Next Generation Computer Animation Techniques

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Author :
Publisher : Springer
ISBN 13 : 3319694871
Total Pages : 249 pages
Book Rating : 4.3/5 (196 download)

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Book Synopsis Next Generation Computer Animation Techniques by : Jian Chang

Download or read book Next Generation Computer Animation Techniques written by Jian Chang and published by Springer. This book was released on 2017-10-30 with total page 249 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the thoroughly refereed post-conference proceedings of the Third International Workshop on Next Generation Computer Animation Techniques, AniNex 2017, held in Bournemouth, UK, in June 2017. The workshop was held in conjunction with the 11th International Conference on E-Learning and Games, Edutainment 2017. The 17 full papers presented in this volume were carefully reviewed and selected from 27 submissions. The papers are structured according to the four main themes: simulation and rendering for computer animation; character modeling and dynamics; user centered design and modeling; computer animation systems and virtual reality based applications.

Essential Computer Animation fast

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Publisher : Springer Science & Business Media
ISBN 13 : 1447104897
Total Pages : 181 pages
Book Rating : 4.4/5 (471 download)

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Book Synopsis Essential Computer Animation fast by : John Vince

Download or read book Essential Computer Animation fast written by John Vince and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 181 pages. Available in PDF, EPUB and Kindle. Book excerpt: For those who want to learn more about computer animation without being swamped with complex mathematics, this is the book to read! Beginning with the relationship between animation, the human visual system, and computers, Essential Computer Animation fast takes readers through a broad exploration of the subject. Readers will learn all about computer animation techniques; computer animation hardware; animation software, such as Softimage, Maya, 3D-Studio, MAX, and Lightwave; post-production techniques; and animation applications.

Automatic Generation of Computer Animation

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Publisher : Springer
ISBN 13 : 3540455906
Total Pages : 388 pages
Book Rating : 4.5/5 (44 download)

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Book Synopsis Automatic Generation of Computer Animation by : Ruqian Lu

Download or read book Automatic Generation of Computer Animation written by Ruqian Lu and published by Springer. This book was released on 2003-08-06 with total page 388 pages. Available in PDF, EPUB and Kindle. Book excerpt: We are both fans of watching animated stories. Every evening, before or after d- ner, we always sit in front of the television and watch the animation program, which is originally produced and shown for children. We find ourselves becoming younger while immerged in the interesting plot of the animation: how the princess is first killed and then rescued, how the little rat defeats the big cat, etc. But what we have found in those animation programs are not only interesting plots, but also a big chance for the application of computer science and artificial intelligence techniques. As is well known, the cost of producing animated movies is very high, even with the use of computer graphics techniques. Turning a story in text form into an animated movie is a long and complicated procedure. We came to the c- clusion that many parts of this process could be automated by using artificial - telligence techniques. It is actually a challenge and test for machine intelligence. So we decided to explore the possibility of a full life cycle automation of c- puter animation generation. By full life cycle we mean the generation process of computer animation from a children s story in natural language text form to the final animated movie. It is of course a task of immense difficulty. However, we decided to try our best and to see how far we could go.

Digital Media: The Future

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Publisher : Springer Science & Business Media
ISBN 13 : 1447136462
Total Pages : 329 pages
Book Rating : 4.4/5 (471 download)

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Book Synopsis Digital Media: The Future by : John Vince

Download or read book Digital Media: The Future written by John Vince and published by Springer Science & Business Media. This book was released on 2013-04-17 with total page 329 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume presents state-of-the-art research from a wide area of subjects brought about by the digital convergence of computing, television, telecommunications and the World-Wide Web. It represents a unique snapshot of trends across a wide range of subjects including virtual environments; virtual reality; telepresence; human-computer interface design; interactivity; avatars; and the Internet. Both researchers and practitioners will find it an invaluable source of reference.

Computer Vision/Computer Graphics Collaboration Techniques

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Publisher : Springer
ISBN 13 : 3642018114
Total Pages : 438 pages
Book Rating : 4.6/5 (42 download)

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Book Synopsis Computer Vision/Computer Graphics Collaboration Techniques by : André Gagalowicz

Download or read book Computer Vision/Computer Graphics Collaboration Techniques written by André Gagalowicz and published by Springer. This book was released on 2009-05-05 with total page 438 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 4th International Conference on Computer Vision/Computer Graphics Collaboration Techniques, MIRAGE 2009, held in Rocquencourt, France, in May 2009. The 41 revised full papers presented were carefully reviewed and selected from a total of 83 submissions. The papers cover a wide range of topics with focus on Computer Vision/Computer Graphics collaboration techniques involving image analysis/synthesis approaches especially concerning theoretical, computational, experimental or industrial aspects of model-based image analysis and image-based model synthesis.

Computer Animation Techniques

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Publisher : New Riders Publishing
ISBN 13 : 9781562056209
Total Pages : 270 pages
Book Rating : 4.0/5 (562 download)

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Book Synopsis Computer Animation Techniques by : New Riders

Download or read book Computer Animation Techniques written by New Riders and published by New Riders Publishing. This book was released on 1998-01-01 with total page 270 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Computer Graphics 1987

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Publisher : Springer Science & Business Media
ISBN 13 : 4431680578
Total Pages : 481 pages
Book Rating : 4.4/5 (316 download)

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Book Synopsis Computer Graphics 1987 by : Tosiyasu L. Kunii

Download or read book Computer Graphics 1987 written by Tosiyasu L. Kunii and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 481 pages. Available in PDF, EPUB and Kindle. Book excerpt: Recent developments in computer graphics have largely involved the following: Integration of computer graphics and image analysis through computer data structure; integration of CAD/CAM as computer-integrated manufacturing (CIM) through the design and simulation of manufacturing processes using computer graphics; progress in basic research on the modeling of complex and mathematical graphic objects, such as computational geometry, graphic data bases, hierarchical windows, and texture; use of computer graphics as an improved human interface to present information visually and multidimensionally; and advancement of industrial technology and computer art based on developments in the areas listed above. These trends are strongly reflected in the contents of the present volume either as papers dealing with one particular aspect of research or as multifaceted studies involving several different areas. The proceedings comprise thirty selected, previously unpublished original papers presented in nine chapters.

E-Learning and Games

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Publisher : Springer
ISBN 13 : 3319658492
Total Pages : 315 pages
Book Rating : 4.3/5 (196 download)

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Book Synopsis E-Learning and Games by : Feng Tian

Download or read book E-Learning and Games written by Feng Tian and published by Springer. This book was released on 2017-10-11 with total page 315 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 11th International Conference on E-Learning and Games, Edutainment 2017, held in Bournemouth, United Kingdom, in June 2017. The 19 fulland 17 short papers presented were carefully reviewed and selected from 47 submissions. They are organized in the following topical sections: Virtual reality and augmented reality in edutainment; gamification for serious game and training; graphics, imaging and applications; E-learning and game.

Models and Techniques in Computer Animation

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Publisher : Springer Science & Business Media
ISBN 13 : 4431669116
Total Pages : 295 pages
Book Rating : 4.4/5 (316 download)

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Book Synopsis Models and Techniques in Computer Animation by : Nadia Magnenat Thalmann

Download or read book Models and Techniques in Computer Animation written by Nadia Magnenat Thalmann and published by Springer Science & Business Media. This book was released on 2013-12-01 with total page 295 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book contains the invited papers and a selection of research papers submitted to Computer Animation '93, the fifth international workshop on Computer Animation, which was held in Geneva on June 16-18, 1993. This workshop, now an annual event, has been organized by the Computer Graphics Society, the University of Geneva, and the Swiss Federal Institute of Technology in Lausanne. During the international workshop on Computer Animation '93, the sixth Computer-generated Film Festival of Geneva, was also held. The volume presents original research results and applications experience to the various areas of computer animation. Most of the contributions are related to motion control, visualization, human animation, and rendering techniques.

Computer Facial Animation

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Publisher : CRC Press
ISBN 13 : 143986540X
Total Pages : 454 pages
Book Rating : 4.4/5 (398 download)

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Book Synopsis Computer Facial Animation by : Frederic I. Parke

Download or read book Computer Facial Animation written by Frederic I. Parke and published by CRC Press. This book was released on 2008-09-25 with total page 454 pages. Available in PDF, EPUB and Kindle. Book excerpt: This comprehensive work provides the fundamentals of computer facial animation and brings into sharper focus techniques that are becoming mainstream in the industry. Over the past decade, since the publication of the first edition, there have been significant developments by academic research groups and in the film and games industries leading to t

MindXpres: Conceptual and Technical Foundations for Next Generation Presentation Solutions

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Author :
Publisher : Reinout Roels
ISBN 13 : 9493079252
Total Pages : 272 pages
Book Rating : 4.4/5 (93 download)

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Book Synopsis MindXpres: Conceptual and Technical Foundations for Next Generation Presentation Solutions by : Reinout Roels

Download or read book MindXpres: Conceptual and Technical Foundations for Next Generation Presentation Solutions written by Reinout Roels and published by Reinout Roels. This book was released on 2019-05-27 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: Presentation tools such as PowerPoint were initially created to simulate physical slides and have inherited a lot of their limitations. In this dissertation we identify the shortcomings and unmet user needs in presentation software by means of literature study, observations, a survey and the programmatic analysis of over 12000 PowerPoint documents. The results indicate that user needs are slowly evolving while existing software has hardly changed over the last 30 years. We motivate the need to rethink the concept of a presentation and we provide conceptual and technical foundations that can enable interoperable and well-integrated solutions for the identified shortcomings. The resulting MindXpres platform consists of a new conceptual framework, content model, information system and presentation engine. We present MindXpres as a presentation platform that enables researchers and developers to build innovative presentation solutions that cannot be implemented in the existing tools. We further demonstrate the flexibility of the MindXpres platform by discussing a wide range of proof-of-concept plug-in solutions for the identified shortcomings and unmet user needs.

Recent Advances in Engineering Mathematics and Physics

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Publisher : Springer Nature
ISBN 13 : 3030398471
Total Pages : 400 pages
Book Rating : 4.0/5 (33 download)

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Book Synopsis Recent Advances in Engineering Mathematics and Physics by : Mohamed Hesham Farouk

Download or read book Recent Advances in Engineering Mathematics and Physics written by Mohamed Hesham Farouk and published by Springer Nature. This book was released on 2020-08-03 with total page 400 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book gathers the proceedings of the 4th conference on Recent Advances in Engineering Math. & Physics (RAEMP 2019), which took place in Cairo, Egypt in December 2019. This international and interdisciplinary conference highlights essential research and developments in the field of Engineering Mathematics and Physics and related technologies and applications. The proceedings is organized to follow the main tracks of the conference: Advanced computational techniques in engineering and sciences; computational intelligence; photonics; physical measurements and big data analytics; physics and nano-technologies; and optimization and mathematical analysis.

Computer Animation and Simulation ’97

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Publisher : Springer Science & Business Media
ISBN 13 : 3709168740
Total Pages : 204 pages
Book Rating : 4.7/5 (91 download)

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Book Synopsis Computer Animation and Simulation ’97 by : Daniel Thalmann

Download or read book Computer Animation and Simulation ’97 written by Daniel Thalmann and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 204 pages. Available in PDF, EPUB and Kindle. Book excerpt: The contributions to this book address the problem of synthesizing the realistic movement and behaviour of human-like characters, simulated animals, fluids, and other dynamic phenomena. The animation techniques are driven by the goals of efficiency, as required by real-time interactive animations, and quality, as demanded by animations used in feature films. This series of workshops provides a high-quality international forum for the exchange of new ideas related to the themes of character animation, simulation of dynamic natural phenomena, motion capture and analysis, physically-based modeling, behavioral animation, and visualization.

Encyclopedia of Computer Science and Technology

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Publisher : CRC Press
ISBN 13 : 135164579X
Total Pages : 2231 pages
Book Rating : 4.3/5 (516 download)

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Book Synopsis Encyclopedia of Computer Science and Technology by : Phillip A. Laplante

Download or read book Encyclopedia of Computer Science and Technology written by Phillip A. Laplante and published by CRC Press. This book was released on 2017-10-02 with total page 2231 pages. Available in PDF, EPUB and Kindle. Book excerpt: With breadth and depth of coverage, the Encyclopedia of Computer Science and Technology, Second Edition has a multi-disciplinary scope, drawing together comprehensive coverage of the inter-related aspects of computer science and technology. The topics covered in this encyclopedia include: General and reference Hardware Computer systems organization Networks Software and its engineering Theory of computation Mathematics of computing Information systems Security and privacy Human-centered computing Computing methodologies Applied computing Professional issues Leading figures in the history of computer science The encyclopedia is structured according to the ACM Computing Classification System (CCS), first published in 1988 but subsequently revised in 2012. This classification system is the most comprehensive and is considered the de facto ontological framework for the computing field. The encyclopedia brings together the information and historical context that students, practicing professionals, researchers, and academicians need to have a strong and solid foundation in all aspects of computer science and technology.

Advanced Methods in Computer Graphics & Animation

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Publisher : SK Research Group of Companies
ISBN 13 : 8119980875
Total Pages : 159 pages
Book Rating : 4.1/5 (199 download)

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Book Synopsis Advanced Methods in Computer Graphics & Animation by : Mrs.B.Karthicsonia

Download or read book Advanced Methods in Computer Graphics & Animation written by Mrs.B.Karthicsonia and published by SK Research Group of Companies. This book was released on 2024-01-18 with total page 159 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mrs.B.Karthicsonia, Guest Lecturer, Department of Computer Science, Government Arts College for Women, Sivagangai, Tamil Nadu, India. Mrs.G.Pramela, Assistant Professor, Department of Computer Science, A.V.P. College of Arts and Science, Tirupur, Tamil Nadu, India. Dr.P.Geetha, Assistant Professor(SG), Department of Computer Science and Engineering, Saveetha School of Engineering, Saveetha Institute of Medical and Technical Sciences, Chennai, Tamil Nadu, India. Dr.T.Saju Raj, Assistant Professor (SG), Department of Computer Science and Engineering, Vel Tech Rangarajan Dr.Sagunthala R&D Institute of Science and Technology, Chennai, Tamil Nadu, India. Dr.R.Balamanigandan, Professor, Department of Spatial Informatics, Institute of CSE, SIMATS Engineering, Saveetha University, Chennai, Tamil Nadu, India.

The Art of 3D

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Publisher : John Wiley & Sons
ISBN 13 : 9780471430360
Total Pages : 470 pages
Book Rating : 4.4/5 (33 download)

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Book Synopsis The Art of 3D by : Isaac V. Kerlow

Download or read book The Art of 3D written by Isaac V. Kerlow and published by John Wiley & Sons. This book was released on 2004 with total page 470 pages. Available in PDF, EPUB and Kindle. Book excerpt: Publisher Description

Computer Animation and Simulation ’96

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 3709174864
Total Pages : 226 pages
Book Rating : 4.7/5 (91 download)

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Book Synopsis Computer Animation and Simulation ’96 by : Ronan Boulic

Download or read book Computer Animation and Simulation ’96 written by Ronan Boulic and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 226 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 14 papers in this volume vividly demonstrate the current state of research in real-time animation. Half of the papers are dedicated to algorithm allowing the real-time animation of complex articulated structure in particular (humans, legged robots, plants) and of dynamic scenes in general. The proposed approaches cover from motion capture to motion reusability which are essential issues for high-end applications as 3D games, virtual reality, etc. Other topics treated are motion management for fast design of realistic movements, 2D and 3D deformations, and various optimization techniques for simulation (adaptive mass-spring refinement, huge particule systems).