Making Terrain and Buildings for Historical Wargames

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Author :
Publisher :
ISBN 13 :
Total Pages : 192 pages
Book Rating : 4.:/5 (119 download)

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Book Synopsis Making Terrain and Buildings for Historical Wargames by : Timothy Hall

Download or read book Making Terrain and Buildings for Historical Wargames written by Timothy Hall and published by . This book was released on 2006 with total page 192 pages. Available in PDF, EPUB and Kindle. Book excerpt: Wargamers will like this book, it gives step-by-step guides on how to build terrain, camps, forts, trees from recycled items and everyday materials.

Making Terrain and Buildings for Historical Wargames

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Author :
Publisher : Crowood Press (UK)
ISBN 13 : 9781861268297
Total Pages : 0 pages
Book Rating : 4.2/5 (682 download)

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Book Synopsis Making Terrain and Buildings for Historical Wargames by : Timothy Hall

Download or read book Making Terrain and Buildings for Historical Wargames written by Timothy Hall and published by Crowood Press (UK). This book was released on 2006 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Wargamers will like this book, it gives step-by-step guides on how to build terrain, camps, forts, trees from recycled items and everyday materials.

Terrain Essentials

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Publisher :
ISBN 13 : 9781950423200
Total Pages : pages
Book Rating : 4.4/5 (232 download)

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Book Synopsis Terrain Essentials by : Dave Taylor

Download or read book Terrain Essentials written by Dave Taylor and published by . This book was released on 2020-03 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: How-to-Guide of making wargame terrain

One-Hour Wargames

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Publisher : Pen and Sword
ISBN 13 : 1473840937
Total Pages : 226 pages
Book Rating : 4.4/5 (738 download)

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Book Synopsis One-Hour Wargames by : Neil Thomas

Download or read book One-Hour Wargames written by Neil Thomas and published by Pen and Sword. This book was released on 2014-09-03 with total page 226 pages. Available in PDF, EPUB and Kindle. Book excerpt: A fun and practical new approach to wargaming that lets you complete a game in about an hour—includes rule sets and scenarios for most popular periods. One of the biggest problems facing wargamers is finding the time to actually play. Most commercially available games require several hours to set up and see to a conclusion; some can even take a whole day or weekend to complete. Apart from time, lack of space can also keep wargamers from enjoying their favorite pastime. In One-hour Wargames, veteran gamer and rule-writer Neil Thomas has addressed both problems. Now it is practical to play a satisfying game in around an hour on a normal dining table or living room floor. The book contains 8 all-new sets of very simple rules for various periods—from Ancient to WW2—and thirty stimulating scenarios which can be played using any of them. All the rules and scenarios are intended to be played on a 3ft x 3ft battlefield. The rules only require a small number of miniatures, so this really is an ideal way for new gamers, or veterans trying a new period, to get started with minimal investment of time and money. Also ideal for a quick game in the evening with a friend. Also included are sections on campaigns and solo games.

Setting Up a Wargames Campaign

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Author :
Publisher :
ISBN 13 : 9780904417029
Total Pages : 77 pages
Book Rating : 4.4/5 (17 download)

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Book Synopsis Setting Up a Wargames Campaign by : Tony Bath

Download or read book Setting Up a Wargames Campaign written by Tony Bath and published by . This book was released on 1973 with total page 77 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Reality's Edge

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Publisher : Bloomsbury Publishing
ISBN 13 : 1472826639
Total Pages : 144 pages
Book Rating : 4.4/5 (728 download)

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Book Synopsis Reality's Edge by : Joseph McGuire

Download or read book Reality's Edge written by Joseph McGuire and published by Bloomsbury Publishing. This book was released on 2019-08-22 with total page 144 pages. Available in PDF, EPUB and Kindle. Book excerpt: Hyper-reality. The area between the thriving mass of humanity known as the Sprawl and the digital refuge of Cyberspace. This is your playground. As a Showrunner, you can see and manipulate the flow of digital data through the real world – for you, reality is limitless. Welcome to Reality's Edge, a skirmish wargame set in a dystopian cyberpunk future, where players take on the roles of Showrunners – mercenary hackers who lead small teams of trusted operatives and disposable freelancers. Funded by shadow backers, the Showrunners accept jobs from faceless clients for profit, glory, and better chrome... always better chrome. Battles take place in the concrete jungle known as the Sprawl, but Showrunners must remain wary of the threat posed by Cyberspace. Hacking is pivotal to the game, with data nodes, robots, machines, and even enemy chrome presenting potential targets for a cunning Console Cowboy. In an ongoing campaign, each skirmish offers you the opportunity to earn experience and equipment, from advanced weaponry and synthetics to cyber-implants, biological enhancements, clones, and much more. This is a world obsessed with whether something can be done, not whether it should.

Wargames Terrain & Buildings

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Publisher : Pen and Sword
ISBN 13 : 1526716453
Total Pages : 313 pages
Book Rating : 4.5/5 (267 download)

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Book Synopsis Wargames Terrain & Buildings by : Tony Harwood

Download or read book Wargames Terrain & Buildings written by Tony Harwood and published by Pen and Sword. This book was released on 2020-06-19 with total page 313 pages. Available in PDF, EPUB and Kindle. Book excerpt: “Master terrainer Harwood offer[s] advice on 10 projects, from the mosque on the cover to mud-brick buildings to grass huts . . . he knows his stuff.” —Historical Miniatures Gaming Society The Middle East and North Africa have been the backdrop for many conflicts through the centuries, making them a popular setting for miniature wargames. Whether you are fielding your Parthians against invading Roman legions, Crusaders against Saladin’s Saracens, recreating Lawrence’s exploits in Arabia, or trying to halt Rommel at El Alamein, this book will help you set the scene for your games. Expert terrain modeler Tony Harwood takes the reader through a range of projects step by step, from selection of materials to the finished items. Each stage is illustrated with color photographs. The projects have been selected to provide a useful range of features but also to introduce materials and techniques the reader can then apply to further buildings and terrain pieces. Included are a range of traditional mud-brick dwellings/shops, mosque, well, palm trees, rocky outcrop, Bedouin tent, El Alamein railway station, Sudanese huts, colonial river gunboat. They are easily adaptable to different scales. Suited to novice and experienced modelers alike. “Soon your DAK or Desert Rat themed builds will look right at home in their natural setting. No matter your skill level, the information in the book will give you all you need to dive right in and give it a try!” —AMPS “A lavishly illustrated how to book full of full color photographs detail[ing] the construction of 9 buildings and 1 gunboat in a spread of 15mm and 28mm scales . . . full of useful tricks and tips.” —History of War

Solo-wargaming

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Author :
Publisher : Frederick Warne
ISBN 13 :
Total Pages : 202 pages
Book Rating : 4.X/5 ( download)

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Book Synopsis Solo-wargaming by : Donald F. Featherstone

Download or read book Solo-wargaming written by Donald F. Featherstone and published by Frederick Warne. This book was released on 1973 with total page 202 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Lost Battles

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Publisher : Bloomsbury Publishing
ISBN 13 : 0826422004
Total Pages : 527 pages
Book Rating : 4.8/5 (264 download)

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Book Synopsis Lost Battles by : Philip Sabin

Download or read book Lost Battles written by Philip Sabin and published by Bloomsbury Publishing. This book was released on 2015-02-05 with total page 527 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the author's introduction: Ancient battles seize the modern imagination. Far from being forgotten, they have become a significant aspect of popular culture, prompting a continuing stream of books, feature films, television programs and board and computer games... there is a certain escapist satisfaction in looking back to an era when conflicts between entire states turned on clear-cut pitched battles between formed armies, lasting just a few hours and spanning just a few miles of ground. These battles were still unspeakably traumatic and grisly affairs for those involved - at Cannae, Hannibal's men butchered around two and a half times as many Romans (out of a much smaller overall population) as there were British soldiers killed on the notorious first day of the Somme. However, as with the great clashes of the Napoleonic era, time has dulled our preoccupation with such awful human consequences, and we tend to focus instead on the inspired generalship of commanders like Alexander and Caesar and on the intriguing tactical interactions of units such as massed pikemen and war elephants within the very different military context of pre-gunpowder warfare. Lost Battles takes a new and innovative approach to the battles of antiquity. Using his experience with conflict simulation, Philip Sabin draws together ancient evidence and modern scholarship to construct a generic, grand tactical model of the battles as a whole. This model unites a mathematical framework, to capture the movement and combat of the opposing armies, with human decisions to shape the tactics of the antagonists. Sabin then develops detailed scenarios for 36 individual battles such as Marathon and Cannae, and uses the comparative structure offered by the generic model to help cast light on which particular interpretations of the ancient sources on issues such as army size fit in best with the general patterns observed elsewhere. Readers can use the model to experiment for themselves by re-fighting engagements of their choice, tweaking the scenarios to accord with their own judgment of the evidence, trying out different tactics from those used historically, and seeing how the battle then plays out. Lost Battles thus offers a unique dynamic insight into ancient warfare, combining academic rigor with the interest and accessibility of simulation gaming. This book includes access to a downloadable computer simulation where the reader can view the author's simulations as well create their own.

The Wargaming Compendium

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Publisher : Casemate Publishers
ISBN 13 : 1783830697
Total Pages : 573 pages
Book Rating : 4.7/5 (838 download)

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Book Synopsis The Wargaming Compendium by : Henry Hyde

Download or read book The Wargaming Compendium written by Henry Hyde and published by Casemate Publishers. This book was released on 2013-08-19 with total page 573 pages. Available in PDF, EPUB and Kindle. Book excerpt: An extensive reference guide to the exciting hobby, for beginners as well as longtime players. Wargaming is a fascinating, engrossing, and exciting pastime that encompasses a wide range of different talents. The average wargamer uses the skills of artist, designer, sculptor, illustrator, historian, librarian, researcher, mathematician, and creative writer, as well as the more obvious ones of general, admiral, or air marshal for large games, or perhaps lieutenant, commodore, or squadron leader for skirmishes. Aside from calling upon many skills, wargaming also covers many aspects of combat, spanning the history of Earth. With science fiction gaming, we plunge into imagined worlds many thousands of years into the future, and a fantasy gamer, of course, deals with eons of imagined history, as anyone who has read The Lord of the Rings will know. A wargamer may find themselves recreating an encounter between a handful of adversaries one day, or a massed battle involving perhaps hundreds of miniature troops the next. Moreover, it is possible to play wargames that recreate warfare on land, on sea, in the air, or even in outer space. This book demonstrates the wonderfully varied hobby of wargaming with miniatures, looking at the broad scope of what it has to offer as well as detailed explanations of how to get involved, including comprehensive rules for gladiator combat, Wild West skirmishes, and the horse and musket era, as well as lots of advice for anyone new to wargaming. Whether you’re a complete newcomer to the hobby, or a veteran of many years, you’ll find plenty in The Wargaming Compendium to entertain and inspire you.

European Buildings

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Author :
Publisher : Paperboys on Campaign
ISBN 13 : 9781912390939
Total Pages : 0 pages
Book Rating : 4.3/5 (99 download)

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Book Synopsis European Buildings by : Florian Richter

Download or read book European Buildings written by Florian Richter and published by Paperboys on Campaign. This book was released on 2018-08-15 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the perfect add-on supplement not just for Helion's famous 'Paper Boys' book series but for other wargames periods and systems too. In this book you will find all the building you need for a 18th and 19th rural or city landscaped terrain. Here will be some 22 pages of artwork intended to be cut straight out of the book pages. Subjects to include village buildings, a church, farmhouse, windmill etc. The models are scaled to 28mm, but through deft use of a photocopier can be rescaled for other popular sizes of figures.

One-hour Skirmish Wargames

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Publisher : Pen and Sword
ISBN 13 : 1526700069
Total Pages : 135 pages
Book Rating : 4.5/5 (267 download)

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Book Synopsis One-hour Skirmish Wargames by : John Lambshead

Download or read book One-hour Skirmish Wargames written by John Lambshead and published by Pen and Sword. This book was released on 2018-09-30 with total page 135 pages. Available in PDF, EPUB and Kindle. Book excerpt: Many wargamers enjoy the challenge of skirmish games where, instead of the strategy of vast armies portrayed by traditional wargames, the focus is on the tactics of a small unit. However, skirmish rules are often so complex that it can take hours of rolling dice, consulting tables and recording data to recreate what would in reality be a fast and furious firefight lasting just minutes. Now these new rules make it possible to recapture the speed and intensity of these actions where every man, and every second, counts. The basic rules are supported by sections which give special rules and scenarios to capture the flavor of a range of different periods, from Napoleonic to Modern Warfare and beyond with Sci-Fi. From the 95th Rifles scouting for Wellington, Western gunfights and WWI trench raids, through WW2 parachute assaults or Special Forces strikes in Afghanistan, or even Space Marines storming a space station, Squad Firefights elegantly simple system allows you to focus on proper tactical decisions rather than rolling buckets of dice or calculating masses of modifiers.

Battlefields In Miniature

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Publisher : Pen and Sword
ISBN 13 : 1473854512
Total Pages : 412 pages
Book Rating : 4.4/5 (738 download)

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Book Synopsis Battlefields In Miniature by : Paul Davies

Download or read book Battlefields In Miniature written by Paul Davies and published by Pen and Sword. This book was released on 2015-05-30 with total page 412 pages. Available in PDF, EPUB and Kindle. Book excerpt: “For the modeller and wargamer . . . looking for something more when recreating their battles in a table-top game or exhibiting their work.” —José Manuél Rico Cortés (“Mister JM”), Miniaturas JM Like a good general, a good wargamer should have an eye for the ground. Just as the nature of the battlefield plays a central role in real warfare, so miniature wargames are greatly enhanced by realistic terrain. Besides, when you’ve spent hundreds of hours collecting and painting your miniature armies, they surely deserve ground worth fighting for. Master terrain modeler Paul Davies takes the reader through the process of creating a visually appealing yet practical terrain system. First the techniques of making the basic landscape are explained, then a series of projects show how this can be adapted to suit different periods or geographic locations, from European farmland to Sudanese desert. There are then detailed chapters on adding vegetation, buildings, roadways, trench systems, and more. The clear, step-by-step instructions are clearly illustrated by numerous specially-taken photographs of the work in progress and Paul’s inspirational finished pieces. “Takes the reader through the process of creating a visually appealing yet practical terrain over which miniature battles may be fought . . . The book should be well received by wargamers and diorama builders alike. Recommended.” —Military Modelling “Inspiring . . . It’s the detailed ‘build projects’ and the huge number of images that really serve to make this book such a valuable resource for those who don’t quite know where to start, or those who would like some inspiration and guidance to serve as a catalyst for their own research and modelling projects.” —Tabletop Gaming

Last Days: Zombie Apocalypse

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Publisher : Bloomsbury Publishing
ISBN 13 : 1472826698
Total Pages : 112 pages
Book Rating : 4.4/5 (728 download)

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Book Synopsis Last Days: Zombie Apocalypse by : Ash Barker

Download or read book Last Days: Zombie Apocalypse written by Ash Barker and published by Bloomsbury Publishing. This book was released on 2018-06-19 with total page 112 pages. Available in PDF, EPUB and Kindle. Book excerpt: A quick-playing skirmish game of survival and horror in the aftermath of a zombie plague.

Winter Storm

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Publisher : Stackpole Books
ISBN 13 : 0811745872
Total Pages : 306 pages
Book Rating : 4.8/5 (117 download)

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Book Synopsis Winter Storm by : Hans Wijers

Download or read book Winter Storm written by Hans Wijers and published by Stackpole Books. This book was released on 2012-06-01 with total page 306 pages. Available in PDF, EPUB and Kindle. Book excerpt: Compilation of first-person German accounts from the battle of Stalingrad.

Wargaming Campaigns

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Publisher : Pen and Sword Military
ISBN 13 : 1473855942
Total Pages : 530 pages
Book Rating : 4.4/5 (738 download)

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Book Synopsis Wargaming Campaigns by : Henry Hyde

Download or read book Wargaming Campaigns written by Henry Hyde and published by Pen and Sword Military. This book was released on 2022-07-20 with total page 530 pages. Available in PDF, EPUB and Kindle. Book excerpt: Most miniature wargames take the form of simulating a single battle with the opponents either winning or losing and that's that until the next game. Such games can be a fun test of tactical skill but it can be even more rewarding if they form part of a wider campaign. In a campaign, the players commanding the forces have to make the decisions at the strategic level that determine the context of any battles that occur. The outcome of these battles will, in turn, have strategic consequences for the ongoing campaign. Although campaigns can be very rewarding, many wargamers are deterred by the need to produce maps and devise mechanisms for strategic movement, Intelligence, logistics, recruiting reinforcements, keeping track of casualties etc. Henry Hyde's excellent book greatly eases this task with masses of sound advice, concrete suggestions and even a full set of campaign rules useful for any period up to AD 1900. Whatever historical or fantasy setting you prefer, Henry shows that even simple campaigns can add extra fun to your gaming.

Stargrave: Quarantine 37

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Author :
Publisher : Bloomsbury Publishing
ISBN 13 : 1472843711
Total Pages : 97 pages
Book Rating : 4.4/5 (728 download)

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Book Synopsis Stargrave: Quarantine 37 by : Joseph A. McCullough

Download or read book Stargrave: Quarantine 37 written by Joseph A. McCullough and published by Bloomsbury Publishing. This book was released on 2021-09-16 with total page 97 pages. Available in PDF, EPUB and Kindle. Book excerpt: When it was commissioned, Imperial Research Station 37 was home to nearly 10,000 scientists and researchers working on a vast array of biological and chemical projects. Then, six months before the outbreak of the war, Station 37 went dark. No escape pods were launched and all attempts at communication went unanswered. Only a solitary, repeating broadcast filled the silence: “This station is under quarantine – do not approach”. When the war came, the station was forgotten, left to drift lifelessly in its empty system. Now, in the aftermath of the Last War, Station 37 has been rediscovered and its broadcast heard once more... Quarantine 37 is a supplement for Stargrave in which players lead their crews into an abandoned space station, hunting for lost technology, unique research, and forgotten experiments. Compete with your opponents for these valuable resources across two competitive mini-campaigns, or venture into the vast maze of corridors and laboratories alone in the first Stargrave solo campaign. Also included are six new soldier types, new backgrounds and powers, terrifying additions to the bestiary, and a new advanced technology table packed with loot to help you in your adventures in the ravaged galaxy.