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Book Synopsis Online Game: Cultivating Mage by : Wu QingXiaoYao
Download or read book Online Game: Cultivating Mage written by Wu QingXiaoYao and published by Funstory. This book was released on 2020-05-28 with total page 849 pages. Available in PDF, EPUB and Kindle. Book excerpt: Miracles are created. What about myths? In the game, one could look for miracles, but in the game, one needed to create a legend. Accidents are often the starting point for the achievement of myths. The accident that happened when he was a child caused him to obtain the Chaotic Body ... Yet, he was unable to cultivate due to an accident... There were too many accidents, and it was precisely these accidents that had made him so ... The game was merciless. It was brotherly!
Book Synopsis Online Game: Becoming God by : Feng YuCaiHong
Download or read book Online Game: Becoming God written by Feng YuCaiHong and published by Funstory. This book was released on 2020-07-22 with total page 649 pages. Available in PDF, EPUB and Kindle. Book excerpt: Three years before his rebirth, when the game "God of Conferred" opened, the former king of the game was just a small follower who followed the Second Miss into the game.
Book Synopsis Encyclopedia of Video Games [3 volumes] by : Mark J. P. Wolf
Download or read book Encyclopedia of Video Games [3 volumes] written by Mark J. P. Wolf and published by Bloomsbury Publishing USA. This book was released on 2021-05-24 with total page 1365 pages. Available in PDF, EPUB and Kindle. Book excerpt: Now in its second edition, the Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming is the definitive, go-to resource for anyone interested in the diverse and expanding video game industry. This three-volume encyclopedia covers all things video games, including the games themselves, the companies that make them, and the people who play them. Written by scholars who are exceptionally knowledgeable in the field of video game studies, it notes genres, institutions, important concepts, theoretical concerns, and more and is the most comprehensive encyclopedia of video games of its kind, covering video games throughout all periods of their existence and geographically around the world. This is the second edition of Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming, originally published in 2012. All of the entries have been revised to accommodate changes in the industry, and an additional volume has been added to address the recent developments, advances, and changes that have occurred in this ever-evolving field. This set is a vital resource for scholars and video game aficionados alike.
Author :Management Association, Information Resources Publisher :IGI Global ISBN 13 :1522551999 Total Pages :677 pages Book Rating :4.5/5 (225 download)
Book Synopsis Gamification in Education: Breakthroughs in Research and Practice by : Management Association, Information Resources
Download or read book Gamification in Education: Breakthroughs in Research and Practice written by Management Association, Information Resources and published by IGI Global. This book was released on 2018-01-05 with total page 677 pages. Available in PDF, EPUB and Kindle. Book excerpt: Serious games provide a unique opportunity to fully engage students more than traditional teaching approaches. Understanding the best way to utilize these games and the concept of play in an educational setting is imperative for effectual learning in the 21st century. Gamification in Education: Breakthroughs in Research and Practice is an innovative reference source for the latest academic material on the different approaches and issues faced in integrating games within curriculums. Highlighting a range of topics, such as learning through play, virtual worlds, and educational computer games, this publication is ideally designed for educators, administrators, software designers, and stakeholders in all levels of education.
Book Synopsis Computer-Mediated Communication by : Caleb T. Carr
Download or read book Computer-Mediated Communication written by Caleb T. Carr and published by Rowman & Littlefield. This book was released on 2021-04-29 with total page 349 pages. Available in PDF, EPUB and Kindle. Book excerpt: Caleb T. Carr introduces students to fundamental concepts, theories, and applications of computer-mediated communication. Building on CFO, SIP, SIDE, and hyperpersonal CMC theories, this engaging text gives students a framework for human communication across all existing and future digital channels.
Book Synopsis e-Learning, e-Education, and Online Training by : Guanglu Sun
Download or read book e-Learning, e-Education, and Online Training written by Guanglu Sun and published by Springer Nature. This book was released on 2019-11-18 with total page 449 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the proceedings of the 5th International Conference on e-Learning, e-Education, and Online Training, eLEOT 2019, held in Kunming, China, in August 2019. The 46 revised full papers presented were carefully reviewed and selected from 99 submissions. They focus on most recent and innovative trends in this broad area, ranging from distance education to collaborative learning, from interactive learning environments to the modelling of STEM (Science, Technology, Mathematics, Engineering) curricula.
Book Synopsis Gender and Sexuality in Online Game Cultures by : Jenny Sundén
Download or read book Gender and Sexuality in Online Game Cultures written by Jenny Sundén and published by Routledge. This book was released on 2012-03-12 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt: How do gender and sexuality come to matter in online game cultures? Why is it important to explore "straight" versus "queer" contexts of play? And what does it mean to play together with others over time, as co-players and researchers? Gender and Sexuality in Online Game Cultures is a book about female players and their passionate encounters with the online game World of Warcraft and its player cultures. It takes seriously women’s passions in games, and as such draws attention to questions of pleasure in and desire for technology. The authors use a unique approach of what they term a "twin ethnography" that develops two parallel stories. Sveningsson studies "straight" game culture, and makes explicit that which is of the norm by exploring the experiences of female gamers in a male-dominated gaming context. Sundén investigates "queer" game culture through the queer potentials of mainstream World of Warcraft culture, as well as through the case of a guild explicitly defined as LGBT. Academic research on game culture is flourishing, yet feminist accounts of gender and sexuality in games are still in the making. Drawing on feminist notions of performance, performativity and positionality, as well as the recent turn to affect and phenomenology within cultural theory, the authors develop queer, feminist studies of online player cultures in ways that are situated and embodied.
Book Synopsis Elder Scrolls Online Game, PS4, PC, Xbox, Gameplay, Classes, Addons, Accounts, Alliances, Achievements, Guide Unofficial by : Leet Games
Download or read book Elder Scrolls Online Game, PS4, PC, Xbox, Gameplay, Classes, Addons, Accounts, Alliances, Achievements, Guide Unofficial written by Leet Games and published by eBook Partnership. This book was released on 2018-08-29 with total page 54 pages. Available in PDF, EPUB and Kindle. Book excerpt: *Unofficial Guide Version*Advanced Tips & Strategy Guide. This is the most comprehensive and only detailed guide you will find online. Available for instant download on your mobile phone, eBook device, or in paperback form. Here is what you will be getting when you purchase this professional advanced and detailed game guide. - Professional Tips and Strategies. - Cheats and Hacks. - Classes.- Skills.- Guilds.- Mounts.- The Bank.- Loot.- Maps.- Questing.- Leveling.- Crafting.- Secrets, Tips, Cheats, Unlockables, and Tricks Used By Pro Players! - How to Get Tons of Cash/Coins. - PLUS MUCH MORE!Disclaimer: This product is not associated, affiliated, endorsed, certified, or sponsored by the Original Copyright Owner. All trademarks and registered trademarks appearing on this ebook are the property of their respective owners.
Book Synopsis The Complete Idiot's Guide to Online Gambling by : Mark Balestra
Download or read book The Complete Idiot's Guide to Online Gambling written by Mark Balestra and published by Alpha Books. This book was released on 2000 with total page 342 pages. Available in PDF, EPUB and Kindle. Book excerpt: People wanting to gamble for real money on the Internet can get up to speed with this tutorial and reference, which covers the industry's history and future and the types of wagering available. Balestra, the leading consultant on the interactive gaming industry, gives tips for registering, depositing money, playing the games, and collecting winnings.
Book Synopsis Become Your Own Boss in 12 Months by : Melinda Emerson
Download or read book Become Your Own Boss in 12 Months written by Melinda Emerson and published by Simon and Schuster. This book was released on 2010-02-18 with total page 288 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Melinda Emerson...will inspire you to pursue your own entrepreneurial vision." —Marc H. Morial, President, National Urban League Whether you're newly unemployed, sick of office life and longing for a change, or just want to finally turn your business idea into reality, you can follow your dream and make your passion your profession. Drawing on her experience as founder of an award-winning production company, Melinda F. Emerson shows you how in this practical month-by-month guide to getting your business off the ground. Inside, you'll find the timetable and steps you need to take to become a successful CEO of your own venture, including: Month 1: Meet with potential venture capitalists Month 3: Set a one-year marketing budget Month 5: Select a logo Month 9: Purchase customer relationship management software Month 11: Prepare your launch day press release Next year at this time, you could be calling the shots at your dream job. You supply the energy, an idea, and elbow grease—and this book will supply the plan.
Book Synopsis Diversifying Barbie and Mortal Kombat: Intersectional Perspectives and Inclusive Designs in Gaming by : Yasmin B. Kafai
Download or read book Diversifying Barbie and Mortal Kombat: Intersectional Perspectives and Inclusive Designs in Gaming written by Yasmin B. Kafai and published by Lulu.com. This book was released on 2017-03-21 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: In Diversifying Barbie and Mortal Kombat, the third edited volume in the series that includes From Barbie to Mortal Kombat and Beyond Barbie and Mortal Kombat, we expand the discussions on gender, race, and sexuality in gaming. We include intersectional perspectives on the experiences of diverse players, non-players and designers and promote inclusive designs for broadening access and participation in gaming, design and development. Contributors from media studies, gender studies, game studies, educational design, learning sciences, computer science, and game development examine who plays, how they play, where and what they play, why they play (or choose not to play), and with whom they play. This volume further explores how we can diversify access, participation and design for more inclusive play and learning.
Book Synopsis Online Game: I'm the Boss by : Yi GeRenDeMengXiang
Download or read book Online Game: I'm the Boss written by Yi GeRenDeMengXiang and published by Funstory. This book was released on 2020-07-10 with total page 887 pages. Available in PDF, EPUB and Kindle. Book excerpt: His developers had also hidden all the shortcuts in human evolution into the game. In order to obtain the so-called "Life Code", a group of strong men were running amok, they were willing to do anything they could to get their hands on. National forces and large financial groups were all in place to engage in fierce battles, and the fate of the human race had changed because of this game. Ye Wei, a college student who had just graduated, would he be able to carve out a path of blood for himself?
Book Synopsis Internet Gaming Disorder by : Daniel King
Download or read book Internet Gaming Disorder written by Daniel King and published by Academic Press. This book was released on 2018-07-18 with total page 294 pages. Available in PDF, EPUB and Kindle. Book excerpt: Internet Gaming Disorder: Theory, Assessment, Treatment, and Prevention is an informative and practical introduction to the topics of Internet gaming disorder and problematic gaming. This book provides mental health clinicians with hands-on assessment, prevention, and treatment techniques for clients with problematic gaming behaviors and Internet gaming disorder. It provides an overview of the existing research on epidemiology, risk and protective factors, and discusses the distinct cognitive features that distinguish gaming from gambling and other related activities and disorders. Clinicians will find interest in discussion of the latest developments in cognitive-behavioral approaches to gaming disorder as well as the best structure for clinical interviews. Included in clinical sections are details of the key indicators of harm and impairment associated with problem gaming and how these might present in clinical cases. Internet Gaming Disorder is strongly evidence-based, draws extensively upon the latest international research literature, and provides insights into the likely future developments in this emerging field both in terms of technological development and new research approaches. Discusses the conceptual basis of Internet gaming disorder as a behavioral addiction Provides screening approaches for measuring excessive gaming Details a structured clinical interview approach for assessing gaming disorder Provides evidence-based clinical strategies for prevention and treatment Covers cognitive behavioral therapy and harm reduction strategies
Book Synopsis Online Game: I'm the Boss by : Yi GeRenDeMengXiang
Download or read book Online Game: I'm the Boss written by Yi GeRenDeMengXiang and published by Funstory. This book was released on 2020-07-18 with total page 1220 pages. Available in PDF, EPUB and Kindle. Book excerpt: His developers had also hidden all the shortcuts in human evolution into the game. In order to obtain the so-called "Life Code", a group of strong men were running amok, they were willing to do anything they could to get their hands on. National forces and large financial groups were all in place to engage in fierce battles, and the fate of the human race had changed because of this game. Ye Wei, a college student who had just graduated, would he be able to carve out a path of blood for himself?
Book Synopsis International Gaming & Wagering Business by :
Download or read book International Gaming & Wagering Business written by and published by . This book was released on 2007 with total page 558 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Online Games, Social Narratives by : Esther MacCallum-Stewart
Download or read book Online Games, Social Narratives written by Esther MacCallum-Stewart and published by Routledge. This book was released on 2014-06-13 with total page 211 pages. Available in PDF, EPUB and Kindle. Book excerpt: The study of online gaming is changing. It is no longer enough to analyse one type of online community in order to understand the plethora of players who take part in online worlds and the behaviours they exhibit. MacCallum-Stewart studies the different ways in which online games create social environments and how players choose to interpret these. These games vary from the immensely popular social networking games on Facebook such as Farmville to Massively Multiplayer Online Roleplaying Games to "Free to Play" online gaming and console communities such as players of Xbox Live and PS3 games. Each chapter deals with a different aspect of social gaming online, breaking down when games are social and what narrative devices make them so. This cross-disciplinary study will appeal to those interested in cyberculture, the evolution of gaming technology, and sociologies of media.
Book Synopsis Dominoes Game Night by : Travis Newsome
Download or read book Dominoes Game Night written by Travis Newsome and published by Hachette UK. This book was released on 2023-06-27 with total page 191 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this comprehensive guide, a 3-time World Domino Champion breaks down the fascinating history and culture of one of the world's most popular pastimes—and shares how-to instructions for playing 65 different domino games. Featuring step-by-step, illustrated instructions, Dominoes Game Night will teach readers how to play 65 different domino games, including popular variations like Matador, Muggins, Chicken Foot, and Mexican Train. In addition to providing the rules of standard game play, Dominoes Game Night also delves into the 1,000+ year history and culture of the game across the world, and it looks at modern day domino tournaments that are played both in person and online. Also touching on more idiosyncratic domino uses like toppling, Dominoes Game Night introduces readers to the countless benefits of playing Dominoes—like improved memory retention and concentration—while also teaching discipline and bolstering social interactions. With a breakdown of Dominoes terms, rules, and turn-by-turn examples, this book explains the reasoning behind making specific plays, and it takes an in-depth look at the critical thinking and deductive reasoning skills that are required to master the game. Whether you're a novice who is just learning to play, or an experienced player looking to elevate your game, Dominoes Game Night offers all the tools you need to consistently win games at a higher level. Written by a 3-time World Domino Champion, Dominoes Game Night is sure to become the go-to companion for both casual players and Domino die-hards.