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Proceedings Of The 4th International Conference On Persuasive Technology
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Book Synopsis Proceedings of the 4th International Conference on Persuasive Technology by : Association for Computing Machinery
Download or read book Proceedings of the 4th International Conference on Persuasive Technology written by Association for Computing Machinery and published by . This book was released on 2009-04-26 with total page 279 pages. Available in PDF, EPUB and Kindle. Book excerpt: Persuasive 2009; 4th International Conference on Persuasive Technology Apr 26, 2009-Apr 29, 2009 Claremont, USA. You can view more information about this proceeding and all of ACMs other published conference proceedings from the ACM Digital Library: http://www.acm.org/dl.
Download or read book Persuasive Technology written by Jaap Ham and published by Springer. This book was released on 2018-04-03 with total page 315 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 13th International Conference on Persuasive Technology, PERSUASIVE 2018, held in Waterloo, ON, Canada, in April 2018. The 21 revised full papers and 4 short papers presented were carefully reviewed and selected from 59 submissions. The papers demonstrate how persuasive technologies can help solve societal issues. They explore new frontiers for persuasive technology, such as personalized persuasion, new sensor usage, uses of big data, and new ways of creating engagement through gaming or social connection, focusing on a variety of technologies (e.g., web, wearables, AI, and smart environments). The papers are organized in the following topical sections: social means to persuasion; nudging and just-in-time interventions; design principles and practices; persuasive games; personalization and tailoring; and theoretical reflections.
Book Synopsis Persuasive Technology. Designing for Future Change by : Sandra Burri Gram-Hansen
Download or read book Persuasive Technology. Designing for Future Change written by Sandra Burri Gram-Hansen and published by Springer. This book was released on 2020-04-08 with total page 247 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 15th International Conference on Persuasive Technology, PERSUASIVE 2020, held in Aalborg, Denmark, in April 2020. The 18 full papers presented in this book were carefully reviewed and selected from 79 submissions. The papers are grouped in the following topical sections: methodological and theoretical perspectives on persuasive design; persuasive in practice, digital insights; persuasive technologies for health and wellbeing; persuasive solutions for a sustainable future; and on security and ethics in persuasive technology.
Book Synopsis Persuasive Technology by : Raian Ali
Download or read book Persuasive Technology written by Raian Ali and published by Springer Nature. This book was released on 2021-06-22 with total page 330 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed post-conference proceedings of the 16th International Conference on Persuasive Technology, PERSUASIVE 2021, held as a virtual event, in April 2021. The 17 full papers presented in this book together with 8 short papers were carefully reviewed and selected from 67 submissions. The papers are grouped in topical sections as follows: persuasive affective technology; digital marketing, ecommerce, etourism and smart ecosystems; and persuasion and education.
Book Synopsis Proceedings of the 8th International Conference on Communication and Media 2022 (i-COME 22) by : Adibah Ismail
Download or read book Proceedings of the 8th International Conference on Communication and Media 2022 (i-COME 22) written by Adibah Ismail and published by Springer Nature. This book was released on 2023-10-01 with total page 571 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is an open access book.We would like to welcome you to the official website of the 8th International Conference on Communication and Media 2022 (i-COME’22). This biennial event is organized by the Department of Communication, School of Multimedia Technology and Communication, Universiti Utara Malaysia and will be held on 1 – 3 October 2022, virtually. The conference provides an opportunity to researchers, practitioners and students to interact and share their experience and knowledge in communication and media. I-COME’22 provides an excellent international platform for knowledge sharing in the areas of communication and media, as well as providing an ideal environment for new collaborations and meeting scholars and experts in the areas of communication and media. I-COME’22 welcomes participants from all over the world who are interested in communication and media, especially how globalization and current situation affects the future landscape of the fields. The aim of the conference is to provide platform for scholars, researchers and practitioners from both academia and industry to meet and share the advanced development and changes in both areas. The conference also hopes to discuss the innovative discovery of research level and promote international scientific cooperation and exchange of ideas among researchers and practitioners. Our conference relies on a wide range of challenges and issues in the fields of communication and media which will be presented through keynote addresses, plenary sessions, presentations by distinguished scholars and practitioners, and doctoral colloquium which is specially designed for post graduate students to share their experiences. The highlight of the conference will be the award presentation during the closing ceremony which will be given as recognition to the outstanding work of the selected researchers.
Book Synopsis Persuasive Technology by : B.J. Fogg
Download or read book Persuasive Technology written by B.J. Fogg and published by Elsevier. This book was released on 2003-01-04 with total page 311 pages. Available in PDF, EPUB and Kindle. Book excerpt: Can computers change what you think and do? Can they motivate you to stop smoking, persuade you to buy insurance, or convince you to join the Army? "Yes, they can," says Dr. B.J. Fogg, director of the Persuasive Technology Lab at Stanford University. Fogg has coined the phrase "Captology"(an acronym for computers as persuasive technologies) to capture the domain of research, design, and applications of persuasive computers.In this thought-provoking book, based on nine years of research in captology, Dr. Fogg reveals how Web sites, software applications, and mobile devices can be used to change people's attitudes and behavior. Technology designers, marketers, researchers, consumers—anyone who wants to leverage or simply understand the persuasive power of interactive technology—will appreciate the compelling insights and illuminating examples found inside. Persuasive technology can be controversial—and it should be. Who will wield this power of digital influence? And to what end? Now is the time to survey the issues and explore the principles of persuasive technology, and B.J. Fogg has written this book to be your guide.* Filled with key term definitions in persuasive computing*Provides frameworks for understanding this domain*Describes real examples of persuasive technologies
Book Synopsis The Gameful World by : Steffen P. Walz
Download or read book The Gameful World written by Steffen P. Walz and published by MIT Press. This book was released on 2015-01-16 with total page 687 pages. Available in PDF, EPUB and Kindle. Book excerpt: What if every part of our everyday life was turned into a game? The implications of “gamification.” What if our whole life were turned into a game? What sounds like the premise of a science fiction novel is today becoming reality as “gamification.” As more and more organizations, practices, products, and services are infused with elements from games and play to make them more engaging, we are witnessing a veritable ludification of culture. Yet while some celebrate gamification as a possible answer to mankind's toughest challenges and others condemn it as a marketing ruse, the question remains: what are the ramifications of this “gameful world”? Can game design energize society and individuals, or will algorithmic incentive systems become our new robot overlords? In this book, more than fifty luminaries from academia and industry examine the key challenges of gamification and the ludification of culture—including Ian Bogost, John M. Carroll, Bernie DeKoven, Bill Gaver, Jane McGonigal, Frank Lantz, Jesse Schell, Kevin Slavin, McKenzie Wark, and Eric Zimmerman. They outline major disciplinary approaches, including rhetorics, economics, psychology, and aesthetics; tackle issues like exploitation or privacy; and survey main application domains such as health, education, design, sustainability, or social media.
Book Synopsis Proceedings of the 8th International Conference on Kansei Engineering and Emotion Research by : Hiroko Shoji
Download or read book Proceedings of the 8th International Conference on Kansei Engineering and Emotion Research written by Hiroko Shoji and published by Springer Nature. This book was released on 2020-08-18 with total page 448 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book gathers a selection of refereed papers presented at the 8th International Conference on Kansei Engineering and Emotion Research 2020 (KEER 2020), which was held in Tokyo, Japan, 7–9 September 2020. The contributions address the latest advances in and innovative applications of Kansei Engineering and Emotion Research and related topics. This book caters researchers and graduate students in the field of design, art, Kansei engineering, and other engineering fields, psychology, physiology, and education.
Book Synopsis Symbiotic Interaction by : Luciano Gamberini
Download or read book Symbiotic Interaction written by Luciano Gamberini and published by Springer. This book was released on 2017-04-21 with total page 195 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is published open access under a CC BY license. This book constitutes the proceedings of the 5th International Workshop on Symbiotic Interaction, Symbiotic 2016, held in Padua, Italy, in October 2016. The 12 full papers and 3 short papers presented in this volume were carefully reviewed and selected from 23 submissions. The idea of symbiotic systems put forward in this workshop capitalizes on the computers’ ability to implicitly detect the users goals, preferences or/and psycho-physiological states and thereby enhancing human-computer interaction (HCI). The papers present an overview of the symbiotic relationships between humans and computers with emphasis on user-driven research on symbiotic systems, adaptive systems, implicit input data, physiological computing and BCI, but also on understanding the nature of the interdependence and agency between computers and humans more broadly.
Book Synopsis Emerging Technologies and Future of Work by : Tareq Ahram and Waldemar Karwowski
Download or read book Emerging Technologies and Future of Work written by Tareq Ahram and Waldemar Karwowski and published by AHFE Conference. This book was released on with total page 341 pages. Available in PDF, EPUB and Kindle. Book excerpt: Proceedings of the AHFE International Conference on Human Factors in Design, Engineering, and Computing (AHFE 2023 Hawaii Edition), Honolulu, Hawaii, USA 4-6, December 2023
Book Synopsis Advances in Affective and Pleasurable Design by : Yong Gu Ji
Download or read book Advances in Affective and Pleasurable Design written by Yong Gu Ji and published by CRC Press. This book was released on 2012-07-17 with total page 789 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume discusses pleasurable design- a part of the traditional usability design and evaluation methodologies. The book emphasizes the importance of designing products and services to maximize user satisfaction. By combining this with traditional usability methods it increases the appeal of products and use of services.
Book Synopsis Teaching Languages with Screen Media by : Carmen Herrero
Download or read book Teaching Languages with Screen Media written by Carmen Herrero and published by Bloomsbury Publishing. This book was released on 2023-06-29 with total page 297 pages. Available in PDF, EPUB and Kindle. Book excerpt: In recent years, the expansion of screen media, including film, TV, music videos, and computer games, has inspired new tools for both educators and learners. This book illustrates how screen media can be exploited to support foreign language (L2) teaching and learning. Drawing on a range of theories and approaches from second language acquisition, audio-visual translation, multimodality, and new media and film studies, this book provides both best practices and in-depth research on this interdisciplinary field. Areas of screen media-enhanced learning and teaching are covered across 4 sections: film and broadcast media, in-depth case studies, translation and screen media, and interactive media. With a focus on pedagogical approaches to teaching and learning Spanish, French, German, and English as a Foreign Language, Teaching Languages with Screen Media presents innovative insights in this new interdisciplinary field.
Book Synopsis Digital Culture & Society (DCS) by : Pablo Abend
Download or read book Digital Culture & Society (DCS) written by Pablo Abend and published by transcript Verlag. This book was released on 2020-09-30 with total page 173 pages. Available in PDF, EPUB and Kindle. Book excerpt: This double issue of Digital Culture & Society addresses the complex thematic field of the dialectics of play and labour. We will take a closer look at the problem of play and work from two overlapping, albeit not mutually exclusive, perspectives: laborious play and playful work. The term laborious play points to practices and processes that turn playful activities into hard work. Laborious play happens whenever playfulness turns into work, and may be observed in such activities such as e-sports, excessive play, »goldfarming«, and Twitch gameplay broadcasting, amongst many others. A complementary phenomenon to that of laborious play is the practice and concept of playful work. The promises of a joyful and rewarding working experience have been promoted as »gamification« while critical voices denounce such attempts as ideology, exploitation or simply »bullshit«.
Book Synopsis Toward Robotic Socially Believable Behaving Systems - Volume II by : Anna Esposito
Download or read book Toward Robotic Socially Believable Behaving Systems - Volume II written by Anna Esposito and published by Springer. This book was released on 2016-03-29 with total page 214 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume presents a collection of research studies on sophisticated and functional computational instruments able to recognize, process, and store relevant situated interactional signals, as well as, interact with people, displaying reactions (under conditions of limited time) that show abilities of appropriately sensing and understanding environmental changes, producing suitable, autonomous, and adaptable responses to various social situations. These social robotic autonomous systems will improve the quality of life of their end-users while assisting them on several needs, ranging from educational settings, health care assistance, communicative disorders, and any disorder impairing either their physical, cognitive, or social functional activities. The multidisciplinary themes presented in the volume will be interesting for experts and students coming from different research fields and with different knowledge and backgrounds. The research reported is particularly relevant for academic centers, and Research & Development Institutions.
Book Synopsis Handbook of Applied Teaching and Learning in Social Work Management Education by : Maik Arnold
Download or read book Handbook of Applied Teaching and Learning in Social Work Management Education written by Maik Arnold and published by Springer Nature. This book was released on 2023-01-01 with total page 417 pages. Available in PDF, EPUB and Kindle. Book excerpt: This up-to-date reference work explores theories, methods and practices of social work management education in higher education. It includes contributions from more than 30 scholars and researchers in the field of social work management education from more than 10 countries and 4 continents. The work is unique as it overcomes current barriers between the different sub-disciplines of social work didactics and management education, and takes into consideration the development of a discipline-specific Scholarship of Teaching and Learning (SoTL). The integrated and transdisciplinary approach to social work management education presented in this edited volume is of paramount importance to international scholars, teachers, practitioners, students and all other audiences interested in the field of education. The work provides an overview of the theoretical principles on how social work management can be taught and learned, and analyzes curricula, pedagogical approaches, actors, and socio-economic and institutional contexts of social work management at higher education institutions
Book Synopsis Making Shift Happen by : Nya Van Leuvan
Download or read book Making Shift Happen written by Nya Van Leuvan and published by New Society Publishers. This book was released on 2022-01-11 with total page 560 pages. Available in PDF, EPUB and Kindle. Book excerpt: Nautilus Book Award Winner: An “engagingly written” behavioral science-based guide to tackling our urgent environmental problems (Robert B. Cialdini, author of Influence: The Psychology of Persuasion). To create a sustainable future and achieve positive, durable change, we must design solutions based directly on how people think, make decisions, and act. From hotels that save water (and money) using simple signage to energy suppliers that boost participation in renewable energy programs through mere enrollment-form tweaks, it’s clear that shifting the behavior of millions for the better is possible. Based on decades of research into what drives behavior change, Making Shift Happen provides a suite of powerful tools to transform the world. It features A-to-Z guidance on how to design a behavior change initiative—from choosing the right audience and uncovering what drives their behavior to designing, prototyping, testing, and implementation. Clear instructions and real-world examples empower you to apply hundreds of behavioral science solutions including: Using social norms to spread positive environmental behaviors Selecting and testing stories, metaphors, and values to frame information for each audience Catalyzing action by aligning your initiative with your audience’s personal and social motivators Breaking bad habits and building positive ones Capturing your audience’s attention and reducing barriers to action Connecting people with nature and building empathy for the environment and its inhabitants Making Shift Happen is a must-have guide for practitioners in non-profits, governments, and businesses looking to design successful campaigns and initiatives that shift behaviors and mindsets toward positive environmental outcomes and a better future for all. “Completely fascinating—we’ve learned a lot about the ways minds work in the last decades and that may help us figure out how to appeal to our better angels more effectively than in the past. Rest assured that people who want to sell us junk are paying attention to these insights—the rest of us better do so too!” —Bill McKibben, author of The End of Nature
Book Synopsis Personalized Human-Computer Interaction by : Mirjam Augstein
Download or read book Personalized Human-Computer Interaction written by Mirjam Augstein and published by Walter de Gruyter GmbH & Co KG. This book was released on 2023-08-07 with total page 376 pages. Available in PDF, EPUB and Kindle. Book excerpt: Personalized and adaptive systems employ user models to adapt content, services, interaction or navigation to individual users’ needs. User models can be inferred from implicitly observed information, such as the user’s interaction history or current location, or from explicitly entered information, such as user profile data or ratings. Applications of personalization include item recommendation, location-based services, learning assistance and the tailored selection of interaction modalities. With the transition from desktop computers to mobile devices and ubiquitous environments, the need for adapting to changing contexts is even more important. However, this also poses new challenges concerning privacy issues, user control, transparency, and explainability. In addition, user experience and other human factors are becoming increasingly important. This book describes foundations of user modeling, discusses user interaction as a basis for adaptivity, and showcases several personalization approaches in a variety of domains, including music recommendation, tourism, and accessible user interfaces.