Moviemaking Technology: 4D, Motion Capture, and More

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Author :
Publisher : Gareth Stevens Publishing LLLP
ISBN 13 : 1538226537
Total Pages : 32 pages
Book Rating : 4.5/5 (382 download)

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Book Synopsis Moviemaking Technology: 4D, Motion Capture, and More by : John Wood

Download or read book Moviemaking Technology: 4D, Motion Capture, and More written by John Wood and published by Gareth Stevens Publishing LLLP. This book was released on 2018-07-15 with total page 32 pages. Available in PDF, EPUB and Kindle. Book excerpt: Almost every blockbuster movie is now released in 3D. Add scents, seats that move, and more and suddenly it feels like you're in the movie, that's 4D. Today, moviemakers don't need film to make movies. They don't even need scenery or many practical effects, if they don't want them. Readers may be surprised at the amazing technology that exists to make movies look the way they do today. Action-packed, full-color photographs accompany accessible text describing a variety of the latest, most interesting and future forms of cinema technology. There's something for cinephiles and casual moviegoers to learn on every page.

Moviemaking Technology: 4D, Motion Capture, and More

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Author :
Publisher : Gareth Stevens Publishing LLLP
ISBN 13 : 1538226510
Total Pages : 34 pages
Book Rating : 4.5/5 (382 download)

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Book Synopsis Moviemaking Technology: 4D, Motion Capture, and More by : John Wood

Download or read book Moviemaking Technology: 4D, Motion Capture, and More written by John Wood and published by Gareth Stevens Publishing LLLP. This book was released on 2018-07-15 with total page 34 pages. Available in PDF, EPUB and Kindle. Book excerpt: Almost every blockbuster movie is now released in 3D. Add scents, seats that move, and more and suddenly it feels like you're in the movie, that's 4D. Today, moviemakers don't need film to make movies. They don't even need scenery or many practical effects, if they don't want them. Readers may be surprised at the amazing technology that exists to make movies look the way they do today. Action-packed, full-color photographs accompany accessible text describing a variety of the latest, most interesting and future forms of cinema technology. There's something for cinephiles and casual moviegoers to learn on every page.

Motion Capture

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Author :
Publisher : Bellwether Media
ISBN 13 : 1618915843
Total Pages : 32 pages
Book Rating : 4.6/5 (189 download)

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Book Synopsis Motion Capture by : Sara Green

Download or read book Motion Capture written by Sara Green and published by Bellwether Media. This book was released on 2019-08-01 with total page 32 pages. Available in PDF, EPUB and Kindle. Book excerpt: Many are familiar with Andy Serkis’s groundbreaking motion capture role as Gollum in the Lord of the Rings film series. But motion capture has come a long way since it first began! This title introduces the technology behind motion capture, using many of today’s most popular movies as examples. Special features highlight famous uses of motion capture, and pioneer profiles introduce some of the most influential mocap filmmakers in history. This high-interest title is sure to capture the attention of readers!

Filming the Fantastic with Virtual Technology

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Author :
Publisher : Routledge
ISBN 13 : 1000762483
Total Pages : 252 pages
Book Rating : 4.0/5 (7 download)

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Book Synopsis Filming the Fantastic with Virtual Technology by : Mark Sawicki

Download or read book Filming the Fantastic with Virtual Technology written by Mark Sawicki and published by Routledge. This book was released on 2020-03-27 with total page 252 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book brings fantasy storytelling to a whole new level by providing an in-depth insight into the tools used for virtual reality, augmented reality, 360 cinema and motion capture in order to repurpose them to create a virtual studio for filmmaking. Gone are the long days and months of post before seeing your final product. Composites and CG characters can now be shot together as fast as a live-action show. Using off-the-shelf software and tools, authors Mark Sawicki and Juniko Moody document the set-up and production pipelines of the modern virtual/mocap studio. They reveal the procedures and secrets for making movies in virtual sets. The high-end technology that enabled the creation of films such as The Lord of the Rings, Avatar and The Jungle Book is now accessible for smaller, independent production companies. Do you want your actors to perform inside of an Unreal® Game Engine set and interact with the environment? Do you want to be able to put your live-action camera on a jib or dolly and move effortlessly through both a live-action and virtual space together? Do you want live performers interacting with giants, elves and other creatures manipulated by motion capture in real time? This book discusses all of these scenarios and more, showing readers how to create high-quality virtual content using alternative, cost-effective technology. Tutorials, case studies, and project breakdowns provide essential tips on how to avoid and overcome common pitfalls, making this book an indispensable guide for both beginners to create virtual backlot content and more advanced VFX users wanting to adopt best practices when planning and directing virtual productions with RealityTM software and performance capture equipment such as Qualysis.

3D Video

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1118761863
Total Pages : 338 pages
Book Rating : 4.1/5 (187 download)

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Book Synopsis 3D Video by : Laurent Lucas

Download or read book 3D Video written by Laurent Lucas and published by John Wiley & Sons. This book was released on 2013-12-04 with total page 338 pages. Available in PDF, EPUB and Kindle. Book excerpt: While 3D vision has existed for many years, the use of 3D cameras and video-based modeling by the film industry has induced an explosion of interest for 3D acquisition technology, 3D content and 3D displays. As such, 3D video has become one of the new technology trends of this century. The chapters in this book cover a large spectrum of areas connected to 3D video, which are presented both theoretically and technologically, while taking into account both physiological and perceptual aspects. Stepping away from traditional 3D vision, the authors, all currently involved in these areas, provide the necessary elements for understanding the underlying computer-based science of these technologies. They consider applications and perspectives previously unexplored due to technological limitations. This book guides the reader through the production process of 3D videos; from acquisition, through data treatment and representation, to 3D diffusion. Several types of camera systems are considered (multiscopic or multiview) which lead to different acquisition, modeling and storage-rendering solutions. The application of these systems is also discussed to illustrate varying performance benefits, making this book suitable for students, academics, and also those involved in the film industry.

Understanding Motion Capture for Computer Animation

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Author :
Publisher : Elsevier
ISBN 13 : 9780123814975
Total Pages : 276 pages
Book Rating : 4.8/5 (149 download)

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Book Synopsis Understanding Motion Capture for Computer Animation by : Alberto Menache

Download or read book Understanding Motion Capture for Computer Animation written by Alberto Menache and published by Elsevier. This book was released on 2011-01-24 with total page 276 pages. Available in PDF, EPUB and Kindle. Book excerpt: Understanding Motion Capture for Computer Animation discusses the latest technology developments in digital design, film, games, medicine, sports, and security engineering. Motion capture records a live-motion event and translates it into a digital context. It is the technology that converts a live performance into a digital performance. In contrast, performance animation is the actual performance that brings life to the character, even without using technology. If motion capture is the collection of data that represents motion, performance animation is the character that a performer represents. The book offers extensive information about motion capture. It includes state-of-the-art technology, methodology, and developments in the current motion-capture industry. In particular, the different ways to capture motions are discussed, including using cameras or electromagnetic fields in tracking a group of sensors. This book will be useful for students taking a course about digital filming, as well as for anyone who is interested in this topic. Completely revised to include almost 40% new content with emphasis on RF and Facial Motion Capture Systems Describes all the mathematical principles associated with motion capture and 3D character mechanics Helps you budget by explaining the costs associated with individualized motion capture projects

MoCap for Artists

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Author :
Publisher : Taylor & Francis
ISBN 13 : 0240810007
Total Pages : 232 pages
Book Rating : 4.2/5 (48 download)

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Book Synopsis MoCap for Artists by : Midori Kitagawa

Download or read book MoCap for Artists written by Midori Kitagawa and published by Taylor & Francis. This book was released on 2008 with total page 232 pages. Available in PDF, EPUB and Kindle. Book excerpt: Make motion capture part of you graphics and effects arsenal with a mastery of the state-of-the-art systems and workflows.

Performing for Motion Capture

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Author :
Publisher : Bloomsbury Publishing
ISBN 13 : 1350211273
Total Pages : 248 pages
Book Rating : 4.3/5 (52 download)

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Book Synopsis Performing for Motion Capture by : John Dower

Download or read book Performing for Motion Capture written by John Dower and published by Bloomsbury Publishing. This book was released on 2022-05-05 with total page 248 pages. Available in PDF, EPUB and Kindle. Book excerpt: Want to be the next Andy Serkis as Gollum in Lord of the Rings? Or Zoe Saldana in Avatar? How about Seth MacFarlane in Ted? Or do you want to star in video games such as Fortnite, Call of Duty or Halo? If so, this book will tell you everything you need to know about acting for motion capture. This is the first book to provide an invaluable resource for the education of the next generation of performers in this exciting medium. Over the last 10 years, a revolution has occurred in digital production - video games have overtaken the film and TV industries in terms of production and revenues. Many video games derive their digital animation from human performance by means of motion and performance capture. Actors such as Andy Serkis and Troy Baker have won critical acclaim for their digital performance in games and film. The book includes contributions from practitioners working across the globe, including: actor Kezia Burrows; software developer Stéphane Dalbera; director Kate Saxon; a group of Japanese games directors; Jeremy Meunier, Head of Motion Capture at Moov studios, Montreal; Marc Morisseau, motion editor for Avatar; and a Chinese Motion Capture suit manufacturer.

Transformational Innovation in the Creative and Cultural Industries

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Author :
Publisher : Taylor & Francis
ISBN 13 : 1000876705
Total Pages : 111 pages
Book Rating : 4.0/5 (8 download)

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Book Synopsis Transformational Innovation in the Creative and Cultural Industries by : Alison Rieple

Download or read book Transformational Innovation in the Creative and Cultural Industries written by Alison Rieple and published by Taylor & Francis. This book was released on 2023-06-13 with total page 111 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides insights into how common strategic contingencies drives competitive advantage and innovation in the different clusters Provides an historical overview of how innovation has developed, and therefore how it might develop in the future Includes coverage of how COVID has impacted creative and cultural industry innovation and operating practices and their implications for a post COVID landscape

Endangering Science Fiction Film

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Author :
Publisher : Routledge
ISBN 13 : 1317646517
Total Pages : 290 pages
Book Rating : 4.3/5 (176 download)

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Book Synopsis Endangering Science Fiction Film by : Sean Redmond

Download or read book Endangering Science Fiction Film written by Sean Redmond and published by Routledge. This book was released on 2015-06-26 with total page 290 pages. Available in PDF, EPUB and Kindle. Book excerpt: Endangering Science Fiction Film explores the ways in which science fiction film is a dangerous and endangering genre. The collection argues that science fiction's cinematic power rests in its ability to imagine ‘Other’ worlds that challenge and disturb the lived conditions of the ‘real’ world, as it is presently known to us. From classic films such as 2001: A Space Odyssey and Solaris to modern blockbusters including World War Z and Gravity, and directors from David Cronenberg to Alfonso Cuarón, contributors comment on the way science fiction film engages with dangerous encounters, liminal experiences, sublime aesthetics, and untethers space and time to question the very nature of human existence. With the analysis of a diverse range of films from Europe, Asia, North and South America, Endangering Science Fiction Film offers a uniquely interdisciplinary view of the evolving and dangerous sentiments and sensibility of this genre.

General Studies Manual Paper-1 2022

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Author :
Publisher : Arihant Publications India limited
ISBN 13 : 9325796090
Total Pages : 1648 pages
Book Rating : 4.3/5 (257 download)

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Book Synopsis General Studies Manual Paper-1 2022 by : Dr. Priya Goel

Download or read book General Studies Manual Paper-1 2022 written by Dr. Priya Goel and published by Arihant Publications India limited. This book was released on 2021-12-20 with total page 1648 pages. Available in PDF, EPUB and Kindle. Book excerpt: 1. General Studies Paper – 1 is the best- selling book particularly designed for the civil services Preliminary examinations. 2. This book is divided into 6 major sections covering the complete syllabus as per UPSC pattern 3. Special Section is provided for Current Affairs covering events, Summits and Conferences 4. simple and lucid language used for better understanding of concepts 5. 5 Crack Sets are given for practice 6. Practice Questions provides Topicwise Questions and Previous Years’ Solved Papers With our all time best selling edition of “General Studies Manual Paper 1” is a guaranteed success package which has been designed to provide the complete coverage to all subjects as per prescribed pattern along with the updated and authentic content. The book provides the conventional Subjects like History, Geography, Polity and General Science that are thoroughly updated along with Chapterwise and Sectionwise questions. Contemporary Topics likes; Indian Economy, Environment & Ecology, Science & Technology and General Awareness have also been explained with latest facts and figures to ease the understanding about the concepts in this book. Current events of national and international interest have been listed in a separate section. Practice Sets are given at the end, keeping in view the trend of the questions coming in exams. Lastly, More than 5000 Most Important Points for Revision are provided in the attached booklet of the guide. It is a must have tool that proves to be one point solution for the preparf Civil Services Preliminary Examination. TOC Solved Paper 2021-2018, Indian History and Indian National Movement, India and World Geography, Indian Polity and Governance, Indian Economy, General Science & Science and Technology, General Knowledge & Computer Technology, Practice: Topicewise Questions, Current Affairs, Crack Sets (1-5).

The Fundamentals of Digital Fashion Marketing

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Author :
Publisher : Bloomsbury Publishing
ISBN 13 : 135019378X
Total Pages : 217 pages
Book Rating : 4.3/5 (51 download)

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Book Synopsis The Fundamentals of Digital Fashion Marketing by : Clare Harris

Download or read book The Fundamentals of Digital Fashion Marketing written by Clare Harris and published by Bloomsbury Publishing. This book was released on 2020-08-06 with total page 217 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Fundamentals of Digital Fashion Marketing introduces and explores contemporary digital marketing practices within the fashion industry. Clare Harris clearly explains key digital marketing strategies and examines and illustrates their role in fashion through exciting and memorable industry examples. Marketing practices covered include online marketing, social media, video, mobile technologies, in-store technologies, augmented reality and digital spaces. The text features interviews and case studies from some of fashion's biggest brands and most cutting-edge marketing companies, while also promoting active learning through engaging activities and exercises. This all combines to create a book that will inform, stimulate and inspire the next generation of creative marketers.

After Effects and Cinema 4D Lite

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Author :
Publisher : CRC Press
ISBN 13 : 1317678052
Total Pages : 316 pages
Book Rating : 4.3/5 (176 download)

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Book Synopsis After Effects and Cinema 4D Lite by : Chris Jackson

Download or read book After Effects and Cinema 4D Lite written by Chris Jackson and published by CRC Press. This book was released on 2014-09-04 with total page 316 pages. Available in PDF, EPUB and Kindle. Book excerpt: One of the most exciting new features in After Effects is the integration of Cinema 4D using the CINEWARE plug-in and a free version of Cinema 4D Lite. Both provide a wide assortment of new 3D tools and options that are difficult or nearly impossible to achieve in After Effects alone. This book clearly demonstrates how the new 3D workflow bridges the two applications together to raise the design bar for motion graphics and broadcast design. Hands-on exercises teach you essential production skills including: Modeling in CINEMA 4D Lite Importing 3D models in After Effects Tracking 3D motion in After Effects Compositing with CINEWARE Using MoGraph features in CINEMA 4D Rendering and optimization techniques Additional online materials include project files and videos showcasing the techniques covered in the book. To access these materials, please see the 'eResources' tab.

Recent Advances in 3D Imaging, Modeling, and Reconstruction

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Author :
Publisher : IGI Global
ISBN 13 : 1522552952
Total Pages : 396 pages
Book Rating : 4.5/5 (225 download)

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Book Synopsis Recent Advances in 3D Imaging, Modeling, and Reconstruction by : Voulodimos, Athanasios

Download or read book Recent Advances in 3D Imaging, Modeling, and Reconstruction written by Voulodimos, Athanasios and published by IGI Global. This book was released on 2020-02-28 with total page 396 pages. Available in PDF, EPUB and Kindle. Book excerpt: 3D image reconstruction is used in many fields, such as medicine, entertainment, and computer science. This highly demanded process comes with many challenges, such as images becoming blurry by atmospheric turbulence, getting snowed with noise, or becoming damaged within foreign regions. It is imperative to remain well-informed with the latest research in this field. Recent Advances in 3D Imaging, Modeling, and Reconstruction is a collection of innovative research on the methods and common techniques of image reconstruction as well as the accuracy of these methods. Featuring coverage on a wide range of topics such as ray casting, holographic techniques, and machine learning, this publication is ideally designed for graphic designers, computer engineers, medical professionals, robotics engineers, city planners, game developers, researchers, academicians, and students.

The Last Midnight

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Publisher : McFarland
ISBN 13 : 1476663238
Total Pages : 278 pages
Book Rating : 4.4/5 (766 download)

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Book Synopsis The Last Midnight by : Leisa A. Clark

Download or read book The Last Midnight written by Leisa A. Clark and published by McFarland. This book was released on 2016-09-28 with total page 278 pages. Available in PDF, EPUB and Kindle. Book excerpt: Do you find yourself contemplating the imminent end of the world? Do you wonder how society might reorganize itself to cope with global cataclysm? (Have you begun hoarding canned goods and ammunition...?) Visions of an apocalypse began to dominate mass media well before the year 2000. Yet narratives since then present decidedly different spins on cultural anxieties about terrorism, disease, environmental collapse, worldwide conflict and millennial technologies. Many of these concerns have been made metaphorical: zombie hordes embody fear of out-of-control appetites and encroaching disorder. Other fears, like the prospect of human technology's turning on its creators, seem more reality based. This collection of new essays explores apocalyptic themes in a variety of post-millennial media, including film, television, video games, webisodes and smartphone apps.

Principles and Practice of Radiation Therapy - E-Book

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Author :
Publisher : Elsevier Health Sciences
ISBN 13 : 0323287816
Total Pages : 939 pages
Book Rating : 4.3/5 (232 download)

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Book Synopsis Principles and Practice of Radiation Therapy - E-Book by : Charles M. Washington

Download or read book Principles and Practice of Radiation Therapy - E-Book written by Charles M. Washington and published by Elsevier Health Sciences. This book was released on 2015-03-10 with total page 939 pages. Available in PDF, EPUB and Kindle. Book excerpt: The only radiation therapy text written by radiation therapists, Principles and Practice of Radiation Therapy, 4th Edition helps you understand cancer management and improve clinical techniques for delivering doses of radiation. A problem-based approach makes it easy to apply principles to treatment planning and delivery. New to this edition are updates on current equipment, procedures, and treatment planning. Written by radiation therapy experts Charles Washington and Dennis Leaver, this comprehensive text will be useful throughout your radiation therapy courses and beyond. Comprehensive coverage of radiation therapy includes a clear introduction and overview plus complete information on physics, simulation, and treatment planning. Spotlights and shaded boxes identify the most important concepts. End-of-chapter questions provide a useful review. Chapter objectives, key terms, outlines, and summaries make it easier to prioritize, understand, and retain key information. Key terms are bolded and defined at first mention in the text, and included in the glossary for easy reference. UPDATED chemotherapy section, expansion of What Causes Cancer, and inclusions of additional cancer biology terms and principles provide the essential information needed for clinical success. UPDATED coverage of post-image manipulation techniques includes new material on Cone beam utilization, MR imaging, image guided therapy, and kV imaging. NEW section on radiation safety and misadministration of treatment beams addresses the most up-to-date practice requirements. Content updates also include new ASRT Practice Standards and AHA Patient Care Partnership Standards, keeping you current with practice requirements. UPDATED full-color insert is expanded to 32 pages, and displays images from newer modalities.

A History of Three-Dimensional Cinema

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Author :
Publisher : Anthem Press
ISBN 13 : 1839980141
Total Pages : 273 pages
Book Rating : 4.8/5 (399 download)

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Book Synopsis A History of Three-Dimensional Cinema by : David A. Cook

Download or read book A History of Three-Dimensional Cinema written by David A. Cook and published by Anthem Press. This book was released on 2021-09-14 with total page 273 pages. Available in PDF, EPUB and Kindle. Book excerpt: A History of Three-Dimensional Cinema chronicles 3-D cinema as a single, continuous and coherent medium, proceeding from 19th-century experiments in stereoscopic photography and lantern projection (1839–1892) to stereoscopic cinema’s “long novelty period” (1893–1952). It proceeds to examine the first Hollywood boom in anaglyphic stereo (1953–1955), when the mainstream industry produced 69 features in 3-D, mostly action films that could exploit the depth illusion, but also a handful of big-budget films—for example, Kiss Me Kate (George Sidney, 1953) and Dial M for Murder (Alfred Hitchcock, 1954)—until audiences tired of the process; the anaglyphic revival of 1970–1985, when 3-D was sustained as a novelty feature in sensational genres like soft-core pornography and horror; the age of IMAX 3-D (1986–2008); the current era of digital 3-D cinema, which began in 2009 when James Cameron’s Avatar became the highest-grossing feature of all time and the studios once again stampeded into 3-D production; and finally the future promise of Virtual Reality.