivity, better readability, and easier program maintenance that comes with the free-format style of programming in RPG IV. This book, a "how-to" guide and the first of its kind, will provide you with concise and thorough information on this powerful new way of coding RPG IV. Though free-format information is available in IBM manuals, it is not separated from everything else, thereby requiring hours of tedious research to track down the information you need. With this book, your search is over. Free-Format RPG IV is the "one-stop" resource that will save you time and frustration. In it, you'll find everything you need to know to write RPG IV in the free-format style. Author Jim Martin not only teaches rules and syntax, but also explains how this new style of coding has the potential to improve overall programmer productivity—from initial development through maintenance. He methodically covers the "how to" involved in free-format RPG IV, including many style issues, such as named indicators and built-in functions. He also addresses input and output, program flow, data manipulation, and math operations. There is even a chapter on prototyping and APIs. Free-Format RPG IV is the definitive guide on the topic and just what you need to get started with this exciting, powerful style of programming. With Free-Format RPG IV you will: - Learn not only the "how-to," but also the "why" of free-format RPG IV - Acquire essential, free-format style tips to help you write good, maintainable code - Find complete-program solutions for specific problems, including associated display and printer files - Discover how upgrading your RPG skills to free-format can take your programming career to the next level.
Download or read book E-RPG written by Bradley V. Stone and published by MC Press. This book was released on 2000 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Book & CD-ROM. This guide enables programmers to develop fully functional e-business solutions using nothing more than RPG and the web facilities already included in OS/400. The basics of HTML, JavaScript, and HTTP are covered first, then the book explores how to program RPG to drive the web applications users want to develop. Using the power and stability of the AS/400 and an existing knowledge of RPG, programmers can enhance their companys exposure and profitability by developing robust e-business solutions.The accompanying CD-ROM contains full source for examples given in the book, including binder language source for service programs; /COPY prototype source; DDS for physical files, logical files, and external data structure; HTML source and images; module source; and complete RPG source for all e-RPG programs.
Book Synopsis Control Language Programming for IBM I by : Jim Buck
Download or read book Control Language Programming for IBM I written by Jim Buck and published by MC Press. This book was released on 2011-09 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Covering the basics of Control Language (CL) programming as well as the latest CL features--including new structured-programming capabilities, file-processing enhancements, and the Integrated Language Environment--this resource is geared towards students learning CL. The book guides readers towards a professional grasp of CL techniques, introducing complex processes and concepts through review questions, hands-on exercises, and programming assignments that reinforce each chapter's contents. In addition to 25 chapters that cover CL from start to finish, a comprehensive appendix with condensed references to the most commonly used CL commands is also included along with two additional appendixes that cover the essentials of programming tools and debugging.
Book Synopsis Game Programming Patterns by : Robert Nystrom
Download or read book Game Programming Patterns written by Robert Nystrom and published by Genever Benning. This book was released on 2014-11-03 with total page 353 pages. Available in PDF, EPUB and Kindle. Book excerpt: The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.
Book Synopsis SQL/400 Developer's Guide by : Paul Conte
Download or read book SQL/400 Developer's Guide written by Paul Conte and published by System iNetwork. This book was released on 2000 with total page 548 pages. Available in PDF, EPUB and Kindle. Book excerpt: IBM and the rest of the computer industry are putting most of their DBMS development efforts into SQL. This reference provides the SQL/400 skills that a successful applications developer needs and shows how to create comprehensive, complex, and professional SQL/400 databases.
Book Synopsis Mastering Unity 2D Game Development by : Simon Jackson
Download or read book Mastering Unity 2D Game Development written by Simon Jackson and published by Packt Publishing Ltd. This book was released on 2014-08-26 with total page 693 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you have C# knowledge but now want to become truly confident in creating fully functional 2D RPG games with Unity, then this book will show you everything you need to know.
Book Synopsis 21st Century Rpg - /Free, Ile, and Mvc by : David Shirey
Download or read book 21st Century Rpg - /Free, Ile, and Mvc written by David Shirey and published by MC Press. This book was released on 2017-07-10 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This guide teaches programmers who have been left behind in the IBM i's evolution to code more productively and modernize their business applications. Shirey uses a casual, humorous teaching style to explain the concepts, along with plenty of code examples. Readers will gain confidence in areas that may be new to them and use the provided examples to practice what they've learned. The manual is structured so that whether they are using the latest IBM i technology or an older version, readers will learn methods to improve coding and applications, as well as become comfortable with writing programs using ILE RPG, free-format RPG, and Model-View-Controller (MVC).
Book Synopsis The Modern RPG Language with Structured Programming by : Robert Cozzi
Download or read book The Modern RPG Language with Structured Programming written by Robert Cozzi and published by MC Press. This book was released on 1993 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Mastering IBM I written by Jim Buck and published by Mc PressLlc. This book was released on 2011-05 with total page 937 pages. Available in PDF, EPUB and Kindle. Book excerpt: A comprehensive introduction to IBM i—the operating system that runs on IBM's midrange computer systems (System i, iSeries, AS/400)—and its facilities, this in-depth resource uses step-by-step exercises, review questions, and chapter labs to teach new programmers the latest system concepts and tools. Reflecting system changes that have occurred since 2000, topics include Rational Developer for Power (RDP), RDP Screen Designer and Report Designer, IBM i Access for Windows, IBM i Access for Web, IBM DB2 Web Query for i, and Remote System Explorer (RSE).
Download or read book Unity in Action written by Joseph Hocking and published by Simon and Schuster. This book was released on 2018-03-27 with total page 586 pages. Available in PDF, EPUB and Kindle. Book excerpt: Summary Manning's bestselling and highly recommended Unity book has been fully revised! Unity in Action, Second Edition teaches you to write and deploy games with the Unity game development platform. You'll master the Unity toolset from the ground up, adding the skills you need to go from application coder to game developer. Foreword by Jesse Schell, author of The Art of Game Design Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Build your next game without sweating the low-level details. The Unity game development platform handles the heavy lifting, so you can focus on game play, graphics, and user experience. With support for C# programming, a huge ecosystem of production-quality prebuilt assets, and a strong dev community, Unity can get your next great game idea off the drawing board and onto the screen! About the Book Unity in Action, Second Edition teaches you to write and deploy games with Unity. As you explore the many interesting examples, you'll get hands-on practice with Unity's intuitive workflow tools and state-of-the-art rendering engine. This practical guide exposes every aspect of the game dev process, from the initial groundwork to creating custom AI scripts and building easy-to-read UIs. And because you asked for it, this totally revised Second Edition includes a new chapter on building 2D platformers with Unity's expanded 2D toolkit. What's Inside Revised for new best practices, updates, and more! 2D and 3D games Characters that run, jump, and bump into things Connect your games to the internet About the Reader You need to know C# or a similar language. No game development knowledge is assumed. About the Author Joe Hocking is a software engineer and Unity expert specializing in interactive media development. Table of Contents PART 1 - First steps Getting to know Unity Building a demo that puts you in 3D space Adding enemies and projectiles to the 3D game Developing graphics for your game PART 2 - Getting comfortable Building a Memory game using Unity's 2D functionality Creating a basic 2D Platformer Putting a GUI onto a game Creating a third-person 3D game: player movement and animation Adding interactive devices and items within the game PART 3 - Strong finish Connecting your game to the internet Playing audio: sound effects and music Putting the parts together into a complete game Deploying your game to players' devices
Book Synopsis Programming in RPG/400 by : Judy Yaeger
Download or read book Programming in RPG/400 written by Judy Yaeger and published by 29th Street Press. This book was released on 1995 with total page 516 pages. Available in PDF, EPUB and Kindle. Book excerpt: The new edition of this award-winning textbook contains 14 information-packed chapters, each with practical programming assignments. It begins with an overview for programmers new to the field, to ensure that they have the essential building blocks they need.The author builds on these in succeeding chapters, giving students a thorough understanding of how to use RPG/400 efficiently in a variety of applications. Heavy emphasis is placed on top-down, structured programming. In a new chapter and a new appendix, Dr. Yaeger provides a transition from RPG/400 to RPG IV. You find out about the features of RPG/400 that will not work with the ILE RPG/400 compiler and the features that may be used but aren't required.
Book Synopsis Fortress Rochester by : Frank G. Soltis
Download or read book Fortress Rochester written by Frank G. Soltis and published by System iNetwork. This book was released on 2001 with total page 444 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book The Computer written by Eric G. Swedin and published by Bloomsbury Publishing USA. This book was released on 2022-07-08 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book, aimed at general readers, covers the entirety of computing history from antiquity to the present, placing the story of computing into the broader context of politics, economics, society, and more. Computers dominate the world we live in, and this book describes how we got here. The Computer: A Brief History of the Machine That Changed the World covers topics from early efforts at mathematical computation back in ancient times, such as the abacus and the Antikythera device, through Babbage's Difference Engine and the Hollerith Tabulating Machines of the 19th century, to the eventual invention of the modern computer during World War II and its aftermath. The scope of the text reaches into the modern day, with chapters on social media and the influence of computers and technology on recent elections. The information in this book, perfect for readers new to the topic or those looking to delve into the history of computers in greater detail, can be accessed both chronologically and topically. With chapters focusing on larger time periods as well as shorter subsections covering specific people and topics, this book is designed to make the history of computing as approachable as possible.
Download or read book Free-Format RPG IV written by Jim Martin and published by . This book was released on 2013-05-30 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This how-to guide offers a concise and thorough introduction to the increased productivity, better readability, and easier program maintenance that comes with the free-format style of programming in RPG IV. Although free-format information is available in IBM manuals, it is not separated from everything else, thereby requiring hours of tedious research to track down the information needed. This book provides everything one needs to know to write RPG IV in the free-format style, and author Jim Martin not only teaches rules and syntax but also explains how this new style of coding has the potential to improve overall programmer productivity--from initial development through maintenance. He methodically covers the many style issues, such as named indicators and built-in functions, and addresses topics including input and output, program flow, data manipulation, math operations, prototyping, and APIs. This second edition is updated to V7.1 of the IBM i operating system on IBM Power machines, including a chapter on the Technology Refresh 7 (TR7) enhancements. Updated throughout, the book explains the latest techniques for source program entry (LPEX editor in RDp), the new way to code Embedded SQL in free-format, and other items that have occurred in the years since the first edition.
Book Synopsis Re-Engineering RPG Legacy Applications by : Paul Tuohy
Download or read book Re-Engineering RPG Legacy Applications written by Paul Tuohy and published by MC Press. This book was released on 1999 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Re-engineering AS/400 Legacy Applications and companion CD ROM provide a tutorial aimed at showing you how to modernize your applications by taking you step by step through the re-engineering of a sample application. Author Paul Tuohy covers conversion of RPG IV programs, as well as re-engineering them to take full advantage of RPG IV and ILE. He also covers triggers, referential integrity, and APIs so that your applications can take advantage of all the new technology that is available today. This book will be a valuable aid as you evaluate your legacy applications and then move into re- engineering.