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Playing Muds On The Internet
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Book Synopsis Playing Muds on the Internet by : Rawn Shah
Download or read book Playing Muds on the Internet written by Rawn Shah and published by . This book was released on 1995-05-08 with total page 340 pages. Available in PDF, EPUB and Kindle. Book excerpt: Every Luke Skywalker needs his Yoda. And now aspiring MUD players have their own cyber-mentor with this behind-the-scenes guide to successfully stalking the dark, haunted corridors of today's most popular online game worlds. This ultimate MUD companion reveals the lore as well as the intricate customs and commands, cloaked in the secrecy of these imaginary worlds. (Communications/Networking)
Book Synopsis Secrets of the MUD Wizards by : Andrew Busey
Download or read book Secrets of the MUD Wizards written by Andrew Busey and published by Sams. This book was released on 1995-01-01 with total page 519 pages. Available in PDF, EPUB and Kindle. Book excerpt: Two MUD wizards with years of experience in playing and programming MUDs now teach readers how to play MUDs, create characters, and program new MUDs. Busey and Poirier walk readers through the process of telneting to a MUD, and explore the different kinds of MUDs, MOOs, and MUCKs in detail.
Book Synopsis MUD Game Programming by : Ron Penton
Download or read book MUD Game Programming written by Ron Penton and published by . This book was released on 2003 with total page 704 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Doing Internet Research by : Steve Jones
Download or read book Doing Internet Research written by Steve Jones and published by SAGE Publications. This book was released on 1998-11-03 with total page 328 pages. Available in PDF, EPUB and Kindle. Book excerpt: Whether or not one believes the hyperbolic claims about the Internet being the biggest thing since the invention of the wheel, the Internet is a medium with great consequences for social and economic life. Doing Internet Research is written to help people discern in what ways it has commanded the public imagination, and the methodological issues that arise when one tries to study and understand the social processes occurring within the Internet. Each contributor to the volume offers original responses in the search for, and critique of, methods with which to study the Internet and the social, political, economic, artistic, communicative phenomena occurring within and around it. This book provides encouragement for readers getting started with Internet research and also provides perspective on this new and ubiquitous communication medium.
Book Synopsis Culture of the Internet by : Sara Kiesler
Download or read book Culture of the Internet written by Sara Kiesler and published by Psychology Press. This book was released on 2014-02-04 with total page 480 pages. Available in PDF, EPUB and Kindle. Book excerpt: As we begin a new century, the astonishing spread of nationally and internationally accessible computer-based communication networks has touched the imagination of people everywhere. Suddenly, the Internet is in everyday parlance, featured in talk shows, in special business "technology" sections of major newspapers, and on the covers of national magazines. If the Internet is a new world of social behavior it is also a new world for those who study social behavior. This volume is a compendium of essays and research reports representing how researchers are thinking about the social processes of electronic communication and its effects in society. Taken together, the chapters comprise a first gathering of social psychological research on electronic communication and the Internet. The authors of these chapters work in different disciplines and have different goals, research methods, and styles. For some, the emergence and use of new technologies represent a new perspective on social and behavioral processes of longstanding interest in their disciplines. Others want to draw on social science theories to understand technology. A third group holds to a more activist program, seeking guidance through research to improve social interventions using technology in domains such as education, mental health, and work productivity. Each of these goals has influenced the research questions, methods, and inferences of the authors and the "look and feel" of the chapters in this book. Intended primarily for researchers who seek exposure to diverse approaches to studying the human side of electronic communication and the Internet, this volume has three purposes: * to illustrate how scientists are thinking about the social processes and effects of electronic communication; * to encourage research-based contributions to current debates on electronic communication design, applications, and policies; and * to suggest, by example, how studies of electronic communication can contribute to social science itself.
Book Synopsis Multiplayer Online Games by : Guo Freeman
Download or read book Multiplayer Online Games written by Guo Freeman and published by CRC Press. This book was released on 2018-02-12 with total page 127 pages. Available in PDF, EPUB and Kindle. Book excerpt: Multiplayer Online Games (MOGs) have become a new genre of "play culture," integrating communication and entertainment in a playful, computer-mediated environment that evolves through user interaction. This book comprehensively reviews the origins, players, and social dynamics of MOGs, as well as six major empirical research methods used in previous works to study MOGs (i.e., observation/ethnography, survey/interviews, content and discourse analysis, experiments, network analysis, and case studies). It concludes that MOGs represent a highly sophisticated, networked, multimedia and multimodal Internet technology, which can construct entertaining, simultaneous, persistent social virtual worlds for gamers. Overall, the book shows that what we can learn from MOGs is how games and gaming, as ubiquitous activities, fit into ordinary life in today’s information society, in the moments where the increased use of media as entertainment, the widespread application of networked information technologies, and participation in new social experiences intersect. Key Features: Contains pertinent knowledge about online gaming: its history, technical features, player characteristics, social dynamics, and research methods Sheds light on the potential future of online gaming, and how this would impact every aspect of our everyday lives – socially, culturally, technologically, and economically Asks promising questions based on cutting-edge research in the field of online game design and development
Book Synopsis Designing Virtual Worlds by : Richard A. Bartle
Download or read book Designing Virtual Worlds written by Richard A. Bartle and published by New Riders. This book was released on 2004 with total page 768 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text provides a comprehensive treatment of virtual world design from one of its pioneers. It covers everything from MUDs to MOOs to MMORPGs, from text-based to graphical VWs.
Book Synopsis The Internet for Women by : Rye Senjen
Download or read book The Internet for Women written by Rye Senjen and published by Spinifex Press. This book was released on 1996 with total page 308 pages. Available in PDF, EPUB and Kindle. Book excerpt: The authors set out to demystify the Internet and put it into a context that makes it relevant and accessible to as many women as possible. It is for women who are just starting to explore the possibilities of the Internet, as well as seasoned users. Technological explanations have been kept to a minimum as they are rarely necessary in order to use a particular Internet service successfully. The book contains 'how to' advice on using the most common Internet services, as well as information you will need to get Internet access. The book also covers topics not covered in more general books on the Internet: gender issues, pornography, sexual harassment, anonymity, privacy and security. To put the Internet into a more women-centred perspective the authors have included a chapter that introduces our computing foremothers and describes how some women have already begun to make the Internet an integral part of their lives.
Book Synopsis Clockwork Game Design by : Keith Burgun
Download or read book Clockwork Game Design written by Keith Burgun and published by CRC Press. This book was released on 2015-05-15 with total page 147 pages. Available in PDF, EPUB and Kindle. Book excerpt: Only by finding and focusing on a core mechanism can you further your pursuit of elegance in strategy game design. Clockwork Game Design is the most functional and directly applicable theory for game design. It details the clockwork game design pattern, which focuses on building around fundamental functionality. You can then use this understanding to prescribe a system for building and refining your rulesets. A game can achieve clarity of purpose by starting with a strong core, then removing elements that conflict with that core while adding elements that support it. Filled with examples and exercises detailing how to put the clockwork game design pattern into use, this book is a must-have manual for designing games. A hands-on, practical book that outlines a very specific approach to designing games Develop the mechanics that make your game great, and limit or remove factors that disrupt the core concept Practice designing games through the featured exercises and illustrations
Download or read book Online Matchmaking written by M. Whitty and published by Springer. This book was released on 2007-03-14 with total page 217 pages. Available in PDF, EPUB and Kindle. Book excerpt: Online Matchmaking examines the joys, fears, and disappointments of hooking up with people in cyberspace. Unlike many other books in the field, this collection includes studies by experts from a range of disciplines including Communications, Cultural Studies, Health, Journalism, Psychology, Rhetoric, and Sociology.
Book Synopsis Internet Simplified by : Paul McFedries
Download or read book Internet Simplified written by Paul McFedries and published by John Wiley & Sons. This book was released on 2011-05-04 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: The content boom on the Internet has been explosive in the past few years with more than a billion people surfing worldwide. Internet Simplified shows beginning level computer users how to get comfortable surfing the web and how to navigate the flood of information once they find what they're looking for. Users will find helpful information on the most talked about newcomers to the online world such as social networking sites like Facebook and MySpace, blogging, and downloading media content from YouTube and iTunes, as well as an introduction to the old standbys such as email, auction sites, and instruction for safe surfing. Coverage on how to safeguard against viruses and SPAM and keep computers free from unwanted visitors is approached in a gentle, user-friendly manner so anyone can apply the techniques and be free from troublesome intrusions. Full-color screen shots and numbered, step-by-step instructions guide readers through the intricacies of navigating the web in a friendly, approachable way. The updated design features a more sophisticated look and larger fonts and images to make this a perfect reference for all ages.
Download or read book Internet Dreams written by Mark Stefik and published by MIT Press. This book was released on 1997 with total page 444 pages. Available in PDF, EPUB and Kindle. Book excerpt: Internet Dreams illuminates not only how "the Net" is being created, but also stories about ourselves as our lives become electronically interconnected. Stefik explores some of the most provocative writings about the Internet to tease out the deeper metaphors and myths. 24 illustrations.
Book Synopsis Virtual Lives by : James D. Ivory Ph.D.
Download or read book Virtual Lives written by James D. Ivory Ph.D. and published by Bloomsbury Publishing USA. This book was released on 2012-01-06 with total page 286 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is the THE source for information on virtual worlds, covering every aspect of this intriguing and fast-changing social practice and the technologies upon which it rests. Virtual Lives: A Reference Handbook describes the history, development, and role of virtual worlds, also known as virtual environments and immersive virtual environments. It provides detailed background about virtual worlds and their societal impact, from early precursors and inspirations to the latest trends and developments. Specifics on user demographics are included, as are descriptions of virtual worlds' functions, discussion of societal concerns and opportunities, and information about relevant research data and key persons and organizations. Although virtual worlds in their current form are a relatively new phenomenon, other online social environments have served as precursors for decades and literary inspirations go back even further. This handbook therefore covers some early developments dating back to the mid-20th century. Its primary focus, however, is on developments since the mid-1990s and especially on the current state and social impact of virtual worlds, including their impact both in the United States and around the world.
Book Synopsis Developing Online Games by : Jessica Mulligan
Download or read book Developing Online Games written by Jessica Mulligan and published by New Riders. This book was released on 2003 with total page 532 pages. Available in PDF, EPUB and Kindle. Book excerpt: A soup-to-nuts overview of just what it takes to successfully design, develop and manage an online game. Learn from the top two online game developers through the real-world successes and mistakes not known to others. There are Case studies from 10+ industry leaders, including Raph Koster, J. Baron, R. Bartle, D. Schubert, A. Macris, and more! Covers all types of online games: Retail Hybrids, Persistent Worlds, and console games. Developing Online Games provides insight into designing, developing and managing online games that is available nowhere else. Online game programming guru Jessica Mulligan and seasoned exec Bridgette Patrovsky provide insights into the industry that will allow others entering this market to avoid the mistakes of the past. In addition to their own experiences, the authors provide interviews, insight and anecdotes from over twenty of the most well-known and experienced online game insiders. The book includes case studies of the successes and failures of today's most well-known online games. There is also a special section for senior executives on how to budget an online game and how to assemble the right development and management teams. The book ends with a look at the future of online gaming: not only online console gaming (Xbox Online, Playstation 2), but the emerging mobile device game market (cell phones, wireless, PDA).
Book Synopsis Audience Participation by : Susan Kattwinkel
Download or read book Audience Participation written by Susan Kattwinkel and published by Bloomsbury Publishing USA. This book was released on 2003-08-30 with total page 240 pages. Available in PDF, EPUB and Kindle. Book excerpt: Scholarly work on the impact of an active audience on theatrical and dance performance is a relatively new phenomenon, one that until now has manifested itself largely in the form of scattered dialogue on the subject. Audience Participation: Essays on Inclusion in Performance serves as a corrective to this. While the passive audience has long been acknowledged in works on response theory and audience studies for its contribution to the performance event, performance styles that use the audience as an active contributing creative force have been appended to the studies as merely variations on a theme. This anthology brings together essays on direct audience participation in the work of fourteen widely varied theatrical and dance artists, covering performance genres of the past and present, popular entertainment and high art. Its comprehensiveness and uniqueness make it an important contribution to the literature on theater and its many forms and facets.
Book Synopsis The Internet in Everyday Life by : Barry Wellman
Download or read book The Internet in Everyday Life written by Barry Wellman and published by John Wiley & Sons. This book was released on 2008-04-15 with total page 624 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Internet in Everyday Life is the first book to systematically investigate how being online fits into people's everyday lives. Opens up a new line of inquiry into the social effects of the Internet. Focuses on how the Internet fits into everyday lives, rather than considering it as an alternate world. Chapters are contributed by leading researchers in the area. Studies are based on empirical data. Talks about the reality of being online now, not hopes or fears about the future effects of the Internet.
Book Synopsis The Psychology of the Internet by : Patricia Wallace
Download or read book The Psychology of the Internet written by Patricia Wallace and published by Cambridge University Press. This book was released on 2001-03-19 with total page 298 pages. Available in PDF, EPUB and Kindle. Book excerpt: Delves into the psychological aspects of the virtual world to understand why humans often behave differently in cyberspace.