Macintosh Programming Techniques

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Publisher :
ISBN 13 : 9781558283268
Total Pages : 614 pages
Book Rating : 4.2/5 (832 download)

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Book Synopsis Macintosh Programming Techniques by : Dan Parks Sydow

Download or read book Macintosh Programming Techniques written by Dan Parks Sydow and published by . This book was released on 1994 with total page 614 pages. Available in PDF, EPUB and Kindle. Book excerpt: Master the fundamentals of Macintosh programming with this hands-on guide and tutorial. It provides a solid foundation for developing powerful applications. No matter what language you use you'll benefit from the dozens of techniques presented. This book contains in-depth discussions of key topics every programmer should know, including memory management, QuickDraw graphics, and event-driven programming. Macintosh Programming Techniques also includes an interactive software tutorial. Work through the examples to develop an exciting application loaded with the features expected of a Macintosh program - graphics, text, color, and animation. If you're new to Macintosh programming or want to boost your Macintosh programming skills, this is the reference for you.

C Programming Techniques for the Macintosh

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Author :
Publisher : Sams Technical Publishing
ISBN 13 :
Total Pages : 348 pages
Book Rating : 4.F/5 ( download)

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Book Synopsis C Programming Techniques for the Macintosh by : Zigurd R. Mednieks

Download or read book C Programming Techniques for the Macintosh written by Zigurd R. Mednieks and published by Sams Technical Publishing. This book was released on 1986 with total page 348 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Macintosh Programming Techniques

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Author :
Publisher : M & T Books
ISBN 13 : 9781558514584
Total Pages : 629 pages
Book Rating : 4.5/5 (145 download)

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Book Synopsis Macintosh Programming Techniques by : Dan Parks Sydow

Download or read book Macintosh Programming Techniques written by Dan Parks Sydow and published by M & T Books. This book was released on 1996 with total page 629 pages. Available in PDF, EPUB and Kindle. Book excerpt: Includes coverage of memory management, event-driven programming, using graphics and sound events, and additional instruction on such new features as Metrowerks CodeWarrior and fat binaries. Original. (All Users).

On Macintosh Programming

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Author :
Publisher : Addison-Wesley Professional
ISBN 13 :
Total Pages : 510 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis On Macintosh Programming by : Daniel K. Allen

Download or read book On Macintosh Programming written by Daniel K. Allen and published by Addison-Wesley Professional. This book was released on 1990 with total page 510 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Mac OS X

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Author :
Publisher : Sams Publishing
ISBN 13 : 9780672325267
Total Pages : 458 pages
Book Rating : 4.3/5 (252 download)

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Book Synopsis Mac OS X by : Joe Zobkiw

Download or read book Mac OS X written by Joe Zobkiw and published by Sams Publishing. This book was released on 2003 with total page 458 pages. Available in PDF, EPUB and Kindle. Book excerpt: Apple's Mac OS X operating system marries the power of Unix with the elegance of the Macintosh user interface. By harnessing the advanced features of Unix at its core, Mac OS X arguably becomes the most powerful consumer operating system available today. With its Aqua user interface implementation, Mac OS X also provides a unique and approachable experience for the user. Mac OS X also includes a complete suite of free development tools from Apple and third parties that allow programmers to create applications in Objective-C, C++, Java, Perl, PHP, and other languages. Mac OS X Advanced Development Techniques provides intermediate to advanced software developers with a collection of useful programming projects and techniques. Each project chapter contains complete source code and detailed explanations to help give developers an edge. Examples include applications, Coca and Carbon plug-ins, frameworks, system services, preference panes, status items, threads, XML-RPC, SOAP and more. No matter what type of software a developer may be tasked to create, Mac OS X Advanced Development Techniques helps get it done. Book jacket.

Macintosh Programming Secrets

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Author :
Publisher : Addison Wesley Publishing Company
ISBN 13 :
Total Pages : 392 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Macintosh Programming Secrets by : Scott Knaster

Download or read book Macintosh Programming Secrets written by Scott Knaster and published by Addison Wesley Publishing Company. This book was released on 1988 with total page 392 pages. Available in PDF, EPUB and Kindle. Book excerpt: Apple insider Knaster explains the art of Macintosh programming with heart and humor. Part one discusses the history and philosophy behind the Macintosh, the theories and ideas that have made it what it is, including requiring programmers to think about things they may not have ever considered as part of programming--like user interface designs. Part two examines the interesting and clever techniques that can make programs slicker and easier to use, while maintaining compatibility with Apple's user interface guidelines.

Ultimate Mac Programming

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Publisher : Wiley Publishing
ISBN 13 : 9781568841953
Total Pages : 596 pages
Book Rating : 4.8/5 (419 download)

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Book Synopsis Ultimate Mac Programming by : Dave Mark

Download or read book Ultimate Mac Programming written by Dave Mark and published by Wiley Publishing. This book was released on 1994 with total page 596 pages. Available in PDF, EPUB and Kindle. Book excerpt: From bestselling Mac author and MacTech columnist Dave Mark, a comprehensive guide packed with hard-core technical material on the hottest Mac programming topics. Mark gives expert advice on sound, animation, scripting, resources, and plug-ins. Includes two disks with Apple Script, Run-Time version of Frontier, valuable shareware, source code from the book and test programs.

Macintosh Programming Techniques

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Author :
Publisher : Sams Technical Publishing
ISBN 13 :
Total Pages : 416 pages
Book Rating : 4.:/5 (321 download)

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Book Synopsis Macintosh Programming Techniques by : David C. Willen

Download or read book Macintosh Programming Techniques written by David C. Willen and published by Sams Technical Publishing. This book was released on 1985 with total page 416 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Macintosh Programming Secrets

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Author :
Publisher : Addison Wesley Publishing Company
ISBN 13 :
Total Pages : 568 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Macintosh Programming Secrets by : Scott Knaster

Download or read book Macintosh Programming Secrets written by Scott Knaster and published by Addison Wesley Publishing Company. This book was released on 1992 with total page 568 pages. Available in PDF, EPUB and Kindle. Book excerpt: This second edition revives an acclaimed classic with thoroughly updated information on System 7 and other new Macintosh features and technologies. A programming book with a point of view, Macintosh Programming Secrets is a collection of tips, techniques, and diatribes on how to program the Macintosh.

Mac OS X Programming

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Publisher : New Riders
ISBN 13 : 9780735711686
Total Pages : 386 pages
Book Rating : 4.7/5 (116 download)

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Book Synopsis Mac OS X Programming by : Dan Parks Sydow

Download or read book Mac OS X Programming written by Dan Parks Sydow and published by New Riders. This book was released on 2002 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mac OS X Programming Techniques provides the reader with definitions, details, and explanations of the various components that make up this new operating system. Understanding the operating system helps the reader use the programming tools and the Carbon application programming interface (API)--both of which are covered extensively in this book. Much of the original programming API (now referred to as the Classic API) is still usable. But it's been revamped and renamed--it's now the Carbon API. This modified set of functions includes plenty of new routines that make a Mac programmer's work easier and more powerful--provided that the programmer knows how to make use of the new code. The reader learns about the all new Carbon Event Manager, as well as the changes and enhancements that have been made to existing managers (such as the Window Manager and the Menu Manager). Readers new to Mac programming will appreciate the journey that takes them from the start of a new Macintosh project to the final building of a standalone Mac OS X application. Readers experienced in programming the Mac will find this same material of great interest--and these readers will benefit from the lengthy section on porting existing Mac OS 8 and 9 applications to Mac OS X. Finally, readers will appreciate the Carbon API reference section that provides information and example code for dozens of the most commonly used Carbon routines. All the code developed in the book will be available on www.newriders.com.

Step Into Xcode

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Publisher : Addison-Wesley Professional
ISBN 13 : 0321334221
Total Pages : 488 pages
Book Rating : 4.3/5 (213 download)

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Book Synopsis Step Into Xcode by : Fritz Anderson

Download or read book Step Into Xcode written by Fritz Anderson and published by Addison-Wesley Professional. This book was released on 2006 with total page 488 pages. Available in PDF, EPUB and Kindle. Book excerpt: A Step-by-Step Guide to the Xcode Mac OS Development Environment Every copy of Mac OS X comes with Xcode, the powerful development suite that Apple uses to build applications ranging from Safari to iTunes. But because Xcode is complex and subtle, even experienced Mac programmers rarely take full advantage of it. Now, Mac developer Fritz Anderson has written the definitive introduction and guide to using Xcode to build applications with any Macintosh technology or language. Anderson helps you master Xcode's powerful text editor, industry-standard gcc compiler, graphical interactive debugger, mature UI layout and object linkage editor, and exceptional optimization tools. One step at a time, you'll develop a command-line utility, then use Xcode tools to evolve it into a full-fledged Cocoa application. Anderson provides expert guidance on development frameworks, source code management, Core Data modeling, localization, and much more. Coverage includesUnderstanding Xcode workflow and the Mac OS X application lifecyclePorting established legacy projects into XcodeUsing the Model-View-Controller design pattern to build robust graphical applicationsBuilding static libraries and working with Xcode's build systemMaking the most of bundles and package directoriesCreating applications compatible with older versions of Mac OS X Creating universal binaries to run on both Intel and PowerPC MacintoshesAdding Spotlight searchability to data filesLeveraging Xcode's built-in support for unit testingUsing Xcode on makefile-based UNIX development projects "Step Into Xcode"'s breadth, depth, and practical focus make it indispensable to every Mac developer: current Xcode users upgrading to Xcode 2.1, experienced Mac programmers migrating from CodeWarrior, UNIX/Linux programmers moving to Mac OS X, and even novices writing their first programs or scripts.

Mac Programming for Absolute Beginners

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Author :
Publisher : Apress
ISBN 13 : 1430233370
Total Pages : 406 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Mac Programming for Absolute Beginners by : Wallace Wang

Download or read book Mac Programming for Absolute Beginners written by Wallace Wang and published by Apress. This book was released on 2011-08-06 with total page 406 pages. Available in PDF, EPUB and Kindle. Book excerpt: Want to learn how to program on your Mac? Not sure where to begin? Best-selling author Wallace Wang will explain how to get started with Cocoa, Objective-C, and Xcode. Whether you are an experienced Windows coder moving to the Mac, or you are completely new to programming, you’ll see how the basic design of a Mac OS X program works, how Objective-C differs from other languages you may have used, and how to use the Xcode development environment. Most importantly, you’ll learn how to use elements of the Cocoa framework to create windows, store data, and respond to users in your own Mac programs. If you want to learn how to develop apps with Cocoa, Objective-C, and Xcode, this book is a great first step. Here are just a few of the things you’ll master along the way: Fundamental programming concepts aided by short, easy-to-understand examples How to use Xcode and related programming tools to save time and work more efficiently A firm understanding of the basics of Objective-C and how it compares to other languages you might know How to create simple apps using the Cocoa framework How to easily design, write, test, and market your finished program With this book and your trusty Mac, you’re well on your way to transforming your Mac app ideas into real applications.

Core Animation

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Publisher : Pearson Education
ISBN 13 : 0321618084
Total Pages : 428 pages
Book Rating : 4.3/5 (216 download)

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Book Synopsis Core Animation by : Marcus Zarra

Download or read book Core Animation written by Marcus Zarra and published by Pearson Education. This book was released on 2009-12-04 with total page 428 pages. Available in PDF, EPUB and Kindle. Book excerpt: Apple’s Core Animation framework enables Mac OS X, iPhone, and iPod touch developers to create richer, more visual applications–more easily than ever and with far less code. Now, there’s a comprehensive, example-rich, full-color reference to Core Animation for experienced OS X and iPhone developers who want to make the most of this powerful framework. Marcus Zarra and Matt Long reveal exactly what Core Animation can and can’t do, how to use it most effectively–and how to avoid misusing it. Building on your existing knowledge of Objective-C, Cocoa, and Xcode, they present expert techniques, insights, and downloadable code for all aspects of Core Animation programming, from keyframing to movie playback. Zarra and Long thoroughly review similarities and differences between Core Animation on the Mac and iPhone, helping you write code that can easily move between platforms. They also present a full chapter of innovative techniques and proven “rules of thumb” for optimizing Core Animation’s real-world performance. Coverage includes: Taking full advantage of Core Animation’s lightweight layers and views Using keyframes to gain complete control over your animations Creating startling effects with Core Animation transforms Leveraging Core Image’s powerful filtering capabilities from within Core Animation Playing QuickTime movies using Core Animation’s QTMovieLayer Using the OpenGL layer to achieve greater control over movie playback Integrating advanced Quartz Composer visualizations into your user interfaces How to use helper layers to draw gradients, composite shapes, and replicate sublayers Adding mouse and keyboard user interaction points, and much more...

How to Write Macintosh Software

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Author :
Publisher : Addison Wesley
ISBN 13 :
Total Pages : 488 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis How to Write Macintosh Software by : Scott Knaster

Download or read book How to Write Macintosh Software written by Scott Knaster and published by Addison Wesley. This book was released on 1992 with total page 488 pages. Available in PDF, EPUB and Kindle. Book excerpt: This cult classic for programmers is an excellent source for understanding the myths and mysteries of Macintosh programming. It presents comprehensive coverage of key topics every Macintosh programmer must master, including memory management and debugging techniques.

OpenGL Programming on Mac OS X

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Publisher : Pearson Education
ISBN 13 : 0132701804
Total Pages : 494 pages
Book Rating : 4.1/5 (327 download)

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Book Synopsis OpenGL Programming on Mac OS X by : Robert P. Kuehne

Download or read book OpenGL Programming on Mac OS X written by Robert P. Kuehne and published by Pearson Education. This book was released on 2007-12-17 with total page 494 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Mac has fully embraced OpenGL throughout its visual systems. In fact, Apple's highly efficient, modern OpenGL implementation makes Mac OS X one of today's best platforms for OpenGL development. OpenGL® Programming on Mac OS® X is the first comprehensive resource for every graphics programmer who wants to create, port, or optimize OpenGL applications for this high-volume platform. Leading OpenGL experts Robert Kuehne and J. D. Sullivan thoroughly explain the Mac's diverse OpenGL APIs, both old and new. They illuminate crucial OpenGL setup, configuration, and performance issues that are unique to the Mac platform. Next, they offer practical, start-to-finish guidance for integrating key Mac-native APIs with OpenGL, and leveraging the full power of the Mac platform in your graphics applications. Coverage includes A thorough review of Mac hardware and software architectures and their performance implications In-depth, expert guidance for accessing OpenGL from each of the Mac's core APIs: CGL, AGL, and Cocoa Interoperating with other Mac APIs: incorporating video with QuickTime, performing image effects with Core Image, and processing CoreVideo data Analyzing Mac OpenGL application performance, resolving bottlenecks, and leveraging optimizations only available on the Mac Detecting, integrating, and using OpenGL extensions An accompanying Web site (www.macopenglbook.com) contains the book's example code, plus additional OpenGL-related resources. OpenGL® Programming on Mac OS® X will be valuable to Mac programmers seeking to leverage OpenGL's power, OpenGL developers porting their applications to the Mac platform, and cross-platform graphics developers who want to take advantage of the Mac platform's uniquely intuitive style and efficiency.

Beginning Mac OS X Programming

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 0471751952
Total Pages : 721 pages
Book Rating : 4.4/5 (717 download)

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Book Synopsis Beginning Mac OS X Programming by : Michael Trent

Download or read book Beginning Mac OS X Programming written by Michael Trent and published by John Wiley & Sons. This book was released on 2005-10-24 with total page 721 pages. Available in PDF, EPUB and Kindle. Book excerpt: Beginning Mac OS X Programming Every Mac OS X system comes with all the essentials required for programming: free development tools, resources, and utilities. However, finding the place to begin may be challenging, especially if you have no prior development knowledge. This comprehensive guide offers you an ideal starting point to writing programs on Mac OS X, with coverage of the latest release - 1.4 "Tiger." With its hands-on approach, the book examines a particular element and then presents step-by-step instructions that walk you through how to use that element when programming. You'll quickly learn how to efficiently start writing programs on Mac OS X using languages such as C, Objective-C(r), and AppleScript(r), technologies such as Carbon(r) and Cocoa(r), and other Unix tools. In addition, you'll discover techniques for incorporating the languages in order to create seamless applications. All the while, you can follow along on your own system so that you'll be prepared to apply your new Mac OS X skills to real-world projects. What you will learn from this book The major role the new Xcode plays in streamlining Mac OS X development The process for designing a graphical user interface on Mac OS X that conforms to Apple's guidelines How to write programs in the C and Objective-C programming languages The various scripting languages available on the Mac OS X system and what tasks each one is best suited to perform How to write shell scripts that interact with pre-installed command-line tools Who this book is for This book is for novice programmers who want to get started writing programs that run on Mac OS X. Experienced programmers who are new to the Mac will also find this book to be a useful overview of the Mac development environment. Wrox Beginning guides are crafted to make learning programming languages and technologies easier than you think, providing a structured, tutorial format that will guide you through all the techniques involved.

Mac Game Programming

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Author :
Publisher : Course Technology
ISBN 13 : 9781931841184
Total Pages : 0 pages
Book Rating : 4.8/5 (411 download)

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Book Synopsis Mac Game Programming by : Mark Szymczyk

Download or read book Mac Game Programming written by Mark Szymczyk and published by Course Technology. This book was released on 2002 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Any programmer with a basic knowledge of either C or C++ can use this book that targets beginning and intermediate game programmers as well as advanced game programmers new to the Mac platform.