Programming Flash Communication Server

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 0596005040
Total Pages : 857 pages
Book Rating : 4.5/5 (96 download)

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Book Synopsis Programming Flash Communication Server by : Brian Lesser

Download or read book Programming Flash Communication Server written by Brian Lesser and published by "O'Reilly Media, Inc.". This book was released on 2005-02-22 with total page 857 pages. Available in PDF, EPUB and Kindle. Book excerpt: With the advent of Flash Communication Server MX (FCS), Macromedia believes that it's on the edge of a breakthrough in how people think about the Internet. FCS has been designed to provide web developers with the means to add polished interactive audio and video features to their sites, the sort of features that users have come to expect. Naturally, the process of efficiently integrating rich media into applications, web sites, and web content is a complex one, to say the least. That's where Programming Flash Communication Server factors in. As the foremost reference on FCS, it helps readers understand how FCS can facilitate: Video on demand Live webcasts Video chat and messaging Shared desktop conferences Live auctions Interactive whiteboard presentations Workflow collaboration Multi-user games Programming Flash Communication Server not only explains how to use the pre-built FCS components to construct a simple application, it also explains the architecture so that developers can program custom components to make even more advanced applications. In addition, the book explains how to truly optimize performance, and talks about considerations for networked applications as well as the media issues pertaining to FCS. Programming Flash Communication Server gives developers a sorely needed leg up on this potentially intimidating technology. It lets users develop cool web applications ranging from direct dating experiences with real-time video, to pre-recorded corporate presentations, to news services with video and audio, and much more. At last, the ability to build web sites with rich interactive features--minus the complex downloads and installation hassles--is a reality. And now, with Programming Flash Communication Server from O'Reilly by your side, you can do more quickly and easily than you ever dreamed possible.

Macromedia Flash Communication Server MX

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Publisher : Peachpit Press
ISBN 13 : 9780735713338
Total Pages : 504 pages
Book Rating : 4.7/5 (133 download)

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Book Synopsis Macromedia Flash Communication Server MX by : Kevin Towes

Download or read book Macromedia Flash Communication Server MX written by Kevin Towes and published by Peachpit Press. This book was released on 2002 with total page 504 pages. Available in PDF, EPUB and Kindle. Book excerpt: Towes presents an introduction to the technology, as well a guide to implementation of successful applications. Part one provides ten quick steps to get readers familiar with the server. Part two explores the issues affecting appropriate integration of the Communication Server. Key concepts include understanding digital communication solutions, understanding objects, using server side ActionScripting, and more.

Mobile Macromedia Flash MX

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Publisher : McGraw-Hill/Osborne Media
ISBN 13 : 9780072226454
Total Pages : 460 pages
Book Rating : 4.2/5 (264 download)

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Book Synopsis Mobile Macromedia Flash MX by : Alan Yeung

Download or read book Mobile Macromedia Flash MX written by Alan Yeung and published by McGraw-Hill/Osborne Media. This book was released on 2003 with total page 460 pages. Available in PDF, EPUB and Kindle. Book excerpt: Go mobile with the most popular motion tool on the Web. Written by a team of software development experts, this thorough resource will help users build, deploy, and run rich media applications across multiple channels and devices. Plus users can utilize JSP, ASP.NET, or ColdFusion MX to port information dynamically.

Object-oriented Programming with ActionScript 2.0

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Publisher : New Riders
ISBN 13 : 9780735713802
Total Pages : 508 pages
Book Rating : 4.7/5 (138 download)

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Book Synopsis Object-oriented Programming with ActionScript 2.0 by : Jeff Tapper

Download or read book Object-oriented Programming with ActionScript 2.0 written by Jeff Tapper and published by New Riders. This book was released on 2004 with total page 508 pages. Available in PDF, EPUB and Kindle. Book excerpt: Updated to cover the functionality and ActionScripting changes that have come with the release of Flash MX Professional 2004, this edition brings more clarity to the use of object-oriented programming for developing Flash applications. Topics include object design, basic patterns, using components, and debugging applications, all covered with a backdrop of a sample application.

Macromedia Studio 8 All-in-One Desk Reference For Dummies

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Publisher : John Wiley & Sons
ISBN 13 : 9780471799719
Total Pages : 891 pages
Book Rating : 4.7/5 (997 download)

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Book Synopsis Macromedia Studio 8 All-in-One Desk Reference For Dummies by : Damon Dean

Download or read book Macromedia Studio 8 All-in-One Desk Reference For Dummies written by Damon Dean and published by John Wiley & Sons. This book was released on 2006-01-03 with total page 891 pages. Available in PDF, EPUB and Kindle. Book excerpt: Your one-stop guide to six great Macromedia tools for building Web sites It's like a Web-site-in-a-book! First, there's some Web site insight to help you decide what you want your site to do. Then it's into the nitty-gritty of making it happen — building with Dreamweaver, adding animation with Flash, enabling collaboration with Contribute, using ColdFusion to access databases, and a whole lot more. Discover how to Plan content for your site Use CSS styles Incorporate forms into your pages Beef up Flash movies with ActionScript Use queries in ColdFusion Integrate all the Macromedia products

Macromedia Studio MX 2004 All-in-One Desk Reference For Dummies

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 0764559184
Total Pages : 890 pages
Book Rating : 4.7/5 (645 download)

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Book Synopsis Macromedia Studio MX 2004 All-in-One Desk Reference For Dummies by : Damon Dean

Download or read book Macromedia Studio MX 2004 All-in-One Desk Reference For Dummies written by Damon Dean and published by John Wiley & Sons. This book was released on 2003-12-04 with total page 890 pages. Available in PDF, EPUB and Kindle. Book excerpt: Macromedia Studio MX 2004 All-in-One Desk Reference For Dummies provides a one-stop reference for users looking to harness the power of this Web building suite. The book covers each of the core applications in Studio MX including Dreamweaver, Flash, Freehand, Fireworks, ColdFusion and, newly added to this edition, Contribute. Macromedia Studio MX 2004 All-in-One Desk Reference For Dummies also contains coverage on using all the applications together in a single Web building project as well as an overview of the basics of good Web design. This book, like the product itself, should appeal to both professional and hobbyist Web builders who want a single product that can do the work of six or seven separate products.

Learning Flash Media Server 2

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 0596510411
Total Pages : 176 pages
Book Rating : 4.5/5 (965 download)

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Book Synopsis Learning Flash Media Server 2 by : William Sanders

Download or read book Learning Flash Media Server 2 written by William Sanders and published by "O'Reilly Media, Inc.". This book was released on 2007-06-28 with total page 176 pages. Available in PDF, EPUB and Kindle. Book excerpt: This unique PDF-only book is the ideal primer for web developers just getting started with Flash Media Server 2 (FMS2) and Adobe's Real-Time Messaging Protocol (RTMP) for streaming media, and for anyone doing administrative work with Flash-related content. It's not a reference, but a step-by-step guide for using Flash Media Server 2, with chapters that focus on specific aspects of the server and how they work. What makes Flash Media Server 2 so different? You'll discover that, in contrast to conventional web servers, FMS2 includes open-socket server technology that's stays connected to stream audio, video, and text in real time. Connect to this server using RTMP, and build applications using three flavors of ActionScript: ActionScript 2.0, Client side ActionScript, and Server side ActionScript. Don't worry. With Learning Flash Media Server 2 and a little Flash and ActionScript experience, you'll be up to speed in no time. The first chapter takes you though the installation procedures on Windows and Linux, explains how to organize your development environment using Apache web server, how to test your FMS2 connections, and how to use the management console. Then you'll dive right into the whys and hows of: Recording and playing back streaming audio and video Camera and microphone settings Non-persistent client-side remote shared objects Two-way audio-video communications Broadcasting and server-side bandwidth control Working with server-side files: the file class Server-side shared objects Server-side audio and video streaming Server-side loadvars, xml and working with configuration files At the heart of every chapter is a core set of code that shows the minimum requirements needed for different procedures. Beyond that, Learning Flash Media Server 2 provides you with plenty of options for using FMS2. It's a whole new world of media, and this book puts you right at the doorstep. Ready to enter?

Programming Flex 2

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 0596554893
Total Pages : 505 pages
Book Rating : 4.5/5 (965 download)

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Book Synopsis Programming Flex 2 by : Chafic Kazoun

Download or read book Programming Flex 2 written by Chafic Kazoun and published by "O'Reilly Media, Inc.". This book was released on 2007-04-16 with total page 505 pages. Available in PDF, EPUB and Kindle. Book excerpt: Is there an easier way to build and deliver rich internet applications (RIAs) other than the Flash IDE or Ajax? Absolutely. With Adobe Flex 2, the Flex 2 SDK, and this book, you have all you need to build RIAs. Programming Flex 2 offers you plenty of practical and useful examples that reveal how and why to use a particular feature of Flex 2, and when and when not to. As part of the Adobe Developer Library, Programming Flex 2 is the authoritative guide to this new Adobe framework. You learn to use a markup language called MXML and a vast library of off-the-shelf and highly-configurable components to build Flash-based applications that combine the immediacy of the Web with the functionality and responsiveness of desktop applications. You also discover why -- with the Flash Player runtime environment and the powerful ActionScript 3.0 programming language -- the possibilities with Flex 2 are nearly limitless. Topics include: Managing Layout Working with Components Working with Media Managing State Using Transitions and Effects Working with Data Customizing Application Appearance Client Data Communication and Remote Data Communication Debugging Flex Framework Applications Creating Custom Components Flex may be easier to learn than the Flash IDE, but you still need a reliable guide to the framework. Programming Flex 2 not only serves as a reference, but provides valuable and practical insight into this new technology. As you learn how to build Flex applications, you'll also discover how Flex works. This book supplies all the information you need in one convenient place. Adobe Developer Library is a co-publishing partnership between O'Reilly Media and Adobe Systems, Inc. and is designed to produce the number one information resources for developers who use Adobe technologies. Created in 2006, the Adobe Developer Library is the official source for comprehensive learning solutions to help developers create expressive and interactive web applications that can reach virtually anyone on any platform. With top-notch books and innovative online resources covering the latest in rich Internet application development, the Adobe Developer Library offers expert training and in-depth resources, straight from the source.

Flash Remoting: The Definitive Guide

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449378854
Total Pages : 643 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Flash Remoting: The Definitive Guide by : Tom Muck

Download or read book Flash Remoting: The Definitive Guide written by Tom Muck and published by "O'Reilly Media, Inc.". This book was released on 2003-09-23 with total page 643 pages. Available in PDF, EPUB and Kindle. Book excerpt: Flash Remoting MX lets developers easily integrate rich Macromedia Flash content with applications that are built using Macromedia ColdFusion MX, Microsoft .NET, Java, PHP, or SOAP-based web services. The result is complex client/server applications that more closely resemble desktop applications than traditional web pages. Gone is the click/wait/reload approach of HTML. Your web application uses Flash as the front end while Flash Remoting handles the communication behind the scenes with the application server. All the end user knows is that it's fast and flexible.The potential uses for Flash Remoting are endless. Flash Remoting: The Definitive Guide will help you understand this breakthrough technology and use it to build your own Rich Internet Applications (RIAs). Build applications that connect to a database, file system, or other server-side technologies. Or, use Flash Remoting to create: online stores that feature catalogs and shopping cart systems sound and video clip libraries banner ads with built-in shopping carts, click-through tracking, and site search capabilities new controls that can be used in place of HTML extensions to Flash, Dreamweaver, Fireworks, and more front-ends to databases for administrators The book begins with Flash Remoting basics: setup, installation and an introduction to its underlying concepts. Next, you'll explore the Flash's User Interface components as they relate to Flash Remoting. Then, you'll gain insights into Flash Remoting internals and the Remoting API. The book is rich with examples that you will be able to run on your own system.The next section focuses on the server-side environment that you'll use for your applications. Individual chapters cover Flash Remoting with ColdFusion, Server-Side ActionScript, Java, ASP.NET, and PHP.The last section covers more advanced Flash Remoting techniques, such as calling web services from Flash Remoting, extending objects and UI controls, best practices, and debugging. Plus there is a detailed chapter demonstrating a real-world application. The book concludes with a Flash Remoting API reference.Developers who are looking to create Rich Internet Applications with Flash will find Flash Remoting: The Definitive Guide indispensable.

Flash MX 2004 Games

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Publisher : CRC Press
ISBN 13 : 1136144544
Total Pages : 435 pages
Book Rating : 4.1/5 (361 download)

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Book Synopsis Flash MX 2004 Games by : Nik Lever

Download or read book Flash MX 2004 Games written by Nik Lever and published by CRC Press. This book was released on 2012-11-12 with total page 435 pages. Available in PDF, EPUB and Kindle. Book excerpt: As a designer using Flash you will see how you can apply your creative skills to the many stages of game production and produce your own interactive games with this versatile package. Creating games for mobile devices is now also covered! As an animator you will be able to add interactive functionality to your own animation and produce a game. As a web developer you will see how to make the best use of the sophisticated development environment Flash offers for the production of both artwork and code to create low bandwidth, animated web content that sells! The free CD-Rom includes all the code and files you need to try out each tutorial from the book so you can see exactly how each game was created. Learn from the many different types of games provided as examples, from simple quizzes to platform-based games. High score tables and multi-player games using sockets, vital to higher level online games, are also covered in detail to ensure you have the complete skill set needed to succeed in this competitive arena.

Programming Flex 3

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449391087
Total Pages : 661 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Programming Flex 3 by : Chafic Kazoun

Download or read book Programming Flex 3 written by Chafic Kazoun and published by "O'Reilly Media, Inc.". This book was released on 2008-09-19 with total page 661 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you want to try your hand at developing rich Internet applications with Adobe's Flex 3, and already have experience with frameworks such as .NET or Java, this is the ideal book to get you started. Programming Flex 3 gives you a solid understanding of Flex 3's core concepts, and valuable insight into how, why, and when to use specific Flex features. Numerous examples and sample code demonstrate ways to build complete, functional applications for the Web, using the free Flex SDK, and RIAs for the desktop, using Adobe AIR. This book is an excellent companion to Adobe's Flex 3 reference documentation. With this book, you will: Learn the underlying details of the Flex framework Program with MXML and ActionScript Arrange the layout and deal with UI components Work with media Manage state for applications and components Use transitions and effects Debug your Flex applications Create custom components Embed Flex applications in web browsers Build AIR applications for the desktop Flex 3 will put you at the forefront of the RIA revolution on both the Web and the desktop. Programming Flex 3 will help you get the most from this amazing and sophisticated technology.

Learning Flash Media Server 3

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 0596515901
Total Pages : 273 pages
Book Rating : 4.5/5 (965 download)

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Book Synopsis Learning Flash Media Server 3 by : William Sanders

Download or read book Learning Flash Media Server 3 written by William Sanders and published by "O'Reilly Media, Inc.". This book was released on 2008-03-31 with total page 273 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you're interested in recording and streaming media using Flash Media Server 3 (FMS3) and Adobe's Real-Time Messaging Protocol, this unique 267-page PDF-only book is the perfect primer. It is not a reference, but a systematic guide to developing FMS3 applications using ActionScript 3.0, with chapters that focus on specific aspects of the server and how they work. FMS3 is very different from regular web servers. Because its open-socket server technology stays connected until users quit the application, you can stream audio, video, text, and other media in real time. FMS3 is also quite different from previous versions, a fact that web developers familiar with Flash Media Server 2 or Flash Communication Server 1.5 will quickly discover. Don't worry. With Learning Flash Media Server 3 and a little experience with Flash CS3 and ActionScript 3.0, anyone can get up to speed in no time. You'll learn how to install FMS3, organize your development environment with Apache web server, and use the management console before diving into the whys and hows of: Recording and playing back streaming audio and video in VP6 and H.264 formats Using the new Flash Media Encoder to stream and record video Camera and microphone settings Non-persistent client-side remote shared objects Two-way audio-video communications Broadcasting and server-side bandwidth control Working with server-side files: the file class Server-side shared objects Server-side streams Setting up a software load handler using FMS3's new server-side NetStream Bringing in data and working with configuration files At the heart of every chapter is a core set of code that shows the minimum requirements needed for different procedures. Beyond that, Learning Flash Media Server 3 provides you with plenty of options for using FMS3's different versions -- the full-feature server, the streaming-only server, and the limited-user development server. It's a whole new world of media, and this book puts you right at the doorstep. Ready to enter?

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Author :
Publisher : IOS Press
ISBN 13 :
Total Pages : 4576 pages
Book Rating : 4./5 ( download)

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Book Synopsis by :

Download or read book written by and published by IOS Press. This book was released on with total page 4576 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Flash Professional CS5 Bible

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Publisher : John Wiley & Sons
ISBN 13 : 0470888385
Total Pages : 814 pages
Book Rating : 4.4/5 (78 download)

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Book Synopsis Flash Professional CS5 Bible by : Todd Perkins

Download or read book Flash Professional CS5 Bible written by Todd Perkins and published by John Wiley & Sons. This book was released on 2010-06-15 with total page 814 pages. Available in PDF, EPUB and Kindle. Book excerpt: Master the latest version of Flash with this revised edition of a perennial bestseller Flash enables you to create animations and can also be used to build an interactive, multimedia Web site. Completely enhanced and revised, this must-have reference covers everything you need to know to learn and master the latest version of Flash. Top Flash trainer and author Todd Perkins provides you with unparalleled comprehensive coverage of tips, tricks, and techniques that you won’t find in any other resource. The reader-friendly format will appeal to both the novice as well as the accomplished professional and everyone in between. Serves as a comprehensive reference on all the latest updates and enhancements to the newest version of Flash Professional Appeals to both novice and experienced Flash developers and functions as their guide to the capabilities and possibilities of the new Flash Written by an experienced Adobe Flash instructor who is adept at making difficult topics easy to understand Includes a CD-ROM that features trial software, add-ons, plug-ins, shareware, templates, and examples Flash CS5 Professional Bible is an ideal resource to go from learning to mastering the latest version of Flash in a flash!

Programming ColdFusion MX

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 149190948X
Total Pages : 1140 pages
Book Rating : 4.4/5 (919 download)

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Book Synopsis Programming ColdFusion MX by : Rob Brooks-Bilson

Download or read book Programming ColdFusion MX written by Rob Brooks-Bilson and published by "O'Reilly Media, Inc.". This book was released on 2003-08-13 with total page 1140 pages. Available in PDF, EPUB and Kindle. Book excerpt: ColdFusion has enjoyed widespread use among developers as a powerful, easy-to-learn platform for creating and deploying dynamic web applications. ColdFusion's simple, tag-based language makes it easy to handle basic tasks, like processing form data and querying databases, but the language is also powerful enough to deliver highly scalable, robust applications. And now that Macromedia has integrated ColdFusion into its MX family of technologies, ColdFusion is capable of interacting with Flash MX applications, which opens up even more possibilities.The first edition of this book has been praised as "the best reference book available on the subject." This new edition, Programming ColdFusion MX, 2nd Edition, goes even further, documenting new techniques for using ColdFusion MX 6.1 to develop and serve dynamic web page content. This exhaustive guide covers everything from the basics to advanced topics, with numerous examples that you can use for your own applications. Contents include: Sharing application data using the web application framework and shared scope variables Accessing databases, maintaining database records, and advanced database techniques such as drill-down queries, query caching, and query of queries Integrating applications with ColdFusion MX's new security framework Interacting with other data sources, including LDAP directories, email servers, and other web servers Extending ColdFusion with user-defined functions (UDFs), custom tags, and ColdFusion Components (CFCs) Advanced topics such as working with XML, consuming and producing web services, and integrating ColdFusion with Flash via Flash Remoting Reference material for all the tags and functions that comprise CFML, the ColdFusion Markup Language Programming ColdFusion MX, 2nd Edition, covers ColdFusion MX 6.1, the latest release of ColdFusion, and is packed with advanced strategies, insider hints, tips, and tricks for creating effective web applications. If you are a ColdFusion developer, you need this book to help you make the most out of ColdFusion MX.

Design for Emergence

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Publisher : IOS Press
ISBN 13 : 1586037013
Total Pages : 196 pages
Book Rating : 4.5/5 (86 download)

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Book Synopsis Design for Emergence by : Yanna Vogiazou

Download or read book Design for Emergence written by Yanna Vogiazou and published by IOS Press. This book was released on 2007 with total page 196 pages. Available in PDF, EPUB and Kindle. Book excerpt: Design for Emergence investigates spontaneous, unpredictable uses of technology that are driven by social contexts and collaborative processes, based on our ability to communicate our presence, both virtual and physical, in symbolic ways. In light of the fact that social dynamics and unexpected uses of technology can inspire innovation, this book proposes a research model of design for emergence, focusing on emergent phenomena as part of an iterative design process. By providing playful, technology-mediated experiences with minimal structure, unpredictable user behaviours can emerge through exploration, resulting in a richer and more complex, social experience. The research methodology is practice-based; two interactive prototypes were designed, implemented and evaluated in different contexts: an online multiplayer BumperCar game and a wireless, location-based urban game of 'tag', called CitiTag. User studies showed that collaborative, spontaneous play can enhance the sense of social participation in a group activity. Collective and individual behaviours and creative uses of technology emerged from a simply designed application based on symbolic presence, both in the virtual and the physical world. CitiTag experiments showed that virtual elements in a mixed reality game can instigate novel experiences in the context of our everyday physical and social environment, with often unexpected results. The observed emergent behaviours are personal and collective extensions of the virtual experience in the real world. The book concludes with a positive view of ubiquitous and social computing, in which the virtual world becomes a 'first class citizen' rather than a substitute for the real world, creating new situations and engaging experiences in the setting of our daily life that were not possible before.

Adobe Flash CS3 Professional Bible

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 0470119373
Total Pages : 1290 pages
Book Rating : 4.4/5 (71 download)

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Book Synopsis Adobe Flash CS3 Professional Bible by : Robert Reinhardt

Download or read book Adobe Flash CS3 Professional Bible written by Robert Reinhardt and published by John Wiley & Sons. This book was released on 2007-10-08 with total page 1290 pages. Available in PDF, EPUB and Kindle. Book excerpt: Two of the savviest Flash experts in the industry show you how to add impact to your Web content. Robert Reinhardt and Snow Dowd know all the techniques and tricks, and they take you under the hood in this one-stop total reference guide to Flash CS3 Professional. Follow their tutorials, learn from cool examples, and discover insider secrets you won't find in any other book. Don't miss the special 16-page color insert loaded with spectacular examples. Also includes a CD-ROM. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.