A Practical Guide to the Game Laws [Electronic Resource]

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Author :
Publisher : Palala Press
ISBN 13 : 9781356432585
Total Pages : 268 pages
Book Rating : 4.4/5 (325 download)

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Book Synopsis A Practical Guide to the Game Laws [Electronic Resource] by : Charles Row

Download or read book A Practical Guide to the Game Laws [Electronic Resource] written by Charles Row and published by Palala Press. This book was released on 2016-05-12 with total page 268 pages. Available in PDF, EPUB and Kindle. Book excerpt: This work has been selected by scholars as being culturally important, and is part of the knowledge base of civilization as we know it. This work was reproduced from the original artifact, and remains as true to the original work as possible. Therefore, you will see the original copyright references, library stamps (as most of these works have been housed in our most important libraries around the world), and other notations in the work.This work is in the public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work.As a reproduction of a historical artifact, this work may contain missing or blurred pages, poor pictures, errant marks, etc. Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant.

Handbook of Research on Effective Electronic Gaming in Education

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Author :
Publisher : IGI Global
ISBN 13 : 1599048116
Total Pages : 1762 pages
Book Rating : 4.5/5 (99 download)

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Book Synopsis Handbook of Research on Effective Electronic Gaming in Education by : Ferdig, Richard E.

Download or read book Handbook of Research on Effective Electronic Gaming in Education written by Ferdig, Richard E. and published by IGI Global. This book was released on 2008-07-31 with total page 1762 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book presents a framework for understanding games for educational purposes while providing a broader sense of current related research. This creative and advanced title is a must-have for those interested in expanding their knowledge of this exciting field of electronic gaming"--Provided by publisher.

Integrating Video Game Research and Practice in Library and Information Science

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Publisher : IGI Global
ISBN 13 : 1466681764
Total Pages : 316 pages
Book Rating : 4.4/5 (666 download)

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Book Synopsis Integrating Video Game Research and Practice in Library and Information Science by : Ratliff, Jacob A.

Download or read book Integrating Video Game Research and Practice in Library and Information Science written by Ratliff, Jacob A. and published by IGI Global. This book was released on 2015-02-28 with total page 316 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video games are now a ubiquitous form of media used by the majority of the American population. However, the academic research field surrounding this genre does not accurately reflect the pervasive influence of video games. The field of library and information sciences helps provide the necessary foundational support for this media. Integrating Video Game Research and Practice in Library and Information Science brings together video gaming culture and its unique forms of communication with information behavior research. By detailing the nuances of video games and their influence, this reference book reveals communication patterns within society and provides comprehensive background and analysis for libraries, librarians, and information professionals.

The Law of Electronic Commerce

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Author :
Publisher : Wolters Kluwer
ISBN 13 : 0735516480
Total Pages : 2519 pages
Book Rating : 4.7/5 (355 download)

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Book Synopsis The Law of Electronic Commerce by : Jane K. Winn

Download or read book The Law of Electronic Commerce written by Jane K. Winn and published by Wolters Kluwer. This book was released on 2000-01-01 with total page 2519 pages. Available in PDF, EPUB and Kindle. Book excerpt: Annotation New edition of a study of the law of electronic commerce, which requires the simultaneous management of business, technology and legal issues. Winn (law, Southern Methodist U.) and Wright (a business lawyer in Dallas) present 21 chapters that discuss introductory material such as business and technologies of e-commerce, getting online, jurisdiction and choice of law issues, and electronic commerce and law practice; contracting; electronic payments and lending; intellectual property rights and rights in data; regulation of e-business markets; and business administration. Presented in a three-ring binder. Annotation c. Book News, Inc., Portland, OR (booknews.com)

The Internationalization of the Practice of Law

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Author :
Publisher : Martinus Nijhoff Publishers
ISBN 13 : 9789041116208
Total Pages : 558 pages
Book Rating : 4.1/5 (162 download)

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Book Synopsis The Internationalization of the Practice of Law by : Jens Ivar Drolshammer

Download or read book The Internationalization of the Practice of Law written by Jens Ivar Drolshammer and published by Martinus Nijhoff Publishers. This book was released on 2001-08-08 with total page 558 pages. Available in PDF, EPUB and Kindle. Book excerpt:

The Electronic Text

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Author :
Publisher : Educational Technology
ISBN 13 : 9780877782087
Total Pages : 328 pages
Book Rating : 4.7/5 (82 download)

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Book Synopsis The Electronic Text by : William V. Costanzo

Download or read book The Electronic Text written by William V. Costanzo and published by Educational Technology. This book was released on 1989 with total page 328 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Practical Video Game Bots

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Author :
Publisher : Apress
ISBN 13 : 1484237366
Total Pages : 336 pages
Book Rating : 4.4/5 (842 download)

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Book Synopsis Practical Video Game Bots by : Ilya Shpigor

Download or read book Practical Video Game Bots written by Ilya Shpigor and published by Apress. This book was released on 2018-08-21 with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt: Develop and use bots in video gaming to automate game processes and see possible ways to avoid this kind of automation. This book explains how bots can be very helpful in games such as multiplayer online games, both for training your character and for automating repetitious game processes in order to start a competition with human opponents much faster. Some players might use bots for cheating or avoiding game rules to gain an advantage over opponents - a sophisticated form of hacking that includes some elements of artificial intelligence (AI). However, while Practical Video Game Bots considers these topics, it is not a cheater's guide. Rather, this book is an attempt to overcome the information vacuum regarding bot development in video game applications. Through the use of three case study game examples, it covers most methods and technologies that are used by bot developers, and the details of anti-cheating systems. This book provides answers and useful advice for topics such as process automation, reverse engineering, and network applications. Modern bot applications use technologies from all these domains. You will also consider the work mechanisms of different kinds of bots and will write simple prototypes. What You Will Learn Discover bots and apply them to game applications Use clicker bots with OS-level embedding data, output-device capture, and more Develop in-game bots, with process memory analysis and access Work with out-game bots, with network interception and embedding data Deal with input device emulation and OS-level interception data Who This Book Is For Those with some prior experience in game development and coding experience in Python, C++, and Windows APIs.

Spectroscopy: The Key to the Stars

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 0387682880
Total Pages : 165 pages
Book Rating : 4.3/5 (876 download)

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Book Synopsis Spectroscopy: The Key to the Stars by : Keith Robinson

Download or read book Spectroscopy: The Key to the Stars written by Keith Robinson and published by Springer Science & Business Media. This book was released on 2007-08-15 with total page 165 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the first non-technical book on spectroscopy written specifically for practical amateur astronomers. It includes all the science necessary for a qualitative understanding of stellar spectra, but avoids a mathematical treatment which would alienate many of its intended readers. Any amateur astronomer who carries out observational spectroscopy and who wants a non-technical account of the physical processes which determine the intensity and profile morphology of lines in stellar spectra will find this is the only book written specially for them. It is an ideal companion to existing books on observational amateur astronomical spectroscopy.

Handbook of Computer Game Studies

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Author :
Publisher : MIT Press
ISBN 13 : 0262516586
Total Pages : 471 pages
Book Rating : 4.2/5 (625 download)

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Book Synopsis Handbook of Computer Game Studies by : Joost Raessens

Download or read book Handbook of Computer Game Studies written by Joost Raessens and published by MIT Press. This book was released on 2011-08-19 with total page 471 pages. Available in PDF, EPUB and Kindle. Book excerpt: A broad treatment of computer and video games from a wide range of perspectives, including cognitive science and artificial intelligence, psychology, history, film and theater, cultural studies, and philosophy. New media students, teachers, and professionals have long needed a comprehensive scholarly treatment of digital games that deals with the history, design, reception, and aesthetics of games along with their social and cultural context. The Handbook of Computer Game Studies fills this need with a definitive look at the subject from a broad range of perspectives. Contributors come from cognitive science and artificial intelligence, developmental, social, and clinical psychology, history, film, theater, and literary studies, cultural studies, and philosophy as well as game design and development. The text includes both scholarly articles and journalism from such well-known voices as Douglas Rushkoff, Sherry Turkle, Henry Jenkins, Katie Salen, Eric Zimmerman, and others. Part I considers the "prehistory" of computer games (including slot machines and pinball machines), the development of computer games themselves, and the future of mobile gaming. The chapters in part II describe game development from the designer's point of view, including the design of play elements, an analysis of screenwriting, and game-based learning. Part III reviews empirical research on the psychological effects of computer games, and includes a discussion of the use of computer games in clinical and educational settings. Part IV considers the aesthetics of games in comparison to film and literature, and part V discusses the effect of computer games on cultural identity, including gender and ethnicity. Finally, part VI looks at the relation of computer games to social behavior, considering, among other matters, the inadequacy of laboratory experiments linking games and aggression and the different modes of participation in computer game culture.

Statistics in the Law

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Publisher : Oxford University Press
ISBN 13 : 0195309235
Total Pages : 470 pages
Book Rating : 4.1/5 (953 download)

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Book Synopsis Statistics in the Law by : Joseph B. Kadane

Download or read book Statistics in the Law written by Joseph B. Kadane and published by Oxford University Press. This book was released on 2008-05-23 with total page 470 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introduction: Deciding Whether to be an Expert Witness 6. Part 1. What's it like to be an Expert Witness? 9. Introduction. A: Pioneers. 1. Damned Liars and Expert Witnesses Paul Meier. 2. Statisticians, Econometricians, and Adversary Proceedings Franklin M. Fisher. B A Very Brief Introduction to U.S. Law, and to the Role of Expert Witnesses. C Qualifications and Responsibilities of the Expert Witness 33. 1. Epidemiologic Evidence in the Silicone Breast Implant Cases Michael O. Finkelstein and Bruce Levin. 2. Frye v. United States. 3. Daubert v. Merrell Dow Pharmaceuticals. 4. Kumho Tire Co. v.

Practical Game Design

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1803233907
Total Pages : 446 pages
Book Rating : 4.8/5 (32 download)

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Book Synopsis Practical Game Design by : Adam Kramarzewski

Download or read book Practical Game Design written by Adam Kramarzewski and published by Packt Publishing Ltd. This book was released on 2023-08-18 with total page 446 pages. Available in PDF, EPUB and Kindle. Book excerpt: Arm yourself with the practical skills and cutting-edge insights necessary to successfully design captivating games across a variety of genres and platforms with the help of this part-color guide Key Features Master the skills, processes, and techniques essential for working in a professional setting Grasp the core principles and processes of level design, world building, and storytelling Design, implement, and refine high-quality features and mechanics for contemporary video games Purchase of the print or Kindle book includes a free PDF eBook Book DescriptionIf you’re in search of a cutting-edge actionable guide to game design, your quest ends here! Immerse yourself in the fundamentals of game design with expert guidance from veterans with decades of game design experience across a variety of genres and platforms. The second edition of this book remains dedicated to its original goal of helping you master the fundamentals of game design in a practical manner with the addition of some of the latest trends in game design and a whole lot of fresh, real-world examples from games of the current generation. This update brings a new chapter on games as a service, explaining the evolving role of the game designer and diving deeper into the design of games that are meant to be played forever. From conceptualizing a game idea, you’ll gradually move on to devising a design plan and adapting solutions from existing games, exploring the craft of producing original game mechanics, and eliminating anticipated design risks through testing. You’ll then be introduced to level design, interactive storytelling, user experience and accessibility. By the end of this game design book, you’ll have learned how to wrap up a game ahead of its release date, work through the challenges of designing free-to-play games and games as a service, and significantly improve their quality through iteration, playtesting, and polishing.What you will learn Define the scope and structure of a game project Conceptualize a game idea and present it to others Design gameplay systems and communicate them clearly and thoroughly Build and validate engaging game mechanics Design successful games as a service and prepare them for live operations Improve the quality of a game through playtesting and meticulous polishing Who this book is for Whether you are a student eager to design your very first game or a game designer looking to expand your skill set, this book will help you master the fundamentals of game design across all stages of game development. With a focus on best practices and a pragmatic approach, Practical Game Design offers insights into the art and craft of game design from two senior game designers, with insider knowledge that even veterans will find valuable. While prior experience with game development is not absolutely necessary, having basic knowledge of popular video games will prove helpful.

Law Practice

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Publisher :
ISBN 13 :
Total Pages : 1054 pages
Book Rating : 4.F/5 ( download)

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Book Synopsis Law Practice by :

Download or read book Law Practice written by and published by . This book was released on 2004 with total page 1054 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Mastering the Game:

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Publisher : WIPO
ISBN 13 :
Total Pages : 378 pages
Book Rating : 4./5 ( download)

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Book Synopsis Mastering the Game: by : World Intellectual Property Organization

Download or read book Mastering the Game: written by World Intellectual Property Organization and published by WIPO. This book was released on with total page 378 pages. Available in PDF, EPUB and Kindle. Book excerpt: “Mastering the Game” provides professionals in the videogames industry with practical insights and guidance on legal and business issues related to the use of intellectual property protection in this area. The training material takes the reader through all stages of the game development and distribution process pointing out the role of intellectual property in relation to the various uses of the content.

Popular Mechanics

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Publisher :
ISBN 13 :
Total Pages : 272 pages
Book Rating : 4./5 ( download)

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Book Synopsis Popular Mechanics by :

Download or read book Popular Mechanics written by and published by . This book was released on 1945-02 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: Popular Mechanics inspires, instructs and influences readers to help them master the modern world. Whether it’s practical DIY home-improvement tips, gadgets and digital technology, information on the newest cars or the latest breakthroughs in science -- PM is the ultimate guide to our high-tech lifestyle.

The Nation [Electronic Resource]

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Publisher :
ISBN 13 :
Total Pages : 570 pages
Book Rating : 4.:/5 (334 download)

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Book Synopsis The Nation [Electronic Resource] by :

Download or read book The Nation [Electronic Resource] written by and published by . This book was released on 1868 with total page 570 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Flipped Instruction: Breakthroughs in Research and Practice

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Author :
Publisher : IGI Global
ISBN 13 : 1522518045
Total Pages : 446 pages
Book Rating : 4.5/5 (225 download)

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Book Synopsis Flipped Instruction: Breakthroughs in Research and Practice by : Management Association, Information Resources

Download or read book Flipped Instruction: Breakthroughs in Research and Practice written by Management Association, Information Resources and published by IGI Global. This book was released on 2017-01-05 with total page 446 pages. Available in PDF, EPUB and Kindle. Book excerpt: The integration of technology into modern classrooms has enhanced learning opportunities for students. With increased access to educational content, students gain a better understanding of the concepts being taught. Flipped Instruction: Breakthroughs in Research and Practice is a comprehensive reference source for the latest scholarly perspectives on promoting flipped learning strategies, tools, and theories in classroom environments. Featuring a range of extensive coverage across innovative topics, such as student engagement, educational technologies, and online learning environments, this is an essential publication for educators, professionals, researchers, academics, and upper-level students interested in emerging developments in classroom and instructional design.

Bitcoin: Digital Financial Law

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Author :
Publisher : Eric Engle
ISBN 13 :
Total Pages : pages
Book Rating : 4./5 ( download)

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Book Synopsis Bitcoin: Digital Financial Law by : Eric Engle

Download or read book Bitcoin: Digital Financial Law written by Eric Engle and published by Eric Engle. This book was released on 2019-05-01 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: This book describes the intellectual origins of cryptocurrencies like bitcoin. It then looks at the legal issues pertaining to bitcoin, as well as potential innovative applications of bitcoin.