Programming as if People Mattered

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Publisher : Princeton University Press
ISBN 13 : 1400862531
Total Pages : 201 pages
Book Rating : 4.4/5 (8 download)

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Book Synopsis Programming as if People Mattered by : Nathaniel S. Borenstein

Download or read book Programming as if People Mattered written by Nathaniel S. Borenstein and published by Princeton University Press. This book was released on 2014-07-14 with total page 201 pages. Available in PDF, EPUB and Kindle. Book excerpt: Through a set of lively anecdotes and essays, Nathaniel Borenstein traces the divergence between the fields of software engineering and user-centered software design, and attempts to reconcile the needs of people in both camps. Originally published in 1991. The Princeton Legacy Library uses the latest print-on-demand technology to again make available previously out-of-print books from the distinguished backlist of Princeton University Press. These editions preserve the original texts of these important books while presenting them in durable paperback and hardcover editions. The goal of the Princeton Legacy Library is to vastly increase access to the rich scholarly heritage found in the thousands of books published by Princeton University Press since its founding in 1905.

A Small Matter of Programming

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Publisher : MIT Press
ISBN 13 : 9780262140539
Total Pages : 196 pages
Book Rating : 4.1/5 (45 download)

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Book Synopsis A Small Matter of Programming by : Bonnie A. Nardi

Download or read book A Small Matter of Programming written by Bonnie A. Nardi and published by MIT Press. This book was released on 1993 with total page 196 pages. Available in PDF, EPUB and Kindle. Book excerpt: Analyzes cognitive, social and technical issues of end user programming. Drawing on empirical research on existing end user systems, this text examines the importance of task-specific programming languages, visual application frameworks and collaborative work practices for end user computing.

Agile Software Development - An Overview

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Author :
Publisher : MileStone Research Publications
ISBN 13 : 9359963372
Total Pages : 224 pages
Book Rating : 4.3/5 (599 download)

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Book Synopsis Agile Software Development - An Overview by : K Amuthabala

Download or read book Agile Software Development - An Overview written by K Amuthabala and published by MileStone Research Publications. This book was released on 2023-10-05 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: This textbook has been meticulously crafted with a singular purpose: offering a comprehensive and practical guide to Agile Software Development. In the forthcoming chapters, we will delve into theintricacies of Agile methodologies, explore their underlying principles, and investigate the compelling reasons behind their prominence in the software development industry. Section I: Introduction to Iterative Development, Evolutionary, and Adaptive Development, Our journeybegins with an exploration of fundamental concepts: Iterative Development, Evolutionary Development,and Adaptive Development. These approaches break free from conventional linear development processesand prioritize flexibility, risk management, and client-driven planning. This chapter will discuss the meritsof time-boxed iterative development, evolutionary requirements analysis, incremental delivery, and theultimate goal of evolutionary delivery. Section II: Serves as a bridge between theory and practice within the Agile realm. Here, we define AgileDevelopment, categorize various methodologies, and delve deep into the Agile Manifesto and its guidingprinciples. Additionally, we explore Agile project management, emphasizing the crucial role ofcommunication, feedback, and the human element. The chapter culminates in an exploration of specificAgile methods and a balanced discussion of the ongoing discourse surrounding "Agile Hype." Section III: Motivation and Evidence, Understanding the motivation underpinning Agile is fundamental toappreciating its significance. In Chapter 3, we illuminate the imperatives for change in software projectsand how iterative development addresses these challenges. We critique the limitations of the traditionalWaterfall model and provide a comprehensive review of supporting evidence, including research findings,historical project data, and expert opinions, all converging to fortify the case for iterative development. Section IV: Fundamentals of DevOps and Technical View, Agile methodologies extend beyond softwaredevelopment into the realm of DevOps. Chapter 4 introduces the foundational principles of DevOps and itspivotal role in contemporary development practices. We delve into the building blocks of DevOps, thevital metrics and measurement perspective, and the process view that fosters seamless collaborationbetween development and operations teams. The section IV concludes with an in-depth exploration of thetechnical facets, including topics like automatic releasing, infrastructure as code, and specification byexample, enriched by real-world case studies. Upon completing this textbook, you will comprehensively comprehend Agile Software Development andDevOps. Whether you are a student embarking on a career in software development or an industryprofessional looking to stay at the forefront of the field, the knowledge and insights provided here will equip you with the tools to excel in the dynamic world of software development. Let us embark on this enlightening journey together, embracing agility, adaptability, and excellence in software development.

The Elements of Programming Style

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Author :
Publisher : McGraw-Hill Companies
ISBN 13 :
Total Pages : 172 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis The Elements of Programming Style by : Brian W. Kernighan

Download or read book The Elements of Programming Style written by Brian W. Kernighan and published by McGraw-Hill Companies. This book was released on 1974 with total page 172 pages. Available in PDF, EPUB and Kindle. Book excerpt: Covers Expression, Structure, Common Blunders, Documentation, & Structured Programming Techniques

Agile and Iterative Development

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Author :
Publisher : Addison-Wesley Professional
ISBN 13 : 9780131111554
Total Pages : 364 pages
Book Rating : 4.1/5 (115 download)

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Book Synopsis Agile and Iterative Development by : Craig Larman

Download or read book Agile and Iterative Development written by Craig Larman and published by Addison-Wesley Professional. This book was released on 2004 with total page 364 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the definitive guide for managers and students to agile and iterativedevelopment methods: what they are, how they work, how to implement them, andwhy they should.

Fixing Broken Windows

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Author :
Publisher : Simon and Schuster
ISBN 13 : 0684837382
Total Pages : 340 pages
Book Rating : 4.6/5 (848 download)

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Book Synopsis Fixing Broken Windows by : George L. Kelling

Download or read book Fixing Broken Windows written by George L. Kelling and published by Simon and Schuster. This book was released on 1997 with total page 340 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cites successful examples of community-based policing.

ECOOP 2000 - Object-Oriented Programming

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Author :
Publisher : Springer
ISBN 13 : 3540451021
Total Pages : 490 pages
Book Rating : 4.5/5 (44 download)

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Book Synopsis ECOOP 2000 - Object-Oriented Programming by : Elisa Bertino

Download or read book ECOOP 2000 - Object-Oriented Programming written by Elisa Bertino and published by Springer. This book was released on 2003-06-26 with total page 490 pages. Available in PDF, EPUB and Kindle. Book excerpt: Following a 13-year tradition of excellence, the 14th ECOOP conference repeated the success of its predecessors. This excellence is certainly due to the level of maturity that object-oriented technology has reached, which warrants its use as a key paradigm in any computerized system. The principles of the object-oriented paradigm and the features of systems, languages, tools, and methodologies based on it are a source of research ideas and solutions to many in all areas of computer science. ECOOP 2000 showed a thriving eld characterized by success on the practical side and at the same time by continuous scienti c growth. Firmly established as a leading forum in the object-oriented arena, ECOOP 2000 received 109 high quality submissions. After a thorough review process, the program committee selected 20 papers, which well re?ect relevant trends in object-oriented research: object modeling, type theory, distribution and coo- ration, advanced tools, programming languages. The program committee, c- sisting of 31 distinguished researchers in object-orientation, met in Milan, Italy, to select the papers for inclusion in the technical program of the conference.

Constructing the Infrastructure for the Knowledge Economy

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 1475748523
Total Pages : 699 pages
Book Rating : 4.4/5 (757 download)

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Book Synopsis Constructing the Infrastructure for the Knowledge Economy by : Henry Linger

Download or read book Constructing the Infrastructure for the Knowledge Economy written by Henry Linger and published by Springer Science & Business Media. This book was released on 2013-03-09 with total page 699 pages. Available in PDF, EPUB and Kindle. Book excerpt: Constructing the Infrastructure for the Knowledge Economy: Methods and Tools, Theory and Practice is the proceedings of the 12th International Conference on Information Systems Development, held in Melbourne, Australia, August 29-31, 2003. The purpose of these proceedings is to provide a forum for research and practice addressing current issues associated with Information Systems Development (ISD). ISD is undergoing dramatic transformation; every day, new technologies, applications, and methods raise the standards for the quality of systems expected by organizations as well as end users. All are becoming more dependent on the systems reliability, scalability, and performance. Thus, it is crucial to exchange ideas and experiences, and to stimulate exploration of new solutions. This proceedings provides a forum for just that, addressing both technical and organizational issues.

OOIS 2000

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Publisher : Springer Science & Business Media
ISBN 13 : 1447102991
Total Pages : 464 pages
Book Rating : 4.4/5 (471 download)

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Book Synopsis OOIS 2000 by : Dilip Patel

Download or read book OOIS 2000 written by Dilip Patel and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 464 pages. Available in PDF, EPUB and Kindle. Book excerpt: New object-oriented technologies have been conceived and implemented over the past decade in order to manage complexity inherent in information systems development. Research has spanned from information systems modelling languages (UML and OML) to databases (ODMG), from programming languages (Java) to middleware technology (CORBA). A more widespread use of the Internet has led to the emergence and integration of various other technologies, such as XML and database connectivity tools, allowing businesses to access and exchange information over the Internet. The main theme of OOIS 2000 was "Object-Technology and New Business Opportunities" and focused on research conducted in the area of effective information systems development for the promotion of e-commerce. Papers were invited from academics and practitioners. The thirty-nine papers accepted for oms 2000 are included in these proceedings. It is nice to see this year that the shift from centralised to distributed systems and the widespread access and use of the Internet has allowed the advent of new opportunities for businesses to exploit, in the form of e-commerce.

Code Simplicity

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449334695
Total Pages : 85 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Code Simplicity by : Max Kanat-Alexander

Download or read book Code Simplicity written by Max Kanat-Alexander and published by "O'Reilly Media, Inc.". This book was released on 2012-03-23 with total page 85 pages. Available in PDF, EPUB and Kindle. Book excerpt: Good software design is simple and easy to understand. Unfortunately, the average computer program today is so complex that no one could possibly comprehend how all the code works. This concise guide helps you understand the fundamentals of good design through scientific laws—principles you can apply to any programming language or project from here to eternity. Whether you’re a junior programmer, senior software engineer, or non-technical manager, you’ll learn how to create a sound plan for your software project, and make better decisions about the pattern and structure of your system. Discover why good software design has become the missing science Understand the ultimate purpose of software and the goals of good design Determine the value of your design now and in the future Examine real-world examples that demonstrate how a system changes over time Create designs that allow for the most change in the environment with the least change in the software Make easier changes in the future by keeping your code simpler now Gain better knowledge of your software’s behavior with more accurate tests

Programming Collective Intelligence

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 0596550685
Total Pages : 361 pages
Book Rating : 4.5/5 (965 download)

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Book Synopsis Programming Collective Intelligence by : Toby Segaran

Download or read book Programming Collective Intelligence written by Toby Segaran and published by "O'Reilly Media, Inc.". This book was released on 2007-08-16 with total page 361 pages. Available in PDF, EPUB and Kindle. Book excerpt: Want to tap the power behind search rankings, product recommendations, social bookmarking, and online matchmaking? This fascinating book demonstrates how you can build Web 2.0 applications to mine the enormous amount of data created by people on the Internet. With the sophisticated algorithms in this book, you can write smart programs to access interesting datasets from other web sites, collect data from users of your own applications, and analyze and understand the data once you've found it. Programming Collective Intelligence takes you into the world of machine learning and statistics, and explains how to draw conclusions about user experience, marketing, personal tastes, and human behavior in general -- all from information that you and others collect every day. Each algorithm is described clearly and concisely with code that can immediately be used on your web site, blog, Wiki, or specialized application. This book explains: Collaborative filtering techniques that enable online retailers to recommend products or media Methods of clustering to detect groups of similar items in a large dataset Search engine features -- crawlers, indexers, query engines, and the PageRank algorithm Optimization algorithms that search millions of possible solutions to a problem and choose the best one Bayesian filtering, used in spam filters for classifying documents based on word types and other features Using decision trees not only to make predictions, but to model the way decisions are made Predicting numerical values rather than classifications to build price models Support vector machines to match people in online dating sites Non-negative matrix factorization to find the independent features in a dataset Evolving intelligence for problem solving -- how a computer develops its skill by improving its own code the more it plays a game Each chapter includes exercises for extending the algorithms to make them more powerful. Go beyond simple database-backed applications and put the wealth of Internet data to work for you. "Bravo! I cannot think of a better way for a developer to first learn these algorithms and methods, nor can I think of a better way for me (an old AI dog) to reinvigorate my knowledge of the details." -- Dan Russell, Google "Toby's book does a great job of breaking down the complex subject matter of machine-learning algorithms into practical, easy-to-understand examples that can be directly applied to analysis of social interaction across the Web today. If I had this book two years ago, it would have saved precious time going down some fruitless paths." -- Tim Wolters, CTO, Collective Intellect

More Joel on Software

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Author :
Publisher : Apress
ISBN 13 : 1430209887
Total Pages : 292 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis More Joel on Software by : Avram Joel Spolsky

Download or read book More Joel on Software written by Avram Joel Spolsky and published by Apress. This book was released on 2008-09-27 with total page 292 pages. Available in PDF, EPUB and Kindle. Book excerpt: Joel, Apress, Blogs, and Blooks ...I was learning the hard way about how to be a publisher and probably spending way too much time looking at web sites and programming than I should have in response to that. Anyway, one day I came across this web site called , which was run by a guy with strong opinions and an unusual, clever writing style, along with a willingness to take on the conventional wisdom. In particular, he was writing this ongoing series about how bad most user interfaces were—mostly because programmers by and large knew, as Joel and I would say, using the same Yiddish–derived NYC vernacular that we both share, “bupkis” about what users really want. And I, like many, was hooked both by the series and the occasional random essay that Joel wrote. And then I had this epiphany: I'm a publisher, I like reading his stuff, why not turn it into a book?... Read the complete Foreword — Gary Cornell, Cofounder, Apress Since the release of the bestselling title Joel on Software in 2004, requests for a sequel have been relentless. So, we went back to the famed JoelonSoftware.com archives and pulled out a new batch of favorites, many of which have been downloaded over one million times. With Joel's newest book, More Joel on Software, you'll get an even better (not to mention updated) feast of Joel's opinions and impressions on software development, software design, running a software business, and so much more. This is a new selection of essays from the author's web site, http://www.joelonsoftware.com. Joel Spolsky started his weblog in March 2000 in order to offer his insights, based on years of experience, on how to improve the world of programming. This weblog has become infamous among the programming world, and is linked to more than 600 other web sites and translated into 30+ languages! Spolsky's extraordinary writing skills, technical knowledge, and caustic wit have made him a programming guru. With the success of Joel on Software, there has been a strong demand for additional gems and advice, and this book is the answer to those requests. Containing a collection of all–new articles from the original, More Joel on Software has even more of an edge than the original, and the tips for running a business or managing people have far broader application than the software industry. We feel it is safe to say that this is the most useful book you will buy this year.

Programming and Training for Small Farm Grain Storage

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Author :
Publisher :
ISBN 13 :
Total Pages : 124 pages
Book Rating : 4.3/5 ( download)

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Book Synopsis Programming and Training for Small Farm Grain Storage by : Carl Lindblad

Download or read book Programming and Training for Small Farm Grain Storage written by Carl Lindblad and published by . This book was released on 1978 with total page 124 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Software Engineering and Human-Computer Interaction

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 9783540590088
Total Pages : 300 pages
Book Rating : 4.5/5 (9 download)

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Book Synopsis Software Engineering and Human-Computer Interaction by : Richard N. Taylor

Download or read book Software Engineering and Human-Computer Interaction written by Richard N. Taylor and published by Springer Science & Business Media. This book was released on 1995-03-15 with total page 300 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume presents the thoroughly revised proceedings of the ICSE '94 Workshop on Joint Research Issues in Software Engineering and Human-Computer Interaction, held in Sorrento, Italy in May 1994. In harmony with the main objectives of the Workshop, this book essentially contributes to establishing a sound common platform for exchange and cooperation among researchers and design professionals from the SE and HCI communities. The book includes survey papers by leading experts as well as focused submitted papers. Among the topics covered are design, processes, user interface technology and SE environments, platform independence, prototyping, interactive behaviour, CSCW, and others.

Writing Technology

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Author :
Publisher : Routledge
ISBN 13 : 1136687548
Total Pages : 264 pages
Book Rating : 4.1/5 (366 download)

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Book Synopsis Writing Technology by : Christina Haas

Download or read book Writing Technology written by Christina Haas and published by Routledge. This book was released on 2013-11-05 with total page 264 pages. Available in PDF, EPUB and Kindle. Book excerpt: Academic and practitioner journals in fields from electronics to business to language studies, as well as the popular press, have for over a decade been proclaiming the arrival of the "computer revolution" and making far-reaching claims about the impact of computers on modern western culture. Implicit in many arguments about the revolutionary power of computers is the assumption that communication, language, and words are intimately tied to culture -- that the computer's transformation of communication means a transformation, a revolutionizing, of culture. Moving from a vague sense that writing is profoundly different with different material and technological tools to an understanding of how such tools can and will change writing, writers, written forms, and writing's functions is not a simple matter. Further, the question of whether -- and how -- changes in individual writers' experiences with new technologies translate into large-scale, cultural "revolutions" remains unresolved. This book is about the relationship of writing to its technologies. It uses history, theory and empirical research to argue that the effects of computer technologies on literacy are complex, always incomplete, and far from unitary -- despite a great deal of popular and even scholarly discourse about the inevitability of the computer revolution. The author argues that just as computers impact on discourse, discourse itself impacts technology and explains how technology is used in educational settings and beyond. The opening chapters argue that the relationship between writing and the material world is both inextricable and profound. Through writing, the physical, time-and-space world of tools and artifacts is joined to the symbolic world of language. The materiality of writing is both the central fact of literacy and its central puzzle -- a puzzle the author calls "The Technology Question" -- that asks: What does it mean for language to become material? and What is the effect of writing and other material literacy technologies on human thinking and human culture? The author also argues for an interdisciplinary approach to the technology question and lays out some of the tenets and goals of technology studies and its approach to literacy. The central chapters examine the relationship between writing and technology systematically, and take up the challenge of accounting for how writing -- defined as both a cognitive process and a cultural practice -- is tied to the material technologies that support and constrain it. Haas uses a wealth of methodologies including interviews, examination of writers' physical interactions with texts, think-aloud protocols, rhetorical analysis of discourse about technology, quasi-experimental studies of reading and writing, participant-observer studies of technology development, feature analysis of computer systems, and discourse analysis of written artifacts. Taken as a whole, the results of these studies paint a rich picture of material technologies shaping the activity of writing and discourse, in turn, shaping the development and use of technology. The book concludes with a detailed look at the history of literacy technologies and a theoretical exploration of the relationship between material tools and mental activity. The author argues that seeing writing as an embodied practice -- a practice based in culture, in mind, and in body -- can help to answer the "technology question." Indeed, the notion of embodiment can provide a necessary corrective to accounts of writing that emphasize the cultural at the expense of the cognitive, or that focus on writing as only an act of mind. Questions of technology, always and inescapably return to the material, embodied reality of literate practice. Further, because technologies are at once tools for individual use and culturally-constructed systems, the study of technology can provide a fertile site in which to examine the larger issue of the relationship of culture and cognition.

Classical Fortran

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Author :
Publisher : CRC Press
ISBN 13 : 1439894876
Total Pages : 576 pages
Book Rating : 4.4/5 (398 download)

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Book Synopsis Classical Fortran by : Michael Kupferschmid

Download or read book Classical Fortran written by Michael Kupferschmid and published by CRC Press. This book was released on 2009-01-14 with total page 576 pages. Available in PDF, EPUB and Kindle. Book excerpt: Classical FORTRAN: Programming for Engineering and Scientific Applications, Second Edition teaches how to write programs in the Classical dialect of FORTRAN, the original and still most widely recognized language for numerical computing. This edition retains the conversational style of the original, along with its simple, carefully chosen subset language and its focus on floating-point calculations. New to the Second Edition Additional case study on file I/O More about CPU timing on Pentium processors More about the g77 compiler and Linux With numerous updates and revisions throughout, this second edition continues to use case studies and examples to introduce the language elements and design skills needed to write graceful, correct, and efficient programs for real engineering and scientific applications. After reading this book, students will know what statements to use and where as well as why to avoid the others, helping them become expert FORTRAN programmers.

Mazes for Programmers

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Author :
Publisher : Pragmatic Bookshelf
ISBN 13 : 1680503960
Total Pages : 396 pages
Book Rating : 4.6/5 (85 download)

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Book Synopsis Mazes for Programmers by : Jamis Buck

Download or read book Mazes for Programmers written by Jamis Buck and published by Pragmatic Bookshelf. This book was released on 2015-07-15 with total page 396 pages. Available in PDF, EPUB and Kindle. Book excerpt: Unlock the secrets to creating random mazes! Whether you're a game developer, an algorithm connoisseur, or simply in search of a new puzzle, you're about to level up. Learn algorithms to randomly generate mazes in a variety of shapes, sizes, and dimensions. Bend them into Moebius strips, fold them into cubes, and wrap them around spheres. Stretch them into other dimensions, squeeze them into arbitrary outlines, and tile them in a dizzying variety of ways. From twelve little algorithms, you'll discover a vast reservoir of ideas and inspiration. From video games to movies, mazes are ubiquitous. Explore a dozen algorithms for generating these puzzles randomly, from Binary Tree to Eller's, each copiously illustrated and accompanied by working implementations in Ruby. You'll learn their pros and cons, and how to choose the right one for the job. You'll start by learning six maze algorithms and transition from making mazes on paper to writing programs that generate and draw them. You'll be introduced to Dijkstra's algorithm and see how it can help solve, analyze, and visualize mazes. Part 2 shows you how to constrain your mazes to different shapes and outlines, such as text, circles, hex and triangle grids, and more. You'll learn techniques for culling dead-ends, and for making your passages weave over and under each other. Part 3 looks at six more algorithms, taking it all to the next level. You'll learn how to build your mazes in multiple dimensions, and even on curved surfaces. Through it all, you'll discover yourself brimming with ideas, the best medicine for programmer's block, burn-out, and the grayest of days. By the time you're done, you'll be energized and full of maze-related possibilities! What You Need: The example code requires version 2 of the Ruby programming language. Some examples depend on the ChunkyPNG library to generate PNG images, and one chapter uses POV-Ray version 3.7 to render 3D graphics.