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Problem Oriented Programming Languages
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Book Synopsis Programming a Problem Oriented Language by : Charles H. Moore
Download or read book Programming a Problem Oriented Language written by Charles H. Moore and published by . This book was released on 2018-07-14 with total page 181 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this year, 2018, we celebrate 50 Years of Forth. How do you define a computer language? Charles Moore, the inventor of Forth, takes you through the different steps and as well through the reasoning behind it. This is an early book and with the 50 Years Of Forth, this eBook, available for 4 years, will now be made available as print book as well. It is part of the Forth Bookshelf at amazon, see https://www.amazon.co.uk/Juergen-Pintaske/e/B00N8HVEZM .
Book Synopsis Programming Languages for Business Problem Solving by : Shouhong Wang
Download or read book Programming Languages for Business Problem Solving written by Shouhong Wang and published by Auerbach Publications. This book was released on 2007-11-08 with total page 384 pages. Available in PDF, EPUB and Kindle. Book excerpt: It has become crucial for managers to be computer literate in today’s business environment. It is also important that those entering the field acquire the fundamental theories of information systems, the essential practical skills in computer applications, and the desire for life-long learning in information technology. Programming Languages for Business Problem Solving presents a working knowledge of the major programming languages, including COBOL, C++, Java, HTML, JavaScript, VB.NET, VBA, ASP.NET, Perl, PHP, XML, and SQL, used in the current business computing environment. The book examines the concepts shared by these languages and details the unique features of each. It also focuses on various programming techniques, including structured, object-oriented, client-side and server-side programming, as well as graphical user-interface and multi-media processing. Self-contained, the book provides hands-on examples, self-review questions, project requirements, report formats, and operational manuals of programming environments for use by both MIS students and professionals.
Download or read book Advanced R written by Hadley Wickham and published by CRC Press. This book was released on 2015-09-15 with total page 669 pages. Available in PDF, EPUB and Kindle. Book excerpt: An Essential Reference for Intermediate and Advanced R Programmers Advanced R presents useful tools and techniques for attacking many types of R programming problems, helping you avoid mistakes and dead ends. With more than ten years of experience programming in R, the author illustrates the elegance, beauty, and flexibility at the heart of R. The book develops the necessary skills to produce quality code that can be used in a variety of circumstances. You will learn: The fundamentals of R, including standard data types and functions Functional programming as a useful framework for solving wide classes of problems The positives and negatives of metaprogramming How to write fast, memory-efficient code This book not only helps current R users become R programmers but also shows existing programmers what’s special about R. Intermediate R programmers can dive deeper into R and learn new strategies for solving diverse problems while programmers from other languages can learn the details of R and understand why R works the way it does.
Book Synopsis Encyclopedia of Computer Science by : Anthony Ralston
Download or read book Encyclopedia of Computer Science written by Anthony Ralston and published by Wiley. This book was released on 2003-08-29 with total page 2064 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Encyclopedia of Computer Science is the definitive reference in computer science and technology. First published in 1976, it is still the only single volume to cover every major aspect of the field. Now in its Fourth Edition, this influential work provides an historical timeline highlighting the key breakthroughs in computer science and technology, as well as clear and concise explanations of the latest technology and its practical applications. Its unique blend of historical perspective, current knowledge and predicted future trends has earned it its richly deserved reputation as an unrivalled reference classic. What sets the Encyclopedia apart from other reference sources is the comprehensiveness of each of its entries. Encompassing far more than mere definitions, each article elaborates on a topic giving a remarkable breadth and depth of coverage. The visual impact of the volume is enhanced with a 16 page colour insert spotlighting advanced computer applications and computer-generated graphics technology. In addition, the text is enlivened with figures, tables, diagrams, illustrations and photographs. With contributions from over 300 international experts, the 4th Edition contains over 100 completely new articles ranging from artificial life to computer ethics, data mining to Java, mobile computing to quantum computing and software safety to the World Wide Web. In addition, each of the more than 600 articles have been extensively revised, expanded and updated to reflect the latest developments in computer science and technology. Intelligently and thoughtfully organised, all the articles are classified around 9 main themes Hardware Software Computer Systems Information and Data Mathematics of Computing Theory of Computation Methodologies Applications Computing Milieux Within each of these major headings are a wealth of articles that provide the reader with concise yet thorough coverage of the topic. In addition, cross-references are included at the beginning of each article, directing the reader immediately to related material. In addition the Encyclopedia contains useful appendices including: An expanded glossary of major terms in English, German, Spanish and Russian A revised list of abbreviations and acronyms An updated list of computer science and engineering research journals A list of articles from previous editions not included in the 4th edition A Name Index listing almost 3500 individuals cited in the text A comprehensive General Index with 7000 entries A chronology of significant milestones Computer Society & Academic Computer Science Department Listings Numerical Tables, Mathematical Notation and Units of Measure Highly-regarded as an essential resource for computer professionals, engineers, mathematicians, students and scientists, the Encyclopedia of Computer Science is a must-have reference for every college, university, business and high-school library.
Book Synopsis Problem Oriented Programming Languages by : Hans Jürgen Schneider
Download or read book Problem Oriented Programming Languages written by Hans Jürgen Schneider and published by John Wiley & Sons. This book was released on 1984 with total page 176 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Java, Java, Java written by Ralph Morelli and published by Prentice Hall. This book was released on 2006 with total page 881 pages. Available in PDF, EPUB and Kindle. Book excerpt: Functional and flexible, this guide takes an objects-first approach to Java programming and problem using games and puzzles. Updated to cover Java version 1.5 features, such as generic types, enumerated types, and the Scanner class. Offers independent introductions to both a command-line interface and a graphical user interface (GUI). Features coverage of Unified Modeling Language (UML), the industry-standard, object-oriented design tool. Illustrates key aspects of Java with a collection of game and puzzle examples. Instructor and Student resources available online. For introductory computer programming students or professionals interested in learning Java.
Book Synopsis Programming and Problem Solving with C++ by : Nell B. Dale
Download or read book Programming and Problem Solving with C++ written by Nell B. Dale and published by Jones & Bartlett Publishers. This book was released on 2000 with total page 1232 pages. Available in PDF, EPUB and Kindle. Book excerpt: Programming & Problem Solving with C++ provides the most accessible introduction to C++ & object-oriented programming for beginning students. With its straightforward & disciplined programming style, this text is free of intricate language features, promotes good programming habits, & provides clear examples, complete case studies, & numerous end-of-chapter exercises. The first half of the text gives students a solid foundation in algorithm development & functional decomposition design methodology. The second half builds on the foundation, exploring ADTs, the C++ classes, encapsulation, information hiding, & object-oriented software development.
Book Synopsis Concepts in Programming Languages by : John C. Mitchell
Download or read book Concepts in Programming Languages written by John C. Mitchell and published by Cambridge University Press. This book was released on 2003 with total page 546 pages. Available in PDF, EPUB and Kindle. Book excerpt: A comprehensive undergraduate textbook covering both theory and practical design issues, with an emphasis on object-oriented languages.
Book Synopsis Programming Languages for Business Problem Solving by : Shouhong Wang
Download or read book Programming Languages for Business Problem Solving written by Shouhong Wang and published by CRC Press. This book was released on 2007-11-08 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: It has become crucial for managers to be computer literate in today's business environment. It is also important that those entering the field acquire the fundamental theories of information systems, the essential practical skills in computer applications, and the desire for life-long learning in information technology. Programming Languages
Book Synopsis Programming and Problem Solving with Java by : Nell B. Dale
Download or read book Programming and Problem Solving with Java written by Nell B. Dale and published by Jones & Bartlett Learning. This book was released on 2008 with total page 872 pages. Available in PDF, EPUB and Kindle. Book excerpt: Extensively revised, the new Second Edition of Programming and Problem Solving with Java continues to be the most student-friendly text available. The authors carefully broke the text into smaller, more manageable pieces by reorganizing chapters, allowing student to focus more sharply on the important information at hand. Using Dale and Weems' highly effective "progressive objects" approach, students begin with very simple yet useful class design in parallel with the introduction of Java's basic data types, arithmetic operations, control structures, and file I/O. Students see first hand how the library of objects steadily grows larger, enabling ever more sophisticated applications to be developed through reuse. Later chapters focus on inheritance and polymorphism, using the firm foundation that has been established by steadily developing numerous classes in the early part of the text. A new chapter on Data Structures and Collections has been added making the text ideal for a one or two-semester course. With its numerous new case studies, end-of-chapter material, and clear descriptive examples, the Second Edition is an exceptional text for discovering Java as a first programming language!
Book Synopsis Object-Oriented Programming Languages and Event-Driven Programming by : Dorian P. Yeager
Download or read book Object-Oriented Programming Languages and Event-Driven Programming written by Dorian P. Yeager and published by Mercury Learning and Information. This book was released on 2012-12-15 with total page 901 pages. Available in PDF, EPUB and Kindle. Book excerpt: Essential concepts of programming language design and implementation are explained and illustrated in the context of the object-oriented programming language (OOPL) paradigm. Written with the upper-level undergraduate student in mind, the text begins with an introductory chapter that summarizes the essential features of an OOPL, then widens the discussion to categorize the other major paradigms, introduce the important issues, and define the essential terms. After a brief second chapter on event-driven programming (EDP), subsequent chapters are built around case studies in each of the languages Smalltalk, C++, Java, C#, and Python. Included in each case study is a discussion of the accompanying libraries, including the essential container classes. For each language, one important event-driven library is singled out and studied. Sufficient information is given so that students can complete an event-driven project in any of the given languages. After completing the course the student should have a solid set of skills in each language the instructor chooses to cover, a comprehensive overview of how these languages relate to each other, and an appreciation of the major issues in OOPL design. Key Features: •Provides essential coverage of Smalltalk origins, syntax, and semantics, a valuable asset for students wanting to understand the hybrid Objective C language •Provides detailed case studies of Smalltalk, Java, C++, C#, and Python and features a side-by-side development of the Java and C++ languages--highlighting their similarities and differences •Sets the discussion in a historical framework, tracing the roots of the OOPLs back to Simula 67. •Provides broad-based coverage of all languages, imparting essential skills as well as an appreciation for each language’s design philosophy •Includes chapter summary, review questions, chapter exercises, an appendix with event-driven projects, and instructor resources
Book Synopsis Object-oriented Programming in the BETA Programming Language by : Ole Lehrmann Madsen
Download or read book Object-oriented Programming in the BETA Programming Language written by Ole Lehrmann Madsen and published by Addison Wesley Publishing Company. This book was released on 1993 with total page 378 pages. Available in PDF, EPUB and Kindle. Book excerpt: Object-oriented programming originated with the Simula language developed by Kristen Nygaard in Oslo in the 1960s. Now, from the birthplace of OOP, comes the new BETA programming language, for which this book is both tutorial and reference. It provides a clear introduction to the basic concepts of OOP and to more advanced topics.
Book Synopsis Theoretical Aspects of Object-oriented Programming by : Carl A. Gunter
Download or read book Theoretical Aspects of Object-oriented Programming written by Carl A. Gunter and published by MIT Press. This book was released on 1994 with total page 568 pages. Available in PDF, EPUB and Kindle. Book excerpt: Although the theory of object-oriented programming languages is far from complete, this book brings together the most important contributions to its development to date, focusing in particular on how advances in type systems and semantic models can contribute to new language designs.The fifteen chapters are divided into five parts: Objects and Subtypes, Type Inference, Coherence, Record Calculi, and Inheritance. The chapters are organized approximately in order of increasing complexity of the programming language constructs they consider - beginning with variations on Pascal- and Algol-like languages, developing the theory of illustrative record object models, and concluding with research directions for building a more comprehensive theory of object-oriented programming languages.Part I discusses the similarities and differences between "objects" and algebraic-style abstract data types, and the fundamental concept of a subtype. Parts II-IV are concerned with the "record model" of object-oriented languages. Specifically, these chapters discuss static and dynamic semantics of languages with simple object models that include a type or class hierarchy but do not explicitly provide what is often called dynamic binding. Part V considers extensions and modifications to record object models, moving closer to the full complexity of practical object-oriented languages.Carl A. Gunter is Professor in the Department of Computer and Information Science at the University of Pennsylvania. John C. Mitchell is Professor in the Department of Computer Science at Stanford University.
Book Synopsis Think Like a Programmer by : V. Anton Spraul
Download or read book Think Like a Programmer written by V. Anton Spraul and published by No Starch Press. This book was released on 2012-08-12 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt: The real challenge of programming isn't learning a language's syntax—it's learning to creatively solve problems so you can build something great. In this one-of-a-kind text, author V. Anton Spraul breaks down the ways that programmers solve problems and teaches you what other introductory books often ignore: how to Think Like a Programmer. Each chapter tackles a single programming concept, like classes, pointers, and recursion, and open-ended exercises throughout challenge you to apply your knowledge. You'll also learn how to: –Split problems into discrete components to make them easier to solve –Make the most of code reuse with functions, classes, and libraries –Pick the perfect data structure for a particular job –Master more advanced programming tools like recursion and dynamic memory –Organize your thoughts and develop strategies to tackle particular types of problems Although the book's examples are written in C++, the creative problem-solving concepts they illustrate go beyond any particular language; in fact, they often reach outside the realm of computer science. As the most skillful programmers know, writing great code is a creative art—and the first step in creating your masterpiece is learning to Think Like a Programmer.
Book Synopsis Java Programming Fundamentals by : Premchand S. Nair
Download or read book Java Programming Fundamentals written by Premchand S. Nair and published by CRC Press. This book was released on 2008-11-20 with total page 758 pages. Available in PDF, EPUB and Kindle. Book excerpt: While Java texts are plentiful, it's difficult to find one that takes a real-world approach, and encourages novice programmers to build on their Java skills through practical exercise. Written by an expert with 19 experience teaching computer programming, Java Programming Fundamentals presents object-oriented programming by employing examples taken
Download or read book Java written by Walter Savitch and published by Pearson Higher Ed. This book was released on 2014-03-03 with total page 1024 pages. Available in PDF, EPUB and Kindle. Book excerpt: Note: You are purchasing a standalone product; MyProgrammingLab does not come packaged with this content. If you would like to purchase both the physical text and MyProgrammingLab search for ISBN-10: 0133862119/ISBN-13: 9780133862119. That package includes ISBN-10: 0133766268/ISBN-13: 9780133766264 and ISBN-10: 0133841030 /ISBN-13: 9780133841039. MyProgrammingLab is not a self-paced technology and should only be purchased when required by an instructor. Java: An Introduction to Problem Solving and Programming, 7e, is ideal for introductory Computer Science courses using Java, and other introductory programming courses in departments of Computer Science, Computer Engineering, CIS, MIS, IT, and Business. It also serves as a useful Java fundamentals reference for programmers. Students are introduced to object-oriented programming and important concepts such as design, testing and debugging, programming style, interfaces inheritance, and exception handling. The Java coverage is a concise, accessible introduction that covers key language features. Objects are covered thoroughly and early in the text, with an emphasis on application programs over applets. MyProgrammingLab for Java is a total learning package. MyProgrammingLab is an online homework, tutorial, and assessment program that truly engages students in learning. It helps students better prepare for class, quizzes, and exams–resulting in better performance in the course–and provides educators a dynamic set of tools for gauging individual and class progress. Teaching and Learning Experience This program presents a better teaching and learning experience—for you and your students. Personalized Learning with MyProgrammingLab: Through the power of practice and immediate personalized feedback, MyProgrammingLab helps students fully grasp the logic, semantics, and syntax of programming. A Concise, Accessible Introduction to Java: Key Java language features are covered in an accessible manner that resonates with introductory programmers. Tried-and-true Pedagogy: Numerous case studies, programming examples, and programming tips are used to help teach problem-solving and programming techniques. Flexible Coverage that Fits your Course: Flexibility charts and optional graphics sections allow instructors to order chapters and sections based on their course needs. Instructor and Student Resources that Enhance Learning: Resources are available to expand on the topics presented in the text.
Book Synopsis Seven More Languages in Seven Weeks by : Bruce Tate
Download or read book Seven More Languages in Seven Weeks written by Bruce Tate and published by Pragmatic Bookshelf. This book was released on 2014-11-19 with total page 403 pages. Available in PDF, EPUB and Kindle. Book excerpt: Great programmers aren't born--they're made. The industry is moving from object-oriented languages to functional languages, and you need to commit to radical improvement. New programming languages arm you with the tools and idioms you need to refine your craft. While other language primers take you through basic installation and "Hello, World," we aim higher. Each language in Seven More Languages in Seven Weeks will take you on a step-by-step journey through the most important paradigms of our time. You'll learn seven exciting languages: Lua, Factor, Elixir, Elm, Julia, MiniKanren, and Idris. Learn from the award-winning programming series that inspired the Elixir language. Hear how other programmers across broadly different communities solve problems important enough to compel language development. Expand your perspective, and learn to solve multicore and distribution problems. In each language, you'll solve a non-trivial problem, using the techniques that make that language special. Write a fully functional game in Elm, without a single callback, that compiles to JavaScript so you can deploy it in any browser. Write a logic program in Clojure using a programming model, MiniKanren, that is as powerful as Prolog but much better at interacting with the outside world. Build a distributed program in Elixir with Lisp-style macros, rich Ruby-like syntax, and the richness of the Erlang virtual machine. Build your own object layer in Lua, a statistical program in Julia, a proof in code with Idris, and a quiz game in Factor. When you're done, you'll have written programs in five different programming paradigms that were written on three different continents. You'll have explored four languages on the leading edge, invented in the past five years, and three more radically different languages, each with something significant to teach you.