Playful Data

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Publisher :
ISBN 13 : 9788416851348
Total Pages : 240 pages
Book Rating : 4.8/5 (513 download)

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Book Synopsis Playful Data by : Wang Shaoqiang

Download or read book Playful Data written by Wang Shaoqiang and published by . This book was released on 2018 with total page 240 pages. Available in PDF, EPUB and Kindle. Book excerpt: Playful Data features some of the most brilliant illustrative infographic projects from gifted graphic designers, illustrators, artists, and scientists worldwide.

New Playful Data

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Author :
Publisher : Hoaki
ISBN 13 : 9788417656416
Total Pages : 240 pages
Book Rating : 4.6/5 (564 download)

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Book Synopsis New Playful Data by : Wang Shaoqiang

Download or read book New Playful Data written by Wang Shaoqiang and published by Hoaki. This book was released on 2021-05-03 with total page 240 pages. Available in PDF, EPUB and Kindle. Book excerpt: Playful Data: Graphic Design and Illustration for Infographics features brilliant and illustrative infographic projects from gifted graphic designers, illustrators, artists, and even scientists. Not only do they visualize data in a tangible and memorable way through playful illustrations, but they also provide us with inspiration for balancing colors, words, and images, as well as for distinguishing between primary and secondary information when data is presented alongside pictures. The projects revealed in this volume are divided into three main categories: statistical findings, flow diagrams, and instruction and explanation. Some of the projects illustrate data acquired from rigorous and precise scientific research, while others are the product of designers' imagination and experimentation. It's time to learn to play with data! ta!

The Visual Imperative

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Publisher : Morgan Kaufmann
ISBN 13 : 0128039302
Total Pages : 322 pages
Book Rating : 4.1/5 (28 download)

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Book Synopsis The Visual Imperative by : Lindy Ryan

Download or read book The Visual Imperative written by Lindy Ryan and published by Morgan Kaufmann. This book was released on 2016-03-14 with total page 322 pages. Available in PDF, EPUB and Kindle. Book excerpt: Data is powerful. It separates leaders from laggards and it drives business disruption, transformation, and reinvention. Today’s most progressive companies are using the power of data to propel their industries into new areas of innovation, specialization, and optimization. The horsepower of new tools and technologies have provided more opportunities than ever to harness, integrate, and interact with massive amounts of disparate data for business insights and value – something that will only continue in the era of the Internet of Things. And, as a new breed of tech-savvy and digitally native knowledge workers rise to the ranks of data scientist and visual analyst, the needs and demands of the people working with data are changing, too. The world of data is changing fast. And, it’s becoming more visual. Visual insights are becoming increasingly dominant in information management, and with the reinvigorated role of data visualization, this imperative is a driving force to creating a visual culture of data discovery. The traditional standards of data visualizations are making way for richer, more robust and more advanced visualizations and new ways of seeing and interacting with data. However, while data visualization is a critical tool to exploring and understanding bigger and more diverse and dynamic data, by understanding and embracing our human hardwiring for visual communication and storytelling and properly incorporating key design principles and evolving best practices, we take the next step forward to transform data visualizations from tools into unique visual information assets. Discusses several years of in-depth industry research and presents vendor tools, approaches, and methodologies in discovery, visualization, and visual analytics Provides practicable and use case-based experience from advisory work with Fortune 100 and 500 companies across multiple verticals Presents the next-generation of visual discovery, data storytelling, and the Five Steps to Data Storytelling with Visualization Explains the Convergence of Visual Analytics and Visual discovery, including how to use tools such as R in statistical and analytic modeling Covers emerging technologies such as streaming visualization in the IOT (Internet of Things) and streaming animation

A Playful Production Process

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Publisher : MIT Press
ISBN 13 : 0262362503
Total Pages : 409 pages
Book Rating : 4.2/5 (623 download)

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Book Synopsis A Playful Production Process by : Richard Lemarchand

Download or read book A Playful Production Process written by Richard Lemarchand and published by MIT Press. This book was released on 2021-10-12 with total page 409 pages. Available in PDF, EPUB and Kindle. Book excerpt: How to achieve a happier and healthier game design process by connecting the creative aspects of game design with techniques for effective project management. This book teaches game designers, aspiring game developers, and game design students how to take a digital game project from start to finish—from conceptualizing and designing to building, playtesting, and iterating—while avoiding the uncontrolled overwork known among developers as “crunch.” Written by a legendary game designer, A Playful Production Process outlines a process that connects the creative aspects of game design with proven techniques for effective project management. The book outlines four project phases—ideation, preproduction, full production, and post-production—that give designers and developers the milestones they need to advance from the first glimmerings of an idea to a finished game.

Playful User Interfaces

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Publisher : Springer Science & Business Media
ISBN 13 : 9814560960
Total Pages : 350 pages
Book Rating : 4.8/5 (145 download)

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Book Synopsis Playful User Interfaces by : Anton Nijholt

Download or read book Playful User Interfaces written by Anton Nijholt and published by Springer Science & Business Media. This book was released on 2014-02-17 with total page 350 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book is about user interfaces to applications that have been designed for social and physical interaction. The interfaces are ‘playful’, that is, users feel challenged to engage in social and physical interaction because that will be fun. The topics that will be present in this book are interactive playgrounds, urban games using mobiles, sensor-equipped environments for playing, child-computer interaction, tangible game interfaces, interactive tabletop technology and applications, full-body interaction, exertion games, persuasion, engagement, evaluation and user experience. Readers of the book will not only get a survey of state-of-the-art research in these areas, but the chapters in this book will also provide a vision of the future where playful interfaces will be ubiquitous, that is, present and integrated in home, office, recreational, sports and urban environments, emphasizing that in the future in these environments game elements will be integrated and welcomed.

Data Sketches

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Publisher : CRC Press
ISBN 13 : 0429816820
Total Pages : 429 pages
Book Rating : 4.4/5 (298 download)

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Book Synopsis Data Sketches by : Nadieh Bremer

Download or read book Data Sketches written by Nadieh Bremer and published by CRC Press. This book was released on 2021-02-09 with total page 429 pages. Available in PDF, EPUB and Kindle. Book excerpt: In Data Sketches, Nadieh Bremer and Shirley Wu document the deeply creative process behind 24 unique data visualization projects, and they combine this with powerful technical insights which reveal the mindset behind coding creatively. Exploring 12 different themes – from the Olympics to Presidents & Royals and from Movies to Myths & Legends – each pair of visualizations explores different technologies and forms, blurring the boundary between visualization as an exploratory tool and an artform in its own right. This beautiful book provides an intimate, behind-the-scenes account of all 24 projects and shares the authors’ personal notes and drafts every step of the way. The book features: Detailed information on data gathering, sketching, and coding data visualizations for the web, with screenshots of works-in-progress and reproductions from the authors’ notebooks Never-before-published technical write-ups, with beginner-friendly explanations of core data visualization concepts Practical lessons based on the data and design challenges overcome during each project Full-color pages, showcasing all 24 final data visualizations This book is perfect for anyone interested or working in data visualization and information design, and especially those who want to take their work to the next level and are inspired by unique and compelling data-driven storytelling.

Playful Design

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Publisher : Rosenfeld Media
ISBN 13 : 1933820993
Total Pages : 266 pages
Book Rating : 4.9/5 (338 download)

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Book Synopsis Playful Design by : John Ferrara

Download or read book Playful Design written by John Ferrara and published by Rosenfeld Media. This book was released on 2012-05-17 with total page 266 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game design is a sibling discipline to software and Web design, but they're siblings that grew up in different houses. They have much more in common than their perceived distinction typically suggests, and user experience practitioners can realize enormous benefit by exploiting the solutions that games have found to the real problems of design. This book will show you how.

Info We Trust

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Publisher : John Wiley & Sons
ISBN 13 : 1119483905
Total Pages : 361 pages
Book Rating : 4.1/5 (194 download)

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Book Synopsis Info We Trust by : RJ Andrews

Download or read book Info We Trust written by RJ Andrews and published by John Wiley & Sons. This book was released on 2019-01-03 with total page 361 pages. Available in PDF, EPUB and Kindle. Book excerpt: How do we create new ways of looking at the world? Join award-winning data storyteller RJ Andrews as he pushes beyond the usual how-to, and takes you on an adventure into the rich art of informing. Creating Info We Trust is a craft that puts the world into forms that are strong and true. It begins with maps, diagrams, and charts — but must push further than dry defaults to be truly effective. How do we attract attention? How can we offer audiences valuable experiences worth their time? How can we help people access complexity? Dark and mysterious, but full of potential, data is the raw material from which new understanding can emerge. Become a hero of the information age as you learn how to dip into the chaos of data and emerge with new understanding that can entertain, improve, and inspire. Whether you call the craft data storytelling, data visualization, data journalism, dashboard design, or infographic creation — what matters is that you are courageously confronting the chaos of it all in order to improve how people see the world. Info We Trust is written for everyone who straddles the domains of data and people: data visualization professionals, analysts, and all who are enthusiastic for seeing the world in new ways. This book draws from the entirety of human experience, quantitative and poetic. It teaches advanced techniques, such as visual metaphor and data transformations, in order to create more human presentations of data. It also shows how we can learn from print advertising, engineering, museum curation, and mythology archetypes. This human-centered approach works with machines to design information for people. Advance your understanding beyond by learning from a broad tradition of putting things “in formation” to create new and wonderful ways of opening our eyes to the world. Info We Trust takes a thoroughly original point of attack on the art of informing. It builds on decades of best practices and adds the creative enthusiasm of a world-class data storyteller. Info We Trust is lavishly illustrated with hundreds of original compositions designed to illuminate the craft, delight the reader, and inspire a generation of data storytellers.

Or What You Will

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Publisher : Tor Books
ISBN 13 : 1250309018
Total Pages : 320 pages
Book Rating : 4.2/5 (53 download)

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Book Synopsis Or What You Will by : Jo Walton

Download or read book Or What You Will written by Jo Walton and published by Tor Books. This book was released on 2020-07-07 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: Or What You Will is an utterly original novel about how stories are brought forth from Hugo, Nebula, and World Fantasy Award-winning author Jo Walton. He has been too many things to count. He has been a dragon with a boy on his back. He has been a scholar, a warrior, a lover, and a thief. He has been dream and dreamer. He has been a god. But “he” is in fact nothing more than a spark of idea, a character in the mind of Sylvia Harrison, 73, award-winning author of thirty novels over forty years. He has played a part in most of those novels, and in the recesses of her mind, Sylvia has conversed with him for years. But Sylvia won't live forever, any more than any human does. And he's trapped inside her cave of bone, her hollow of skull. When she dies, so will he. Now Sylvia is starting a new novel, a fantasy for adult readers, set in Thalia, the Florence-resembling imaginary city that was the setting for a successful YA trilogy she published decades before. Of course he's got a part in it. But he also has a notion. He thinks he knows how he and Sylvia can step off the wheel of mortality altogether. All he has to do is convince her. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

Playful Graphics

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Publisher :
ISBN 13 : 9788417412203
Total Pages : 0 pages
Book Rating : 4.4/5 (122 download)

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Book Synopsis Playful Graphics by : Wang Shaoqiang

Download or read book Playful Graphics written by Wang Shaoqiang and published by . This book was released on 2020-01-27 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: 'Playful Graphics' presents a selection of outstanding graphic design projects produced to interact by designers from all over the world.

Gamification: Concepts, Methodologies, Tools, and Applications

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Publisher : IGI Global
ISBN 13 : 1466682019
Total Pages : 2250 pages
Book Rating : 4.4/5 (666 download)

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Book Synopsis Gamification: Concepts, Methodologies, Tools, and Applications by : Management Association, Information Resources

Download or read book Gamification: Concepts, Methodologies, Tools, and Applications written by Management Association, Information Resources and published by IGI Global. This book was released on 2015-03-31 with total page 2250 pages. Available in PDF, EPUB and Kindle. Book excerpt: Serious games provide a unique opportunity to engage students more fully than traditional teaching approaches. Understanding the best way to utilize games and play in an educational setting is imperative for effectual learning in the twenty-first century. Gamification: Concepts, Methodologies, Tools, and Applications investigates the use of games in education, both inside and outside of the classroom, and how this field once thought to be detrimental to student learning can be used to augment more formal models. This four-volume reference work is a premier source for educators, administrators, software designers, and all stakeholders in all levels of education.

Play Matters

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Publisher : MIT Press
ISBN 13 : 0262027925
Total Pages : 171 pages
Book Rating : 4.2/5 (62 download)

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Book Synopsis Play Matters by : Miguel Sicart

Download or read book Play Matters written by Miguel Sicart and published by MIT Press. This book was released on 2014-08 with total page 171 pages. Available in PDF, EPUB and Kindle. Book excerpt: Why play is a productive, expressive way of being, a form of understanding, and a fundamental part of our well-being. What do we think about when we think about play? A pastime? Games? Childish activities? The opposite of work? Think again: If we are happy and well rested, we may approach even our daily tasks in a playful way, taking the attitude of play without the activity of play. So what, then, is play? In Play Matters, Miguel Sicart argues that to play is to be in the world; playing is a form of understanding what surrounds us and a way of engaging with others. Play goes beyond games; it is a mode of being human. We play games, but we also play with toys, on playgrounds, with technologies and design. Sicart proposes a theory of play that doesn't derive from a particular object or activity but is a portable tool for being—not tied to objects but brought by people to the complex interactions that form their daily lives. It is not separated from reality; it is part of it. It is pleasurable, but not necessarily fun. Play can be dangerous, addictive, and destructive. Along the way, Sicart considers playfulness, the capacity to use play outside the context of play; toys, the materialization of play—instruments but also play pals; playgrounds, play spaces that enable all kinds of play; beauty, the aesthetics of play through action; political play—from Maradona's goal against England in the 1986 World Cup to the hactivist activities of Anonymous; the political, aesthetic, and moral activity of game design; and why play and computers get along so well.

Playfulness

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Publisher : Academic Press
ISBN 13 : 1483266273
Total Pages : 196 pages
Book Rating : 4.4/5 (832 download)

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Book Synopsis Playfulness by : J. Nina Lieberman

Download or read book Playfulness written by J. Nina Lieberman and published by Academic Press. This book was released on 2014-05-12 with total page 196 pages. Available in PDF, EPUB and Kindle. Book excerpt: Playfulness: Its Relationship to Imagination and Creativity focuses on a discussion of the play element in play. This book discusses the differentiation between play and exploratory behavior based on familiar versus novel aspects in the factual givens. Organized into seven chapters, this book begins with an overview of the role of play, imagination, and creativity in psychological research. This text then examines the theoretical model that indicates the role of playfulness in affective, cognitive, and social functioning, and particularly relates these links to creativity and imagination. Other chapters consider playfulness as behavior at later stages of development. This book discusses as well some of the variables considered in relation to playfulness, including sex differences, social class, and level of intelligence. This book is intended to be suitable for professionals and advanced students in a number of disciplines. Developmental and educational psychologists as well as educators will also find this book useful.

Online Gaming and Playful Organization

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Publisher : Routledge
ISBN 13 : 1135040230
Total Pages : 287 pages
Book Rating : 4.1/5 (35 download)

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Book Synopsis Online Gaming and Playful Organization by : Harald Warmelink

Download or read book Online Gaming and Playful Organization written by Harald Warmelink and published by Routledge. This book was released on 2014-02-03 with total page 287 pages. Available in PDF, EPUB and Kindle. Book excerpt: Online Gaming and Playful Organization explores the cultural impact of gaming on organizations. While gaming is typically a form of entertainment, this book argues that gaming communities can function as a useful analogue for work organizations because both are comprised of diverse members who must communicate and collaborate to solve complex problems. By examining the impact of gaming beyond its own context, this book argues that one can apply numerous lessons from the virtual world of online games to the “real” world of businesses, schools, and other professional communities. Most notably, it articulates the concept of playful organizations, defined as organizations in which the ability to play has become so institutionalized that it is spontaneous, creative, and enjoyable. Based on original research, Online Gaming and Playful Organization establishes an interdisciplinary framework for further conceptual and empirical investigation into this topic, with the dual goals of a better understanding of the role of online games and virtual worlds, and of the possible structural and cultural transformation of public and private organizations.

Playful Participatory Practices

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Publisher : Springer Nature
ISBN 13 : 3658286199
Total Pages : 163 pages
Book Rating : 4.6/5 (582 download)

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Book Synopsis Playful Participatory Practices by : Pablo Abend

Download or read book Playful Participatory Practices written by Pablo Abend and published by Springer Nature. This book was released on 2020-04-28 with total page 163 pages. Available in PDF, EPUB and Kindle. Book excerpt: The volume addresses the matter of participatory media practices as playful appropriations within current digital media culture and artistic research. The aim is to explore and trace the shifting boundaries between media production and media use, and to develop concepts and methodologies that work within participatory media cultures. Therefore the articles explore and establish nuanced approaches to the oftentimes playful practices associated with the appropriation of technology.

Playful Wearables

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Publisher : MIT Press
ISBN 13 : 0262546914
Total Pages : 242 pages
Book Rating : 4.2/5 (625 download)

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Book Synopsis Playful Wearables by : Oguz Buruk

Download or read book Playful Wearables written by Oguz Buruk and published by MIT Press. This book was released on 2024-01-02 with total page 242 pages. Available in PDF, EPUB and Kindle. Book excerpt: An expert introduction to the world of “playful wearables” and their design, with a wide range of engaging examples, case studies, and exercises. This pioneering introduction to the world of wearable technology takes readers beyond the practical realm (think Fitbits, Apple Watches, and smartglasses) to consider another important side of the technology—the playful. Playful Wearables offers an engaging account of what “playful wearables” are, why they matter, how they work, how they’re made, and what their future might hold. The book’s authors draw on decades of experience in design, development, and research to offer real-world examples, exercises, and implications, showing how this kind of wearable tech can introduce an invaluable element of play into our everyday lives. As wearable technology emerges in the ecology of costume and fashion, the authors consider its intimate connection to identity and culture. And they look at the ways in which playful wearables, when smoothly integrated into everyday social experiences, support social interaction. The book then moves on to the mechanics of playful wearables—from design strategies and frameworks to specific methods and game design patterns. All of these elements point to possibilities beyond the realm of games and dedicated play, as the value and uses of playful wearables in the larger world of self, society, and culture become ever more apparent.

The Playful Classroom

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Publisher : John Wiley & Sons
ISBN 13 : 1119674395
Total Pages : 320 pages
Book Rating : 4.1/5 (196 download)

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Book Synopsis The Playful Classroom by : Jed Dearybury

Download or read book The Playful Classroom written by Jed Dearybury and published by John Wiley & Sons. This book was released on 2020-06-30 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: Shows teachers how and why they should bring play into the classroom to make learning meaningful, relevant, and fun. Research studies show that all students—young and old, rich and poor, urban and rural—benefit immensely from classrooms filled with art, creativity, and laughter. Fun, playfulness, creative thinking, and individual expression reinforce positive experiences, which in turn lead to more engaged students, better classroom environments, and successful learning outcomes. Designed for K-12 educators, The Playful Classroom describes how teachers can develop a playful mindset for giving students meaningful, relevant and fun learning experiences. This unique real-world guide provides you with everything you need to incorporate engaging, hands-on lessons and creative activities, regardless of the level and subject you teach. Building on contemporary and seminal works on learning theory and play pedagogy, the authors explain how to inspire your students by bringing play. into your classroom. This clear, user-friendly guide supplies practical strategies and effective solutions for adding the missing ingredients to your classroom culture. Access to the authors’ companion website provides videos, learning experiences, and downloadable teaching and learning resources. Packed with relatable humor, proven methods, and valuable insights, this book enables you to: Provide meaningful experiences that will benefit students both in school and later in life Combine the principles of PLAY with traditional curricula to encourage creative learning Promote trust, collaboration, and growth in students Develop a playful mindset for bringing the arts into every lesson Foster critical thinking in any school community The Playful Classroom: The Power of Play for All Ages is a must-have resource for K-12 educators, higher education professionals, and readers looking for education-based professional development and training resources.