Mac Application Development by Example

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1849693838
Total Pages : 525 pages
Book Rating : 4.8/5 (496 download)

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Book Synopsis Mac Application Development by Example by : Robert Wiebe

Download or read book Mac Application Development by Example written by Robert Wiebe and published by Packt Publishing Ltd. This book was released on 2012-01-01 with total page 525 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is a beginners guide that teaches the topic using a learn by example method. This book is for people who are programming beginners and have a great idea for a Mac OS X app and need to get started.

Step Into Xcode

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Publisher : Addison-Wesley Professional
ISBN 13 : 0321334221
Total Pages : 488 pages
Book Rating : 4.3/5 (213 download)

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Book Synopsis Step Into Xcode by : Fritz Anderson

Download or read book Step Into Xcode written by Fritz Anderson and published by Addison-Wesley Professional. This book was released on 2006 with total page 488 pages. Available in PDF, EPUB and Kindle. Book excerpt: A Step-by-Step Guide to the Xcode Mac OS Development Environment Every copy of Mac OS X comes with Xcode, the powerful development suite that Apple uses to build applications ranging from Safari to iTunes. But because Xcode is complex and subtle, even experienced Mac programmers rarely take full advantage of it. Now, Mac developer Fritz Anderson has written the definitive introduction and guide to using Xcode to build applications with any Macintosh technology or language. Anderson helps you master Xcode's powerful text editor, industry-standard gcc compiler, graphical interactive debugger, mature UI layout and object linkage editor, and exceptional optimization tools. One step at a time, you'll develop a command-line utility, then use Xcode tools to evolve it into a full-fledged Cocoa application. Anderson provides expert guidance on development frameworks, source code management, Core Data modeling, localization, and much more. Coverage includesUnderstanding Xcode workflow and the Mac OS X application lifecyclePorting established legacy projects into XcodeUsing the Model-View-Controller design pattern to build robust graphical applicationsBuilding static libraries and working with Xcode's build systemMaking the most of bundles and package directoriesCreating applications compatible with older versions of Mac OS X Creating universal binaries to run on both Intel and PowerPC MacintoshesAdding Spotlight searchability to data filesLeveraging Xcode's built-in support for unit testingUsing Xcode on makefile-based UNIX development projects "Step Into Xcode"'s breadth, depth, and practical focus make it indispensable to every Mac developer: current Xcode users upgrading to Xcode 2.1, experienced Mac programmers migrating from CodeWarrior, UNIX/Linux programmers moving to Mac OS X, and even novices writing their first programs or scripts.

Mac Application Development For Dummies

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1118032225
Total Pages : 490 pages
Book Rating : 4.1/5 (18 download)

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Book Synopsis Mac Application Development For Dummies by : Karl G. Kowalski

Download or read book Mac Application Development For Dummies written by Karl G. Kowalski and published by John Wiley & Sons. This book was released on 2011-10-25 with total page 490 pages. Available in PDF, EPUB and Kindle. Book excerpt: Presents step-by-step instructions for creating a variety of applications for a desktop Mac.

Learning Swift

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1491987529
Total Pages : 378 pages
Book Rating : 4.4/5 (919 download)

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Book Synopsis Learning Swift by : Jonathon Manning

Download or read book Learning Swift written by Jonathon Manning and published by "O'Reilly Media, Inc.". This book was released on 2018-03-27 with total page 378 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get valuable hands-on experience with Swift, the open source programming language developed by Apple. With this practical guide, skilled programmers with little or no knowledge of Apple development will learn how to code with the latest version of Swift by developing a working iOS app from start to finish. You’ll begin with Swift programming basics—including guidelines for making your code "Swifty"—and learn how to work with Xcode and its built-in Interface Builder. Then you’ll dive step-by-step into building and customizing a basic app for taking, editing, and deleting selfies. You’ll also tune and test the app for performance and manage the app’s presence in the App Store. Divided into four parts, this book includes: Swift 4 basics: Learn Swift’s basic building blocks and the features of object-oriented development Building the Selfiegram app: Build model objects and the UI for your selfie app and add location support, user settings, and notifications Polishing Selfiegram: Create a theme and support for sharing and add custom views, image overlays, and localization Beyond app development: Debug and performance test with Xcode, automate chores with Fastlane, and user-test the app with TestFlight

Mac OS X Advanced Development Techniques

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Author :
Publisher : Sams Publishing
ISBN 13 : 0132713926
Total Pages : 458 pages
Book Rating : 4.1/5 (327 download)

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Book Synopsis Mac OS X Advanced Development Techniques by : Joe Zobkiw

Download or read book Mac OS X Advanced Development Techniques written by Joe Zobkiw and published by Sams Publishing. This book was released on 2003-04-22 with total page 458 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mac OS X Advanced Development Techniques introduces intermediate to advanced developers to a wide range of topics they will not find so extensively detailed anywhere else. The book concentrates on teaching Cocoa development first, and then takes that knowledge and teaches in-depth, advanced Mac OS X development through detailed examples. Topics covered include: writing applications in Cocoa, supporting plug-in architectures, using shell scripts as startup items, understanding property lists, writing screen savers, implementing preference panes and storing global user preferences, custom color pickers, components, core and non-core services, foundations, frameworks, bundles, tools, applications and more. Source code in Objective-C, Perl, Java, shell script, and other languages are included as appropriate. These solutions are necessary when developing Mac OS X software, but many times are overlooked due to their complexities and lack of documentation and examples. The project-oriented approach of Mac OS X Advanced Development Techniques lends itself perfectly to those developers who need to learn a specific aspect of this new OS. Stand-alone examples allow them to strike a specific topic with surgical precision. Each chapter will be filled with snippets of deep, technical information that is difficult or impossible to find anywhere else.

iPhone Open Application Development

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 0596554184
Total Pages : 272 pages
Book Rating : 4.5/5 (965 download)

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Book Synopsis iPhone Open Application Development by : Jonathan Zdziarski

Download or read book iPhone Open Application Development written by Jonathan Zdziarski and published by "O'Reilly Media, Inc.". This book was released on 2008-10-14 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Great for beginners -- even if you don't know object-oriented programming, you can learn from examples on the 'Net and be on your way very soon. You will be able to confidently build apps that rival the ones included by Apple itself."-- Josh Content, iPhone Developer Developers everywhere are eager to create applications for the iPhone, and many of them prefer the open source, community-developed tool chain to Apple's own toolkit. In this new edition of iPhone Open Application Development, author Jonathan Zdziarski covers the latest version of the open toolkit -- now updated for Apple's iPhone 2.x software and iPhone 3G -- and explains in clear language how to create applications using Objective-C and the iPhone API. Zdziarski, who cracked the iPhone code and built the first fully-functional application with the open toolkit, includes detailed recipes and complete examples for graphics and audio programming, games programming with the CoreSurfaces and CoreImage interfaces, working with iTunes, and using sensors. With the open toolkit and this book, you can build iPhone applications that: Display status bars, preference tables, and other standard elements of the iPhone user interface Play pre-recorded files or program-generated sounds Read and write plain text files and HTML files, including pages from the Web, and control display elements, such as scrollbars Read and respond to changes in orientation when the user turns the phone around And more. The first edition of this book developed an instant following and became the center of a movement. The second edition of iPhone Open Application Development will make this open source toolkit an indispensable part of iPhone application development.

Swift Development with Cocoa

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1491909706
Total Pages : 472 pages
Book Rating : 4.4/5 (919 download)

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Book Synopsis Swift Development with Cocoa by : Jonathon Manning

Download or read book Swift Development with Cocoa written by Jonathon Manning and published by "O'Reilly Media, Inc.". This book was released on 2014-12-10 with total page 472 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ready to build apps for iPhone, iPad, and Mac now that Swift has landed? If you’re an experienced programmer who’s never touched Apple developer tools, this hands-on book shows you how to use the Swift language to make incredible iOS and OS X apps, using Cocoa and Cocoa Touch. Learn how to use Swift in a wide range of real-world situations, with Cocoa features such as Event Kit and Core Animation. You’ll pick up Swift language features and syntax along the way, and understand why using Swift (instead of Objective-C) makes iOS and Mac app development easier, faster, and safer. You’ll also work with several exercises to help you practice as you learn. Learn the OS X and iOS application lifecycle Use storyboards to design adaptive interfaces Explore graphics systems, including the built-in 2D and 3D game frameworks Display video and audio with AVFoundation Store data locally with the file system, or on the network with iCloud Display lists or collections of data with table views and collection views Build apps that let users create, edit, and work with documents Use MapKit, Core Location, and Core Motion to interact with the world

iPhone SDK Application Development

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 0596555407
Total Pages : 396 pages
Book Rating : 4.5/5 (965 download)

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Book Synopsis iPhone SDK Application Development by : Jonathan Zdziarski

Download or read book iPhone SDK Application Development written by Jonathan Zdziarski and published by "O'Reilly Media, Inc.". This book was released on 2009-01-21 with total page 396 pages. Available in PDF, EPUB and Kindle. Book excerpt: This practical book offers the knowledge and code you need to create cutting-edge mobile applications and games for the iPhone and iPod Touch, using Apple's iPhone SDK. iPhone SDK Application Development introduces you to this development paradigm and the Objective-C language it uses with numerous examples, and also walks you through the many SDK frameworks necessary for designing full-featured applications. This book will help you: Design user interface elements with Interface Builder and the UI Kit framework Create application controls, such as windows and navigation bars Build and manage layers and transformations using Core Graphics and Quartz Core Mix and play sound files using AVFoundation, and record and play back digital sound streams using Audio Toolbox Handle network programming with the CFNetwork framework Use the Core Location framework to interact with the iPhone's GPS Add movie players to your application iPhone SDK Application Development will benefit experienced developers and those just starting out on the iPhone. Important development concepts are explained thoroughly, and enough advanced examples are provided to make this book a great reference once you become an expert.

Cocoa Programming for OS X

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Author :
Publisher : Pearson Education
ISBN 13 : 0134077121
Total Pages : 817 pages
Book Rating : 4.1/5 (34 download)

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Book Synopsis Cocoa Programming for OS X by : Aaron Hillegass

Download or read book Cocoa Programming for OS X written by Aaron Hillegass and published by Pearson Education. This book was released on 2015-04-16 with total page 817 pages. Available in PDF, EPUB and Kindle. Book excerpt: Covering the bulk of what you need to know to develop full-featured applications for OS X, this edition is updated for OS X Yosemite (10.10), Xcode 6, and Swift. Written in an engaging tutorial style and class-tested for clarity and accuracy, it is an invaluable resource for any Mac programmer. The authors introduce the two most commonly used Mac developer tools: Xcode and Instruments. They also cover the Swift language, basic application architecture, and the major design patterns of Cocoa. Examples are illustrated with exemplary code, written in the idioms of the Cocoa community, to show you how Mac programs should be written. After reading this book, you will know enough to understand and utilize Apple’s online documentation for your own unique needs. And you will know enough to write your own stylish code. This edition was written for Xcode 6.3 and Swift 1.2. At WWDC 2015, Apple announced Xcode 7 and Swift 2, both of which introduce significant updates that (along with some changes to Cocoa for OS X 10.11) affect some of the exercises in this book. We have prepared a companion guide listing the changes needed to use Xcode 7 to work through the exercises in the book; it is available at https://github.com/bignerdranch/cocoa-programming-for-osx-5e/blob/master/Swift2.md.

Building MacOS Apps with SwiftUI

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Author :
Publisher : Independently Published
ISBN 13 :
Total Pages : 0 pages
Book Rating : 4.3/5 (671 download)

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Book Synopsis Building MacOS Apps with SwiftUI by : Grace Huang

Download or read book Building MacOS Apps with SwiftUI written by Grace Huang and published by Independently Published. This book was released on 2022-12-09 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introduced in 2019, SwiftUI is a user interface toolkit that let you create applications with the power of the programming language Swift for all Apple platforms, including iOS, tvOS, watchOS, and macOS. Before the launch of SwiftUI, developers had to use platform-specific UI frameworks to develop user interfaces, for example, AppKit for macOS apps, TVUIKit for tvOS, and WatchKit for watchOS apps. SwiftUI becomes the one unified UI framework for building user interfaces for all Apple devices. This book will primarily focus on building macOS apps with SwiftUI, including both coding and releasing apps. Some details for releasing apps on different platforms (iOS, macOS, tvOS, and WatchOS) may differ, so I believe a single focus on macOS development will bring more clarity and avoid confusion. This book will also touch upon the basics of SwiftUI, which can be potentially shared for other platforms. I first published an article on Medium about my playbook for macOS app development, which enabled me to quickly turn ideas into apps, and publish them in apps. It received quite a lot of views and shares. This motivated me to write this book with practical examples, so readers who are new to macOS app development can learn, practice, and publish apps hopefully by the end of the book.

Mac OS X for Java Geeks

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 9780596004002
Total Pages : 310 pages
Book Rating : 4.0/5 (4 download)

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Book Synopsis Mac OS X for Java Geeks by : Will Iverson

Download or read book Mac OS X for Java Geeks written by Will Iverson and published by "O'Reilly Media, Inc.". This book was released on 2003-04-24 with total page 310 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mac OS X for Java Geeks delivers a complete and detailed look at the Mac OS X platform, geared specifically at Java developers. Programmers using the 10.2 (Jaguar) release of Mac OS X, and the new JDK 1.4, have unprecedented new functionality available to them. Whether you are a Java newbie, working your way through Java Swing and classpath issues, or you are a Java guru, comfortable with digital media, reflection, and J2EE, this book will teach you how to get around on Mac OS X. You'll also get the latest information on how to build applications that run seamlessly, and identically, on Windows, Linux, Unix, and the Mac. The book begins by laying out the Mac OS X tool set, from the included Java Runtime Environment to third-party tools IDEs and Jakarta Ant. You'll then be brought up to speed on the advanced, Mac-specific extensions to Java, including the spelling framework, speech framework, and integration with QuickTime. In addition to clear explanations of these extensions, you'll learn how to write code that falls back to non-Mac specific code when it runs on other platforms, keeping your application portable. Once you have the fundamentals of the Mac OS X Java platform in hand, this book takes you beyond the basics. You'll learn how to get the Apache web server running, and supplement it with the Jakarta Tomcat JSP and servlet container. JSPs and servlets running on Mac OS X are covered, as is installation and connectivity to a database. Once you have your web applications up and running, you'll learn how to interface them with EJBs, as running the JBoss application server on Mac OS X is covered. Finally, the latest developments in web services, including XML-RPC and SOAP, are found within.

Building Applications for the Mac App Store

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1118145372
Total Pages : 40 pages
Book Rating : 4.1/5 (181 download)

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Book Synopsis Building Applications for the Mac App Store by : Wei-Meng Lee

Download or read book Building Applications for the Mac App Store written by Wei-Meng Lee and published by John Wiley & Sons. This book was released on 2011-07-05 with total page 40 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this Wrox Blox, you will learn how to obtain and access the Mac App Store from your Mac. You will also learn about the opportunities available for developers who want to venture into the Mac market. This Wrox Blox also walks you through the steps you need to perform to publish your apps in the Mac App Store. You will use the Xcode 4 development tool provided by Apple to develop a Mac OS X application, and then see how it can be published in the Mac App Store. Table of Contents Obtaining the Mac App Store on your Mac 2 Accessing the Mac App Store 2 Writing for the Mac App Store 4 Requirements to Get Started 4 Creating Mac App IDs 5 Obtaining Developer Certificates 6 Into the App Store! 9 Developing Your Application 9 Preparing iTunes Connect 13 Preparing Your Application for Submission 15 Validating Your Application before Submission 19 Testing the Installation of Your Application 21 Submitting the Application 22 Summary 23 About the Author 23

Learning Cocoa with Objective-C

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 144939969X
Total Pages : 386 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Learning Cocoa with Objective-C by : Apple Computer Inc

Download or read book Learning Cocoa with Objective-C written by Apple Computer Inc and published by "O'Reilly Media, Inc.". This book was released on 2002-09-20 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learning Cocoa with Objective-C is the "must-have" book for people who want to develop applications for Mac OS X, and is the only book approved and reviewed by Apple engineers. Based on the Jaguar release of Mac OS X 10.2, this edition of Learning Cocoa includes examples that use the Address Book and Universal Access APIs. Also included is a handy quick reference card, charting Cocoa's Foundation and AppKit frameworks, along with an Appendix that includes a listing of resources essential to any Cocoa developer--beginning or advanced.Completely revised and updated, this 2nd edition begins with some simple examples to familiarize you with the basic elements of Cocoa programming as well Apple's Developer Tools, including Project Builder and Interface Builder.After introducing you to Project Builder and Interface Builder, it brings you quickly up to speed on the concepts of object-oriented programming with Objective-C, the language of choice for building Cocoa applications. From there, each chapter presents a different sample program for you to build, with easy to follow, step-by-step instructions to teach you the fundamentals of Cocoa programming. The techniques you will learn in each chapter lay the foundation for more advanced techniques and concepts presented in later chapters.You'll learn how to: Effectively use Apple's suite of Developer Tools, including Project Builder and Interface Builder Build single- and multiple-window document-based applications Manipulate text data using Cocoa's text handling capabilities Draw with Cocoa Add scripting functionality to your applications Localize your application for multiple language support Polish off your application by adding an icon for use in the Dock, provide Help, and package your program for distribution Each chapter ends with a series of Examples, challenging you to test your newly-learned skills by tweaking the application you've just built, or to go back to an earlier example and add to it some new functionality. Solutions are provided in the Appendix, but you're encouraged to learn by trying.Extensive programming experience is not required to complete the examples in the book, though experience with the C programming language will be helpful. If you are familiar with an object-oriented programming language such as Java or Smalltalk, you will rapidly come up to speed with the Objective-C language. Otherwise, basic object-oriented and language concepts are covered where needed.

iPad Application Development For Dummies®

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Publisher : John Wiley & Sons
ISBN 13 : 1118026004
Total Pages : 517 pages
Book Rating : 4.1/5 (18 download)

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Book Synopsis iPad Application Development For Dummies® by : Neal Goldstein

Download or read book iPad Application Development For Dummies® written by Neal Goldstein and published by John Wiley & Sons. This book was released on 2011-01-07 with total page 517 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create apps for the hottest device on the market — the iPad! iPad application development is the new gold rush — iPad sales are booming and new apps are arriving daily. Whether you’re a serious programmer new to the iPad or a beginner who wants to get started in app development, this easy-to-follow guide will help you join the party. It begins with the basics about the SDK and becoming a registered Apple developer, looks at how an iPad application runs, and takes you through actually creating two applications step by step. The iPad is the hottest-selling device on the market, and the demand for cool iPad apps remains huge This guide is perfect for beginners who want to get started developing iPad apps as well as professional programmers new to the iPad SDK Explains how to download and use the iPad SDK and how iPad programming differs from iPhone programming Tells how to create a great user experience and explains nib files, views, view controllers, interface objects, gesture recognizers, and much, much more Turn your ideas into lucrative iPad apps with the great advice in iPad Application Development For Dummies, 2nd Edition! Note: Apple's iOS SDK tools are only accessible on Intel-powered Mac and MacBook devices.

Xcode 5 Start to Finish

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Author :
Publisher : Addison-Wesley Professional
ISBN 13 : 0133751023
Total Pages : 622 pages
Book Rating : 4.1/5 (337 download)

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Book Synopsis Xcode 5 Start to Finish by : Fritz F. Anderson

Download or read book Xcode 5 Start to Finish written by Fritz F. Anderson and published by Addison-Wesley Professional. This book was released on 2014-05-03 with total page 622 pages. Available in PDF, EPUB and Kindle. Book excerpt: Use Xcode 5 to Write Great iOS and OS X Apps! Xcode 5 Start to Finish will help you use the tools in Apple’s Xcode 5 to improve productivity, write great code, and leverage the newest iOS 7 and OS X Mavericks features. Drawing on thirty years of experience developing for Apple platforms and helping others do so, Fritz Anderson shows you a complete best-practice Xcode workflow. Through three full sample projects, you’ll learn to integrate testing, source control, and other key skills into a high-efficiency process that works. Anderson shows you better ways to storyboard, instrument, build, and compile code, and helps you apply innovations ranging from Quick Look to Preview Assistant. By the time you’re finished, you’ll have the advanced Xcode skills to develop outstanding software. Coverage includes Setting breakpoints and tracing execution for active debugging Creating libraries by adding and building new targets Integrating Git or Subversion version control Creating iOS projects with MVC design Designing Core Data schemas for iOS apps Linking data models to views Designing UI views with Interface Builder Using the improved Xcode 5 Autolayout editor Improving reliability with unit testing Simplifying iOS provisioning Leveraging refactoring and continual error checking Using OS X bindings, bundles, packages, frameworks, and property lists Localizing your apps Controlling how Xcode builds source code into executables Analyzing processor and memory usage with Instruments Integrating with Mavericks Server’s sleek continuous integration system Register your book at www.informit.com/register for access to this title’s downloadable code.

Beginning iOS 5 Application Development

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1118235843
Total Pages : 658 pages
Book Rating : 4.1/5 (182 download)

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Book Synopsis Beginning iOS 5 Application Development by : Wei-Meng Lee

Download or read book Beginning iOS 5 Application Development written by Wei-Meng Lee and published by John Wiley & Sons. This book was released on 2011-12-15 with total page 658 pages. Available in PDF, EPUB and Kindle. Book excerpt: The ideal starting point for iPhone and iPad app development with iOS 5 If you want to develop apps for Apple's iPhone and iPad, first you need to know how to use the tools--iPhone's new iOS 5 operating system and SDK, and the new xCode toolset that come with it. This full-color book is the perfect starting point. Beginning developers, you'll get a solid introduction to the new xCode 4 and Objective-C and find everything you need to quickly build your first app. The book thoroughly covers all the new iOS 5 features, including new multitasking, location-based services, notification system, cloud-based features, and much more. Written by bestselling Wrox author, Wei-Meng Lee, this is an ideal book for beginning developers Helps eager developers quickly start building apps for the iPhone, iPad, and iPod Touch Introduces iOS 5, xCode 4, Objective-C, and the basics you need to create your first Apple device app Covers a host of new iOS 5 capabilities, including new multitasking, new location-based services, and a new notification system Shows you how to work with iOS 5's cloud-based features for online storage of music, photos, and video Full-color and full of information, Beginning iOS 5 Application Development is the ultimate guide for beginning Apple developers.

IPhone Open Application Development

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 0596518552
Total Pages : 280 pages
Book Rating : 4.5/5 (965 download)

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Book Synopsis IPhone Open Application Development by : Jonathan Zdziarski

Download or read book IPhone Open Application Development written by Jonathan Zdziarski and published by "O'Reilly Media, Inc.". This book was released on 2008-03-10 with total page 280 pages. Available in PDF, EPUB and Kindle. Book excerpt: Looks at the native environment of the iPhone and describes how to build software for the device.