Nuwisha

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Publisher : White Wolf Games Studio
ISBN 13 : 9781565043367
Total Pages : 0 pages
Book Rating : 4.0/5 (433 download)

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Book Synopsis Nuwisha by : James A. Moore

Download or read book Nuwisha written by James A. Moore and published by White Wolf Games Studio. This book was released on 1997 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Werewolf: The Apocalypse is about anger over the loss of what the shapeshifting Garou hold dearest: Gaia, the Earth itself. Corruption from without and within has caused the destruction not only of the Garou's environment, but also of their families, friends and culture, which extends in an unbroken line to the very dawn of life. No matter how righteously the Garou hold themselves, no matter how they prey on their destroyers, the corruption spreads. Now the time for reconciliation is past. This grave insult against Gaia can end in only one way: blood, betrayal... and rage. Spotlights the werecoyotes, tricksters par excellence.

Werewolf Players Guide

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Author :
Publisher : White Wolf Games Studio
ISBN 13 :
Total Pages : 236 pages
Book Rating : 4.0/5 ( download)

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Book Synopsis Werewolf Players Guide by : Bill Bridges

Download or read book Werewolf Players Guide written by Bill Bridges and published by White Wolf Games Studio. This book was released on 1994-12 with total page 236 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Mokole

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Publisher : White Wolf Games Studio
ISBN 13 : 9781565043060
Total Pages : 0 pages
Book Rating : 4.0/5 (43 download)

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Book Synopsis Mokole by : James Ray Comer

Download or read book Mokole written by James Ray Comer and published by White Wolf Games Studio. This book was released on 1999-11 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Werewolf: The Apocalypse is about anger over the loss of what the shapeshifting Garou hold dearest: Gaia, the Earth itself. Corruption from without and within has caused the destruction not only of the Garou's environment, but also of their families, friends and culture, which extends in an unbroken line to the very dawn of life. No matter how righteously the Garou hold themselves, no matter how they prey on their destroyers, the corruption spreads. Now the time for reconciliation is past. This grave insult against Gaia can end in only one way: blood, betrayal... and rage. Details the werecrocodilians of the World of Darkness.

Corax

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Publisher : White Wolf Games Studio
ISBN 13 : 9781565043374
Total Pages : 0 pages
Book Rating : 4.0/5 (433 download)

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Book Synopsis Corax by : Richard E. Dansky

Download or read book Corax written by Richard E. Dansky and published by White Wolf Games Studio. This book was released on 1998 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Werewolf: The Apocalypse is about anger over the loss of what the shapeshifting Garou hold dearest: Gaia, the Earth itself. Corruption from without and within has caused the destruction not only of the Garou's environment, but also of their families, friends and culture, which extends in an unbroken line to the very dawn of life. No matter how righteously the Garou hold themselves, no matter how they prey on their destroyers, the corruption spreads. Now the time for reconciliation is past. This grave insult against Gaia can end in only one way: blood, betrayal... and rage. This Changing Breed Book details the society of the wereravens.

Laws of the Wild

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Publisher : White Wolf Games Studio
ISBN 13 : 9781565045088
Total Pages : 260 pages
Book Rating : 4.0/5 (45 download)

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Book Synopsis Laws of the Wild by : Thomas Stratman

Download or read book Laws of the Wild written by Thomas Stratman and published by White Wolf Games Studio. This book was released on 1997-07 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Apocalypse is Back and It's Not Happy! Have you always felt uncomfortable playing live-action Vampire "RM" because It meant playing a dead thing? Ever had the itch to roleplay something with a pulse -- not to mention fangs, claws, Gifts and all the armaments of Gaia? Here's your chance to take back the night! Werewolves Are in the House! It's back! Laws of the Wild "TM" is a second edition of the live-action Werewolf "TM" rules presented in The Apocalypse "TM", the book that fans have wanted for years. With rules on how to play every tribe, breed and auspice, not to mention rules on totems, Gifts, rites, moots and every other aspect of Garou existence, laws of the Wild is the complete guide to live-action Werewolf roleplaying.

Ratkin

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Publisher : White Wolf Games Studio
ISBN 13 : 9781565043428
Total Pages : 0 pages
Book Rating : 4.0/5 (434 download)

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Book Synopsis Ratkin by : Brian Campbell

Download or read book Ratkin written by Brian Campbell and published by White Wolf Games Studio. This book was released on 1999-08 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Werewolf: The Apocalypse is about anger over the loss of what the shapeshifting Garou hold dearest: Gaia, the Earth itself. Corruption from without and within has caused the destruction not only of the Garou's environment, but also of their families, friends and culture, which extends in an unbroken line to the very dawn of life. No matter how righteously the Garou hold themselves, no matter how they prey on their destroyers, the corruption spreads. Now the time for reconciliation is past. This grave insult against Gaia can end in only one way: blood, betrayal... and rage. The Ratkin take their rightful place among the werebeasts with this Changing Breed Book.

Black Furies Tribebook

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Author :
Publisher : White Wolf Publishing
ISBN 13 : 9781565043893
Total Pages : 0 pages
Book Rating : 4.0/5 (438 download)

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Book Synopsis Black Furies Tribebook by : James Kiley

Download or read book Black Furies Tribebook written by James Kiley and published by White Wolf Publishing. This book was released on 2001-09 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Werewolf: The Apocalypse is about anger over the loss of what the shapeshifting Garou hold dearest: Gaia, the Earth itself. Corruption from without and within has caused the destruction not only of the Garou's environment, but also of their families, friends and culture, which extends in an unbroken line to the very dawn of life. No matter how righteously the Garou hold themselves, no matter how they prey on their destroyers, the corruption spreads. Now the time for reconciliation is past. This grave insult against Gaia can end in only one way: blood, betrayal... and rage. Tribebooks contain vital character information for players and Storytellers.

Ways of the Wolf

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Publisher : White Wolf Games Studio
ISBN 13 : 9781565040441
Total Pages : 72 pages
Book Rating : 4.0/5 (44 download)

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Book Synopsis Ways of the Wolf by : Bill Bridges

Download or read book Ways of the Wolf written by Bill Bridges and published by White Wolf Games Studio. This book was released on 1994-12 with total page 72 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Past Lives

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Publisher :
ISBN 13 : 9781588463197
Total Pages : 0 pages
Book Rating : 4.4/5 (631 download)

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Book Synopsis Past Lives by : Bruce Baugh

Download or read book Past Lives written by Bruce Baugh and published by . This book was released on 2003-10 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: For the greatest heroes, death is not an end. The wisest and strongest of Garou linger on, remaining as spirits to guide their descendants in the great struggle. But when the honored dead begin to manifest in greater and greater numbers, what does it mean for the future? An epic chronicle for Werewolf: The Apocalypse, Past Lives takes characters on a long and harrowing journey that stretches back to the dawn of time and that climaxes in the modern world. Not only does this book provide information on the nature of ancestral spirits and what they have to offer, but it grants a glimpse into the future of the Apocalypse and what's at stake.

The Order of Reason

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Publisher : White Wolf Games Studio
ISBN 13 : 9781565044692
Total Pages : 0 pages
Book Rating : 4.0/5 (446 download)

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Book Synopsis The Order of Reason by : Brian Campbell

Download or read book The Order of Reason written by Brian Campbell and published by White Wolf Games Studio. This book was released on 2001-08 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: It began with a cannon blast. It ended with a world in chains. Rising from the darkness, a visionary order shakes back the cloak of superstition and raises the lamp of Reason. The fires of that lamp burn the magi of these Mythic Times, and now they unite to save the future of their Arts. Across the world, magick, faith and reason grapple in the twilight, while in the distance the witch-fires grow bright and hungry. Be a wizard. Be a priest. Be a dragon or dragon-slayer. Dance to the tune of a Renaissance revel. It's a hell of a time to be alive. Expands upon the intricacies and intrigues of the various Conventions and Guilds of the Order of Reason.

Ananasi

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Publisher : White Wolf Games Studio
ISBN 13 : 9781565043596
Total Pages : 0 pages
Book Rating : 4.0/5 (435 download)

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Book Synopsis Ananasi by : James Moore

Download or read book Ananasi written by James Moore and published by White Wolf Games Studio. This book was released on 2000-04 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Werewolf: The Apocalypse is about anger over the loss of what the shapeshifting Garou hold dearest: Gaia, the Earth itself. Corruption from without and within has caused the destruction not only of the Garou's environment, but also of their families, friends and culture, which extends in an unbroken line to the very dawn of life. No matter how righteously the Garou hold themselves, no matter how they prey on their destroyers, the corruption spreads.Now the time for reconciliation is past. This grave insult against Gaia can end in only one way: blood, betrayal... and rage.Rules for playing the shapechanging spider-people of the World of Darkness

Montreal by Night

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Author :
Publisher : White Wolf Pub
ISBN 13 : 9781565042247
Total Pages : 128 pages
Book Rating : 4.0/5 (422 download)

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Book Synopsis Montreal by Night by : Robert Hatch

Download or read book Montreal by Night written by Robert Hatch and published by White Wolf Pub. This book was released on 1997-01-01 with total page 128 pages. Available in PDF, EPUB and Kindle. Book excerpt: Welcome to Montreal, City of Black Miracles and unhallowed shrine of our most glorious Sabbat. The first "by Night", Sabbat and Black Dog book. For adults only.

Inanimae

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Publisher : White Wolf Games Studio
ISBN 13 : 9781565047211
Total Pages : 0 pages
Book Rating : 4.0/5 (472 download)

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Book Synopsis Inanimae by : R. S. Martin

Download or read book Inanimae written by R. S. Martin and published by White Wolf Games Studio. This book was released on 1998 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Inanimae: The Secret Way introduces a whole new character type to Changeling -- spirits that inhabit the very World of Darkness itself. With their secret places endangered or destroyed, these lost Kith return to a world that they have hidden from for centuries. Are they friend or foe? Herein are the secret histories and societies of the most enigmatic fae, as well as all the rules you need to play inanimae.

Liber Des Goules - The Book of Ghouls

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Publisher : White Wolf Games Studio
ISBN 13 : 9781565045071
Total Pages : 0 pages
Book Rating : 4.0/5 (45 download)

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Book Synopsis Liber Des Goules - The Book of Ghouls by : Glenys Ngaire McGhee

Download or read book Liber Des Goules - The Book of Ghouls written by Glenys Ngaire McGhee and published by White Wolf Games Studio. This book was released on 1997 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Very few games seek to redefine the conventions of roleplaying as does the Mind's Eye Theatre line. There are no tables or dice involved in Mind's Eye Theatre games. Instead, you become a part of the story. You assume the role of your character as soon as you step through the door, enacting every action, movement and gesture. For the purposes of the game, you are your character. The Mind's Eye rules for playing vampires' human pawns.

Uktena

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Publisher : White Wolf Games Studio
ISBN 13 : 9781565043336
Total Pages : 0 pages
Book Rating : 4.0/5 (433 download)

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Book Synopsis Uktena by : Jackie Cassada

Download or read book Uktena written by Jackie Cassada and published by White Wolf Games Studio. This book was released on 1998-05 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Hooked on Horror

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Publisher :
ISBN 13 :
Total Pages : 364 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Hooked on Horror by : Anthony J. Fonseca

Download or read book Hooked on Horror written by Anthony J. Fonseca and published by . This book was released on 1999 with total page 364 pages. Available in PDF, EPUB and Kindle. Book excerpt: A description of about 1000 contemporary and classic titles in horror fiction. There is background information on the history, trends and appeal of the genre. Works are classified into 13 sub-genres, keywords are listed with each entry to lead users to related titles, and awards are cited.

Pop Culture Magic Systems

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Author :
Publisher : Taylor Ellwood
ISBN 13 : 1723821543
Total Pages : 138 pages
Book Rating : 4.7/5 (238 download)

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Book Synopsis Pop Culture Magic Systems by : Taylor Ellwood

Download or read book Pop Culture Magic Systems written by Taylor Ellwood and published by Taylor Ellwood. This book was released on 2018-10-03 with total page 138 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to create your own system of pop culture magic. In Pop Culture Magic Systems, Taylor Ellwood shows you how to create a system of magic based around your favorite pop culture. You will learn what the needed essential elements are in order to create your own pop culture magic system that gets you consistent results. You will discover: Why a system is a map that helps you discover the territory of your pop culture magic. How to match your pop culture mythology to traditional and new correspondences. How to pick the pop culture you want to turn into a system of magic. How to share your pop culture magic system with your community. How to develop group pop culture magic workings. If you want to create a pop culture magical system of your own that gets you consistent results, this book will be your strategy guide!