Programming Challenges

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 038722081X
Total Pages : 376 pages
Book Rating : 4.3/5 (872 download)

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Book Synopsis Programming Challenges by : Steven S Skiena

Download or read book Programming Challenges written by Steven S Skiena and published by Springer Science & Business Media. This book was released on 2006-04-18 with total page 376 pages. Available in PDF, EPUB and Kindle. Book excerpt: There are many distinct pleasures associated with computer programming. Craftsmanship has its quiet rewards, the satisfaction that comes from building a useful object and making it work. Excitement arrives with the flash of insight that cracks a previously intractable problem. The spiritual quest for elegance can turn the hacker into an artist. There are pleasures in parsimony, in squeezing the last drop of performance out of clever algorithms and tight coding. The games, puzzles, and challenges of problems from international programming competitions are a great way to experience these pleasures while improving your algorithmic and coding skills. This book contains over 100 problems that have appeared in previous programming contests, along with discussions of the theory and ideas necessary to attack them. Instant online grading for all of these problems is available from two WWW robot judging sites. Combining this book with a judge gives an exciting new way to challenge and improve your programming skills. This book can be used for self-study, for teaching innovative courses in algorithms and programming, and in training for international competition. The problems in this book have been selected from over 1,000 programming problems at the Universidad de Valladolid online judge. The judge has ruled on well over one million submissions from 27,000 registered users around the world to date. We have taken only the best of the best, the most fun, exciting, and interesting problems available.

Exercises for Programmers

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Author :
Publisher : Pragmatic Bookshelf
ISBN 13 : 1680503480
Total Pages : 120 pages
Book Rating : 4.6/5 (85 download)

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Book Synopsis Exercises for Programmers by : Brian P. Hogan

Download or read book Exercises for Programmers written by Brian P. Hogan and published by Pragmatic Bookshelf. This book was released on 2015-09-04 with total page 120 pages. Available in PDF, EPUB and Kindle. Book excerpt: When you write software, you need to be at the top of your game. Great programmers practice to keep their skills sharp. Get sharp and stay sharp with more than fifty practice exercises rooted in real-world scenarios. If you're a new programmer, these challenges will help you learn what you need to break into the field, and if you're a seasoned pro, you can use these exercises to learn that hot new language for your next gig. One of the best ways to learn a programming language is to use it to solve problems. That's what this book is all about. Instead of questions rooted in theory, this book presents problems you'll encounter in everyday software development. These problems are designed for people learning their first programming language, and they also provide a learning path for experienced developers to learn a new language quickly. Start with simple input and output programs. Do some currency conversion and figure out how many months it takes to pay off a credit card. Calculate blood alcohol content and determine if it's safe to drive. Replace words in files and filter records, and use web services to display the weather, store data, and show how many people are in space right now. At the end you'll tackle a few larger programs that will help you bring everything together. Each problem includes constraints and challenges to push you further, but it's up to you to come up with the solutions. And next year, when you want to learn a new programming language or style of programming (perhaps OOP vs. functional), you can work through this book again, using new approaches to solve familiar problems. What You Need: You need access to a computer, a programming language reference, and the programming language you want to use.

Python Challenges

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Author :
Publisher : Apress
ISBN 13 : 9781484273975
Total Pages : 486 pages
Book Rating : 4.2/5 (739 download)

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Book Synopsis Python Challenges by : Michael Inden

Download or read book Python Challenges written by Michael Inden and published by Apress. This book was released on 2022-05-22 with total page 486 pages. Available in PDF, EPUB and Kindle. Book excerpt: Augment your knowledge of Python with this entertaining learning guide, which features 100 exercises and programming puzzles and solutions. Python Challenges will help prepare you for your next exam or a job interview, and covers numerous practical topics such as strings, data structures, recursion, arrays, and more. Each topic is addressed in its own separate chapter, starting with an introduction to the basics and followed by 10 to 15 exercises of various degrees of difficulty, helping you to improve your programming skills effectively. Detailed sample solutions, including the algorithms used for all tasks, are included to maximize your understanding of each area. Author Michael Inden also describes alternative solutions and analyzes possible pitfalls and typical errors. Three appendices round out the book: the first covers the Python command line interpreter, which is often helpful for trying out the code snippets and examples in the book, followed by an overview of Pytest for unit testing and checking the solutions. The last explains the O notation for estimating performance. After reading this book, you'll be prepared to take the next step in your career or tackle your next personal project. All source code is freely available for download via the Apress website. What You Will Learn Improve your Python knowledge by solving enjoyable but challenging programming puzzles Solve mathematical problems, recursions, strings, arrays and more Manage data processing and data structures like lists, sets, maps Handle advanced recursion as well as binary trees, sorting and searching Gamify key fundamentals for fun and easier reinforcement Who this book is for: Programmers, software developers who are either professionals or makers, as well as students and teachers. At least some prior experience with the Python programming is recommended.

Data-Oriented Programming

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Publisher : Simon and Schuster
ISBN 13 : 1617298573
Total Pages : 422 pages
Book Rating : 4.6/5 (172 download)

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Book Synopsis Data-Oriented Programming by : Yehonathan Sharvit

Download or read book Data-Oriented Programming written by Yehonathan Sharvit and published by Simon and Schuster. This book was released on 2022-08-16 with total page 422 pages. Available in PDF, EPUB and Kindle. Book excerpt: Eliminate the unavoidable complexity of object-oriented designs. The innovative data-oriented programming paradigm makes your systems less complex by making it simpler to access and manipulate data. In Data-Oriented Programming you will learn how to: Separate code from data Represent data with generic data structures Manipulate data with general-purpose functions Manage state without mutating data Control concurrency in highly scalable systems Write data-oriented unit tests Specify the shape of your data Benefit from polymorphism without objects Debug programs without a debugger Data-Oriented Programming is a one-of-a-kind guide that introduces the data-oriented paradigm. This groundbreaking approach represents data with generic immutable data structures. It simplifies state management, eases concurrency, and does away with the common problems you’ll find in object-oriented code. The book presents powerful new ideas through conversations, code snippets, and diagrams that help you quickly grok what’s great about DOP. Best of all, the paradigm is language-agnostic—you’ll learn to write DOP code that can be implemented in JavaScript, Ruby, Python, Clojure, and also in traditional OO languages like Java or C#. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology Code that combines behavior and data, as is common in object-oriented designs, can introduce almost unmanageable complexity for state management. The Data-oriented programming (DOP) paradigm simplifies state management by holding application data in immutable generic data structures and then performing calculations using non-mutating general-purpose functions. Your applications are free of state-related bugs and your code is easier to understand and maintain. About the book Data-Oriented Programming teaches you to design software using the groundbreaking data-oriented paradigm. You’ll put DOP into action to design data models for business entities and implement a library management system that manages state without data mutation. The numerous diagrams, intuitive mind maps, and a unique conversational approach all help you get your head around these exciting new ideas. Every chapter has a lightbulb moment that will change the way you think about programming. What's inside Separate code from data Represent data with generic data structures Manage state without mutating data Control concurrency in highly scalable systems Write data-oriented unit tests Specify the shape of your data About the reader For programmers who have experience with a high-level programming language like JavaScript, Java, Python, C#, Clojure, or Ruby. About the author Yehonathan Sharvit has over twenty years of experience as a software engineer. He blogs, speaks at conferences, and leads Data-Oriented Programming workshops around the world. Table of Contents PART 1 FLEXIBILITY 1 Complexity of object-oriented programming 2 Separation between code and data 3 Basic data manipulation 4 State management 5 Basic concurrency control 6 Unit tests PART 2 SCALABILITY 7 Basic data validation 8 Advanced concurrency control 9 Persistent data structures 10 Database operations 11 Web services PART 3 MAINTAINABILITY 12 Advanced data validation 13 Polymorphism 14 Advanced data manipulation 15 Debugging

101 CHALLENGES IN C PROGRAMMING

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Author :
Publisher : BPB Publications
ISBN 13 : 9387284670
Total Pages : 257 pages
Book Rating : 4.3/5 (872 download)

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Book Synopsis 101 CHALLENGES IN C PROGRAMMING by : Yashavant kanetkar/Aditya kanetkar

Download or read book 101 CHALLENGES IN C PROGRAMMING written by Yashavant kanetkar/Aditya kanetkar and published by BPB Publications. This book was released on 2018-05-31 with total page 257 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book not only have put together 101 challenges in C programming ,also have organized them according to features of C programming one needs to use to solve them.This book also have ready made solutions to each of the 101 challenges .In addition ,the book also shows sample runs of these solutions so that you get to know what iutput to give and what output to expect. These Challenges would test and improve your knowledge in every aspect of C Programming.Table of contents:Chapter 1: Basic Control Flow ChallengesChapter 2: Decision Making ChallengesChapter 3: Looping Challenges Chapter 4: Function ChallengesChapter 5: Pointer ChallengesChapter 6: Recursion ChallengesChapter 7: Preprocessor ChallengesChapter 8: Array ChallengesChapter 9: Multidimensional Array ChallengesChapter 10: String ChallengesChapter 11: Structure ChallengesChapter 12: File input/output ChallengesChapter 13: Bitwise operations ChallengesChapter 14: Miscellaneous features

101 CHALLENGES IN C++ PROGRAMMING

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Author :
Publisher : BPB Publications
ISBN 13 : 9386551594
Total Pages : 307 pages
Book Rating : 4.3/5 (865 download)

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Book Synopsis 101 CHALLENGES IN C++ PROGRAMMING by : Yashavant kanetkar

Download or read book 101 CHALLENGES IN C++ PROGRAMMING written by Yashavant kanetkar and published by BPB Publications. This book was released on 2018-05-31 with total page 307 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book not only have put together 101 challenges in C++ programming ,also have organized them according to features of C programming one needs to use to solve them.This book also have ready made solutions to each of the 101 challenges .In addition ,the book also shows sample runs of these solutions so that you get to know what iutput to give and what output to expect. These Challenges would test and improve your knowledge in every aspect of C Programming.These challenges would test and improve your knowledge in every aspect of C++ programming.Table of contents:Chapter 1: Getting off the ground challengesi Chapter 2: The starters challengesi Chapter 3: Basic C++ challengesi Chapter 4: Class organization challengesi Chapter 5: Class constructor challengesi Chapter 6: Classes and objects challengesi Chapter 7: More classes and objects challengesi Chapter 8: Function challengesi Chapter 9: Function overloading challengesi Chapter 10: Operating overloading challengesi Chapter 11: Free store challengesi Chapter 12: Inheritance challengesi Chapter 13: Virtual function challengesi Chapter 14: Input / output challengesi Chapter 15: Template challengesi Chapter 16: Exception handling challengesi Chapter 17: STL challengesi Chapter 18: Miscellaneous challenges

Python by Example

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Publisher : Cambridge University Press
ISBN 13 : 1108716830
Total Pages : 190 pages
Book Rating : 4.1/5 (87 download)

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Book Synopsis Python by Example by : Nichola Lacey

Download or read book Python by Example written by Nichola Lacey and published by Cambridge University Press. This book was released on 2019-06-06 with total page 190 pages. Available in PDF, EPUB and Kindle. Book excerpt: A refreshingly different and engaging way of learning how to program using Python. This book includes example code and brief user-friendly explanations, along with 150 progressively trickier challenges. As readers are actively involved in their learning, they quickly master the new skills and gain confidence in creating their own programs.

Learn to Code by Solving Problems

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Author :
Publisher : No Starch Press
ISBN 13 : 1718501331
Total Pages : 392 pages
Book Rating : 4.7/5 (185 download)

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Book Synopsis Learn to Code by Solving Problems by : Daniel Zingaro

Download or read book Learn to Code by Solving Problems written by Daniel Zingaro and published by No Starch Press. This book was released on 2021-06-29 with total page 392 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn to Code by Solving Problems is a practical introduction to programming using Python. It uses coding-competition challenges to teach you the mechanics of coding and how to think like a savvy programmer. Computers are capable of solving almost any problem when given the right instructions. That’s where programming comes in. This beginner’s book will have you writing Python programs right away. You’ll solve interesting problems drawn from real coding competitions and build your programming skills as you go. Every chapter presents problems from coding challenge websites, where online judges test your solutions and provide targeted feedback. As you practice using core Python features, functions, and techniques, you’ll develop a clear understanding of data structures, algorithms, and other programming basics. Bonus exercises invite you to explore new concepts on your own, and multiple-choice questions encourage you to think about how each piece of code works. You’ll learn how to: Run Python code, work with strings, and use variables Write programs that make decisions Make code more efficient with while and for loops Use Python sets, lists, and dictionaries to organize, sort, and search data Design programs using functions and top-down design Create complete-search algorithms and use Big O notation to design more efficient code By the end of the book, you’ll not only be proficient in Python, but you’ll also understand how to think through problems and tackle them with code. Programming languages come and go, but this book gives you the lasting foundation you need to start thinking like a programmer.

101 Python Challenges with Solutions / Code Listings

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Author :
Publisher :
ISBN 13 : 9781326948344
Total Pages : pages
Book Rating : 4.9/5 (483 download)

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Book Synopsis 101 Python Challenges with Solutions / Code Listings by : Philippe Kerampran

Download or read book 101 Python Challenges with Solutions / Code Listings written by Philippe Kerampran and published by . This book was released on 2017-04-17 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: This selection of 101 Python programming challenges is targeted at both learners and educators who want to find a challenging and enthusing approach to develop their programming skills using Python. In this book you will find a fully working solution to each of the 101 challenges in the form of annotated Python code listings. We believe that being able to work on these challenges and reverse-engineer the given code will give you a fantastic opportunity to improve your Python skills while discovering new programing techniques. This selection of challenges from the 101computing.net blog will cover all of the essential skills used in procedural programming, focusing on the key programming constructs: sequencing, selection and iteration. The 101 challenges are organised into ten chapters to help you discover and practise using a range of programming strategies using a step by step approach.

GameMaker: Studio 100 Programming Challenges

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Publisher : Apress
ISBN 13 : 1484226445
Total Pages : 233 pages
Book Rating : 4.4/5 (842 download)

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Book Synopsis GameMaker: Studio 100 Programming Challenges by : Ben Tyers

Download or read book GameMaker: Studio 100 Programming Challenges written by Ben Tyers and published by Apress. This book was released on 2017-02-09 with total page 233 pages. Available in PDF, EPUB and Kindle. Book excerpt: Push your GameMaker programming skills to the edge with 100 programming challenges using the popular GameMaker: Studio and GML. Each challenge includes an outline of the challenge, a scoring and time guide, useful GML code, and a working example provided in GMZ format. For more advanced programmers, each challenge comes with an additional task to complete. Think you're a good GameMaker game application developer or programmer? Think again with this awesome book! What You'll Learn Upgrade your skills with each specific game application coding challenge Create many different game events, action or scenarios Code for many different kinds of game applications or themes from space to adventure to sports to fantasy Who This Book Is For GameMaker and GameMaker: Studio users and coders.

The Rust Programming Language (Covers Rust 2018)

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Publisher : No Starch Press
ISBN 13 : 1718500459
Total Pages : 561 pages
Book Rating : 4.7/5 (185 download)

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Book Synopsis The Rust Programming Language (Covers Rust 2018) by : Steve Klabnik

Download or read book The Rust Programming Language (Covers Rust 2018) written by Steve Klabnik and published by No Starch Press. This book was released on 2019-09-03 with total page 561 pages. Available in PDF, EPUB and Kindle. Book excerpt: The official book on the Rust programming language, written by the Rust development team at the Mozilla Foundation, fully updated for Rust 2018. The Rust Programming Language is the official book on Rust: an open source systems programming language that helps you write faster, more reliable software. Rust offers control over low-level details (such as memory usage) in combination with high-level ergonomics, eliminating the hassle traditionally associated with low-level languages. The authors of The Rust Programming Language, members of the Rust Core Team, share their knowledge and experience to show you how to take full advantage of Rust's features--from installation to creating robust and scalable programs. You'll begin with basics like creating functions, choosing data types, and binding variables and then move on to more advanced concepts, such as: Ownership and borrowing, lifetimes, and traits Using Rust's memory safety guarantees to build fast, safe programs Testing, error handling, and effective refactoring Generics, smart pointers, multithreading, trait objects, and advanced pattern matching Using Cargo, Rust's built-in package manager, to build, test, and document your code and manage dependencies How best to use Rust's advanced compiler with compiler-led programming techniques You'll find plenty of code examples throughout the book, as well as three chapters dedicated to building complete projects to test your learning: a number guessing game, a Rust implementation of a command line tool, and a multithreaded server. New to this edition: An extended section on Rust macros, an expanded chapter on modules, and appendixes on Rust development tools and editions.

JavaScript for Kids

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Publisher : No Starch Press
ISBN 13 : 1593274084
Total Pages : 338 pages
Book Rating : 4.5/5 (932 download)

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Book Synopsis JavaScript for Kids by : Nick Morgan

Download or read book JavaScript for Kids written by Nick Morgan and published by No Starch Press. This book was released on 2014-12-14 with total page 338 pages. Available in PDF, EPUB and Kindle. Book excerpt: JavaScript is the programming language of the Internet, the secret sauce that makes the Web awesome, your favorite sites interactive, and online games fun! JavaScript for Kids is a lighthearted introduction that teaches programming essentials through patient, step-by-step examples paired with funny illustrations. You’ll begin with the basics, like working with strings, arrays, and loops, and then move on to more advanced topics, like building interactivity with jQuery and drawing graphics with Canvas. Along the way, you’ll write games such as Find the Buried Treasure, Hangman, and Snake. You’ll also learn how to: –Create functions to organize and reuse your code –Write and modify HTML to create dynamic web pages –Use the DOM and jQuery to make your web pages react to user input –Use the Canvas element to draw and animate graphics –Program real user-controlled games with collision detection and score keeping With visual examples like bouncing balls, animated bees, and racing cars, you can really see what you’re programming. Each chapter builds on the last, and programming challenges at the end of each chapter will stretch your brain and inspire your own amazing programs. Make something cool with JavaScript today! Ages 10+ (and their parents!)

Code This!

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Publisher : National Geographic Kids
ISBN 13 : 1426334435
Total Pages : 164 pages
Book Rating : 4.4/5 (263 download)

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Book Synopsis Code This! by : Jennifer Szymanski

Download or read book Code This! written by Jennifer Szymanski and published by National Geographic Kids. This book was released on 2019 with total page 164 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Instructions for children on coding and creating programs on computers"--

Learn to Program

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Publisher : Pragmatic Bookshelf
ISBN 13 : 1680508725
Total Pages : 317 pages
Book Rating : 4.6/5 (85 download)

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Book Synopsis Learn to Program by : Chris Pine

Download or read book Learn to Program written by Chris Pine and published by Pragmatic Bookshelf. This book was released on 2021-06-17 with total page 317 pages. Available in PDF, EPUB and Kindle. Book excerpt: It's easier to learn how to program a computer than it has ever been before. Now everyone can learn to write programs for themselves - no previous experience is necessary. Chris Pine takes a thorough, but lighthearted approach that teaches you the fundamentals of computer programming, with a minimum of fuss or bother. Whether you are interested in a new hobby or a new career, this book is your doorway into the world of programming. Computers are everywhere, and being able to program them is more important than it has ever been. But since most books on programming are written for other programmers, it can be hard to break in. At least it used to be. Chris Pine will teach you how to program. You'll learn to use your computer better, to get it to do what you want it to do. Starting with small, simple one-line programs to calculate your age in seconds, you'll see how to write interactive programs, to use APIs to fetch live data from the internet, to rename your photos from your digital camera, and more. You'll learn the same technology used to drive modern dynamic websites and large, professional applications. Whether you are looking for a fun new hobby or are interested in entering the tech world as a professional, this book gives you a solid foundation in programming. Chris teaches the basics, but also shows you how to think like a programmer. You'll learn through tons of examples, and through programming challenges throughout the book. When you finish, you'll know how and where to learn more - you'll be on your way. What You Need: All you need to learn how to program is a computer (Windows, macOS, or Linux) and an internet connection. Chris Pine will lead you through setting set up with the software you will need to start writing programs of your own.

Cracking the Coding Interview

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Author :
Publisher : CreateSpace
ISBN 13 : 9781466208681
Total Pages : 0 pages
Book Rating : 4.2/5 (86 download)

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Book Synopsis Cracking the Coding Interview by : Gayle Laakmann McDowell

Download or read book Cracking the Coding Interview written by Gayle Laakmann McDowell and published by CreateSpace. This book was released on 2011 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Now in the 5th edition, Cracking the Coding Interview gives you the interview preparation you need to get the top software developer jobs. This book provides: 150 Programming Interview Questions and Solutions: From binary trees to binary search, this list of 150 questions includes the most common and most useful questions in data structures, algorithms, and knowledge based questions. 5 Algorithm Approaches: Stop being blind-sided by tough algorithm questions, and learn these five approaches to tackle the trickiest problems. Behind the Scenes of the interview processes at Google, Amazon, Microsoft, Facebook, Yahoo, and Apple: Learn what really goes on during your interview day and how decisions get made. Ten Mistakes Candidates Make -- And How to Avoid Them: Don't lose your dream job by making these common mistakes. Learn what many candidates do wrong, and how to avoid these issues. Steps to Prepare for Behavioral and Technical Questions: Stop meandering through an endless set of questions, while missing some of the most important preparation techniques. Follow these steps to more thoroughly prepare in less time.

Java Challenges

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Author :
Publisher : Apress
ISBN 13 : 9781484273944
Total Pages : 768 pages
Book Rating : 4.2/5 (739 download)

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Book Synopsis Java Challenges by : Michael Inden

Download or read book Java Challenges written by Michael Inden and published by Apress. This book was released on 2021-12-04 with total page 768 pages. Available in PDF, EPUB and Kindle. Book excerpt: Expand your knowledge of Java with this entertaining learning guide, which features 100+ exercises and programming challenges. Java Challenges will prepare you for your next exam or job interview, and covers many practical topics, such as strings, arrays, data structures, recursion, and date and time. The APIs and other material included in this book are Java 17 compatible. Each topic is addressed in its own separate chapter, starting with an introduction to the basics and followed by multiple exercises of varying degrees of difficulty, helping you to improve your programming skills effectively. Detailed sample solutions, including the algorithms used for all tasks, are included to maximize your understanding of each area. Author Michael Inden also describes alternative solutions and analyzes possible pitfalls and typical errors. Three appendices round out the book: one covering JShell, which is often helpful for trying out the code snippets and examples in the book, followed by an introduction to JUnit 5 for unit testing and verifying solutions, while the final appendix explains O-notation for estimating performance. After reading this book, you'll be prepared to take the next step in your career or tackle your next personal project. All source code is freely available for download via the Apress website. What You Will Learn Improve your Java knowledge by solving enjoyable but challenging programming puzzles Solve mathematical problems, recursions, strings, arrays and more Manage data processing and data structures like lists, sets, maps Handle advanced recursion as well as binary trees, sorting and searching Gamify key fundamentals for fun and easier reinforcement Who This Book Is For Professional software developers, makers, as well as computer science teachers and students. At least some prior experience with Java programming is recommended.

Invent Your Own Computer Games with Python, 4th Edition

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Author :
Publisher : No Starch Press
ISBN 13 : 1593277954
Total Pages : 377 pages
Book Rating : 4.5/5 (932 download)

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Book Synopsis Invent Your Own Computer Games with Python, 4th Edition by : Al Sweigart

Download or read book Invent Your Own Computer Games with Python, 4th Edition written by Al Sweigart and published by No Starch Press. This book was released on 2016-12-16 with total page 377 pages. Available in PDF, EPUB and Kindle. Book excerpt: Invent Your Own Computer Games with Python will teach you how to make computer games using the popular Python programming language—even if you’ve never programmed before! Begin by building classic games like Hangman, Guess the Number, and Tic-Tac-Toe, and then work your way up to more advanced games, like a text-based treasure hunting game and an animated collision-dodging game with sound effects. Along the way, you’ll learn key programming and math concepts that will help you take your game programming to the next level. Learn how to: –Combine loops, variables, and flow control statements into real working programs –Choose the right data structures for the job, such as lists, dictionaries, and tuples –Add graphics and animation to your games with the pygame module –Handle keyboard and mouse input –Program simple artificial intelligence so you can play against the computer –Use cryptography to convert text messages into secret code –Debug your programs and find common errors As you work through each game, you’ll build a solid foundation in Python and an understanding of computer science fundamentals. What new game will you create with the power of Python? The projects in this book are compatible with Python 3.