mental ray for Maya, 3ds Max, and XSI

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 0470262974
Total Pages : 849 pages
Book Rating : 4.4/5 (72 download)

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Book Synopsis mental ray for Maya, 3ds Max, and XSI by : Boaz Livny

Download or read book mental ray for Maya, 3ds Max, and XSI written by Boaz Livny and published by John Wiley & Sons. This book was released on 2008-02-11 with total page 849 pages. Available in PDF, EPUB and Kindle. Book excerpt: Turn 3D models into film-worthy digital animations by mastering mental ray rendering once and for all. This must-have guide is the only book on the market to focus exclusively on mental ray in Maya, 3ds Max, and XSI, and it's packed with techniques and insights you can't get anywhere else. Best of all, the book's advanced rendering concepts apply to other rendering software as well, including V-Ray, Brazil, Maxwell and RenderMan. Discover advanced lighting, camera, and workflow techniques that usually take professionals years to figure out.

MENTAL RAY, FOR MAYA, 3DS MAX, AND XSI: A 3D ARTIST'S GUIDE TO RENDERING (With CD )

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 9788126515721
Total Pages : 788 pages
Book Rating : 4.5/5 (157 download)

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Book Synopsis MENTAL RAY, FOR MAYA, 3DS MAX, AND XSI: A 3D ARTIST'S GUIDE TO RENDERING (With CD ) by : Boaz Livny

Download or read book MENTAL RAY, FOR MAYA, 3DS MAX, AND XSI: A 3D ARTIST'S GUIDE TO RENDERING (With CD ) written by Boaz Livny and published by John Wiley & Sons. This book was released on 2008 with total page 788 pages. Available in PDF, EPUB and Kindle. Book excerpt: Market_Desc: · Video Game Artists· Animators· Effects Specialists· Game Developers· Industrial And Architectural Designers· Broadcast And Multimedia Designers· Instructors · Students Special Features: · The only book that covers the art of mental ray, the leading digital rendering program distributed with every major 3D software package. Estimated reach is over 500,000 users· mental ray is the built-in renderer for Maya, 3ds max, and XSI 3D software solutions, the three most popular digital animation and effects programs on the market· The book is aimed at high-end professionals and students anxious to master mental ray· A 16-page color insert showcases final rendered images of the studio quality seen in films like The Brothers Grimm, The Day After Tomorrow, and The Matrix Revolutions· The CD includes models, textures, and fully rendered samples. It also provides value-added HD images (worth $50 apiece in other packages), MEL plug-ins for Maya and XSI to convert cameras for generating terrains ($100 value), and other valuable plug-ins · Curriculum guides are also available for training centers and schools that teach mental ray About The Book: This is a one-stop resource for the keys to rendering with mental ray that 3D artists can t get any where else. The book shows how to create stunning, highly realistic images with mental ray using the most popular 3D programs, with a focus on helping artists make informed decisions on advanced lighting and workflow issues that will transform their creations into studio quality photo-realistic characters, objects, and landscapes. The tutorials have been developed and tested in the author s professional studio, as well as in the classroom, providing artists with the level of expertise they need to stay current and students with cutting-edge know-how to take to their job hunt.

Maya Studio Projects

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 0470593288
Total Pages : 425 pages
Book Rating : 4.4/5 (75 download)

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Book Synopsis Maya Studio Projects by : Todd Palamar

Download or read book Maya Studio Projects written by Todd Palamar and published by John Wiley & Sons. This book was released on 2009-12-17 with total page 425 pages. Available in PDF, EPUB and Kindle. Book excerpt: The only hands-on book devoted to mastering Maya's dynamics tools for water, wind, and fire In the world of animation, the ability to create realistic water, wind, and fire effects is key. Autodesk Maya software includes powerful dynamics tools that have been used to design breathtaking effects for movies, games, commercials, and short films. This professional guide teaches you the primary techniques you need to make the most of Maya's toolkit, so you'll soon be creating water that ripples, gusting winds and gentle breezes, and flickering fires the way Hollywood pros do. The one-of-a-kind book is completely project-based. Learn the intricacies of Maya's Dynamics tools and continue to build your skills with projects that increase in complexity. A DVD is included with additional video training. Maya is the industry-leading 3D animation and effects software; Maya dynamics tools create water and other fluids, wind, fire, fur, particles, and more Build professional skills in Maya Dynamics with this project-based guide Put your skills to work by completing a series of projects on water, wind, and fire effects A DVD included with the book provides additional video training Maya Studio Projects: Dynamics is one of a new series of books designed to teach animators and designers fresh skills through project-based instruction. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Mastering mental ray

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 0470644478
Total Pages : 485 pages
Book Rating : 4.4/5 (76 download)

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Book Synopsis Mastering mental ray by : Jennifer O'Connor

Download or read book Mastering mental ray written by Jennifer O'Connor and published by John Wiley & Sons. This book was released on 2010-07-01 with total page 485 pages. Available in PDF, EPUB and Kindle. Book excerpt: Proven techniques for using mental ray effectively If you're a busy artist seeking high-end results for your 3D, design, or architecture renders using mental ray, this is the perfect book for you. It distills the highly technical nature of rendering into easy-to-follow steps and tutorials that you can apply immediately to your own projects. The book uses 3ds Max and 3ds Max Design to show the integration with mental ray, but users of any 3D or CAD software can learn valuable techniques for incorporating mental ray into their pipelines. Takes you under the hood of mental ray, a stand-alone or bundled product that is often used with 3D or CAD software in the creation of movies, games, architectural renders, and television Focuses on only the most pertinent tools and techniques for busy professionals who need to quickly apply them on the job Provides compelling, practical tutorials so you can start incorporating mental ray into your own production pipelines Includes a DVD with step-by-step videos to help drive home concepts and techniques Learn effective mental ray techniques with this great guide, then keep this practical book at your workstation for reference while you work! Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Rendering with mental ray and 3ds Max

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Author :
Publisher : Taylor & Francis
ISBN 13 : 1136141413
Total Pages : 268 pages
Book Rating : 4.1/5 (361 download)

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Book Synopsis Rendering with mental ray and 3ds Max by : Joep van der Steen

Download or read book Rendering with mental ray and 3ds Max written by Joep van der Steen and published by Taylor & Francis. This book was released on 2012-10-02 with total page 268 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create stunning renders of your 3ds Max models in mental ray with this concise guide. Learn all of the essential concepts such as indirect illumination, materials, render options, shaders, and lighting. Rendering with mental ray and 3ds Max, Second Edition is now revised to cover Autodesk Revit and special effects. The companion website includes all of the necessary project files from inside the book.

The British National Bibliography

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Author :
Publisher :
ISBN 13 :
Total Pages : 1922 pages
Book Rating : 4.F/5 ( download)

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Book Synopsis The British National Bibliography by : Arthur James Wells

Download or read book The British National Bibliography written by Arthur James Wells and published by . This book was released on 2009 with total page 1922 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Rendering with mental ray and 3ds Max

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Author :
Publisher : CRC Press
ISBN 13 : 1136141421
Total Pages : 267 pages
Book Rating : 4.1/5 (361 download)

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Book Synopsis Rendering with mental ray and 3ds Max by : Joep van der Steen

Download or read book Rendering with mental ray and 3ds Max written by Joep van der Steen and published by CRC Press. This book was released on 2012-10-02 with total page 267 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create stunning renders of your 3ds Max models in mental ray with this concise guide. Learn all of the essential concepts such as indirect illumination, materials, render options, shaders, and lighting. Rendering with mental ray and 3ds Max, Second Edition is now revised to cover Autodesk Revit and special effects. The companion website includes all of the necessary project files from inside the book.

Computer Arts

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Author :
Publisher :
ISBN 13 :
Total Pages : 814 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Computer Arts by :

Download or read book Computer Arts written by and published by . This book was released on 2004 with total page 814 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Rendering with Mental Ray and 3ds Max

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Author :
Publisher : Taylor & Francis
ISBN 13 : 0240808932
Total Pages : 254 pages
Book Rating : 4.2/5 (48 download)

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Book Synopsis Rendering with Mental Ray and 3ds Max by : Joep van der Steen

Download or read book Rendering with Mental Ray and 3ds Max written by Joep van der Steen and published by Taylor & Francis. This book was released on 2007 with total page 254 pages. Available in PDF, EPUB and Kindle. Book excerpt: CD-ROM contains tutorial files and sample files.

Beginner's Guide to Mental Ray and Autodesk Materials in 3ds Max 2016

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Author :
Publisher : Createspace Independent Publishing Platform
ISBN 13 : 9781515146711
Total Pages : 0 pages
Book Rating : 4.1/5 (467 download)

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Book Synopsis Beginner's Guide to Mental Ray and Autodesk Materials in 3ds Max 2016 by : Raavi O'Connor

Download or read book Beginner's Guide to Mental Ray and Autodesk Materials in 3ds Max 2016 written by Raavi O'Connor and published by Createspace Independent Publishing Platform. This book was released on 2015-07-19 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is aimed at those digital artists who have just started working on the 3ds Max. In this book, I have covered Autodesk and mental ray materials. A better understanding of materials and maps gives you ability to add realism to your artwork. The concepts you will learn using this book will help you a lot when you will apply shaders and textures to your models. This book is written in an easy to understand language. The important terms are in bold face so that you never miss them. This book is written using 3ds Max 2016. However, you can use it without a problem with 3ds Max 2015 as well. What You Will Learn? You will learn how to use Autodesk and mental ray materials to model realistic looking surfaces. The parameters are explained with examples and related screen captures. Additional tips, guidance, and advice is provided in from of Tips, Notes, and Warnings. You will gain skills by completing the examples provided in the book. How This Book Is Structured? This book is organized to provide you with the knowledge needed to master the standard materials and related maps. This book is divided into three sections: Section A - Global Illumination, Final Gathering, and Caustics The mental ray renderer offers two methods for achieving the Global Illumination: photon tracing and final gathering. This section deals with these two methods as well as the caustics. The example used in the section allow you to grasp the concept explained. Section B - Autodesk Materials 3ds Max comes with three types of mental ray materials: Autodesk Materials, Arch & Design material, and Special-Purpose mental ray materials. This section deals with the Autodesk materials. Section C - Arch & Design Material This section deals with the Arch & Design material. This material is a monolithic material designed to support most of the material that you will use in the architectural and product design renderings. This material is highly tuned for modeling fast glossy reflective and refractive surfaces. What you need? To complete the examples in this book, you need v2016 of Autodesk 3ds Max. However, the book is also compatible with the v2015 of 3ds Max. To know more about 3ds Max, visit the following links: 3ds Max: http://www.autodesk.com/products/3ds-max/overview What are the main features of the book ? * Global Illumination, Final Gather, and Caustics explained. * 9 examples to hone your skills. * Additional tips, guidance, and advice is provided in from of Tips, Notes, and Warnings. * Important terms are in bold face so that you never miss them. * Support for technical aspect of the book. * 3ds Max files and textures used are available for download.

3D Lighting and Rendering

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Author :
Publisher : Focal Press
ISBN 13 : 9780240824192
Total Pages : 400 pages
Book Rating : 4.8/5 (241 download)

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Book Synopsis 3D Lighting and Rendering by : Johal Gow

Download or read book 3D Lighting and Rendering written by Johal Gow and published by Focal Press. This book was released on 2013-05-15 with total page 400 pages. Available in PDF, EPUB and Kindle. Book excerpt: Lighting is one of the most elusive and hard to manage aspects of 3d modeling and animation, leaving many artists looking for solid resources and valuable solutions. "3D Lighting and Rendering" is a complete learning experience in itself, covering the three softwares of 3ds Max, Maya, and XSI, with some coverage on mental ray and Photoshop. Unlike any other books or tutorials on the market today, "3D Lighting and Rendering" unifies theory and practical application, allowing artists to gain a solid knowledge base of lighting and rendering. The artist will learn how to effectively and productively work through trials and tribulations, which in turn will instill a "best practices" approach to learning lighting and rendering for given scenarios. The companion website will feature additional video tutorials in all featured softwares. Tutorials are covered in all three softwares, allowing the artist to expand their skillset across different platforms Readers will also learn how to create the cover image using different methods of critical analysis and practical applications across featured softwares A gallery of full color, highly artistic renders that will inspire the artist in their own concepts and designs. Companion website will feature additional video tutorials, project files, render-ready scenes and assets for artists to use in their own images, as well as links to forums where inspiration can be nurtured.

Mastering Autodesk Maya 2011

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 0470925760
Total Pages : 1386 pages
Book Rating : 4.4/5 (79 download)

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Book Synopsis Mastering Autodesk Maya 2011 by : Eric Keller

Download or read book Mastering Autodesk Maya 2011 written by Eric Keller and published by John Wiley & Sons. This book was released on 2010-08-06 with total page 1386 pages. Available in PDF, EPUB and Kindle. Book excerpt: A beautifully-packaged, advanced reference on the very latest version of Maya If you already know the basics of Maya, the latest version of this authoritative book takes you to the next level. From modeling, texturing, animation, and visual effects to high-level techniques for film, television, games, and more, this book provides professional-level Maya instruction. With pages of scenarios and examples from some of the leading professionals in the industry, this book will help you master the entire CG production pipeline. Provides professional-level instruction on Maya, the industry-leading 3D animation and effects software Covers the very latest Maya tools and features, including Dynamics, Maya Muscle, Stereo Cameras, rendering with mental ray, and more Offers complete coverage of advanced topics such as cloth, fur, and fluids Showcases the techniques of professionals through numerous examples and real-world scenarios, showing you how to set up and manage 3D animation and visual effects pipelines Includes a CD with all support files from the book, along with movies to illustrate concepts If you're looking for an in-depth, professional Maya resource to turn to again and again, Mastering Maya is the book you need. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file. For Instructors: Teaching supplements are available for this title.

Digit

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Publisher :
ISBN 13 :
Total Pages : 540 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Digit by :

Download or read book Digit written by and published by . This book was released on 2007 with total page 540 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Mental Ray My Way

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Author :
Publisher : CRC Press
ISBN 13 : 9781138747029
Total Pages : 232 pages
Book Rating : 4.7/5 (47 download)

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Book Synopsis Mental Ray My Way by : Lee Wylde

Download or read book Mental Ray My Way written by Lee Wylde and published by CRC Press. This book was released on 2019-03 with total page 232 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is the definitive guide to Mental Ray that also explains how to translate science into art, lighting theory, camera theory and cinematography. The book further contains fantastic snippets not only on how to manually achieve great results, but how to automate these settings and create powerful scripts. This book explains sophisticated, yet simple scripts that automate the tasks that users of 3D Studio max, V-Ray and Mental Ray have found tedious. Using real world calculus and theories of lighting, this book develops scenes that automatically calculate the ideal camera settings in order to obtain the best possible render from a scene.

Introducing Maya 8

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 0470108266
Total Pages : 490 pages
Book Rating : 4.4/5 (71 download)

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Book Synopsis Introducing Maya 8 by : Dariush Derakhshani

Download or read book Introducing Maya 8 written by Dariush Derakhshani and published by John Wiley & Sons. This book was released on 2007-01-03 with total page 490 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you're just beginning to dive into the world of 3D, this is the book for you." ?Animation Magazine The Academy Award® winning Maya® 3D animation and effects software is the first choice of film and video artists, game developers, and 3D design professionals. Discover how to build, render, and animate your own digital models and scenes, and begin to develop professional-level Maya skills with the latest edition of this popular bestseller. Starting with the basics, the book builds from the ground up, combining straightforward text with practical examples that make it fun and easy to learn Maya's core features while introducing new Maya 8 elements such as improved polygon tools and enhanced rendering with mental ray. Clear-cut, engaging lessons let you experiment using the wealth of files provided on the CD-ROM. You'll also find an abundance of instructional and inspirational Maya creations in the full-color insert. The accompanying CD-ROMs images, movies, and scene files let you view material from the book right on your own computer. Tackle all-new rendering and dynamics tutorials and much more. The CD includes Maya Personal Learning Edition software.

3ds Max Modeling for Games

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Author :
Publisher : Taylor & Francis
ISBN 13 : 0240816064
Total Pages : 382 pages
Book Rating : 4.2/5 (48 download)

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Book Synopsis 3ds Max Modeling for Games by : Andrew Gahan

Download or read book 3ds Max Modeling for Games written by Andrew Gahan and published by Taylor & Francis. This book was released on 2011 with total page 382 pages. Available in PDF, EPUB and Kindle. Book excerpt: 3ds Max Modeling for Games - VOLUME II Insider's Guide to Stylized Game Character, Vehicle, and Environment Modeling **ALL TECHNIQUES, TUTORIALS BELOW WILL FEATURE STYLIZED (COMIC-STYLE) ART. THIS IS THE DISTINCTION BETWEEN VOLUME I (WHICH OFFER REALISTIC STYLE ART). Chapter 1 - Introduction to 3dsmax (20-30 pages) User Interface Primitives Viewports Projects Load & Save Chapter 2 - Basics of Modeling and Texturing (20-30 pages) Creating a box asset Creating simple texture maps Creating texture maps from photographs Cleaning up images in Photoshop Mapping UV Unwrap Editing UV's Render settings and quick renders Saving and organizing your work Chapter 3 - Low Poly Modeling Techniques continued (20-30 pages) Modeling a simple object Extrude, Bevel, etc Graphite modeling tools Chapter 4 - Low Poly Vehicle (80 pages) Using blueprints and concept art work Modeling techniques Materials and mapping Rendering Chapter 5 - Low Poly Character (80 pages) Using blueprints and concept art work Modeling techniques Materials and mapping Rendering Gallery (20 pages) Chapter 6 - Creating Trees and Foliage (30 pages) Different approaches for different uses Modelling Texture creation Chapter 7 - Low poly Environment (80 pages) Planning the scene Blocking out in 3D To detail or not to detail Unwrapping Creating texture maps Lighting Rendering Chapter 8 - Normal Map creation in detail (20-30 pages) Creating normal maps from high poly assets Baking maps Types of normal map Tangents based normal maps in detail Chapter 9 - Ambient Occlusion in detail (10-20 pages) Chapter 10 - Portfolio creation and Interview (10 pages).

Introducing Maya 2011

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 0470768053
Total Pages : 1154 pages
Book Rating : 4.4/5 (77 download)

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Book Synopsis Introducing Maya 2011 by : Dariush Derakhshani

Download or read book Introducing Maya 2011 written by Dariush Derakhshani and published by John Wiley & Sons. This book was released on 2010-04-29 with total page 1154 pages. Available in PDF, EPUB and Kindle. Book excerpt: A practical, step-by-step guide to Maya 2011 Four previous editions can’t be wrong: this book is the perfect introduction to 3D and Maya. Learn to build and animate your own digital models and scenes with step-by-step instruction and fun and practical examples, while you draw inspiration from the striking examples included from talented Maya users. You’ll create a simple animation of the planets in the solar system, learn to model a human hand and a decorative box—among other projects—and master all essential tools. Provides a thorough, step-by-step introduction to Maya 2011 Explains the core concepts of CG and working in 3D Covers modeling, rigging, HDRI lighting, mental ray rendering, and more Provides project files on CD and walks you through the creation of several projects; the CD also includes images, movies, and scene files Includes a color insert with pages of striking examples from talented Maya beginners Build your Maya and animation skills from the ground up with this practical, thorough guide. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file. For Instructors: Teaching supplements are available for this title.