Mastering RStudio – Develop, Communicate, and Collaborate with R

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1783982551
Total Pages : 349 pages
Book Rating : 4.7/5 (839 download)

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Book Synopsis Mastering RStudio – Develop, Communicate, and Collaborate with R by : Julian Hillebrand

Download or read book Mastering RStudio – Develop, Communicate, and Collaborate with R written by Julian Hillebrand and published by Packt Publishing Ltd. This book was released on 2015-12-04 with total page 349 pages. Available in PDF, EPUB and Kindle. Book excerpt: Harness the power of RStudio to create web applications, R packages, markdown reports and pretty data visualizations About This Book Discover the multi-functional use of RStudio to support your daily work with R code Learn to create stunning, meaningful, and interactive graphs and learn to embed them into easy communicable reports using multiple R packages Develop your own R packages and Shiny web apps to share your knowledge and collaborate with others. Who This Book Is For This book is aimed at R developers and analysts who wish to do R statistical development while taking advantage of RStudio's functionality to ease their development efforts. R programming experience is assumed as well as being comfortable with R's basic structures and a number of functions. What You Will Learn Discover the RStudio IDE and details about the user interface Communicate your insights with R Markdown in static and interactive ways Learn how to use different graphic systems to visualize your data Build interactive web applications with the Shiny framework to present and share your results Understand the process of package development and assemble your own R packages Easily collaborate with other people on your projects by using Git and GitHub Manage the R environment for your organization with RStudio and Shiny server Apply your obtained knowledge about RStudio and R development to create a real-world dashboard solution In Detail RStudio helps you to manage small to large projects by giving you a multi-functional integrated development environment, combined with the power and flexibility of the R programming language, which is becoming the bridge language of data science for developers and analyst worldwide. Mastering the use of RStudio will help you to solve real-world data problems. This book begins by guiding you through the installation of RStudio and explaining the user interface step by step. From there, the next logical step is to use this knowledge to improve your data analysis workflow. We will do this by building up our toolbox to create interactive reports and graphs or even web applications with Shiny. To collaborate with others, we will explore how to use Git and GitHub with RStudio and how to build your own packages to ensure top quality results. Finally, we put it all together in an interactive dashboard written with R. Style and approach An easy-to-follow guide full of hands-on examples to master RStudio. Beginning from explaining the basics, each topic is explained with a lot of details for every feature.

Mastering SVG

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1788621980
Total Pages : 305 pages
Book Rating : 4.7/5 (886 download)

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Book Synopsis Mastering SVG by : Rob Larsen

Download or read book Mastering SVG written by Rob Larsen and published by Packt Publishing Ltd. This book was released on 2018-09-21 with total page 305 pages. Available in PDF, EPUB and Kindle. Book excerpt: SVG is considered an important aspect of animating your web applications. Its cross-platform markup along with the combination of modern web technologies proves to be a great combination for web designers and developers. This book will show you the different facets of SVG and the various considerations and prerequisites for animating with SVG.

Interactive Web Development with Three.js and A-Frame

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Author :
Publisher : Orange Education Pvt Ltd
ISBN 13 : 8197223963
Total Pages : 299 pages
Book Rating : 4.1/5 (972 download)

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Book Synopsis Interactive Web Development with Three.js and A-Frame by : Alessandro Straccia

Download or read book Interactive Web Development with Three.js and A-Frame written by Alessandro Straccia and published by Orange Education Pvt Ltd. This book was released on 2024-04-22 with total page 299 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build rich Creative Technology projects using 3D, AR, and VR KEY FEATURES ● Master creative development principles, covering design, coding, and user experience. ● Develop advanced skills in Three.js and A-Frame for immersive 3D graphics. ● Build engaging AR and VR experiences for the web, integrating cutting-edge tech for enhanced user immersion. DESCRIPTION Embark on an amazing journey into the world of Creative Development with this comprehensive guide. From the basics of Three.js and A-Frame, each chapter adds more knowledge and techniques to empower creative developers to navigate the world of Creative Development. Readers will learn to build games and commercial applications using advanced technologies such as AR and VR. The book explores the key aspects of Creative Development for the web, delving into in-depth themes such as dealing with 3D files, setting up materials and textures, interacting with 3D objects, and understanding the concepts of animation loop and real-time rendering. Next, it moves on to navigate the main aspects of webAR and webVR, introducing readers to the fantastic 3D framework A-Frame. Readers will dive deep into the A-Frame workflow, learning tips and tricks to build and manage components, ultimately enabling them to deliver professional quality AR and VR experiences. In the final chapter, readers will be presented with Creative Development best practices and several real-world project templates, ready to be used and adapted for their own projects. WHAT WILL YOU LEARN ● Attain a comprehensive understanding of creative development for web environments and its applications. ● Utilize Three.js and A-Frame frameworks to create stunning 3D graphics and immersive virtual experiences. ● Learn to build engaging games and practical commercial applications blending creativity with functionality. ● Gain practical insights into creative development through real-world code examples and customizable templates. ● Explore the intricacies of web-based augmented reality (WebAR) and virtual reality (WebVR) technologies to develop immersive web experiences. ● Seamlessly integrate 3D graphics, video elements, and animations using code, enabling you to construct dynamic and interactive web applications. WHO IS THIS BOOK FOR? This book is ideal for web developers, 3D, video, and animation enthusiasts with development skills aiming to create dynamic web experiences. Also suitable for seasoned developers transitioning to Creative Development, covering Three.js, A-Frame basics, and AR/VR concepts. Whether beginner or experienced, this handbook offers practical, in-depth guidance to elevate proficiency in web-based Creative Development. TABLE OF CONTENTS 1. Getting Started with Three.js 2. Our First Scene 3. Interacting with Our Scene 4. Adding Some Realism 5. Post Processing 6. Introduction to WebAR and WebVR 7. Creating Your First WebAR Experience 8. Creating Your First WebVR Experience 9. Useful Boilerplates to Start Your Projects Index

Three.js Cookbook

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1783981199
Total Pages : 300 pages
Book Rating : 4.7/5 (839 download)

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Book Synopsis Three.js Cookbook by : Jos Dirksen

Download or read book Three.js Cookbook written by Jos Dirksen and published by Packt Publishing Ltd. This book was released on 2015-01-30 with total page 300 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is ideal for anyone who already knows JavaScript and would like to get a broad understanding of Three.js quickly, or for those of you who have a basic grasp of using Three.js but want to really make an impact with your 3D visualizations by learning its advanced features. To apply the recipes in this book you don’t need to know anything about WebGL; all you need is some general knowledge about JavaScript and HTML.

Mastering CGI

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Author :
Publisher : Cybellium Ltd
ISBN 13 :
Total Pages : 362 pages
Book Rating : 4.8/5 (676 download)

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Book Synopsis Mastering CGI by : Cybellium Ltd

Download or read book Mastering CGI written by Cybellium Ltd and published by Cybellium Ltd. This book was released on with total page 362 pages. Available in PDF, EPUB and Kindle. Book excerpt: Unleash the Creative Power of Computer-Generated Imagery (CGI) with "Mastering CGI" In a world where visual storytelling and digital experiences dominate, mastering Computer-Generated Imagery (CGI) is your key to unlocking limitless creative possibilities. "Mastering CGI" is your comprehensive guide to diving into the exciting world of CGI, equipping you with the knowledge and skills to create stunning visuals, animations, and immersive digital environments. Your Gateway to CGI Mastery Whether you're a digital artist, filmmaker, game developer, or simply someone with a passion for visual storytelling, CGI is a skill that can set you apart in today's competitive landscape. "Mastering CGI" is designed to demystify the complexities of CGI and provide you with a clear roadmap to becoming a CGI master. What You Will Explore · Foundations of CGI: Begin your journey with a solid understanding of CGI fundamentals, including 3D modeling, texturing, lighting, and rendering. · Software and Tools: Discover the essential CGI software and tools, along with practical guidance on how to use them effectively. · Creating 3D Models: Learn the art of designing and sculpting 3D objects, characters, and environments from scratch. · Texture Mapping and Shading: Master the techniques of applying textures and materials to breathe life into your 3D creations. · Lighting and Rendering: Explore the intricacies of lighting your scenes and rendering them to achieve photorealistic or stylized results. · Animation and Visual Effects: Dive into the world of CGI animation, from character rigging and keyframe animation to creating captivating visual effects. · Real-World Applications: Gain insights into how CGI is used in various industries, from film and advertising to architecture and virtual reality. Why "Mastering CGI" Is Essential · Comprehensive Coverage: This book provides a comprehensive and beginner-friendly introduction to CGI, making it suitable for those with no prior experience as well as those looking to enhance their skills. · Practical Guidance: Loaded with step-by-step tutorials, practical tips, and hands-on exercises, "Mastering CGI" ensures that you can apply what you learn immediately. · Expert Insights: Benefit from the expertise of CGI professionals who share their knowledge and real-world experiences, providing you with valuable insights and industry secrets. · Unlock Your Creative Potential: Whether you dream of creating breathtaking visual effects, immersive virtual worlds, or memorable characters, CGI is the tool that will turn your creative visions into reality. · Stay Ahead: In an age where CGI is integral to entertainment, marketing, and design, mastering this skill will keep you at the forefront of creative innovation. Your Journey to CGI Mastery Begins Here "Mastering CGI" is your ticket to unlocking the full potential of Computer-Generated Imagery. Whether you aspire to be a digital artist, a VFX wizard, or a CGI powerhouse, this book will provide you with the knowledge, tools, and inspiration you need to bring your wildest creative visions to life. "Mastering CGI" is the ultimate resource for individuals looking to gain expertise in the world of Computer-Generated Imagery. Whether you are a beginner or an experienced practitioner, this book will equip you with the knowledge and skills to create stunning visuals, animations, and immersive digital experiences. Don't wait; embark on your journey to CGI mastery today! © 2023 Cybellium Ltd. All rights reserved. www.cybellium.com

Real-Time 3D Graphics with WebGL 2

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1788837878
Total Pages : 491 pages
Book Rating : 4.7/5 (888 download)

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Book Synopsis Real-Time 3D Graphics with WebGL 2 by : Farhad Ghayour

Download or read book Real-Time 3D Graphics with WebGL 2 written by Farhad Ghayour and published by Packt Publishing Ltd. This book was released on 2018-10-31 with total page 491 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is a complete course on computer graphics covering topics such as rendering, 3D math, lighting, cameras, and much more. It will be your trust-worthy companion in developing immersive experiences with WebGL, a hardware-accelerated technology in the browser without installing additional software.

WebGL Programming Guide

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Author :
Publisher : Addison-Wesley
ISBN 13 : 0133364925
Total Pages : 547 pages
Book Rating : 4.1/5 (333 download)

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Book Synopsis WebGL Programming Guide by : Kouichi Matsuda

Download or read book WebGL Programming Guide written by Kouichi Matsuda and published by Addison-Wesley. This book was released on 2013-07-04 with total page 547 pages. Available in PDF, EPUB and Kindle. Book excerpt: Using WebGL®, you can create sophisticated interactive 3D graphics inside web browsers, without plug-ins. WebGL makes it possible to build a new generation of 3D web games, user interfaces, and information visualization solutions that will run on any standard web browser, and on PCs, smartphones, tablets, game consoles, or other devices. WebGL Programming Guide will help you get started quickly with interactive WebGL 3D programming, even if you have no prior knowledge of HTML5, JavaScript, 3D graphics, mathematics, or OpenGL. You’ll learn step-by-step, through realistic examples, building your skills as you move from simple to complex solutions for building visually appealing web pages and 3D applications with WebGL. Media, 3D graphics, and WebGL pioneers Dr. Kouichi Matsuda and Dr. Rodger Lea offer easy-to-understand tutorials on key aspects of WebGL, plus 100 downloadable sample programs, each demonstrating a specific WebGL topic. You’ll move from basic techniques such as rendering, animating, and texturing triangles, all the way to advanced techniques such as fogging, shadowing, shader switching, and displaying 3D models generated by Blender or other authoring tools. This book won’t just teach you WebGL best practices, it will give you a library of code to jumpstart your own projects. Coverage includes: • WebGL’s origin, core concepts, features, advantages, and integration with other web standards • How and basic WebGL functions work together to deliver 3D graphics • Shader development with OpenGL ES Shading Language (GLSL ES) • 3D scene drawing: representing user views, controlling space volume, clipping, object creation, and perspective • Achieving greater realism through lighting and hierarchical objects • Advanced techniques: object manipulation, heads-up displays, alpha blending, shader switching, and more • Valuable reference appendixes covering key issues ranging from coordinate systems to matrices and shader loading to web browser settings This is the newest text in the OpenGL Technical Library, Addison-Wesley’s definitive collection of programming guides an reference manuals for OpenGL and its related technologies. The Library enables programmers to gain a practical understanding of OpenGL and the other Khronos application-programming libraries including OpenGL ES and OpenCL. All of the technologies in the OpenGL Technical Library evolve under the auspices of the Khronos Group, the industry consortium guiding the evolution of modern, open-standards media APIs.

Mastering QGIS

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Publisher : Packt Publishing Ltd
ISBN 13 : 1786463628
Total Pages : 486 pages
Book Rating : 4.7/5 (864 download)

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Book Synopsis Mastering QGIS by : Kurt Menke, GISP

Download or read book Mastering QGIS written by Kurt Menke, GISP and published by Packt Publishing Ltd. This book was released on 2016-09-30 with total page 486 pages. Available in PDF, EPUB and Kindle. Book excerpt: Go beyond the basics and unleash the full power of QGIS with practical, step-by-step examples About This Book This book is your one-stop solution to all of your GIS needs using the open source QGIS Master QGIS by learning about database integration, geoprocessing tools, Python scripts, advanced cartography, and custom plugins This example-rich, practical guide will help you create sophisticated analyses and maps Who This Book Is For If you are a GIS professional, a consultant, a student, or perhaps a fast learner who wants to go beyond the basics of QGIS, then this book is for you. It will prepare you to realize the full potential of QGIS. What You Will Learn Create and manage a spatial database Get to know advanced techniques to style GIS data Prepare both vector and raster data for processing Add heat maps, live layer effects, and labels to your maps Master LAStools and GRASS integration with the Processing Toolbox Edit and repair topological data errors Automate workflows with batch processing and the QGIS Graphical Modeler Integrate Python scripting into your data processing workflows Develop your own QGIS plugin In Detail QGIS is an open source solution to GIS. It is widely used by GIS professionals all over the world. It is the leading alternative to the proprietary GIS software. Although QGIS is described as intuitive, it is also by default complex. Knowing which tools to use and how to apply them is essential to producing valuable deliverables on time. Starting with a refresher on the QGIS basics, this book will take you all the way through to creating your first custom QGIS plugin. From the refresher, we will recap how to create, populate, and manage a spatial database. You'll also walk through styling GIS data, from creating custom symbols and color ramps to using blending modes. In the next section, you will discover how to prepare vector, heat maps, and create live layer effects, labeling, and raster data for processing. You'll also discover advanced data creation and editing techniques. The last third of the book covers the more technical aspects of QGIS such as using LAStools and GRASS GIS's integration with the Processing Toolbox, how to automate workflows with batch processing, and how to create graphical models. Finally, you will see how to create and run Python data processing scripts and write your own QGIS plugin with pyqgis. By the end of the book, you will understand how to work with all the aspects of QGIS, and will be ready to use it for any type of GIS work. Style and approach This step-by-step comprehensive guide will let you dig your teeth into working with spatial databases, creating your own QGIS plugins, and creating your own custom graphical models.

Mastering Front-End Web Development (HTML, Bootstrap, CSS, SEO, Cordova, SVG, ECMAScript, JavaScript, WebGL, Web Design and many more.)

Download Mastering Front-End Web Development (HTML, Bootstrap, CSS, SEO, Cordova, SVG, ECMAScript, JavaScript, WebGL, Web Design and many more.) PDF Online Free

Author :
Publisher : Chong Lip Phang
ISBN 13 :
Total Pages : 456 pages
Book Rating : 4.5/5 (676 download)

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Book Synopsis Mastering Front-End Web Development (HTML, Bootstrap, CSS, SEO, Cordova, SVG, ECMAScript, JavaScript, WebGL, Web Design and many more.) by : Chong Lip Phang

Download or read book Mastering Front-End Web Development (HTML, Bootstrap, CSS, SEO, Cordova, SVG, ECMAScript, JavaScript, WebGL, Web Design and many more.) written by Chong Lip Phang and published by Chong Lip Phang. This book was released on 2020-11-20 with total page 456 pages. Available in PDF, EPUB and Kindle. Book excerpt: As opposed to back-end web development which deals with servers, front-end web development focuses on the end users' interactions with a website on a browser. A skillful front-end web developer knows more than just the basics of HTML, CSS and JavaScript. Going beyond the major web-based languages, this book represents an attempt to compile all the knowledge needed to become a professional front-end web developer. The reader will be introduced to more than 200 web extensions, frameworks, tools, and libraries, along with a complete illustration of all Web APIs known to the world today. Overview: Chapter 1: Development Environments Chapter 2: HTML 5.2 Chapter 3: Bootstrap 5 Chapter 4: CSS 3 Chapter 5: SEO Chapter 6: Cordova Chapter 7: SVG Chapter 8: ECMAScript 2020 / ES11 Chapter 9: HTML DOM Chapter 10: Advanced Web APIs Chapter 11: jQuery 3.5 Chapter 12: Extensions and Tools Chapter 13: Canvas Chapter 14: WebGL ** special note: this book partially overlaps with two books by the same author: 1) Web Coding Bible (18 Books in 1) 2) An Effective Guide to Modern JavaScript (ECMAScript 2017 / ES8)

Mastering Virtual Reality

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Author :
Publisher : Cybellium Ltd
ISBN 13 :
Total Pages : 149 pages
Book Rating : 4.8/5 (663 download)

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Book Synopsis Mastering Virtual Reality by : Cybellium Ltd

Download or read book Mastering Virtual Reality written by Cybellium Ltd and published by Cybellium Ltd. This book was released on with total page 149 pages. Available in PDF, EPUB and Kindle. Book excerpt: Embark on a Journey into the Immersive World of "Mastering Virtual Reality" In an era of boundless technological innovation, the immersive realm of virtual reality (VR) stands as a frontier of limitless possibilities. "Mastering Virtual Reality" is your ultimate guide to delving into the art and science of creating immersive experiences that blur the line between the digital and the real. Whether you're an aspiring VR creator or a curious enthusiast, this book equips you with the knowledge and skills needed to navigate the intricacies of the captivating virtual world. About the Book: "Mastering Virtual Reality" takes you on an enlightening journey through the intricacies of virtual reality, from foundational concepts to advanced techniques. From hardware to content creation, this book covers it all. Each chapter is meticulously designed to provide both a deep understanding of the concepts and practical applications in real-world scenarios. Key Features: · Foundational Principles: Build a strong foundation by understanding the core principles of virtual reality, including presence, immersion, and interaction. · VR Hardware: Explore a range of VR hardware, from headsets and controllers to motion tracking and haptic devices, understanding their capabilities and limitations. · Content Creation: Dive into the world of content creation for virtual reality, including 3D modeling, animation, sound design, and interactive experiences. · User Experience: Master the art of crafting compelling user experiences in VR, including navigation, user interfaces, and intuitive interactions. · Immersive Environments: Learn how to design and build immersive environments that transport users to diverse virtual worlds, from gaming realms to architectural simulations. · VR Applications: Gain insights into a wide range of VR applications, including education, healthcare, entertainment, training, and beyond. · Interaction Design: Understand the principles of interaction design for VR, including locomotion techniques, gesture recognition, and natural user interfaces. · Challenges and Future Trends: Explore the challenges of VR design, from motion sickness to ethical considerations, and discover emerging trends shaping the future of VR. Who This Book Is For: "Mastering Virtual Reality" is designed for creators, designers, developers, students, and anyone curious about the immersive world of virtual reality. Whether you're seeking to enhance your skills or embark on a journey toward becoming a VR expert, this book provides the insights and tools to navigate the complexities of virtual reality. © 2023 Cybellium Ltd. All rights reserved. www.cybellium.com

Mastering Angular

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Author :
Publisher : Cybellium Ltd
ISBN 13 :
Total Pages : 442 pages
Book Rating : 4.8/5 (667 download)

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Book Synopsis Mastering Angular by : Cybellium Ltd

Download or read book Mastering Angular written by Cybellium Ltd and published by Cybellium Ltd. This book was released on with total page 442 pages. Available in PDF, EPUB and Kindle. Book excerpt: Embark on an Enlightening Journey to "Mastering Angular" Web Development In a rapidly evolving digital landscape, mastering the Angular framework is paramount for crafting dynamic and interactive web applications that redefine user experiences. "Mastering Angular" is your definitive guide to navigating the intricate world of web development using the robust Angular framework. Whether you're a seasoned developer or a curious coder, this book equips you with the knowledge and skills needed to excel in creating cutting-edge web solutions. About the Book: "Mastering Angular" takes you on a transformative journey through the intricacies of web development, from foundational concepts to advanced techniques. From front-end architecture to optimizing performance, this book covers it all. Each chapter is meticulously designed to provide both a deep understanding of the framework and practical applications in real-world scenarios. Key Features: · Foundational Understanding: Build a solid foundation by comprehending the core principles of Angular, including components, services, directives, and dependency injection. · Component-Based Architecture: Explore the power of component-based architecture, understanding how to create reusable and maintainable components. · Data Binding and Observables: Master data binding techniques, two-way binding, and working with Observables for efficient data handling and real-time updates. · Routing and Navigation: Dive into creating dynamic routes, implementing route guards, and navigating between views for seamless user experiences. · Forms and Validation: Learn how to create forms, implement validation, and handle form submissions effectively using Angular's built-in features. · State Management: Gain insights into state management techniques, including Angular services, NgRx, and managing application state efficiently. · Optimizing Performance: Understand strategies for optimizing Angular applications, including lazy loading, change detection, and performance profiling. · Testing and Debugging: Explore techniques for unit testing, end-to-end testing, and debugging Angular applications, ensuring code reliability and quality. · Challenges and Trends: Discover challenges in web development, from cross-browser compatibility to mobile responsiveness, and explore emerging trends shaping the future of Angular development. Who This Book Is For: "Mastering Angular" is designed for developers, programmers, web designers, students, and anyone passionate about web development. Whether you're aiming to enhance your skills or embark on a journey toward becoming an Angular expert, this book provides the insights and tools to navigate the complexities of creating powerful web applications. © 2023 Cybellium Ltd. All rights reserved. www.cybellium.com

Mastering Augmented Reality

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Author :
Publisher : Cybellium Ltd
ISBN 13 :
Total Pages : 152 pages
Book Rating : 4.8/5 (664 download)

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Book Synopsis Mastering Augmented Reality by : Cybellium Ltd

Download or read book Mastering Augmented Reality written by Cybellium Ltd and published by Cybellium Ltd. This book was released on with total page 152 pages. Available in PDF, EPUB and Kindle. Book excerpt: Embark on a Journey into the Augmented World of "Mastering Augmented Reality" In an era of boundless technological innovation, the augmented realm stands as a portal to merging the digital and physical realities. "Mastering Augmented Reality" is your ultimate guide to immersing yourself in the art and science of creating dynamic augmented experiences that enhance the way we interact with the world around us. Whether you're a budding AR creator or a curious enthusiast, this book equips you with the knowledge and skills needed to navigate the intricacies of the captivating augmented world. About the Book: "Mastering Augmented Reality" takes you on an enlightening journey through the intricacies of augmented reality, from foundational concepts to advanced techniques. From AR frameworks to content creation, this book covers it all. Each chapter is meticulously designed to provide both a deep understanding of the concepts and practical applications in real-world scenarios. Key Features: · Foundational Principles: Build a strong foundation by understanding the core principles of augmented reality, including tracking, registration, and interaction. · AR Frameworks: Explore a range of AR frameworks and platforms, from marker-based AR to markerless tracking and spatial computing, understanding their capabilities and applications. · Content Creation: Dive into the world of content creation for augmented reality, including 3D modeling, texturing, animation, and interactive experiences. · User Experience: Master the art of crafting seamless user experiences in AR, including interface design, object interaction, and intuitive gestures. · Augmented Environments: Learn how to design and build augmented environments that seamlessly blend digital content with the physical world, from advertising campaigns to educational simulations. · AR Applications: Gain insights into diverse AR applications, from gaming and entertainment to industrial design, healthcare, and more. · Interaction Paradigms: Understand the principles of interaction design for AR, including gesture recognition, spatial UI, and context-aware interactions. · Challenges and Future Trends: Explore the challenges of AR design, from occlusion to privacy concerns, and discover emerging trends shaping the future of augmented reality. Who This Book Is For: "Mastering Augmented Reality" is designed for creators, designers, developers, students, and anyone intrigued by the immersive world of augmented reality. Whether you're aiming to enhance your skills or embark on a journey toward becoming an AR expert, this book provides the insights and tools to navigate the complexities of augmented reality. © 2023 Cybellium Ltd. All rights reserved. www.cybellium.com

Learning Three.js – the JavaScript 3D Library for WebGL - Second Edition

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1784391026
Total Pages : 422 pages
Book Rating : 4.7/5 (843 download)

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Book Synopsis Learning Three.js – the JavaScript 3D Library for WebGL - Second Edition by : Jos Dirksen

Download or read book Learning Three.js – the JavaScript 3D Library for WebGL - Second Edition written by Jos Dirksen and published by Packt Publishing Ltd. This book was released on 2015-03-31 with total page 422 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you know JavaScript and want to start creating 3D graphics that run in any browser, this book is a great choice for you. You don't need to know anything about math or WebGL; all that you need is general knowledge of JavaScript and HTML.

Mastering Magento Theme Design

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1783288248
Total Pages : 434 pages
Book Rating : 4.7/5 (832 download)

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Book Synopsis Mastering Magento Theme Design by : Andrea Saccà

Download or read book Mastering Magento Theme Design written by Andrea Saccà and published by Packt Publishing Ltd. This book was released on 2014-04-25 with total page 434 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written in a step-by-step, tutorial style with a lot of code snippets and hands-on examples to create an advanced Magento theme from scratch, this book is tailor-made for web designers and developers. This book is great for developers and web designers who are looking to get a good grounding in how to create custom, responsive, and advanced Magento themes. Readers must have some experience with HTML, PHP, CSS, and Magento theme design. This book will be useful for anybody who already has knowledge of the Magento frontend structure.

Mastering Web design

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Author :
Publisher : Cybellium Ltd
ISBN 13 :
Total Pages : 171 pages
Book Rating : 4.8/5 (7 download)

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Book Synopsis Mastering Web design by : Cybellium Ltd

Download or read book Mastering Web design written by Cybellium Ltd and published by Cybellium Ltd. This book was released on with total page 171 pages. Available in PDF, EPUB and Kindle. Book excerpt: Unlock Your Creative Potential in Web Design with "Mastering Web Design" In today's digital world, web design is a dynamic and essential skill that empowers individuals and businesses to craft stunning, user-friendly, and impactful online experiences. Mastering web design opens the door to a world of creativity, innovation, and endless possibilities. Whether you're a budding designer or a seasoned professional, "Mastering Web Design" is your comprehensive guide to becoming a proficient web designer, providing you with the knowledge, skills, and strategies to create visually captivating and effective web solutions. Your Journey to Web Design Excellence Begins Here Web design is not just about aesthetics; it's about creating meaningful and engaging digital experiences that resonate with users. Whether you're new to web design or looking to refine your skills, this book will empower you to master the art of web design. What You Will Discover Design Fundamentals: Gain a strong foundation in design principles, color theory, typography, and layout composition. Responsive Design: Learn how to create web designs that adapt seamlessly to various devices and screen sizes. User Experience (UX) Design: Dive into UX principles and best practices to create user-friendly and intuitive web interfaces. Web Design Tools: Master popular web design tools and software, including Adobe XD, Sketch, and Figma. Web Animation and Interaction: Explore the world of web animations, micro-interactions, and dynamic user experiences. Accessibility and Inclusivity: Understand the importance of designing for accessibility and inclusivity to reach a wider audience. Why "Mastering Web Design" Is Essential Comprehensive Coverage: This book provides comprehensive coverage of web design topics, ensuring you have a well-rounded understanding of design principles and practices. Expert Guidance: Benefit from insights and advice from experienced web designers and industry experts who share their knowledge and best practices. Career Advancement: Web design skills are highly sought after, and this book will help you unlock your full potential in this creative field. Stay Competitive: In a visually-driven digital landscape, mastering web design is vital for staying competitive and creating memorable online experiences. Your Gateway to Web Design Mastery "Mastering Web Design" is your passport to excellence in the world of web design. Whether you aspire to be a web designer, UI/UX designer, or digital artist, this guide will equip you with the skills and knowledge to achieve your goals. Don't miss the opportunity to become a proficient web designer. Start your journey to web design mastery today and join the ranks of professionals who are shaping the visual landscape of the digital world. "Mastering Web Design" is the ultimate resource for individuals seeking to excel in the field of web design. Whether you are new to web design or looking to enhance your skills, this book will provide you with the knowledge and strategies to become a proficient web designer. Don't wait; begin your journey to web design mastery today! © 2023 Cybellium Ltd. All rights reserved. www.cybellium.com

Learn OpenGL ES

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Author :
Publisher : Apress
ISBN 13 : 1430250542
Total Pages : 209 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Learn OpenGL ES by : Prateek Mehta

Download or read book Learn OpenGL ES written by Prateek Mehta and published by Apress. This book was released on 2013-09-24 with total page 209 pages. Available in PDF, EPUB and Kindle. Book excerpt: Want to create sophisticated games and graphics-intensive apps? Learn OpenGL ES gets you started immediately with OpenGL ES. After mastering the basics of OpenGL ES itself, you will quickly find yourself writing and building game apps, without having to learn about object oriented programming techniques. This book demonstrates the use of a powerful open-source modeling tool, Blender. You will be guided, step by step, through the development of Tank Fence, a dynamic, interactive 3D game. Along the way you'll gain skills in building apps with Eclipse and the Android SDK or NDK, rendering graphics using hardware acceleration, and multithreading for performance and responsiveness. iOS developers will also find this book's information invaluable when writing their apps. You'll learn everything you need to know about: Creating simple, efficient game UIs Designing the basic building blocks of an exciting, interactive 3D game Pulling all the elements together with Blender, a powerful open-source tool for modeling, animation, rendering, compositing, video editing, and game creation Taking the next big step using custom and inbuilt functions, texturing, shading, light sources, and more Refining your mobile game app through collision detection, player-room-obstacle classes, and storage classes Doing all this efficiently on mobile devices with limited resources and processing

Learn Chart.js

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1789342155
Total Pages : 279 pages
Book Rating : 4.7/5 (893 download)

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Book Synopsis Learn Chart.js by : Helder da Rocha

Download or read book Learn Chart.js written by Helder da Rocha and published by Packt Publishing Ltd. This book was released on 2019-02-28 with total page 279 pages. Available in PDF, EPUB and Kindle. Book excerpt: Design interactive graphics and visuals for your data-driven applications using the popular open-source Chart.js data visualization library. Key FeaturesHarness the power of JavaScript, HTML, and CSS to create interactive visualizationsDisplay quantitative information efficiently in the form of attractive charts by using Chart.js A practical guide for creating data-driven applications using open-source JavaScript libraryBook Description Chart.js is a free, open-source data visualization library, maintained by an active community of developers in GitHub, where it rates as the second most popular data visualization library. If you want to quickly create responsive Web-based data visualizations for the Web, Chart.js is a great choice. This book guides the reader through dozens of practical examples, complete with code you can run and modify as you wish. It is a practical hands-on introduction to Chart.js. If you have basic knowledge of HTML, CSS and JavaScript you can learn to create beautiful interactive Web Canvas-based visualizations for your data using Chart.js. This book will help you set up Chart.js in a Web page and show how to create each one of the eight Chart.js chart types. You will also learn how to configure most properties that override Chart’s default styles and behaviors. Practical applications of Chart.js are exemplified using real data files obtained from public data portals. You will learn how to load, parse, filter and select the data you wish to display from those files. You will also learn how to create visualizations that reveal patterns in the data. This book is based on Chart.js version 2.7.3 and ES2015 JavaScript. By the end of the book, you will be able to create beautiful, efficient and interactive data visualizations for the Web using Chart.js. What you will learnLearn how to create interactive and responsive data visualizations using Chart.jsLearn how to create Canvas-based graphics without Canvas programmingCreate composite charts and configure animated data updates and transitionsEfficiently display quantitative information using bar and line charts, scatterplots, and pie chartsLearn how to load, parse, and filter external files in JSON and CSV formatsUnderstand the benefits of using a data visualization frameworkWho this book is for The ideal target audience of this book includes web developers and designers, data journalists, data scientists and artists who wish to create interactive data visualizations for the Web. Basic knowledge of HTML, CSS, and JavaScript is required. No Canvas knowledge is necessary.