Papervision3d Essentials

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1847195733
Total Pages : 622 pages
Book Rating : 4.8/5 (471 download)

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Book Synopsis Papervision3d Essentials by : Paul Tondeur

Download or read book Papervision3d Essentials written by Paul Tondeur and published by Packt Publishing Ltd. This book was released on 2009-09-03 with total page 622 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create interactive Papervision 3D applications with stunning effects and powerful animations.

Professional Papervision3D

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 047097060X
Total Pages : 645 pages
Book Rating : 4.4/5 (79 download)

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Book Synopsis Professional Papervision3D by : Michael Lively

Download or read book Professional Papervision3D written by Michael Lively and published by John Wiley & Sons. This book was released on 2010-04-13 with total page 645 pages. Available in PDF, EPUB and Kindle. Book excerpt: Professional Papervision3D describes how Papervision3D works and how real world applications are built, with a clear look at essential topics such as building websites and games, creating virtual tours, and Adobe's Flash 10. Readers learn important techniques through hands-on applications, and build on those skills as the book progresses. The companion website contains all code examples, video step-by-step explanations, and a collada repository.

The Essential Guide to Open Source Flash Development

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Author :
Publisher : Apress
ISBN 13 : 1430209941
Total Pages : 398 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis The Essential Guide to Open Source Flash Development by : John Grden

Download or read book The Essential Guide to Open Source Flash Development written by John Grden and published by Apress. This book was released on 2008-09-02 with total page 398 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore the world of open source Flash and discover which tools are available. Learn how to identify which tool you need and how to best fit it into your workflow. Step-by-step walk-throughs guide you through development with the most popular open source Flash tools. Written by the project leads and open source Flash aficionados. The Essential Guide to Open Source Flash Development is a practical development guide to creating Flash applications with open source Flash tools and workflows. You will walk away with an understanding of what tools will best suit your current situation, making your development easier and more productive, and with the knowledge of how to install and set up some of the best tools available, including the following: Papervision3D: to create 3D in Flash Red5: to stream video over the internet SWX: to build data-driven mashups and mobile apps Fuse: to make ActionScript animation a cinch Go: to build your own animation tools in ActionScript 3.0 haXe: to create Flash files and more AMFPHP: to communicate between Flash and php Open source Flash has been a revolution for Flash and has made a major impact on how people build Flash content. The open source tools available expand on Flash's existing tool set, enabling you to perform such tasks as easily create full 3D in Flash or hook up to an open source video-streaming server. Many of these useful tools are powerful yet lack documentation. this book explains in step-by-step detail how to use the most popular open source Flash tools. If you want to expand your Flash tool set and explore the open source Flash community, then this book is for you. If you already use some open source Flash tools, then you will find this book a useful documentation resource as well as an eye-opener to the other tools that are available.

Game Engine Gems 2

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Author :
Publisher : CRC Press
ISBN 13 : 1568814372
Total Pages : 534 pages
Book Rating : 4.5/5 (688 download)

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Book Synopsis Game Engine Gems 2 by : Eric Lengyel

Download or read book Game Engine Gems 2 written by Eric Lengyel and published by CRC Press. This book was released on 2011-02-14 with total page 534 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book, the second volume in the popular Game Engine Gems series, contains short articles that focus on a particular technique, describe a clever trick, or offer practical advice within the subject of game engine development. The 31 chapters cover three broad categories—graphics and rendering, game engine design, and systems programming. Professional game developers, students of game development and computer science, and anyone interested in learning how the pros tackle specific problems that arise during game engine development will find useful gems in this collection. Supplementary materials, including demos, source code, examples, specifications, and more can be found at www.gameenginegems.net.

The Essential Guide to Flash CS4

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Publisher : Apress
ISBN 13 : 1430223545
Total Pages : 410 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis The Essential Guide to Flash CS4 by : Cheridan Kerr

Download or read book The Essential Guide to Flash CS4 written by Cheridan Kerr and published by Apress. This book was released on 2009-10-13 with total page 410 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you're familiar with the basics of Flash, then The Essential Guide to Flash CS4 will take you further in all aspects of the application, animation, sound, 3D, inverse kinematics, the drawing tools, ActionScript, and much more. This book takes all the good bits of Flash CS4 and demonstrates them in methodical and intuitive exercises full of hints and tips for streamlining the creative process. Jump straight into Flash CS4 and start working on real life examples that you can customize to suit your needs. Demystifies Flash CS4—explaining new features deep diving through old favorites Streamlines the production of cutting-edge Flash CS4 animations and applications Provides a unique commercial perspective in compelling Flash productions This book is for intermediate Flash CS4 users as well as the more advanced user who wants to learn about using Flash CS4's awesome new capabilities, such as motion tweening and kinematics poses. Each chapter has a number of exercises that contribute to an overall project. The exercises are fun and compelling and allow you to place your own creative stamp on them, while still following the steps to completion. The final chapter focuses on bringing the exercise output together in an overall campaign consisting of a website featuring advanced flash components and advertising banners. An underlying theme of the book is marketing a website online. It discusses industry standards for banner campaigns (banner weight, frames per second, etc), effective website marketing techniques, and delves into search engine optimization and search engine marketing.

The Essential Guide to 3D in Flash

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Author :
Publisher : Apress
ISBN 13 : 1430225424
Total Pages : 275 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis The Essential Guide to 3D in Flash by : Richard Olsson

Download or read book The Essential Guide to 3D in Flash written by Richard Olsson and published by Apress. This book was released on 2010-08-06 with total page 275 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you are an ActionScript developer or designer and you would like to work with 3D in Flash, this book is for you. You will learn the core Flash 3D concepts, using the open source Away3D engine as a primary tool. Once you have mastered these skills, you will be able to realize the possibilities that the available Flash 3D engines, languages, and technologies have to offer you with Flash and 3D. Describes 3D concepts in theory and their implementation using Away3D Dives right in to show readers how to quickly create an interactive, animated 3D scene, and builds on that experience throughout the book Each chapter contains a number of tutorials that focus on one specific feature or group of features

Advances on Broad-Band Wireless Computing, Communication and Applications

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Author :
Publisher : Springer Nature
ISBN 13 : 3030335062
Total Pages : 875 pages
Book Rating : 4.0/5 (33 download)

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Book Synopsis Advances on Broad-Band Wireless Computing, Communication and Applications by : Leonard Barolli

Download or read book Advances on Broad-Band Wireless Computing, Communication and Applications written by Leonard Barolli and published by Springer Nature. This book was released on 2019-10-18 with total page 875 pages. Available in PDF, EPUB and Kindle. Book excerpt: This proceedings book presents the latest research findings, innovative research results, methods and development techniques related to the emerging areas of broadband and wireless computing, from both theoretical and practical perspectives. Today’s information networks are going through a rapid evolution. Different kinds of networks with different characteristics are emerging, and are being integrated into heterogeneous networks. As a result, there are numerous interconnection problems that can occur at different levels of the hardware and software design of communicating entities and communication networks. Such networks need to manage an increasing usage demand, provide support for a significant number of services, guarantee their QoS, and optimize the network resources. The success of all-IP networking and wireless technology has changed the way of living for people around the globe. Advances in electronic integration and wireless communications will pave the way to offering access to wireless networks on the fly, which in turn will allow electronic devices to share information with each other wherever and whenever necessary.

Webble Technology

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Author :
Publisher : Springer
ISBN 13 : 3642388361
Total Pages : 185 pages
Book Rating : 4.6/5 (423 download)

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Book Synopsis Webble Technology by : Oksana Arnold

Download or read book Webble Technology written by Oksana Arnold and published by Springer. This book was released on 2013-05-20 with total page 185 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the First Webble World Summit, WWS 2013, held in Erfurt, Germany, in June 2013. The focus of the event is on Webble technology and its applications. The 14 revised full papers presented were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections on challenging the Webble technology; Webble core technology; applications of Webble technology; outlook and vision; the big picture.

Flash Mobile

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Author :
Publisher : Taylor & Francis
ISBN 13 : 0240815726
Total Pages : 45 pages
Book Rating : 4.2/5 (48 download)

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Book Synopsis Flash Mobile by : Matthew David

Download or read book Flash Mobile written by Matthew David and published by Taylor & Francis. This book was released on 2010-09-27 with total page 45 pages. Available in PDF, EPUB and Kindle. Book excerpt: Rapidly prototype and build Android apps with little or no code. Learn how to use rich media techniques in Flash CS5 effectively for Android development: Creating animation Playing back sound Presenting video Working with 3D

Foundation Flash CS5 For Designers

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Author :
Publisher : Apress
ISBN 13 : 1430229950
Total Pages : 861 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Foundation Flash CS5 For Designers by : Tom Green

Download or read book Foundation Flash CS5 For Designers written by Tom Green and published by Apress. This book was released on 2010-12-28 with total page 861 pages. Available in PDF, EPUB and Kindle. Book excerpt: Flash is one of the most engaging, innovative, and versatile technologies available—allowing the creation of anything from animated banners and simple cartoons to rich Internet applications, interactive videos, and dynamic user interfaces for web sites, kiosks, devices, or DVDs. The possibilities are endless, and now it just got better. Flash CS5 boasts a host of new features, including better support for mobile devices, a whole new animation engine enabling full manipulation of tweens and paths, custom easing, improved inverse kinematics, a revamped timeline, built-in 3D, and much more. This book is all you’ll need to learn Flash CS5 from the ground up. If you already have Flash experience, this book will allow you to quickly catch up on all the cool new features. Flash experts Tom Green and Tiago Dias guide you step-by-step through all facets of Flash CS5, keeping the emphasis firmly on good design techniques that you use in your own projects. Learn Flash design from the ground up, or just get to grips with the new features, with a series of step-by-step tutorials. Provides an easy introduction to ActionScript 3.0 coding, but the focus is mainly kept on design. Learn from the experts—written by renowned Flash designers Tom Green and Tiago Dias.

The Essential Guide to Flash CS4 with ActionScript

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Author :
Publisher : Apress
ISBN 13 : 1430218126
Total Pages : 541 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis The Essential Guide to Flash CS4 with ActionScript by : Chris Kaplan

Download or read book The Essential Guide to Flash CS4 with ActionScript written by Chris Kaplan and published by Apress. This book was released on 2009-04-23 with total page 541 pages. Available in PDF, EPUB and Kindle. Book excerpt: For any professional designer or developer working in the world of web technologies or multimedia, Flash is the must-have application, and knowing how to use it effectively is vital. Add in ActionScript 3.0, and Flash becomes an even more powerful tool for the development of high-performance web applications. The Essential Guide to Flash CS4 with ActionScript introduces and explores the possibilities available to you by using Flash CS4. You will learn the basics of Flash's working environment and, using a step-by-step approach, work through the features of Flash and ActionScript needed to quickly achieve results. From navigating the interface to using graphic tools to write scripts and troubleshoot, you'll master deploying highly interactive applications with rich audio, video, and animation. Written for the beginning-to-intermediate Flash user, this book uses complete examples that highlight best practices that you can apply to your daily work as a developer or designer in today's rich media world.

Unity Game Development Essentials

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1847198198
Total Pages : 427 pages
Book Rating : 4.8/5 (471 download)

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Book Synopsis Unity Game Development Essentials by : Will Goldstone

Download or read book Unity Game Development Essentials written by Will Goldstone and published by Packt Publishing Ltd. This book was released on 2009-10-01 with total page 427 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build fully functional, professional 3D games with realistic environments, sound, dynamic effects, and more!

Companies and Their Brands

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Author :
Publisher :
ISBN 13 : 9780787689650
Total Pages : 2024 pages
Book Rating : 4.6/5 (896 download)

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Book Synopsis Companies and Their Brands by :

Download or read book Companies and Their Brands written by and published by . This book was released on 2007 with total page 2024 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Three.Js Essentials

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Author :
Publisher : Packt Pub Limited
ISBN 13 : 9781783980864
Total Pages : 198 pages
Book Rating : 4.9/5 (88 download)

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Book Synopsis Three.Js Essentials by : Jos Dirksen

Download or read book Three.Js Essentials written by Jos Dirksen and published by Packt Pub Limited. This book was released on 2014-07-10 with total page 198 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is an easy-to-follow guide that shows the essential parts of Three.js through a set of extensive examples. Through the explanation of these examples, you'll learn everything you need to know about Three.js. If you already know JavaScript and want to quickly learn the essentials of Three.js, this book is for you. No prior knowledge of Three.js, WebGL, 3D modelling, or Maths is required.

Learning ActionScript 3.0

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 9781449397746
Total Pages : 454 pages
Book Rating : 4.3/5 (977 download)

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Book Synopsis Learning ActionScript 3.0 by : Rich Shupe

Download or read book Learning ActionScript 3.0 written by Rich Shupe and published by "O'Reilly Media, Inc.". This book was released on 2010-10-18 with total page 454 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you're new to ActionScript 3.0, or want to enhance your skill set, this bestselling book is the ideal guide. Designers, developers, and programmers alike will find Learning ActionScript 3.0 invaluable for navigating ActionScript 3.0's learning curve. You'll learn the language by getting a clear look at essential topics such as logic, event handling, displaying content, classes, and much more. Updated for Flash Professional CS5, this revised and expanded edition delivers hands-on exercises and full-color code samples to help you increase your abilities as you progress through the book. Topics are introduced with basic syntax and class-based examples, so you can set your own pace for learning object-oriented programming. Harness the power and performance of ActionScript 3.0 Control sound and video, including new access to microphone data Create art with code by drawing vectors and pixels at runtime Manipulate text with unprecedented typographic control Animate graphics, create particle systems, and apply simple physics Avoid common coding mistakes and reuse code for improved productivity Load SWF, image, text, HTML, CSS, and XML file formats, and more Authors Rich Shupe and Zevan Rosser draw on their experience as Flash developers and instructors to give you a solid ActionScript foundation, revealing ways you can use code for practical, everyday projects.

Michael Abrash's Graphics Programming Black Book

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Author :
Publisher : Coriolis Group Books
ISBN 13 : 9781576101742
Total Pages : 0 pages
Book Rating : 4.1/5 (17 download)

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Book Synopsis Michael Abrash's Graphics Programming Black Book by : Michael Abrash

Download or read book Michael Abrash's Graphics Programming Black Book written by Michael Abrash and published by Coriolis Group Books. This book was released on 1997 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: No one has done more to conquer the performance limitations of the PC than Michael Abrash, a software engineer for Microsoft. His complete works are contained in this massive volume, including everything he has written about performance coding and real-time graphics. The CD-ROM contains the entire text in Adobe Acrobat 3.0 format, allowing fast searches for specific facts.

Enterprise Development with Flex

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449388736
Total Pages : 684 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Enterprise Development with Flex by : Yakov Fain

Download or read book Enterprise Development with Flex written by Yakov Fain and published by "O'Reilly Media, Inc.". This book was released on 2010-03-16 with total page 684 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you want to use Adobe Flex to build production-quality Rich Internet Applications for the enterprise, this groundbreaking book shows you exactly what's required. You'll learn efficient techniques and best practices, and compare several frameworks and tools available for RIA development -- well beyond anything you'll find in Flex tutorials and product documentation. Through many practical examples, the authors impart their considerable experience to help you overcome challenges during your project's life cycle. Enterprise Development with Flex also suggests proper tools and methodologies, guidelines for determining the skill sets required for the project, and much more. Choose among several frameworks to build Flex applications, including Cairngorm, PureMVC, Mate, and Clear Toolkit Apply selected design patterns with Flex Learn how to extend the Flex framework and build your own component library Develop a sample AIR application that automatically synchronizes local and remote databases to support your sales force Get solutions for leveraging AMF protocol and synchronizing Flex client data modifications with BlazeDS-based servers Determine the actual performance of your application and improve its efficiency