MAXON CINEMA 4D S24: A Tutorial Approach, 8th Edition

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Publisher : CADCIM Technologies
ISBN 13 : 1640571248
Total Pages : 551 pages
Book Rating : 4.6/5 (45 download)

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Book Synopsis MAXON CINEMA 4D S24: A Tutorial Approach, 8th Edition by : Prof. Sham Tickoo

Download or read book MAXON CINEMA 4D S24: A Tutorial Approach, 8th Edition written by Prof. Sham Tickoo and published by CADCIM Technologies. This book was released on 2021-10-29 with total page 551 pages. Available in PDF, EPUB and Kindle. Book excerpt: MAXON CINEMA 4D S24: A Tutorial Approach is a tutorial-based book and aims at harnessing the power of MAXON CINEMA 4D S24 for modelers, animators, and designers. The book caters to the needs of both the novice and the advance users of MAXON CINEMA 4D S24. Keeping in view the varied requirements of users, the book first introduces the basic features of CINEMA 4D S24 and then progresses to cover the advanced techniques. In this book, three projects based on the tools and concepts covered in the book have been added to enhance the knowledge of users. The third project will enable the users to learn about some major enhancements in Cinema 4D S24 such as the Asset Browser and the new placement tools in depth. Salient Features Consists of 13 Chapters and 3 Projects that are organized in a pedagogical sequence covering various aspects of modeling, sculpting texturing, lighting, rendering, and animation. The author has followed the tutorial approach to explain various concepts of modeling, texturing, lighting, and animation. The first page of every chapter summarizes the topics that are covered in it. Step-by-step instructions that guide the users through the learning process. Additional information is provided throughout the book in the form of notes and tips. Self-Evaluation Test, Review Questions, and Exercises are given at the end of each chapter so that the users can assess their knowledge. Table of Contents Chapter 1: Exploring CINEMA 4D S24 Interface Chapter 2: Working with Splines Chapter 3: Introduction to Polygon Modeling Chapter 4: Sculpting Chapter 5: Texturing Chapter 6: Lighting Chapter 7: Rigging Chapter 8: Animation Chapter 9: Introduction to UV Mapping Chapter 10: Compositing 3D objects Chapter 11: Rendering Chapter 12: MoGraph Chapter 13: Working with XPresso Project 1: Creating an Indoor Scene Project 2: Texturing an Indoor Scene Project 3: Creating an Exterior Scene Index

MAXON CINEMA 4D R18 Studio: A Tutorial Approach, 5th Edition

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Author :
Publisher : CADCIM Technologies
ISBN 13 : 194268973X
Total Pages : 383 pages
Book Rating : 4.9/5 (426 download)

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Book Synopsis MAXON CINEMA 4D R18 Studio: A Tutorial Approach, 5th Edition by : Prof. Sham Tickoo

Download or read book MAXON CINEMA 4D R18 Studio: A Tutorial Approach, 5th Edition written by Prof. Sham Tickoo and published by CADCIM Technologies. This book was released on 2017-01-17 with total page 383 pages. Available in PDF, EPUB and Kindle. Book excerpt: MAXON CINEMA 4D R18 Studio: A Tutorial Approach book aims at harnessing the power of MAXON CINEMA 4D R18 Studio for modelers, animators, and motion graphic designers. The CINEMA 4D R18 book caters to the needs of both the novice and the advance users of CINEMA 4D R18. Keeping in view the varied requirements of users, the CINEMA 4D book first introduces the basic features and then progresses to cover the advanced techniques such as MoGraph, XPresso, and 3D Compositing. This book features two projects based on the tools and concepts covered in the book. In this edition of the CINEMA 4D R18 book, new tutorials and exercises have been added to enhance the knowledge of the users. Salient Features: Consists of 13 chapters and 2 projects that are organized in a pedagogical sequence covering various aspects of modeling, texturing, lighting, and animation. The author has followed the tutorial approach to explain various concepts of modeling, texturing, lighting, and animation. The first page of every chapter summarizes the topics that are covered in it. Step-by-step instructions that guide the users through the learning process. Additional information is provided throughout the book in the form of notes and tips. Self-Evaluation test and Review Questions are given at the end of each chapter so that the users can assess their knowledge. Table of Contents: Chapter 1: Exploring MAXON CINEMA 4D R18 Studio Interface Chapter 2: Working with Splines Chapter 3: Introduction to Polygon Modeling Chapter 4: Sculpting Chapter 5: Texturing Chapter 6: Lighting Chapter 7: Rigging Chapter 8: Animation Chapter 9: Introduction to UV Mpping Chapter 10: Composting in 3D Objects Chapter 11: Rendering Chapter 12: MoGraph Chapter 13: Working with XPresso Project 1: Creating an Indoor Scene Project 2: Texturing an Indoor Scene Index

MAXON CINEMA 4D R19 Studio: A Tutorial Approach, 6th Edition

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Publisher : CADCIM Technologies
ISBN 13 : 1640570217
Total Pages : 369 pages
Book Rating : 4.6/5 (45 download)

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Book Synopsis MAXON CINEMA 4D R19 Studio: A Tutorial Approach, 6th Edition by : Prof. Sham Tickoo

Download or read book MAXON CINEMA 4D R19 Studio: A Tutorial Approach, 6th Edition written by Prof. Sham Tickoo and published by CADCIM Technologies. This book was released on 2018-01-25 with total page 369 pages. Available in PDF, EPUB and Kindle. Book excerpt: MAXON CINEMA 4D R19 Studio: A Tutorial Approach book aims at harnessing the power of MAXON CINEMA 4D R19 Studio for modelers, animators, and motion graphic designers. The CINEMA 4D R19 book caters to the needs of both the novice and the advance users of CINEMA 4D R19. Keeping in view the varied requirements of users, the CINEMA 4D book first introduces the basic features and then progresses to cover the advanced techniques such as MoGraph, XPresso, and 3D Compositing. Salient Features: Consists of 13 chapters and 2 projects that are organized in a pedagogical sequence covering various aspects of modeling, texturing, lighting, and animation. The author has followed the tutorial approach to explain various concepts of modeling, texturing, lighting, and animation. The first page of every chapter summarizes the topics that are covered in it. Step-by-step instructions that guide the users through the learning process. Additional information is provided throughout the book in the form of notes and tips. Self-Evaluation test and Review Questions are given at the end of each chapter so that the users can assess their knowledge. Technical support by contacting '[email protected]'. Additional learning resources available at 'cinema4dexperts.blogspot.com'. Table of Contents Chapter 1: Exploring MAXON CINEMA 4D R19 Studio Interface Chapter 2: Working with Splines Chapter 3: Introduction to Polygon Modeling Chapter 4: Sculpting Chapter 5: Texturing Chapter 6: Lighting Chapter 7: Rigging Chapter 8: Animation Chapter 9: Introduction to UV Mpping Chapter 10: Composting in 3D Objects Chapter 11: Rendering Chapter 12: MoGraph Chapter 13: Working with XPresso Project 1: Creating an Indoor Scene Project 2: Texturing an Indoor Scene Index

AutoCAD 2023: A Problem-Solving Approach, Basic and Intermediate, 29th Edition

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Publisher : CADCIM Technologies
ISBN 13 : 1640571442
Total Pages : 1109 pages
Book Rating : 4.6/5 (45 download)

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Book Synopsis AutoCAD 2023: A Problem-Solving Approach, Basic and Intermediate, 29th Edition by : Prof. Sham Tickoo

Download or read book AutoCAD 2023: A Problem-Solving Approach, Basic and Intermediate, 29th Edition written by Prof. Sham Tickoo and published by CADCIM Technologies. This book was released on 2022-07-20 with total page 1109 pages. Available in PDF, EPUB and Kindle. Book excerpt: AutoCAD 2023: A Problem-Solving Approach, Basic and Intermediate, 29th Edition textbook contains a detailed explanation of AutoCAD commands and their applications to solve drafting and design problems. In this textbook, every AutoCAD command is thoroughly explained with the help of examples and illustrations. This makes it easy for the users to understand the functions of the tools and their applications in the drawing. After reading this textbook, the user will be able to use AutoCAD commands to make a drawing, dimension a drawing, insert symbols as well as create text, blocks and dynamic blocks. Salient Features Comprehensive textbook consisting of 16 chapters that are organized in a pedagogical sequence. Detailed explanation of all commands and tools. Summarized content on the first page of the topics that are covered in the chapter. Hundreds of illustrations for easy understanding of concepts. Step-by-step instructions to guide the users through the learning process. More than 30 real-world mechanical engineering designs as examples. Additional information throughout the book in the form of notes and tips. Self-Evaluation Tests and Review Questions at the end of each chapter to help the users assess their knowledge. Table of Contents Chapter 1: Introduction to AutoCAD Chapter 2: Getting Started with AutoCAD Chapter 3: Getting started with Advanced Sketching Chapter 4: Working with Drawing Aids Chapter 5: Editing Sketched Objects-I Chapter 6: Editing Sketched Objects-II Chapter 7: Creating Texts and Tables Chapter 8: Basic Dimensioning, Geometric Dimensioning, and Tolerancing Chapter 9: Editing Dimensions Chapter 10: Dimension Styles, Multileader Styles, and System Variables Chapter 11: Hatching Drawings Chapter 12: Model Space Viewports, Paper Space Viewports, and Layouts Chapter 13: Plotting Drawings Chapter 14: Template Drawings Chapter 15: Working with Blocks Chapter 16: Defining Block Attributes Chapter 17: Conventional Dimensioning and Projection Theory using AutoCAD * Chapter 18: Concepts of Geometric Dimensioning and Tolerancing * Chapter 19: Isometric Drawings * Index (* For free download)

SOLIDWORKS 2022 for Designers, 20th Edition

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Publisher : CADCIM Technologies
ISBN 13 : 1640571353
Total Pages : 1650 pages
Book Rating : 4.6/5 (45 download)

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Book Synopsis SOLIDWORKS 2022 for Designers, 20th Edition by : Prof. Sham Tickoo

Download or read book SOLIDWORKS 2022 for Designers, 20th Edition written by Prof. Sham Tickoo and published by CADCIM Technologies. This book was released on 2022-02-11 with total page 1650 pages. Available in PDF, EPUB and Kindle. Book excerpt: SOLIDWORKS 2022 for Designers book is written to help the readers effectively use the modeling and assembly tools by utilizing the parametric and feature-based approach of SOLIDWORKS 2022. This book provides a detailed description of the tools that are commonly used in modeling and assembly. The SOLIDWORKS 2022 for Designers book further elaborates on the procedures of generating the drawings of a model or assembly, which are used for documentation of a model or assembly. Special emphasis has been laid on the introduction of concepts, which have been explained using detailed text, along with graphical examples. The examples and tutorials used in this book ensure that the users can relate the information provided in this book with the practical industry designs. Salient Features Consists of 14 chapters that are organized in a pedagogical sequence. Comprehensive coverage of SOLIDWORKS 2022 concepts and techniques. Hundreds of illustrations and tutorial approach to explain the concepts of SOLIDWORKS 2022. Summary on the first page of the topics that are covered in the chapter. Step-by-step instructions guide the users through the learning process. Real-world mechanical engineering designs as tutorials and projects. Additional information throughout the book in the form of notes and tips. Self-Evaluation Tests and Review Questions at the end of each chapter to help students assess their knowledge. Table of Contents Chapter 1: Introduction to SOLIDWORKS 2022 Chapter 2: Drawing Sketches for Solid Models Chapter 3: Editing and modifying Sketches Chapter 4: Adding Relations and Dimensions to Sketches Chapter 5: Advanced Dimensioning Techniques and Base Feature Options Chapter 6: Creating Reference Geometries Chapter 7: Advanced Modeling Tools-I Chapter 8: Advanced Modeling Tools-II Chapter 9: Editing Features Chapter 10:Advanced Modeling Tools-III Chapter 11: Assembly Modeling-I Chapter 12: Assembly Modeling-II Chapter 13: Working with Drawing View-I Chapter 14: Working with Drawing View-II Index Student Projects* SOLIDWORKS Certification Exam* (* For free download)

MAXON CINEMA 4D R20 Studio: A Tutorial Approach, 7th Edition

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Author :
Publisher : CADCIM Technologies
ISBN 13 : 1640570640
Total Pages : 380 pages
Book Rating : 4.6/5 (45 download)

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Book Synopsis MAXON CINEMA 4D R20 Studio: A Tutorial Approach, 7th Edition by : Prof. Sham Tickoo

Download or read book MAXON CINEMA 4D R20 Studio: A Tutorial Approach, 7th Edition written by Prof. Sham Tickoo and published by CADCIM Technologies. This book was released on 2019 with total page 380 pages. Available in PDF, EPUB and Kindle. Book excerpt: MAXON CINEMA 4D R20 Studio: A Tutorial Approach is a tutorial-based book and aims at harnessing the power of MAXON CINEMA 4D R20 Studio software for modelers, animators, and designers. The book caters to the needs of both the novice and the advance users of MAXON CINEMA 4D R20 Studio. Keeping in view the varied requirements of users, the book first introduces the basic features of CINEMA 4D R20 Studio And then progresses to cover the advanced techniques. In this book, two projects based on the tools and concepts covered in the book have been added to enhance the knowledge of users. This book will help you unleash your creativity and transform your imagination into reality with ease. Salient Features: Consists of 13 Chapters and 2 Projects that are organized in a pedagogical sequence covering various aspects of modeling, sculpting texturing, lighting, rendering, and animation. The author has followed the tutorial approach to explain various concepts of modeling, texturing, lighting, and animation. The first page of every chapter summarizes the topics that are covered in it. Additional information is provided throughout the book in the form of notes and tips. Self-Evaluation Test and Review Questions are given at the end of each chapter so that the users can assess their knowledge. Table of Contents Chapter 1: Exploring CINEMA 4D R20 Studio Interface Chapter 2: Working with Splines Chapter 3: Introduction to Polygon Modeling Chapter 4: Sculpting Chapter 5: Texturing Chapter 6: Lighting Chapter 7: Rigging Chapter 8: Animation Chapter 9: Introduction to UV Mapping Chapter 10: Compositing 3D objects Chapter 11: Rendering Chapter 12: MoGraph Chapter 13: Working with XPresso Project 1: Creating an Indoor Scene Project 2: Texturing an Indoor Scene Index

Maxon Cinema 4D R15 Studio

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Publisher :
ISBN 13 : 9781936646647
Total Pages : 414 pages
Book Rating : 4.6/5 (466 download)

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Book Synopsis Maxon Cinema 4D R15 Studio by : Prof Sham Tickoo Purdue Univ

Download or read book Maxon Cinema 4D R15 Studio written by Prof Sham Tickoo Purdue Univ and published by . This book was released on 2014-04-23 with total page 414 pages. Available in PDF, EPUB and Kindle. Book excerpt: MAXON CINEMA 4D R15 Studio: A Tutorial Approach textbook aims at harnessing the power of MAXON CINEMA 4D R15 Studio for modelers, animators, and motion graphics designers. The CINEMA 4D R15 book caters to the needs of both the novice and the advance users of CINEMA 4D R15. Keeping in view the varied requirements of users, the CINEMA 4D book first introduces the basic features of CINEMA 4D R15 Studio and then progresses to cover the advanced techniques such as MoGraph, XPresso, and 3D Compositing. This book features two projects based on the tools and concepts covered in the book. In this edition of the CINEMA 4D R15 book, new tutorials and exercises have been added to enhance the knowledge of the users. TOC: Chapter 1: Exploring MAXON CINEMA 4D R15 Studio Interface Chapter 2: Working with Splines Chapter 3: Introduction to Polygon Modeling Chapter 4: Sculpting Chapter 5: Texturing Chapter 6: Lighting Chapter 7: Rigging Chapter 8: Animation Chapter 9: Introduction to UV Mapping Chapter 10: Compositing 3D Objects Chapter 11: Rendering Chapter 12: MoGraph Chapter 13: Working with XPresso Project 1: Creating an Indoor Scene Project 2: Texturing an Indoor Scene Index Salient Features Consists of 13 chapters and 2 projects that are organized in a pedagogical sequence covering various aspects of compositing. The author has adopted the tutorial point-of-view and the learn-by-doing approach throughout the textbook. This approach helps the users learn faster and work efficiently. The first page of every chapter summarizes the topics that are covered in it. Consists of hundreds of illustrations and a comprehensive coverage of MAXON CINEMA 4D R15 Studio concepts and techniques. Step-by-step instructions are provided to guide the users through the learning process. Additional information is provided throughout the text book in the form of notes and tips. Self-Evaluation Test, Review Questions, and Exercises are given at the end of each chapter so that the users can assess their knowledge. Technical support by contacting [email protected]. Ebook available on eStore, and Kindle. Additional learning resources available at http: //cinema4dexperts.blogspot.com.

MAXON CINEMA 4D R25: A Tutorial Approach, 9th Edition

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Author :
Publisher : CADCIM Technologies
ISBN 13 : 1640571663
Total Pages : 570 pages
Book Rating : 4.6/5 (45 download)

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Book Synopsis MAXON CINEMA 4D R25: A Tutorial Approach, 9th Edition by : Prof. Sham Tickoo

Download or read book MAXON CINEMA 4D R25: A Tutorial Approach, 9th Edition written by Prof. Sham Tickoo and published by CADCIM Technologies. This book was released on 2023-01-07 with total page 570 pages. Available in PDF, EPUB and Kindle. Book excerpt: MAXON CINEMA 4D R25: A Tutorial Approach is a tutorial-based book and aims at harnessing the power of MAXON CINEMA 4D R25 for modelers, animators, and designers. The book caters to the needs of both the novice and the advance users of MAXON CINEMA 4D R25. Keeping in view the varied requirements of users, the book first introduces the basic features of CINEMA 4D R25 and then progresses to cover the advanced techniques. The book covers three important projects to enhance the knowledge of the users. Salient Features Consists of 13 Chapters and 3 Projects that are organized in a pedagogical sequence covering various aspects of modeling, sculpting texturing, lighting, rendering, and animation. The author has followed the tutorial approach to explain various concepts of modeling, texturing, lighting, and animation. The author has followed the tutorial approach to explain various concepts of modeling, texturing, lighting, and animation. The first page of every chapter summarizes the topics that are covered in it. Step-by-step instructions that guide the users through the learning process. Additional information is provided throughout the book in the form of notes and tips. Self-Evaluation Tests, Review Questions, and Exercises are given at the end of each chapter so that the users can assess their knowledge. Table of Contents Chapter 1: Exploring CINEMA 4D R25 Interface Chapter 2: Working with Splines Chapter 3: Introduction to Polygon Modeling Chapter 4: Sculpting Chapter 5: Texturing Chapter 6: Lighting Chapter 7: Rigging Chapter 8: Animation Chapter 9: Introduction to UV Mapping Chapter 10: Compositing 3D objects Chapter 11: Rendering Chapter 12: MoGraph Chapter 13: Working with XPresso Project 1: Creating an Indoor Scene Project 2: Texturing an Indoor Scene Project 3: Creating an Exterior Scene Index

Maxon Cinema 4D R17 Studio

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Publisher :
ISBN 13 : 9781942689270
Total Pages : 406 pages
Book Rating : 4.6/5 (892 download)

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Book Synopsis Maxon Cinema 4D R17 Studio by : Prof Sham Tickoo Purdue Univ

Download or read book Maxon Cinema 4D R17 Studio written by Prof Sham Tickoo Purdue Univ and published by . This book was released on 2016-01-01 with total page 406 pages. Available in PDF, EPUB and Kindle. Book excerpt: MAXON CINEMA 4D R17 Studio: A Tutorial Approach textbook aims at harnessing the power of MAXON CINEMA 4D R17 Studio for modelers, animators, and motion graphic designers. The CINEMA 4D R17 book caters to the needs of both the novice and the advance users of CINEMA 4D R17. Keeping in view the varied requirements of users, the CINEMA 4D book first introduces the basic features and then progresses to cover the advanced techniques such as MoGraph, XPresso, and 3D Compositing. This book features two projects based on the tools and concepts covered in the book. In this edition of the CINEMA 4D R17 book, new tutorials and exercises have been added to enhance the knowledge of the users.

MAXON Cinema 4D R20: Modeling Essentials

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Author :
Publisher : Padexi Academy
ISBN 13 :
Total Pages : 215 pages
Book Rating : 4./5 ( download)

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Book Synopsis MAXON Cinema 4D R20: Modeling Essentials by : Pradeep Mamgain

Download or read book MAXON Cinema 4D R20: Modeling Essentials written by Pradeep Mamgain and published by Padexi Academy. This book was released on 2020-07-30 with total page 215 pages. Available in PDF, EPUB and Kindle. Book excerpt: The MAXON Cinema 4D R20: Modeling Essentials textbook walks you through every step of creating 3D models with Cinema 4D R20. This guide is perfect for both novices and those moving from other software to Cinema 4D. This book will help you to get started with modeling in Cinema 4D, you will learn important concepts and techniques about 3D modeling which you can utilize to create hard-surfaced objects for your projects. This book also covers Cinema 4D’s OpenVDB-based Volume Builder and Volume Mesher functions that allow you to create complex models by adding and subtracting basic shapes in boolean-type operations. This book shares tips, tricks, notes, and cautions throughout, that will help you become a better Cinema 4D artist and you will be able to speed up your workflow. This book is aimed to be a solid teaching resource for learning modeling with Cinema 4D R20. It avoids any jargon and explains concepts and techniques in an easy-to-understand manner. The first page of the every unit summarizes the topics that will be covered in the unit. Hands-on exercises in this book instruct users how things can be done in Cinema 4D R20 step-by-step. Practicing is one of the best ways to improve skills. This book contains practice activities which you are highly encouraged to complete and gain confidence for real-world projects. By completing these activities, you will be able to master the powerful capabilities Cinema 4D. By the time you’re done, you’ll be ready to create hard-surface models in Cinema 4D. What are the key features of the book? Learn Cinema 4D’s updated user interface, navigation, tools, functions, and commands. Covers all the basics as well as advanced topics using easy to follow, hands-on exercises. Covers polygon, subdivision, and spline modeling techniques. Covers volumetric modeling techniques. Detailed coverage of tools and features. Features more than 29 hands-on exercises – complete with before and after files. Contains 25 practice activities to test the knowledge gained. Additional guidance is provided in the form of tips, notes, and cautions. Important terms are in bold face so that you never miss them. The content under “What just happened?” heading explains the working of the instructions. The content under “What next?” heading tells you about the procedure you will follow after completing a step(s). Includes an ePub file that contains the color images of the screenshots/illustrations used in the textbook. These color images will help you in the learning process. This ePub file is included with the resources. Tech support from the author. Access to each exercise’s initial and final states along with the resources used in hands-on exercises. Quiz to assess the knowledge.

MAXON Cinema 4D R20: A Detailed Guide to Texturing, Lighting, and Rendering

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Author :
Publisher : Padexi Academy
ISBN 13 :
Total Pages : 304 pages
Book Rating : 4./5 ( download)

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Book Synopsis MAXON Cinema 4D R20: A Detailed Guide to Texturing, Lighting, and Rendering by : Pradeep Mamgain

Download or read book MAXON Cinema 4D R20: A Detailed Guide to Texturing, Lighting, and Rendering written by Pradeep Mamgain and published by Padexi Academy. This book was released on 2020-07-30 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: The MAXON Cinema 4D R20: A Detailed Guide to Texturing, Lighting, and Rendering book walks you through every step of texturing, lighting, and rendering projects in Cinema 4D. This comprehensive guide caters to the novices and intermediate users of Cinema 4D. This book will help you to get started with texturing, lighting, and rendering in Cinema 4D, you will learn important concepts and techniques about rendering which you can utilize to create high quality renders. Using a structured and pragmatic approach, this guide begins with basics of rendering, then builds on this knowledge using practical examples to enhance your texturing and lighting skills. Each unit builds on the knowledge gained in the previous unit, showing you all the essentials of rendering with Cinema 4D, from sampling to shaders, maps, camera effects, post effects, and lights. As you go from hands-on exercise to hands-on exercise, you’ll develop a strong arsenal of skills that combined will form a complete end to end process to creating high quality renders using the Standard, Physical, and OpenGL renderers. You will also learn about the new node-based material system in Cinema 4D. This book shares tips, tricks, notes, and cautions throughout, that will help you become a better Cinema 4D rendering artist and you will be able to speed up your workflow. This book is aimed to be a solid teaching resource for learning rendering in Cinema 4D. It avoids any jargon and explains concepts and techniques in an easy-to-understand manner. The first page of the every unit summarizes the topics that will be covered in the unit. Hands-on exercises in this book instruct users how things can be done in Cinema 4D step-by-step. By the time you’re done, you’ll be ready to illuminate and render any scene in Cinema 4D. What are the key features of the book? Explains Standard renderer and render settings. Explains global illumination, ambient occlusion, color mapping, and other effects. Covers the process of rendering flicker free animation. Explains the Physical, Hardware OpenGL, and Software OpenGL renderers. Explains the depth-of-field and motion blur effects. Explains dynamic depth-of-field effect using the Depth pass. Covers process of illuminating a scene using only polygon lights. Covers Cinema 4D lights. Covers the product visualization and interior rendering techniques. Covers UV mapping. Covers the Material Manager, the Material Editor, material presets, channels, and the reflectance model. Covers the Node Editor and nodes in detail. Explains the process of creating various materials. Features 44 hands-on exercises – complete with before and after files. Additional guidance is provided in the form of tips, notes, and cautions. Important terms are in bold face so that you never miss them. The content under “What just happened?” heading explains the working of the instructions. The content under “What next?” heading tells you about the procedure you will follow after completing a step(s). Includes an ePub file that contains the color images of the screenshots/illustrations used in the textbook. These color images will help you in the learning process. This ePub file is included with the resources. Tech support from the author. Access to each exercise’s initial and final states along with the resources used in hands-on exercises. Quiz to assess the knowledge.

MAXON Cinema 4D R20

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Author :
Publisher :
ISBN 13 : 9781393226246
Total Pages : 480 pages
Book Rating : 4.2/5 (262 download)

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Book Synopsis MAXON Cinema 4D R20 by : Pradeep Mamgain

Download or read book MAXON Cinema 4D R20 written by Pradeep Mamgain and published by . This book was released on 2020-07-31 with total page 480 pages. Available in PDF, EPUB and Kindle. Book excerpt: The MAXON Cinema 4D R20: A Detailed Guide to Modeling, Texturing, Lighting, Rendering, and Animation book aim to help you become the best Cinema 4D artist you can be. This book will help you get started with modeling, texturing, lighting, rendering, and animation in Cinema 4D and you will learn some important concepts as well as some of the popular techniques which you can utilize to create any scene in Cinema 4D. Using a structured and pragmatic approach, this guide begins with the basics of modeling, then builds on this knowledge using practical examples to enhance your texturing, lighting, rendering, and animation skills. Each unit builds on the knowledge gained in the previous unit, showing you all the essentials of modeling, texturing, lighting, rendering, and animation with Cinema 4D. As you go from hands-on exercise to hands-on exercise, you'll develop a strong arsenal of skills that combined will form a complete end to end process to creating high-quality projects using Cinema 4D. This book shares tips, tricks, notes, and cautions throughout, which will help you become a better Cinema 4D artist and you will be able to speed up your workflow. This book is aimed to be a solid teaching resource for learning Cinema 4D. It avoids any jargon and explains concepts and techniques in an easy-to-understand manner. The first page of every unit summarizes the topics that will be covered in the unit. Hands-on exercises in this book instruct users how things can be done in Cinema 4D step-by-step. Practicing is one of the best ways to improve skills. This book contains practice activities which you are highly encouraged to complete and gain confidence for real-world projects. By completing these activities, you will be able to master the powerful capabilities of Cinema 4D. By the time you're done, you'll be ready to model, illuminate, and render any scene in Cinema 4D. If you buy this book, you'll also get access to all Cinema 4D files, texture files, and any other resource used in the book. You are free to use these resources in your own projects personal or commercial. These working files allow you to follow along with the author throughout the units. For more information, visit Padexi Academy's website.

Maxon Cinema 4D 2023: A Detailed Guide to MoGraph

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Author :
Publisher : Neurons Factory
ISBN 13 :
Total Pages : 194 pages
Book Rating : 4./5 ( download)

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Book Synopsis Maxon Cinema 4D 2023: A Detailed Guide to MoGraph by : Pradeep Mamgain

Download or read book Maxon Cinema 4D 2023: A Detailed Guide to MoGraph written by Pradeep Mamgain and published by Neurons Factory. This book was released on with total page 194 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book “Maxon Cinema 4D 2023: A Detailed Guide to MoGraph” offers a step-by-step explanation of the entire process of creating MoGraph animations in Cinema 4D, providing comprehensive coverage of each stage. For beginners and intermediate users of the software, this book serves as a valuable resource, offering valuable insights into essential concepts and techniques for developing MoGraph animations. Prior to commencing the core MoGraph module, the book acquaints readers with animation tools that aid in the creation of MoGraph projects. Additionally, the book provides guidance on creating light presets using the XPresso module, allowing for efficient illumination of MoGraph scenes. With a practical and methodical approach, this guide instructs readers on the fundamental principles of MoGraph, complemented by real-world examples to enhance their proficiency. The chapters are structured in a progressive manner, with each subsequent chapter expanding upon the previous one, comprehensively covering all essential aspects of MoGraph, such as fields, effectors, and a diverse range of MoGraph generators and deformers. By following the tutorials, readers can acquire a broad skill set that can be combined to produce high-quality MoGraph animations. This book provides an abundance of helpful tips, tricks, notes, and cautions, making it a valuable resource for individuals seeking to enhance their Cinema 4D MoGraph skills and streamline their workflow. It offers a comprehensive guide that teaches the essentials of the MoGraph module in Cinema 4D, presented in an easily understandable manner without the use of technical jargon. The included tutorials provide clear, step-by-step instructions on how to accomplish various tasks using Cinema 4D. Upon completion of the book, readers will possess the knowledge and skills necessary to produce visually appealing animations. Contents: Chapter 1 - Understanding Keyframes and Animation Chapter 2 - Introduction to MoGraph Chapter 3 - Effectors Chapter 4 - Fields Chapter 5 - Other MoGraph Objects Chapter 6 - Bonus Tutorials For more information, visit Neurons Factory's website!

Maxon Cinema 4D 2023

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Publisher :
ISBN 13 :
Total Pages : 0 pages
Book Rating : 4.2/5 (155 download)

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Book Synopsis Maxon Cinema 4D 2023 by : Pradeep Mamgain

Download or read book Maxon Cinema 4D 2023 written by Pradeep Mamgain and published by . This book was released on 2023-03-14 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book "Maxon Cinema 4D 2023: A Detailed Guide to Shading, Lighting, and Rendering" offers a comprehensive walkthrough of every step involved in texturing, lighting, and rendering projects using Cinema 4D. It's a valuable resource for novice and intermediate users of the software, providing insights into important concepts and techniques for rendering that can help you produce high-quality outputs. Whether you're just getting started with texturing, lighting, and rendering in Cinema 4D or looking to enhance your existing skills, this book has got you covered. This guide takes a systematic and practical approach to teaching you the fundamentals of rendering, followed by real-world examples to improve your texturing and lighting abilities. Each chapter builds upon the previous one, covering all the essential aspects of rendering in Cinema 4D, including sampling, shaders, maps, camera and post effects, and lighting. As you work through the tutorials, you'll acquire a broad range of skills that can be combined to create top-notch renders using the Standard and Physical renderers. Additionally, you'll gain insight into Cinema 4D's node-based material system for creating material networks using nodes. With its abundance of tips, tricks, notes, and cautions, this book is a valuable resource for anyone looking to improve their Cinema 4D rendering skills and streamline their workflow. It's a comprehensive guide aimed at teaching the essentials of rendering in Cinema 4D, presented in an accessible manner free of jargon. The tutorials included in the book provide clear step-by-step instructions on how to achieve various tasks using Cinema 4D. By the end of the book, you'll have the knowledge and skills to illuminate and render any scene in Cinema 4D with confidence. Table of content: Chapter 1 - Introduction to UV Mapping Chapter 2 - Standard Renderer Chapter 3 - Physical Renderer Chapter 4 - Material Presets Chapter 5 - Creating Materials Chapter 6 - Node-Based Materials Chapter 7 - Lighting Key Features of the Book: Detailed explanation of Physical and Standard renderers and render settings Explanation of post-effects such as Global Illumination, Ambient Occlusion, and Color Mapping In-depth coverage of depth-of-field and motion blur effects Tutorial on rendering flicker-free animation Use of the Depth pass to achieve dynamic depth-of-field Illuminating a scene using only polygon lights Exploration of Cinema 4D lights Techniques for product visualization and interior rendering Coverage of UV mapping Detailed explanation of the Node Editor and use of nodes in Cinema 4D More than 46 tutorials are included, along with before and after files. Explains the process of creating various materials. Additional guidance is provided in the form of tips, notes, and cautions. Important terms are in bold face so that you never miss them. The material presented under the heading "What just happened?" provides an explanation of how the instructions are functioning. Under the "What next?" heading, the content outlines the steps that should be taken after completing a particular step or set of steps. The resources for this textbook include an ePub file that contains color images of the screenshots and illustrations featured in the book. These images are provided to enhance the learning experience and are included as part of the resources. Access to the starting and ending states of each tutorial, as well as the resources used in the tutorials, is available to you. For more information, visit Neurons Factory's website.

Cinema 4D R10 Handbook

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Publisher :
ISBN 13 : 9781584505228
Total Pages : 430 pages
Book Rating : 4.5/5 (52 download)

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Book Synopsis Cinema 4D R10 Handbook by : Anson Call

Download or read book Cinema 4D R10 Handbook written by Anson Call and published by . This book was released on 2007 with total page 430 pages. Available in PDF, EPUB and Kindle. Book excerpt: Despite its ease of use Maxon's Cinema 4D is an incredibly powerful and diverse package. The Cinema 4D X Handbook teaches how to harness this power and flexibility through a project-based approach that allows users to create impressive projects as they learn C4D's array of tools and functions. This is a completely updated edition of this popular guide to the ins-and-outs of C4D that provides new C4D users with a complete introduction to the powerful and affordable C4D program, while teaching the fundamental principles of 3D. The book is best for beginners. It explores the most powerful and frequently used aspects of the program and explains how best to use them. Through intensive tutorials, users will learn ideas and techniques not covered in the manuals, and they'll learn about the theory behind why things work the way they do. The book is also for users of earlier versions of C4D who need to get up to speed with the new features. For those just learning Cinema 4D and new to 3D graphics, this book provides the one resource they'll need to get up and running!

MAXON Cinema 4D R20

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Publisher :
ISBN 13 : 9781393588795
Total Pages : 146 pages
Book Rating : 4.5/5 (887 download)

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Book Synopsis MAXON Cinema 4D R20 by : Pradeep Mamgain

Download or read book MAXON Cinema 4D R20 written by Pradeep Mamgain and published by . This book was released on 2018-12-26 with total page 146 pages. Available in PDF, EPUB and Kindle. Book excerpt: XPresso is a node-based system in Cinema 4D that is used to create automated object interactions. You can create these interactions by drawing wires from one node to another. From rotating fan blades to rigged objects, from propellers to the bouncing ball, from clock mechanism to the organic movement of a jellyfish, XPresso allows you to create animations with ease. The MAXON Cinema 4D R20: A Detailed Guide to XPresso book introduces students to the XPresso module of the Cinema 4D which is a node-based visual scripting language. This book covers XPresso Editor and different nodes of the XPresso and MoGraph classes and takes you step-by-step through the whole process of building node networks in XPresso Editor. Numerous examples and hands-on exercises are used to show the functioning of the nodes. Moving ahead, this book broadens your XPresso knowledge by taking you step-by-step through the process of creating four Cinema 4D lighting presets. You can use these presets to quickly and easily illuminate the scenes and produce cool-looking renders. Practicing is one of the best ways to improve skills. This book contains practice activities which you are highly encouraged to complete and gain confidence for real-world projects. By completing these activities, you will be able to master the powerful capabilities of Cinema 4D. By the time you're done, you'll be ready to create hard-surface models in Cinema 4D. If you buy this book, you'll also get access to all preset files, Cinema 4D files, texture files, and any other resource used in the book. You are free to use these resources in your own projects personal or commercial. These working files allow you to follow along with the author throughout the lessons. This book shares tips, tricks, notes, and cautions throughout, that will help you become a better 3D artist and you will be able to speed up your workflow. This book is aimed to be a solid teaching resource for learning the XPresso module with Cinema 4D R20. It avoids any jargon and explains concepts and techniques in an easy-to-understand manner. The first page of every unit summarizes the topics that will be covered in the unit. Hands-on exercises in this book instruct users how things can be done in XPresso step-by-step. As students move from one exercise to another, they will be gaining robust knowledge about the XPresso module of Cinema 4D. Key Features ☀ Explains XPresso Editor and node-based approach. ☀ Covers nodes of the XPresso and MoGraph classes. ☀ Step-by-step instructions to create four lighting presets from scratch. ☀ Covers nodes and features in detail. ☀ Features 30 examples showing the functioning of the nodes. ☀ Features more than 18 hands-on exercises - complete with before and after files. ☀ Contains 10 practice activities to test the knowledge gained. ☀ Additional guidance is provided in the form of tips, notes, and cautions. ☀ Important terms are in boldface so that you never miss them. ☀ The content under "What just happened?" heading explains the working of the instructions. ☀ The content under "What next?" heading tells you about the procedure you will follow after completing a step(s). ☀ Tech support from the author. ☀ Access to each exercise's initial and final states along with the resources used in hands-on exercises. ☀ Quiz to assess knowledge. For more information, visit Padexi Academy's website.

Maxon Cinema 4D R17 Studio

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ISBN 13 : 9781942689270
Total Pages : 406 pages
Book Rating : 4.6/5 (892 download)

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Book Synopsis Maxon Cinema 4D R17 Studio by : Prof Sham Tickoo Purdue Univ

Download or read book Maxon Cinema 4D R17 Studio written by Prof Sham Tickoo Purdue Univ and published by . This book was released on 2016-01-01 with total page 406 pages. Available in PDF, EPUB and Kindle. Book excerpt: MAXON CINEMA 4D R17 Studio: A Tutorial Approach textbook aims at harnessing the power of MAXON CINEMA 4D R17 Studio for modelers, animators, and motion graphic designers. The CINEMA 4D R17 book caters to the needs of both the novice and the advance users of CINEMA 4D R17. Keeping in view the varied requirements of users, the CINEMA 4D book first introduces the basic features and then progresses to cover the advanced techniques such as MoGraph, XPresso, and 3D Compositing. This book features two projects based on the tools and concepts covered in the book. In this edition of the CINEMA 4D R17 book, new tutorials and exercises have been added to enhance the knowledge of the users.