Maya 2010 In Simple Steps

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Publisher :
ISBN 13 : 9789350040591
Total Pages : 348 pages
Book Rating : 4.0/5 (45 download)

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Book Synopsis Maya 2010 In Simple Steps by : Kogent Learning Solutions Inc.

Download or read book Maya 2010 In Simple Steps written by Kogent Learning Solutions Inc. and published by . This book was released on 2010-09-25 with total page 348 pages. Available in PDF, EPUB and Kindle. Book excerpt:

How to Cheat in Maya

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Author :
Publisher : CRC Press
ISBN 13 : 1136136789
Total Pages : 304 pages
Book Rating : 4.1/5 (361 download)

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Book Synopsis How to Cheat in Maya by : Eric Luhta

Download or read book How to Cheat in Maya written by Eric Luhta and published by CRC Press. This book was released on 2013-03-20 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: Take your animations to the next level with this essential guide to Maya 2010. Packed with character animation techniques and the secrets of professional animators, How to Cheat in Maya 2010 provides the tips and tools to help you create high quality animation in the most efficient way possible. This comprehensive guide to animating with Maya contains gold-mine coverage, including animation techniques, using Maya's tools with the 12 animation principles, working with constraints, and even foolproof lighting tricks to show off your work. With this essential handbook, learn which circumstances call for which techniques, and how to get quality results fast. You will not only learn how to be productive in Maya, but also be given access under the hood to the actual scene files of a professional animator. Covering such topics such as pose to pose blocking, layered animation, fixing gimbal lock, facial animation, and much more, How to Cheat in Maya 2010 is an invaluable resource for artists and animators alike. -- See "under the hood" of a professional animator's workflow with beginning and ending scene files for every technique and workflow example in the book. --Complete, step-by-step walkthroughs of essential techniques every animator needs to know such as walk cycles, pose-to-pose blocking, lip syncing to dialogue, and much, much more. -- Proven "How to Cheat" series - Learn to create impressive, appealing animations using the fastest techniques possible, containing everything you need to know about Maya as a character animator. --Includes rarely discussed topics, such as reading spline curves, avoiding gimbal lock, animation layers, creating appealing lighting for demo reels, and features interviews with some of the most experienced animation leads and TDs working in the industry -- Learn to apply these professional techniques to your own animations with the accompanying downloadable resources which include all scene files to follow along with, as well as final versions to study in the Graph Editor

Easy Steps Windows 7

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Publisher : Elex Media Komputindo
ISBN 13 : 9789792766554
Total Pages : 308 pages
Book Rating : 4.7/5 (665 download)

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Book Synopsis Easy Steps Windows 7 by : Kok Yung

Download or read book Easy Steps Windows 7 written by Kok Yung and published by Elex Media Komputindo. This book was released on with total page 308 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Creating Games with Unity and Maya

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Publisher : Taylor & Francis
ISBN 13 : 1136126295
Total Pages : 550 pages
Book Rating : 4.1/5 (361 download)

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Book Synopsis Creating Games with Unity and Maya by : Adam Watkins

Download or read book Creating Games with Unity and Maya written by Adam Watkins and published by Taylor & Francis. This book was released on 2012-10-12 with total page 550 pages. Available in PDF, EPUB and Kindle. Book excerpt: Unity brings you ever closer to the "author once, deploy anywhere" dream. With its multiplatform capabilities, you can target desktop, web, mobile devices, and consoles using a single development engine. Little wonder that Unity has quickly become the #1 game engine out there. Mastering Unity is absolutely essential in an increasingly competitive games market where agility is expected, yet until now practical tutorials were nearly impossible to find. Creating Games with Unity and Maya gives you with an end-to-end solution for Unity game development with Maya. Written by a twelve-year veteran of the 3D animation and games industry and professor of 3D animation, this book takes you step-by-step through the process of developing an entire game from scratch-including coding, art, production, and deployment. This accessible guide provides a "non-programmer" entry point to the world of game creation. Aspiring developers with little or no coding experience will learn character development in Maya, scripts, GUI interface, and first- and third-person interactions.

Maya Studio Projects

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Publisher : John Wiley & Sons
ISBN 13 : 0470609338
Total Pages : 479 pages
Book Rating : 4.4/5 (76 download)

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Book Synopsis Maya Studio Projects by : Michael McKinley

Download or read book Maya Studio Projects written by Michael McKinley and published by John Wiley & Sons. This book was released on 2010-04-20 with total page 479 pages. Available in PDF, EPUB and Kindle. Book excerpt: Use Maya to create realistic environments and props for digital games Weapons, vehicles, tools, buildings, trees, plants, walls, ceilings, and floors-these items may seem secondary to the game environment, but they are integral parts of the game and they all need to be created. Maya Studio Projects: Game Environments and Props is a step-by-step project guide to creating some of the most popular game art. Author Michael McKinley shares techniques for getting the most out of Maya to create realistic, vivid, and compelling worlds and otherworldly props. Along the way, he provides notes and FYIs that give readers depth and breadth for bringing both reality and creativity to their game art. A bonus DVD features step-by-step videos to help drive home concepts. The Studio Projects series offers projects that start from nothing, just as they do in the studio; these books provide you with a step-by-step guide to software attributes and tools that encompass multiple disciplines so that you can create a finished, renderable object Many games have only a few characters, and multiple levels and environments, and hundreds of props-this book focuses on projects and techniques for creating everything but the character Maya is the top 3D app for creating console and computer games such as: Rock Band, Gears of War, James Bond: Quantum of Solace, Fallout 3, and Far Cry 2 Learn effective Maya studio techniques with this handy, step-by-step, full-color book. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Autodesk Maya 2010

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Author :
Publisher : Sybex
ISBN 13 : 9781897177532
Total Pages : 0 pages
Book Rating : 4.1/5 (775 download)

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Book Synopsis Autodesk Maya 2010 by : Autodesk Maya Press

Download or read book Autodesk Maya 2010 written by Autodesk Maya Press and published by Sybex. This book was released on 2009-08-31 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Maya is the industry-leading 3D animation and effects software used in movies, special effects, games, cartoons, short films, commercials, etc. Complex and difficult to learn, the new Maya 2010 features updates to modeling, animation, dynamics, and rendering modules. This invaluable book offers hands-on introduction to the tools and techniques of this fascinating software. This extraordinary, full-color book presents you with clear step-by-step instructions to projects that enhance your understanding of the modeling and animation stages of production using files from the Yash Raj Films and Walt Disney Pictures feature film Roadside Romeo. You’ll learn how to build models with a variety of surface types and then make them move with a range of animation techniques. Instructor-led tutorials are featured on the DVD that will help you grasp best practices from the beginning with the intent of avoiding unnecessary challenges further along in the process. Serves as the next step after you have gained a solid understanding of Maya and you’re ready for 3D modeling and animation Explains polygon and NURBS basics and walks you through modeling a body and head Demonstrates how to work with inverse kinematics, blend shapes, and apply and animate constraints Addresses animating a complete scene, working with lip synching, and using full body IK DVD includes clips from Roadside Romeo, artist interviews, and instructor-led videos This book-and-DVD combo is essential for 3D modeling and animation.

Maya 6 Killer Tips

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Publisher : New Riders
ISBN 13 : 0132933004
Total Pages : 622 pages
Book Rating : 4.1/5 (329 download)

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Book Synopsis Maya 6 Killer Tips by : Eric Hanson

Download or read book Maya 6 Killer Tips written by Eric Hanson and published by New Riders. This book was released on 2011-09-30 with total page 622 pages. Available in PDF, EPUB and Kindle. Book excerpt: With more than 90 percent of film effects houses and half of the North American game studios using Maya in their projects, the pressure is on for 3D modelers to prove their Maya chops! It's not enough to just know how to use the program; you need to demonstrate that you can do so swiftly, efficiently, and with dazzling results! Here to ensure you do is a fun, full-colored guide that's been pared down to just the essentials: the hundreds of tips, shortcuts, and tricks the pros use every day to speed their Maya 6 workflows. Along with tips for customizing the Maya interface, polygonal modeling, rendering, and more, veteran author Eric Hanson also provides tons of insider techniques for working with Maya 6's newest features including tips for working with new tools like the Soft Modification Tool, Animation Retargeting, and High Quality Shading; advice for working with the new particle behavior features; cool new hotkeys; and insight into streamlining the texting process with Maya's new Photoshop integration, to name only a few. You'll quickly find that the techniques revealed here allow you to work faster, smarter, and more creatively!

How to Cheat in Maya 2012

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Author :
Publisher : Taylor & Francis
ISBN 13 : 1136127496
Total Pages : 321 pages
Book Rating : 4.1/5 (361 download)

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Book Synopsis How to Cheat in Maya 2012 by : Eric Luhta

Download or read book How to Cheat in Maya 2012 written by Eric Luhta and published by Taylor & Francis. This book was released on 2013-03-20 with total page 321 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Maya guide for animators, How to Cheat in Maya 2012 presents everything you need to know about character animation in Maya. Fully updated for the latest revision of Maya, this book provides you with complete, step-by-step walkthroughs of essential animation techniques to increase your efficiency and speed. This is an animator's workflow in book form, written by professional animators-not a software book with a few animation pointers thrown in. In addition to all the gold-mine coverage and interviews with expert animators from the previous edition, How to Cheat in Maya 2012 also features a new in-depth chapter on the principles of animation, updated information on camera settings and animation using Maya's new Camera Sequencer tool, the ins and outs of the brand new Editable Motion Trails tool, new techniques for working with characters in multi-shot animation tests and short films, a new cycles chapter covering actions like flying and walks, time-saving scripts, and advanced tricks with the new Graph Editor. The proven "How to Cheat" series gets you up to speed quickly, and in a way that's fun.

5 Steps to a 5 AP Psychology, 2010-2011 Edition

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Author :
Publisher : McGraw Hill Professional
ISBN 13 : 0071624538
Total Pages : 352 pages
Book Rating : 4.0/5 (716 download)

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Book Synopsis 5 Steps to a 5 AP Psychology, 2010-2011 Edition by : Laura Lincoln Maitland

Download or read book 5 Steps to a 5 AP Psychology, 2010-2011 Edition written by Laura Lincoln Maitland and published by McGraw Hill Professional. This book was released on 2010-01-01 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: A Perfect Plan for the Perfect Score We want you to succeed on your AP* exam. That's why we've created this 5-step plan to help you study more effectively, use your preparation time wisely, and get your best score. This easy-to-follow guide offers you a complete review of your AP course, strategies to give you the edge on test day, and plenty of practice with AP-style test questions. You'll sharpen your subject knowledge, strengthen your thinking skills, and build your test-taking confidence with Full-length practice exams modeled on the real test All the terms and concepts you need to know to get your best score Your choice of three customized study schedules--so you can pick the one that meets your needs The 5-Step Plan helps you get the most out of your study time: Step 1: Set Up Your Study Program Step 2: Determine Your Readiness Step 3: Develop the Strategies Step 4: Review the Knowledge Step 5: Build Your Confidence Topics include: History and Approaches, Research Methods, Biological Bases of Behavior, Sensation and Perception, States of Consciousness, Learning, Cognition, Motivation and Emotion, Developmental Psychology, Personality, Testing and Individual Differences, Abnormal Psychology, Treatment of Psychological Disorders, and Social Psychology Also includes: Practice tests *AP, Advanced Placement Program, and College Board are registered trademarks of the College Entrance Examination Board, which was not involved in the production of, and does not endorse, this product.

Mastering Autodesk Maya 2012

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Publisher : John Wiley & Sons
ISBN 13 : 1118148525
Total Pages : 1031 pages
Book Rating : 4.1/5 (181 download)

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Book Synopsis Mastering Autodesk Maya 2012 by : Todd Palamar

Download or read book Mastering Autodesk Maya 2012 written by Todd Palamar and published by John Wiley & Sons. This book was released on 2011-07-07 with total page 1031 pages. Available in PDF, EPUB and Kindle. Book excerpt: The exclusive, official guide to the very latest version of Maya Get extensive, hands-on, intermediate to advanced coverage of Autodesk Maya 2012, the top-selling 3D software on the market. If you already know Maya basics, this authoritative book takes you to the next level. From modeling, texturing, animation, and visual effects to high-level techniques for film, television, games, and more, this book provides professional-level Maya instruction. With pages of scenarios and examples from some of the leading professionals in the industry, author Todd Palamar will help you master the entire CG production pipeline. Provides professional-level instruction on Maya, the industry-leading 3D animation and effects software used in popular films, games, and commercials Covers the very latest Maya 2012 tools and features, including the new fluid simulation tools Showcases the techniques of professionals through numerous examples, demonstrating how to set up and manage 3D animation and visual effects pipelines Includes challenging tutorials and real-world scenarios from some of the leading professionals in the industry If you're looking for an in-depth, professional Maya resource to turn to again and again, this is the book you need.

Maya Python for Games and Film

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Publisher : CRC Press
ISBN 13 : 1498717578
Total Pages : 391 pages
Book Rating : 4.4/5 (987 download)

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Book Synopsis Maya Python for Games and Film by : Adam Mechtley

Download or read book Maya Python for Games and Film written by Adam Mechtley and published by CRC Press. This book was released on 2011-09-28 with total page 391 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is among the first books to provide an in-depth look at how to implement Python with Maya,. It is an ideal resource for technical artists looking to boost productivity and enhance performance and interoperability. With this practical guide written by trusted authorities in the field, experienced technical artists will make the transition from the older MEL scripting language to Python and aspiring artists will save themselves time right from the beginning.

Learning Autodesk Maya 2010: Foundation

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Author :
Publisher :
ISBN 13 :
Total Pages : pages
Book Rating : 4.:/5 (115 download)

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Book Synopsis Learning Autodesk Maya 2010: Foundation by : Marc-Andrâe Guindon

Download or read book Learning Autodesk Maya 2010: Foundation written by Marc-Andrâe Guindon and published by . This book was released on 2009 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

3D Automotive Modeling

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Publisher : Taylor & Francis
ISBN 13 : 0240814282
Total Pages : 469 pages
Book Rating : 4.2/5 (48 download)

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Book Synopsis 3D Automotive Modeling by : Andrew Gahan

Download or read book 3D Automotive Modeling written by Andrew Gahan and published by Taylor & Francis. This book was released on 2010 with total page 469 pages. Available in PDF, EPUB and Kindle. Book excerpt: Tips, techniques, tutorials, and complete models from the most talented automotive artists in the world using 3ds Max, Maya, XSI, and Photoshop

Learning Autodesk Maya 2010

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Author :
Publisher : Sybex
ISBN 13 : 9781897177556
Total Pages : 640 pages
Book Rating : 4.1/5 (775 download)

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Book Synopsis Learning Autodesk Maya 2010 by : Autodesk Maya Press

Download or read book Learning Autodesk Maya 2010 written by Autodesk Maya Press and published by Sybex. This book was released on 2009-08-24 with total page 640 pages. Available in PDF, EPUB and Kindle. Book excerpt: New coverage, art, and tutorials of the latest features of the new Maya 2010 Maya is the industry-leading 3D animation and effects software used in movies, special effects, games, cartoons, short films, commercials, etc. Complex and difficult to learn, the new Maya 2010 features updates to modeling, animation, dynamics, and rendering modules. This invaluable book offers hands-on introduction to the tools and techniques of this fascinating software. Boasting full-color coverage and detailed, step-by-step lessons, the book uses real movie footage from the Yash Raj Films and Walt Disney Pictures feature film Roadside Romeo. You’ll learn the Maya interface and basics of modeling, texturing, animating, and visual effects while the DVD provides further reinforcement with its instructor-led tutorial videos. Tackle the latest version of the wildly popular and complex animation and effects software: Maya 2010 Learn to work in 3D space, build a character with polygons, and create and apply shaders and textures Explore particles and dynamics, apply forward and inverse kinematics, and set cameras and lights Discover how to use MEL (Maya Embedded Language) and explore rendering techniques The DVD includes clips from Roadside Romeo, as well as artist interviews and training videos Get animated and start working with Maya today!

A Survival Guide for New Special Educators

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Publisher : John Wiley & Sons
ISBN 13 : 1118236920
Total Pages : 439 pages
Book Rating : 4.1/5 (182 download)

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Book Synopsis A Survival Guide for New Special Educators by : Bonnie S. Billingsley

Download or read book A Survival Guide for New Special Educators written by Bonnie S. Billingsley and published by John Wiley & Sons. This book was released on 2013-03-08 with total page 439 pages. Available in PDF, EPUB and Kindle. Book excerpt: What every special education teacher needs to know to survive and thrive A Survival Guide for New Special Educators provides relevant, practical information for new special education teachers across a broad range of topic areas. Drawing on the latest research on special educator effectiveness and retention, this comprehensive, go-to resource addresses the most pressing needs of novice instructors, resource teachers, and inclusion specialists. Offers research-based, classroom-tested strategies for working with a variety of special needs students Covers everything from preparing for the new school year to behavior management, customizing curriculum, creating effective IEPs, and more Billingsley and Brownell are noted experts in special educator training and support This highly practical book is filled with checklists, forms, and tools that special educators can use every day to help ensure that all special needs students get the rich, rewarding education they deserve.

Digital Sculpting with Mudbox

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Author :
Publisher : Taylor & Francis
ISBN 13 : 1136136371
Total Pages : 271 pages
Book Rating : 4.1/5 (361 download)

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Book Synopsis Digital Sculpting with Mudbox by : Mike de la Flor

Download or read book Digital Sculpting with Mudbox written by Mike de la Flor and published by Taylor & Francis. This book was released on 2012-10-12 with total page 271 pages. Available in PDF, EPUB and Kindle. Book excerpt: Digital sculpting is the use of tools to push, pull, smooth, grab, pinch or otherwise manipulate a digital object as if it were made of a real-life substance such as clay. Mudbox is the premier sculpting solution for digital artists, in that it allows them to naturally and easily sculpt detailed, organic characters and models in a way that feels like traditional sculpting. This book guides CG professionals through the process of creating amazing digital sculptures using the Mudbox arsenal of ground-breaking digital sculpting and 3D painting tools, and porting the models into their Maya or Max work. Artists will explore tried and true, traditional, sculpting techniques and learn to apply them to digital sculpting. A series of in-depth tutorials are incluced, each challenging them with progressively more complex models as they go on. Unique to this book are topics specific to fine art sculptors transitioning from traditional sculpting to digital sculpting. information found nowhere else for professional sculptors shows them how to successfully integrate digital sculpting into their workflow. Associated web site with: support files, models, materials, and textures for completing the tutorials in the book.

Introducing Maya 2011

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Publisher : John Wiley & Sons
ISBN 13 : 0470768053
Total Pages : 1154 pages
Book Rating : 4.4/5 (77 download)

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Book Synopsis Introducing Maya 2011 by : Dariush Derakhshani

Download or read book Introducing Maya 2011 written by Dariush Derakhshani and published by John Wiley & Sons. This book was released on 2010-04-29 with total page 1154 pages. Available in PDF, EPUB and Kindle. Book excerpt: A practical, step-by-step guide to Maya 2011 Four previous editions can’t be wrong: this book is the perfect introduction to 3D and Maya. Learn to build and animate your own digital models and scenes with step-by-step instruction and fun and practical examples, while you draw inspiration from the striking examples included from talented Maya users. You’ll create a simple animation of the planets in the solar system, learn to model a human hand and a decorative box—among other projects—and master all essential tools. Provides a thorough, step-by-step introduction to Maya 2011 Explains the core concepts of CG and working in 3D Covers modeling, rigging, HDRI lighting, mental ray rendering, and more Provides project files on CD and walks you through the creation of several projects; the CD also includes images, movies, and scene files Includes a color insert with pages of striking examples from talented Maya beginners Build your Maya and animation skills from the ground up with this practical, thorough guide. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file. For Instructors: Teaching supplements are available for this title.