Make Your Own Twine Games!

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Author :
Publisher : No Starch Press
ISBN 13 : 1593279396
Total Pages : 105 pages
Book Rating : 4.5/5 (932 download)

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Book Synopsis Make Your Own Twine Games! by : Anna Anthropy

Download or read book Make Your Own Twine Games! written by Anna Anthropy and published by No Starch Press. This book was released on 2019-03-26 with total page 105 pages. Available in PDF, EPUB and Kindle. Book excerpt: Bring your game ideas to life with Twine! Twine is a free online tool that lets anyone new to programming create their own interactive, story-based adventure games in a web page. In Make Your Own Twine Games!, game designer Anna Anthropy takes you step-by-step through the game development process, from coming up with a basic idea to structuring your game. You’ll learn the basics of Twine like how to use links and apply images and formatting to make your game look more distinct. You’ll get tips on how to test your game, export it, and publish it online, and even understand more advanced features like scripting to get your game to remember and respond to player choices. As you make your way through the book and begin crafting your own interactive fiction, you’ll learn other cool tricks like how to: • Write stories that follow multiple paths using hyperlinks • Create variables to track your player’s actions • Add scripting like “if” and “else” to decide when ghosts should appear in your game • Use hooks to add fancy touches like text effects, pictures, and sound With example games to act as inspiration, Make Your Own Twine Games! will take you from story-teller to game designer in just a few clicks! Ready player one? The game starts now. Covers Twine 2

Writing Interactive Fiction with Twine

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Author :
Publisher : Que Publishing
ISBN 13 : 0134303105
Total Pages : 836 pages
Book Rating : 4.1/5 (343 download)

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Book Synopsis Writing Interactive Fiction with Twine by : Melissa Ford

Download or read book Writing Interactive Fiction with Twine written by Melissa Ford and published by Que Publishing. This book was released on 2016-04-25 with total page 836 pages. Available in PDF, EPUB and Kindle. Book excerpt: Writing Interactive Fiction with Twine: Play Inside a Story If you’ve ever dreamed about walking through the pages of a book, fighting dragons, or exploring planets then Twine is for you. This interactive fiction program enables you to create computer games where worlds are constructed out of words and simple scripts can allow the player to pick up or drop objects, use items collected in the game to solve puzzles, or track injury in battle by reducing hit points. If you’ve clicked your way through 80 Days, trekked through the underground Zork kingdom, or attempted to save an astronaut with Lifeline, you’re already familiar with interactive fiction. If not, get ready to have your imagination stretched as you learn how to direct a story path. The best part about interactive fiction stories is that they are simple to make and can serve as a gateway into the world of coding for the nonprogrammer or new programmer. You’ll find expert advice on everything from creating vivid characters to building settings that come alive. Ford’s easy writing prompts help you get started, so you’ll never face a blank screen. Her “Try It Out” exercises go way beyond the basics, helping you bring personal creativity and passion to every story you create! Get familiar with the popular Twine scripting program Learn how to design puzzles Build your own role-playing game with stat systems Maintain an inventory of objects Learn game design and writing basics Change the look of your story using CSS and HTML Discover where you can upload your finished games and find players

Make Your Own Scratch Games!

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Author :
Publisher : No Starch Press
ISBN 13 : 1593279361
Total Pages : 194 pages
Book Rating : 4.5/5 (932 download)

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Book Synopsis Make Your Own Scratch Games! by : Anna Anthropy

Download or read book Make Your Own Scratch Games! written by Anna Anthropy and published by No Starch Press. This book was released on 2019-07-02 with total page 194 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn to make interactive games with Scratch—the beginner-friendly, block-based programming language from the MIT Media Lab! Anna Anthropy, game designer extraordinaire, will show you how to do everything from building a game map to creating animations and debugging the end product. Take a peek inside the history of video game design, learn programming basics, and turn your ideas into creative games that you can play and share with your friends. Learn how to: •Draw characters like a hungry, leaf-eating bug•Animate characters—make them walk, jump, climb, and fall! •Create objects for your player to collect and obstacles to avoid •Design multiple levels to create a cave exploring platform game•Create sound effects and music for your games •Share your games online and use player feedback to improve your games Isn’t it time to Make Your Own Scratch Games? The world is waiting! Covers Scratch 3.0

Gaming the Past

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Author :
Publisher : Routledge
ISBN 13 : 1136832092
Total Pages : 198 pages
Book Rating : 4.1/5 (368 download)

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Book Synopsis Gaming the Past by : Jeremiah McCall

Download or read book Gaming the Past written by Jeremiah McCall and published by Routledge. This book was released on 2013-06-17 with total page 198 pages. Available in PDF, EPUB and Kindle. Book excerpt: Despite the growing number of books designed to radically reconsider the educational value of video games as powerful learning tools, there are very few practical guidelines conveniently available for prospective history and social studies teachers who actually want to use these teaching and learning tools in their classes. As the games and learning field continues to grow in importance, Gaming the Past provides social studies teachers and teacher educators help in implementing this unique and engaging new pedagogy. This book focuses on specific examples to help social studies educators effectively use computer simulation games to teach critical thinking and historical analysis. Chapters cover the core parts of conceiving, planning, designing, and implementing simulation based lessons. Additional topics covered include: Talking to colleagues, administrators, parents, and students about the theoretical and practical educational value of using historical simulation games. Selecting simulation games that are aligned to curricular goals Determining hardware and software requirements, purchasing software, and preparing a learning environment incorporating simulations Planning lessons and implementing instructional strategies Identifying and avoiding common pitfalls Developing activities and assessments for use with simulation games that facilitate the interpretation and creation of established and new media Also included are sample unit and lesson plans and worksheets as well as suggestions for further reading. The book ends with brief profiles of the majority of historical simulation games currently available from commercial vendors and freely on the Internet.

Videogames for Humans

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Author :
Publisher :
ISBN 13 : 9780990452843
Total Pages : 0 pages
Book Rating : 4.4/5 (528 download)

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Book Synopsis Videogames for Humans by : Merritt Kopas

Download or read book Videogames for Humans written by Merritt Kopas and published by . This book was released on 2015 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Literary Nonfiction. Poetry. Fiction. Hybrid Genre. LGBTQIA Studies. VIDEOGAMES FOR HUMANS, curated and introduced by Twine author and games theorist merritt k, puts Twine authors, literary writers, and games critics into conversation with one another's work, reacting to, elaborating on, and being affected by the same. The result is an unprecedented kind of book about video games, one that has helped to jumpstart the discussions that will define the games culture of tomorrow. Featuring contributions from Aevee Bee, Alex Roberts, Anna Anthropy, Auriea Harvey, Austin Walker, Avery Mcdaldno, Benji Bright, Bryan Reid, Cara Ellison, Cat Fitzpatrick, Christine Love, Elizabeth Sampat, Elizabeth Sampat, Emily Short, Eva Problems, Gaming Pixie, Imogen Binnie, Jeremy Lonien & Dominik Johann, Jeremy Penner, John Brindle, Katherine Cross, Kayla Unknown, Lana Polansky, Leigh Alexander, Leon Arnott, Lydia Neon, Maddox Pratt, Mary Hamilton, Matthew S. Burns, Mattie Brice, Michael Brough, Mike Joffe, Mira Simon, Naomi Clark, Nina Freeman, Olivia Vitolo, Patricia Hernandez, Pippin Barr, Riley MacLeod, Rokashi Edwards, Sloane, Soha Kareem, Squinky, Tom McHenry, Toni Pizza, Winter Lake, and Zoe Quinn.

Make Your Own Twine Games!

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Author :
Publisher : No Starch Press
ISBN 13 : 1593279388
Total Pages : 105 pages
Book Rating : 4.5/5 (932 download)

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Book Synopsis Make Your Own Twine Games! by : Anna Anthropy

Download or read book Make Your Own Twine Games! written by Anna Anthropy and published by No Starch Press. This book was released on 2019-03-26 with total page 105 pages. Available in PDF, EPUB and Kindle. Book excerpt: Bring your game ideas to life with Twine! Twine is a free online tool that lets anyone new to programming create their own interactive, story-based adventure games in a web page. In Make Your Own Twine Games!, game designer Anna Anthropy takes you step-by-step through the game development process, from coming up with a basic idea to structuring your game. You’ll learn the basics of Twine like how to use links and apply images and formatting to make your game look more distinct. You’ll get tips on how to test your game, export it, and publish it online, and even understand more advanced features like scripting to get your game to remember and respond to player choices. As you make your way through the book and begin crafting your own interactive fiction, you’ll learn other cool tricks like how to: • Write stories that follow multiple paths using hyperlinks • Create variables to track your player’s actions • Add scripting like “if” and “else” to decide when ghosts should appear in your game • Use hooks to add fancy touches like text effects, pictures, and sound With example games to act as inspiration, Make Your Own Twine Games! will take you from story-teller to game designer in just a few clicks! Ready player one? The game starts now. Covers Twine 2

Twining

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Author :
Publisher : Amherst College Press
ISBN 13 : 1943208255
Total Pages : 432 pages
Book Rating : 4.9/5 (432 download)

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Book Synopsis Twining by : Anastasia Salter

Download or read book Twining written by Anastasia Salter and published by Amherst College Press. This book was released on 2021-05-28 with total page 432 pages. Available in PDF, EPUB and Kindle. Book excerpt: Hypertext is now commonplace: links and linking structure nearly all of our experiences online. Yet the literary, as opposed to commercial, potential of hypertext has receded. One of the few tools still focused on hypertext as a means for digital storytelling is Twine, a platform for building choice-driven stories without relying heavily on code. In Twining, Anastasia Salter and Stuart Moulthrop lead readers on a journey at once technical, critical, contextual, and personal. The book’s chapters alternate careful, stepwise discussion of adaptable Twine projects, offer commentary on exemplary Twine works, and discuss Twine’s technological and cultural background. Beyond telling the story of Twine and how to make Twine stories, Twining reflects on the ongoing process of making. "While there have certainly been attempts to study Twine historically and theoretically... no single publication has provided such a detailed account of it. And no publication has even attempted to situate Twine amongst its many different conversations and traditions, something this book does masterfully." —James Brown, Rutgers University, Camden

Make Your Own PuzzleScript Games!

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Author :
Publisher : No Starch Press
ISBN 13 : 1593279450
Total Pages : 185 pages
Book Rating : 4.5/5 (932 download)

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Book Synopsis Make Your Own PuzzleScript Games! by : Anna Anthropy

Download or read book Make Your Own PuzzleScript Games! written by Anna Anthropy and published by No Starch Press. This book was released on 2019-11-12 with total page 185 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fun introduction to game development by well-known game designer using PuzzleScript, a free online tool for creating puzzles/platform games. PuzzleScript is a free, web-based tool you can use to create puzzle games. In a PuzzleScript game, you move objects around to solve problems and play through the levels. In Make Your Own PuzzleScript Games! you'll learn how to use PuzzleScript to create interactive games--no programming experience necessary! Learn the basics like how to make objects, create rules, and add levels. You'll also learn how to edit, test, and share your games online. Learn how to: Decorate your game with fun backgrounds Write rules that define how objects interact Add obstacles like laser guns and guards Herd cats and even pull off a robot heist! With colorful illustrations and plenty of examples for inspiration, Make Your Own PuzzleScript Games! will take you from puzzle solver to game designer in just a few clicks!

The Unstoppable Wasp

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Author :
Publisher : Disney Electronic Content
ISBN 13 : 1368056601
Total Pages : 280 pages
Book Rating : 4.3/5 (68 download)

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Book Synopsis The Unstoppable Wasp by : Sam Maggs

Download or read book The Unstoppable Wasp written by Sam Maggs and published by Disney Electronic Content. This book was released on 2020-07-14 with total page 280 pages. Available in PDF, EPUB and Kindle. Book excerpt: Bestselling author Sam Maggs brings Nadia Van Dyne (the Unstoppable Wasp) and her genius friends to life in an all-new original YA novel based on the world of The Unstoppable Wasp Marvel comics series. Nadia Van Dyne is new to this. New to being a Super Hero, new to being a real friend and stepdaughter (to one of the founding Avengers, no less), new to running her own lab, and new to being her own person, far, far away from the clutches of the Red Room—the infamous brainwashing/assassin-training facility. She's adjusting well to all of this newness, channeling her energy into being a good friend, a good scientist, and a good Super Hero. It's taking a toll, though, and Nadia's finding that there are never quite enough hours in a day. So, when she's gifted a virtual assistant powered by the most cutting-edge A.I. technology that the world has to offer, Nadia jumps at the opportunity to ""do less, experience more""—just like the advertisements say. The device works—really works. Nadia has more time to pursue her passion projects and to focus on new discoveries. But it's never quite that simple, and not everything is as it seems. This thrilling adventure finds Nadia confronting her past as she tries to shape her future, and learning that sometimes the best way to effect big change is to think small—maybe even super small, Unstoppable Wasp-style. She'll need the help of her genius G.I.R.L. (Genius In action Research Labs) squad and found family to save herself and (not to be too dramatic) the entire world as we know it. Along the way, Nadia discovers that when she teams up with the people who love her the most, they're totally Unstoppable. Just another day in the life of your way, way above average teenage Super Hero.

Theory of Fun for Game Design

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1932111972
Total Pages : 259 pages
Book Rating : 4.9/5 (321 download)

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Book Synopsis Theory of Fun for Game Design by : Raph Koster

Download or read book Theory of Fun for Game Design written by Raph Koster and published by "O'Reilly Media, Inc.". This book was released on 2005 with total page 259 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discusses the essential elements in creating a successful game, how playing games and learning are connected, and what makes a game boring or fun.

Coding iPhone Apps for Kids

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Author :
Publisher : No Starch Press
ISBN 13 : 1593278373
Total Pages : 337 pages
Book Rating : 4.5/5 (932 download)

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Book Synopsis Coding iPhone Apps for Kids by : Gloria Winquist

Download or read book Coding iPhone Apps for Kids written by Gloria Winquist and published by No Starch Press. This book was released on 2017-05-15 with total page 337 pages. Available in PDF, EPUB and Kindle. Book excerpt: Apple’s Swift is a powerful, beginner-friendly programming language that anyone can use to make cool apps for the iPhone or iPad. In Coding iPhone Apps for Kids, you’ll learn how to use Swift to write programs, even if you’ve never programmed before. You’ll work in the Xcode playground, an interactive environment where you can play with your code and see the results of your work immediately! You’ll learn the fundamentals of programming too, like how to store data in arrays, use conditional statements to make decisions, and create functions to organize your code—all with the help of clear and patient explanations. Once you master the basics, you’ll build a birthday tracker app so that you won’t forget anyone’s birthday and a platform game called Schoolhouse Skateboarder with animation, jumps, and more! As you begin your programming adventure, you’ll learn how to: –Build programs to save you time, like one that invites all of your friends to a party with just the click of a button! –Program a number-guessing game with loops to make the computer keep guessing until it gets the right answer –Make a real, playable game with graphics and sound effects using SpriteKit –Challenge players by speeding up your game and adding a high-score systemWhy should serious adults have all the fun? Coding iPhone Apps for Kids is your ticket to the exciting world of computer programming. Covers Swift 3.x and Xcode 8.x. Requires OS X 10.11 or higher.

Make Your Own Scratch Games!

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Author :
Publisher : No Starch Press
ISBN 13 : 159327937X
Total Pages : 194 pages
Book Rating : 4.5/5 (932 download)

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Book Synopsis Make Your Own Scratch Games! by : Anna Anthropy

Download or read book Make Your Own Scratch Games! written by Anna Anthropy and published by No Starch Press. This book was released on 2019-07-02 with total page 194 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn to make interactive games with Scratch—the beginner-friendly, block-based programming language from the MIT Media Lab! Anna Anthropy, game designer extraordinaire, will show you how to do everything from building a game map to creating animations and debugging the end product. Take a peek inside the history of video game design, learn programming basics, and turn your ideas into creative games that you can play and share with your friends. Learn how to: •Draw characters like a hungry, leaf-eating bug •Animate characters—make them walk, jump, climb, and fall! •Create objects for your player to collect and obstacles to avoid •Design multiple levels to create a cave exploring platform game •Create sound effects and music for your games •Share your games online and use player feedback to improve your games Isn’t it time to Make Your Own Scratch Games? The world is waiting! Covers Scratch 3.0

Make Your Own PuzzleScript Games!

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Author :
Publisher : No Starch Press
ISBN 13 : 1593279442
Total Pages : 185 pages
Book Rating : 4.5/5 (932 download)

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Book Synopsis Make Your Own PuzzleScript Games! by : Anna Anthropy

Download or read book Make Your Own PuzzleScript Games! written by Anna Anthropy and published by No Starch Press. This book was released on 2019-11-12 with total page 185 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fun introduction to game development by well-known game designer using PuzzleScript, a free online tool for creating puzzles/platform games. PuzzleScript is a free, web-based tool you can use to create puzzle games. In a PuzzleScript game, you move objects around to solve problems and play through the levels. In Make Your Own PuzzleScript Games! you'll learn how to use PuzzleScript to create interactive games--no programming experience necessary! Learn the basics like how to make objects, create rules, and add levels. You'll also learn how to edit, test, and share your games online. Learn how to: Decorate your game with fun backgrounds Write rules that define how objects interact Add obstacles like laser guns and guards Herd cats and even pull off a robot heist! With colorful illustrations and plenty of examples for inspiration, Make Your Own PuzzleScript Games! will take you from puzzle solver to game designer in just a few clicks!

Realm of Racket

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Author :
Publisher : No Starch Press
ISBN 13 : 1593274920
Total Pages : 318 pages
Book Rating : 4.5/5 (932 download)

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Book Synopsis Realm of Racket by : Matthias Felleisen

Download or read book Realm of Racket written by Matthias Felleisen and published by No Starch Press. This book was released on 2013-06-13 with total page 318 pages. Available in PDF, EPUB and Kindle. Book excerpt: Racket is a descendant of Lisp, a programming language renowned for its elegance, power, and challenging learning curve. But while Racket retains the functional goodness of Lisp, it was designed with beginning programmers in mind. Realm of Racket is your introduction to the Racket language. In Realm of Racket, you'll learn to program by creating increasingly complex games. Your journey begins with the Guess My Number game and coverage of some basic Racket etiquette. Next you'll dig into syntax and semantics, lists, structures, and conditionals, and learn to work with recursion and the GUI as you build the Robot Snake game. After that it's on to lambda and mutant structs (and an Orc Battle), and fancy loops and the Dice of Doom. Finally, you'll explore laziness, AI, distributed games, and the Hungry Henry game. As you progress through the games, chapter checkpoints and challenges help reinforce what you've learned. Offbeat comics keep things fun along the way. As you travel through the Racket realm, you'll: –Master the quirks of Racket's syntax and semantics –Learn to write concise and elegant functional programs –Create a graphical user interface using the 2htdp/image library –Create a server to handle true multiplayer games Realm of Racket is a lighthearted guide to some serious programming. Read it to see why Racketeers have so much fun!

25 Scratch 3 Games for Kids

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Author :
Publisher : No Starch Press
ISBN 13 : 1593279914
Total Pages : 128 pages
Book Rating : 4.5/5 (932 download)

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Book Synopsis 25 Scratch 3 Games for Kids by : Max Wainewright

Download or read book 25 Scratch 3 Games for Kids written by Max Wainewright and published by No Starch Press. This book was released on 2019-10-29 with total page 128 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build your own computer games with Scratch 3! Learn how to make fun games with Scratch--a free, beginner-friendly programming language from the MIT Media Lab. Create mazes, road-crossing games, and two-player games that keep score. Colorful pictures and easy-to-follow instructions show you how to add cool animations and sound effects to your games. You'll have hours of fun catching snowflakes, gobbling up tacos, and dodging donuts in space--while learning how to code along the way! Covers Scratch 3

Rails Crash Course

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Author :
Publisher : No Starch Press
ISBN 13 : 1593275722
Total Pages : 298 pages
Book Rating : 4.5/5 (932 download)

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Book Synopsis Rails Crash Course by : Anthony Lewis

Download or read book Rails Crash Course written by Anthony Lewis and published by No Starch Press. This book was released on 2014-10-08 with total page 298 pages. Available in PDF, EPUB and Kindle. Book excerpt: Rails is a robust, flexible development platform that lets you build complex websites quickly. Major websites like GitHub, Hulu, and Twitter have run Rails under the hood, and if you know just enough HTML and CSS to be dangerous, Rails Crash Course will teach you to harness Rails for your own projects and create web applications that are fast, stable, and secure. In Part I, you’ll learn Ruby and Rails fundamentals and then dive straight into models, controllers, views, and deployment. As you work through the basics, you’ll learn how to: –Craft persistent models with Active Record –Build view templates with Embedded Ruby –Use Git to roll back to previous versions of your code base –Deploy applications to Heroku In Part II, you’ll take your skills to the next level as you build a social networking app with more advanced Ruby tools, such as modules and metaprogramming, and advanced data modeling techniques within Rails’s Active Record. You’ll learn how to: –Implement an authentication system to identify authorized users –Write your own automated tests and refactor your code with confidence –Maximize performance with the asset pipeline and turbolinks –Secure your app against SQL injection and cross-site scripting –Set up a server and deploy applications with Capistrano Each chapter is packed with hands-on examples and exercises to reinforce what you’ve learned. Whether you’re completely new to Ruby or you’ve been mucking around for a bit, Rails Crash Course will take you from the basics to shipping your first Rails application, fast.

The Blossoming Universe of Violet Diamond

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Author :
Publisher : Penguin
ISBN 13 : 0147514304
Total Pages : 242 pages
Book Rating : 4.1/5 (475 download)

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Book Synopsis The Blossoming Universe of Violet Diamond by : Brenda Woods

Download or read book The Blossoming Universe of Violet Diamond written by Brenda Woods and published by Penguin. This book was released on 2015-01-22 with total page 242 pages. Available in PDF, EPUB and Kindle. Book excerpt: Coretta Scott King Honor winner Brenda Woods’ moving, uplifting story of a girl finally meeting the African American side of her family explores racism and how it feels to be biracial, and celebrates families of all kinds. Violet is biracial, but she lives with her white mother and sister, attends a mostly white school in a white town, and sometimes feels like a brown leaf on a pile of snow. Now that she’s eleven, she feels it’s time to learn about her African American heritage, so she seeks out her paternal grandmother. When Violet is invited to spend two weeks with her new Bibi (Swahili for "grandmother") and learns about her lost heritage, her confidence in herself grows and she discovers she’s not a shrinking Violet after all. From a Coretta Scott King Honor-winning author, this is a powerful story about a young girl finding her place in the world.