Once Upon a Pixel

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Author :
Publisher : CRC Press
ISBN 13 : 1351014250
Total Pages : 175 pages
Book Rating : 4.3/5 (51 download)

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Book Synopsis Once Upon a Pixel by : Eddie Paterson

Download or read book Once Upon a Pixel written by Eddie Paterson and published by CRC Press. This book was released on 2019-10-31 with total page 175 pages. Available in PDF, EPUB and Kindle. Book excerpt: Once Upon a Pixel examines the increasing sophistication of storytelling and worldbuilding in modern video games. Drawing on some of gaming’s most popular titles, including Red Dead Redemption 2, The Last of Us, Horizon Zero Dawn, and the long-running Metal Gear Solid series, it is a pioneering exploration into narrative in games from the perspective of the creative writer. With interviews and insights from across the industry, it provides a complete account of how Triple-A, independent, and even virtual reality games are changing the way we tell stories. Key Features A fresh perspective on video games as a whole new form of creative writing. Interviews with a range of leading industry figures, from critics to creators. Professional analysis of modern video game script excerpts. Insights into emerging technologies and the future of interactive storytelling.

Once Upon a Pixel

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Author :
Publisher : CRC Press
ISBN 13 : 1351014269
Total Pages : 205 pages
Book Rating : 4.3/5 (51 download)

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Book Synopsis Once Upon a Pixel by : Eddie Paterson

Download or read book Once Upon a Pixel written by Eddie Paterson and published by CRC Press. This book was released on 2019-10-31 with total page 205 pages. Available in PDF, EPUB and Kindle. Book excerpt: Once Upon a Pixel examines the increasing sophistication of storytelling and worldbuilding in modern video games. Drawing on some of gaming’s most popular titles, including Red Dead Redemption 2, The Last of Us, Horizon Zero Dawn, and the long-running Metal Gear Solid series, it is a pioneering exploration into narrative in games from the perspective of the creative writer. With interviews and insights from across the industry, it provides a complete account of how Triple-A, independent, and even virtual reality games are changing the way we tell stories. Key Features A fresh perspective on video games as a whole new form of creative writing. Interviews with a range of leading industry figures, from critics to creators. Professional analysis of modern video game script excerpts. Insights into emerging technologies and the future of interactive storytelling.

Blood, Sweat, and Pixels

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Author :
Publisher : HarperCollins
ISBN 13 : 0062651242
Total Pages : 312 pages
Book Rating : 4.0/5 (626 download)

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Book Synopsis Blood, Sweat, and Pixels by : Jason Schreier

Download or read book Blood, Sweat, and Pixels written by Jason Schreier and published by HarperCollins. This book was released on 2017-09-05 with total page 312 pages. Available in PDF, EPUB and Kindle. Book excerpt: NATIONAL BESTSELLER “The stories in this book make for a fascinating and remarkably complete pantheon of just about every common despair and every joy related to game development.” — Rami Ismail, cofounder of Vlambeer and developer of Nuclear Throne Developing video games—hero's journey or fool's errand? The creative and technical logistics that go into building today's hottest games can be more harrowing and complex than the games themselves, often seeming like an endless maze or a bottomless abyss. In Blood, Sweat, and Pixels, Jason Schreier takes readers on a fascinating odyssey behind the scenes of video game development, where the creator may be a team of 600 overworked underdogs or a solitary geek genius. Exploring the artistic challenges, technical impossibilities, marketplace demands, and Donkey Kong-sized monkey wrenches thrown into the works by corporate, Blood, Sweat, and Pixels reveals how bringing any game to completion is more than Sisyphean—it's nothing short of miraculous. Taking some of the most popular, bestselling recent games, Schreier immerses readers in the hellfire of the development process, whether it's RPG studio Bioware's challenge to beat an impossible schedule and overcome countless technical nightmares to build Dragon Age: Inquisition; indie developer Eric Barone's single-handed efforts to grow country-life RPG Stardew Valley from one man's vision into a multi-million-dollar franchise; or Bungie spinning out from their corporate overlords at Microsoft to create Destiny, a brand new universe that they hoped would become as iconic as Star Wars and Lord of the Rings—even as it nearly ripped their studio apart. Documenting the round-the-clock crunches, buggy-eyed burnout, and last-minute saves, Blood, Sweat, and Pixels is a journey through development hell—and ultimately a tribute to the dedicated diehards and unsung heroes who scale mountains of obstacles in their quests to create the best games imaginable.

Computer-Generated Images

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 4431680330
Total Pages : 495 pages
Book Rating : 4.4/5 (316 download)

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Book Synopsis Computer-Generated Images by : Nadia Magnenat-Thalmann

Download or read book Computer-Generated Images written by Nadia Magnenat-Thalmann and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 495 pages. Available in PDF, EPUB and Kindle. Book excerpt: Research, development, and applications in computer graphics have dramatically expanded in recent years. Because of decreasing prices, superior hardware is now being used and image quality is better than ever. Many people now require image-synthesis techniques and software for their applicaions. Moreover, the techniques of computer ani mation have become very popular. In this book, we present a wide range of applications of computer graphics. This book is a collection of 44 papers in various areas of computer graphics selected from papers presented at Graphics Interface '85. Graphics Interface '85, held from May 27 to 31 in Montreal, was the first truly international computer graphics conference in Canada. This year, for the first time, the conference was presented jointly by the Com puter Graphics Society and the Canadian Man-Computer Communications Society. This new arrangement gave the conference international scope. The conference was spon sored by the Department of Communications in Ottawa, the Department of Science and Technology in Quebec, Supply and Services Canada, the Natural Sciences and Engineer ing Research Council of Canada, Hydro-Quebec, the "Association Canadienne Fran«aise pour I' Avancement des Sciences", and the Canadian Broadcasting Corpora tion. Graphics Interface '85 was organized by "1'Ecole des Hautes Etudes Commerciales" of the University of Montreal. Over 100 papers were submitted to the conference , but 64 were selected by the inter national program committee for presentation. This book contains new expanded versions of the papers.

Pixel Land

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Author :
Publisher : Rahul Raman
ISBN 13 :
Total Pages : 364 pages
Book Rating : 4.3/5 (778 download)

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Book Synopsis Pixel Land by : Rahul Raman

Download or read book Pixel Land written by Rahul Raman and published by Rahul Raman. This book was released on 2023-02-18 with total page 364 pages. Available in PDF, EPUB and Kindle. Book excerpt: Welcome to "Pixel Land: A detailed guide on how to design a functional User Interface, even your grandma could use it!" - the ultimate guide to creating user-friendly interfaces that your grandma would be proud to use. In this book, you will discover the fascinating history of user interface and user experience design. From the early days of computing to the modern era of touch screens, this book will guide you through the evolution of UI/UX design, and how it has shaped the technology we use today. But that's not all. This book is also packed with practical tips and techniques for creating user interfaces that are not only functional but also beautiful. You'll learn how to design intuitive interfaces that are easy to use, even for those who are not tech-savvy. From color theory to layout design, from typography to iconography, this book covers all the essential elements of good UI/UX design. You'll also learn about the psychology behind user behavior and how to apply that knowledge to create interfaces that users will love. But don't worry, you don't need to be a design expert to benefit from this book. The author takes a step-by-step approach, breaking down each concept into easy-to-understand language, so even beginners can follow along. Whether you're a designer, developer, entrepreneur, or just someone who wants to create better interfaces, "Pixel Land" is the guide you need to take your skills to the next level. Get your copy today and start creating user interfaces that your grandma would be proud of!

Pixels of You

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Author :
Publisher : Abrams
ISBN 13 : 168335981X
Total Pages : 188 pages
Book Rating : 4.6/5 (833 download)

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Book Synopsis Pixels of You by : Ananth Hirsh

Download or read book Pixels of You written by Ananth Hirsh and published by Abrams. This book was released on 2022-02-08 with total page 188 pages. Available in PDF, EPUB and Kindle. Book excerpt: A human and human-presenting AI slowly become friends—and maybe more—in this moving YA graphic novel In a near future, augmentation and AI changed everything and nothing. Indira is a human girl who has been cybernetically augmented after a tragic accident, and Fawn is one of the first human-presenting AI. They have the same internship at a gallery, but neither thinks much of the other’s photography. But after a huge public blowout, their mentor gives them an ultimatum: work together on a project or leave her gallery forever. Grudgingly, the two begin to collaborate, and what comes out of it is astounding and revealing for both of them. Pixels of You is about the slow transformation of a rivalry to a friendship to something more as Indira and Fawn navigate each other, the world around them—and what it means to be an artist and a person.

Once Upon a Blue Dot

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Author :
Publisher : AuthorHouse
ISBN 13 : 1504959116
Total Pages : 415 pages
Book Rating : 4.5/5 (49 download)

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Book Synopsis Once Upon a Blue Dot by : Cesar Fernando Lumba

Download or read book Once Upon a Blue Dot written by Cesar Fernando Lumba and published by AuthorHouse. This book was released on 2015-11-06 with total page 415 pages. Available in PDF, EPUB and Kindle. Book excerpt: What was it like for the former American colony, the islands of the Philippines, waking up one day in September 1972 and all the democratic institutions had ceased functioning, replaced by a military dictatorship? What was it like for the men and women, especially the women, who had the misfortune of being on the dictator Marcoss vaunted list of enemies and subversives? And what was it like when the Marcos dictatorship finally crumbled, laid waste by a housewife who had acted as a giant killer seeking to break the shackles that had bound the Filipino people hand and foot and in the process finding restitution for the murder of her husband? And how sweet was the sweet bird of revenge (to borrow from playwright Tennessee Williams) when a posse was formed to hunt down the soldiers responsible for the torture and rape of the captured enemies of the state? This is an epic story of the struggle between good and evil. It is also the story of two friends: Gus Liloan and Vic Lucero. Liloan, a man stranded in a foreign land, unable to return to his country, where a police state awaited him, should have gotten his wish as circumstances changed, but he could not find the will to abandon America, partly because he realized that he had already found a new home. But his dream of going home would not die. It had been merely shelved in a remote corner of his soul. Vic Lucero, one of the soldiers charged with the interrogation and torture of political prisoners during the Marcos dictatorship, went into hiding and incognito ownership of a piggery after the dictatorship unraveled.

Once Upon an Algorithm

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Author :
Publisher : MIT Press
ISBN 13 : 0262545292
Total Pages : 333 pages
Book Rating : 4.2/5 (625 download)

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Book Synopsis Once Upon an Algorithm by : Martin Erwig

Download or read book Once Upon an Algorithm written by Martin Erwig and published by MIT Press. This book was released on 2022-08-09 with total page 333 pages. Available in PDF, EPUB and Kindle. Book excerpt: This easy-to-follow introduction to computer science reveals how familiar stories like Hansel and Gretel, Sherlock Holmes, and Harry Potter illustrate the concepts and everyday relevance of computing. Picture a computer scientist, staring at a screen and clicking away frantically on a keyboard, hacking into a system, or perhaps developing an app. Now delete that picture. In Once Upon an Algorithm, Martin Erwig explains computation as something that takes place beyond electronic computers, and computer science as the study of systematic problem solving. Erwig points out that many daily activities involve problem solving. Getting up in the morning, for example: You get up, take a shower, get dressed, eat breakfast. This simple daily routine solves a recurring problem through a series of well-defined steps. In computer science, such a routine is called an algorithm. Erwig illustrates a series of concepts in computing with examples from daily life and familiar stories. Hansel and Gretel, for example, execute an algorithm to get home from the forest. The movie Groundhog Day illustrates the problem of unsolvability; Sherlock Holmes manipulates data structures when solving a crime; the magic in Harry Potter’s world is understood through types and abstraction; and Indiana Jones demonstrates the complexity of searching. Along the way, Erwig also discusses representations and different ways to organize data; “intractable” problems; language, syntax, and ambiguity; control structures, loops, and the halting problem; different forms of recursion; and rules for finding errors in algorithms. This engaging book explains computation accessibly and shows its relevance to daily life. Something to think about next time we execute the algorithm of getting up in the morning.

Physics for Diagnostic Radiology, Third Edition

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Author :
Publisher : CRC Press
ISBN 13 : 1420083155
Total Pages : 719 pages
Book Rating : 4.4/5 (2 download)

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Book Synopsis Physics for Diagnostic Radiology, Third Edition by : Philip Palin Dendy

Download or read book Physics for Diagnostic Radiology, Third Edition written by Philip Palin Dendy and published by CRC Press. This book was released on 2011-08-04 with total page 719 pages. Available in PDF, EPUB and Kindle. Book excerpt: With every chapter revised and updated, Physics for Diagnostic Radiology, Third Edition continues to emphasise the importance of physics education as a critical component of radiology training. This bestselling text helps readers understand how various imaging techniques work, from planar analogue and digital radiology to computed tomography (CT), nuclear medicine, and positron emission tomography (PET) to ultrasound imaging and magnetic resonance imaging (MRI). New to the Third Edition Material on digital receptors Emphasis on the differences between analogue and digital images Coverage of multi-slice CT and three-dimensional resolution, dual energy applications, and cone beam CT Special radiographic techniques, including subtraction techniques and interventional radiology New chapter on PET, with discussion of multi-modality imaging (PET/CT) Additional material on radiation doses and risks to patients New chapter covering picture archiving and communication system (PACS), teleradiology, networks, archiving, and related factors A summary of the main teaching points at the beginning of each chapter After an introductory chapter on basic physics, the book follows the x-ray imaging process: production of x-rays, interaction with the patient, radiation measurement, the image receptor, the radiological image, and image quality assessment. It then covers more advanced x-ray techniques as well as imaging with radioactive materials. The text also focuses on radiobiology, risk and radiation protection, and imaging with non-ionising radiation. The final chapter discusses data handling in a modern, electronic radiology department.

Creating Games with Unity and Maya

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Author :
Publisher : Taylor & Francis
ISBN 13 : 1136126295
Total Pages : 550 pages
Book Rating : 4.1/5 (361 download)

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Book Synopsis Creating Games with Unity and Maya by : Adam Watkins

Download or read book Creating Games with Unity and Maya written by Adam Watkins and published by Taylor & Francis. This book was released on 2012-10-12 with total page 550 pages. Available in PDF, EPUB and Kindle. Book excerpt: Unity brings you ever closer to the "author once, deploy anywhere" dream. With its multiplatform capabilities, you can target desktop, web, mobile devices, and consoles using a single development engine. Little wonder that Unity has quickly become the #1 game engine out there. Mastering Unity is absolutely essential in an increasingly competitive games market where agility is expected, yet until now practical tutorials were nearly impossible to find. Creating Games with Unity and Maya gives you with an end-to-end solution for Unity game development with Maya. Written by a twelve-year veteran of the 3D animation and games industry and professor of 3D animation, this book takes you step-by-step through the process of developing an entire game from scratch-including coding, art, production, and deployment. This accessible guide provides a "non-programmer" entry point to the world of game creation. Aspiring developers with little or no coding experience will learn character development in Maya, scripts, GUI interface, and first- and third-person interactions.

Elements of Robotics

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Author :
Publisher : Springer
ISBN 13 : 3319625330
Total Pages : 311 pages
Book Rating : 4.3/5 (196 download)

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Book Synopsis Elements of Robotics by : Mordechai Ben-Ari

Download or read book Elements of Robotics written by Mordechai Ben-Ari and published by Springer. This book was released on 2017-10-25 with total page 311 pages. Available in PDF, EPUB and Kindle. Book excerpt: This open access book bridges the gap between playing with robots in school and studying robotics at the upper undergraduate and graduate levels to prepare for careers in industry and research. Robotic algorithms are presented formally, but using only mathematics known by high-school and first-year college students, such as calculus, matrices and probability. Concepts and algorithms are explained through detailed diagrams and calculations. Elements of Robotics presents an overview of different types of robots and the components used to build robots, but focuses on robotic algorithms: simple algorithms like odometry and feedback control, as well as algorithms for advanced topics like localization, mapping, image processing, machine learning and swarm robotics. These algorithms are demonstrated in simplified contexts that enable detailed computations to be performed and feasible activities to be posed. Students who study these simplified demonstrations will be well prepared for advanced study of robotics. The algorithms are presented at a relatively abstract level, not tied to any specific robot. Instead a generic robot is defined that uses elements common to most educational robots: differential drive with two motors, proximity sensors and some method of displaying output to the user. The theory is supplemented with over 100 activities, most of which can be successfully implemented using inexpensive educational robots. Activities that require more computation can be programmed on a computer. Archives are available with suggested implementations for the Thymio robot and standalone programs in Python.

Make Your Own Pixel Art

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Author :
Publisher : No Starch Press
ISBN 13 : 159327887X
Total Pages : 200 pages
Book Rating : 4.5/5 (932 download)

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Book Synopsis Make Your Own Pixel Art by : Jennifer Dawe

Download or read book Make Your Own Pixel Art written by Jennifer Dawe and published by No Starch Press. This book was released on 2019-03-12 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: Make Your Own Pixel Art is a complete, illustrated introduction to the creation of pixel art aimed at beginners just starting out right through to the experienced pixel artist wanting to enhance their skills. Hand anyone a pencil and paper and they can start drawing, but it's just as easy to draw digitally using a keyboard and mouse. With Make Your Own Pixel Art, pixel artist Jennifer Dawe and game designer Matthew Humphries walk you step-by-step through the available tools, pixel art techniques, the importance of shapes, colors, shading, and how to turn your art into animation. By the end of the book, you'll be creating art far beyond what's possible on paper! Make Your Own Pixel Art will teach you about: - Creating pixel art using the most popular art software and the common tools they provide - Drawing with pixels, including sculpting, shading, texture, and color use - The basics of motion and how to animate your pixel art creations - Best practices for saving, sharing, sketching, and adding emotion to your art With a dash of creativity and the help of Make Your Own Pixel Art, your digital drawings can be brought to life, shared with the world, and form a basis for a career in art, design, or the video games industry.

Radon and Projection Transform-Based Computer Vision

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 3642730124
Total Pages : 126 pages
Book Rating : 4.6/5 (427 download)

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Book Synopsis Radon and Projection Transform-Based Computer Vision by : Jorge L.C. Sanz

Download or read book Radon and Projection Transform-Based Computer Vision written by Jorge L.C. Sanz and published by Springer Science & Business Media. This book was released on 2013-03-07 with total page 126 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book deals with novel machine vision architecture ideas that make real-time projection-based algorithms a reality. The design is founded on raster-mode processing, which is exploited in a powerful and flexible pipeline. We concern ourselves with several image analysis algorithms for computing: projections of gray-level images along linear patterns (i. e. , the Radon transform) and other curved contours; convex hull approximations; the Hough transform for line and curve detection; diameters; moments and principal components, etc. Addition ally, we deal with an extensive list of key image processing tasks, which involve generating: discrete approximations of the inverse Radon transform operator; computer tomography reconstructions; two-dimensional convolutions; rotations and translations; multi-color digital masks; the discrete Fourier transform in polar coordinates; autocorrelations, etc. Both the image analysis and image processing algorithms are supported by a similar architecture. We will also of some of the above algorithms to the solution of demonstrate the applicability various industrial visual inspection problems. The algorithms and architectural ideas surveyed here unleash the power of the Radon and other non-linear transformations for machine vision applications. We provide fast methods to transform images into projection space representa tions and to backtrace projection-space information into the image domain. The novelty of this approach is that the above algorithms are suitable for implementa tion in a pipeline architecture. Specifically, random access memory and other dedicated hardware components which are necessary for implementation of clas sical techniques are not needed for our algorithms.

Once Upon A Blink

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Author :
Publisher : The Alcove Publishers
ISBN 13 : 8197061084
Total Pages : 310 pages
Book Rating : 4.1/5 (97 download)

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Book Synopsis Once Upon A Blink by : Pujith Gayon

Download or read book Once Upon A Blink written by Pujith Gayon and published by The Alcove Publishers. This book was released on 2024-04-01 with total page 310 pages. Available in PDF, EPUB and Kindle. Book excerpt: Dive headfirst into ONCE UPON A BLINK, where Gayon serves bite-sized stories with king-sized emotions. Journey from heart-tugging love tales to rollicking romps with mythical creatures, each piece a brilliant splash in the vast canvas of human experiences. Ready for a whirlwind tour of fantasy, science, and soul? Don’t forget to pack your sense of wonder, a handkerchief (for unexpected tears), and perhaps a chuckle or two. After all, where else can star-crossed lovers share pages with dancing dragons, and life’s poignant moments collide with bursts of humour? Gayon promises tales so entrancing, they’ll leave you craving another read... in just the blink of an eye. Blink and miss? Not on Gayon’s watch! Join the literary ride that’s making bookworms everywhere refuse to blink! Hey! don’t miss out, or you’ll be left wondering what wonders were just a blink away...

Digital Video Concepts, Methods, and Metrics

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Author :
Publisher : Apress
ISBN 13 : 1430267135
Total Pages : 359 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Digital Video Concepts, Methods, and Metrics by : Shahriar Akramullah

Download or read book Digital Video Concepts, Methods, and Metrics written by Shahriar Akramullah and published by Apress. This book was released on 2014-11-05 with total page 359 pages. Available in PDF, EPUB and Kindle. Book excerpt: Digital Video Concepts, Methods, and Metrics: Quality, Compression, Performance, and Power Trade-off Analysis is a concise reference for professionals in a wide range of applications and vocations. It focuses on giving the reader mastery over the concepts, methods and metrics of digital video coding, so that readers have sufficient understanding to choose and tune coding parameters for optimum results that would suit their particular needs for quality, compression, speed and power. The practical aspects are many: Uploading video to the Internet is only the beginning of a trend where a consumer controls video quality and speed by trading off various other factors. Open source and proprietary applications such as video e-mail, private party content generation, editing and archiving, and cloud asset management would give further control to the end-user. Digital video is frequently compressed and coded for easier storage and transmission. This process involves visual quality loss due to typical data compression techniques and requires use of high performance computing systems. A careful balance between the amount of compression, the visual quality loss and the coding speed is necessary to keep the total system cost down, while delivering a good user experience for various video applications. At the same time, power consumption optimizations are also essential to get the job done on inexpensive consumer platforms. Trade-offs can be made among these factors, and relevant considerations are particularly important in resource-constrained low power devices. To better understand the trade-offs this book discusses a comprehensive set of engineering principles, strategies, methods and metrics. It also exposes readers to approaches on how to differentiate and rank video coding solutions.

Once Upon a Knit

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Author :
Publisher : Potter Craft
ISBN 13 : 0385344953
Total Pages : 146 pages
Book Rating : 4.3/5 (853 download)

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Book Synopsis Once Upon a Knit by : Genevieve Miller

Download or read book Once Upon a Knit written by Genevieve Miller and published by Potter Craft. This book was released on 2014-02-04 with total page 146 pages. Available in PDF, EPUB and Kindle. Book excerpt: Iconic fairy-tale characters from storybooks, movies, and television inspire this collection of magical knitting patterns perfect for modern knights, villains, and princesses. Once again, Genevieve Miller taps a wide range of contributors (from knitwear designers to students) to create a collection of 28 wearables, accessories, and toys that can be knit for adults or kids. Inspired by the recent resurgence of fairy-tale and fantasy characters, these projects draw from classic stories as well as pop-culture phenomena featuring romantic, feminine costumes. Projects range from kid- and teen-friendly animals hats to an Alice in Wonderland beret to a crystal-embellished vest fit for a Snow Queen, adding a little dress-up fun to knitters' everyday wardrobes.

Once Upon a Marigold

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Author :
Publisher : Houghton Mifflin Harcourt
ISBN 13 : 9780152050849
Total Pages : 292 pages
Book Rating : 4.0/5 (58 download)

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Book Synopsis Once Upon a Marigold by : Jean Ferris

Download or read book Once Upon a Marigold written by Jean Ferris and published by Houghton Mifflin Harcourt. This book was released on 2004 with total page 292 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this witty spoof of fairy tales, Christian, a commoner, falls for Princess Marigold, and it's up to him to untwist an odd love triangle and foil a scheming queen who wants to take over the kingdom.