Lightwave 3D 7 Character Animation

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Author :
Publisher : Wordware Publishing
ISBN 13 : 9781556229015
Total Pages : 336 pages
Book Rating : 4.2/5 (29 download)

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Book Synopsis Lightwave 3D 7 Character Animation by : Timothy Albee

Download or read book Lightwave 3D 7 Character Animation written by Timothy Albee and published by Wordware Publishing. This book was released on 2002 with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is for professional animators who want to bring the level of their work into the realm of feature-film quality animation. The CD contains models and setups that enable immediate animation.

LightWave 3D 8 Lighting

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Author :
Publisher : Wordware Publishing, Inc.
ISBN 13 : 1556220944
Total Pages : 546 pages
Book Rating : 4.5/5 (562 download)

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Book Synopsis LightWave 3D 8 Lighting by : Nicholas Boughen

Download or read book LightWave 3D 8 Lighting written by Nicholas Boughen and published by Wordware Publishing, Inc.. This book was released on 2004 with total page 546 pages. Available in PDF, EPUB and Kindle. Book excerpt: Light Wave is among the most powerful, complete, and reliable 3D tools in existence. Light Wave has become the visual effects software of choice in the film, television and broadcast industries.

Lightwave 3D 8 Cartoon Character Creation

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Author :
Publisher : Wordware Publishing, Inc.
ISBN 13 : 155622253X
Total Pages : 496 pages
Book Rating : 4.5/5 (562 download)

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Book Synopsis Lightwave 3D 8 Cartoon Character Creation by : Jonny Gorden

Download or read book Lightwave 3D 8 Cartoon Character Creation written by Jonny Gorden and published by Wordware Publishing, Inc.. This book was released on 2004-10-31 with total page 496 pages. Available in PDF, EPUB and Kindle. Book excerpt: Character design, modeling, and texturing are the fundamental building blocks of character animation. LightWave 3D [8] Cartoon Character Creation Volume 1: Modeling & Texturing includes both general theory and comprehensive tutorials for every aspect of modeling and texturing 3D characters. Learn how, why, and when to use the most efficient techniques so you can have fun creating your own fantastic 3D characters. Book jacket.

DirectX 9 User Interfaces

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Publisher : Wordware Publishing, Inc.
ISBN 13 : 1556222491
Total Pages : 376 pages
Book Rating : 4.5/5 (562 download)

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Book Synopsis DirectX 9 User Interfaces by : Alan Thorn

Download or read book DirectX 9 User Interfaces written by Alan Thorn and published by Wordware Publishing, Inc.. This book was released on 2004 with total page 376 pages. Available in PDF, EPUB and Kindle. Book excerpt: Companion CD included with Paint Shop Pro 8 evaluation edition!Interfaces strongly affect how an application or game is received by a user, no matter which cutting-edge features it may boast. This unique book presents a comprehensive solution for creating good interfaces using the latest version of DirectX. This involves building an interface library from the ground up. Divided into three sections, the book discusses the foundations of interface design, the construction of a feature-rich interface library, and the creation of a fully functional media player in DirectShow.

LightWave 3D 8 Cartoon Character Creation

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Author :
Publisher : Jones & Bartlett Publishers
ISBN 13 : 1556222548
Total Pages : 440 pages
Book Rating : 4.5/5 (562 download)

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Book Synopsis LightWave 3D 8 Cartoon Character Creation by : Stephen Hardin

Download or read book LightWave 3D 8 Cartoon Character Creation written by Stephen Hardin and published by Jones & Bartlett Publishers. This book was released on 2004 with total page 440 pages. Available in PDF, EPUB and Kindle. Book excerpt: Companion CD includes new plug-ins to enhance character setup and animation, available only in this book!Quality rigging and animation preparation is vital for creating characters that can truly act and make an audience believe they are live, emotive beings. LightWave 3D [8] Cartoon Character Creation - Volume 2: Rigging & Animation includes both general theory and comprehensive tutorials for every aspect of rigging and animating 3D characters. Learn how, why, and when to use the most efficient techniques so you can have fun animating your own fantastic 3D characters.Learn all about rigging characters, including weight mapping, bone creation, IK, and deformations; discover advanced rigging techniques, including expressions, FK/IK blending, quadruped rigging, and more; find out how to use the animation controls and animate using inverse kinematics; explore the intricacies of facial animation, including morphs, facial expressions, lip sync, and advanced morph controls; learn how to use dynamics for secondary body motion and clothing.

Programming Multiplayer Games

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Publisher : Wordware Publishing, Inc.
ISBN 13 : 1556220766
Total Pages : 576 pages
Book Rating : 4.5/5 (562 download)

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Book Synopsis Programming Multiplayer Games by : Andrew Mulholland

Download or read book Programming Multiplayer Games written by Andrew Mulholland and published by Wordware Publishing, Inc.. This book was released on 2004 with total page 576 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book covers all the major aspects and theory behind creating a fully functional network game, from setting up a stable MySQL back-end database for storing player information to developing a reusable TCP/IP network library for online games as well as developing web-based server interfaces. This title focuses on sockets rather than DirectPlay, which allows for multiplatform development as opposed to developing game servers solely for Windows-based servers and focuses on MySQL and PHP4 as development tools as well as the multiplatform use of OpenGL. Includes CD.

LightWave 3D 8

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Publisher : Wordware Publishing, Inc.
ISBN 13 : 1556220901
Total Pages : 648 pages
Book Rating : 4.5/5 (562 download)

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Book Synopsis LightWave 3D 8 by : Wes Beckwith

Download or read book LightWave 3D 8 written by Wes Beckwith and published by Wordware Publishing, Inc.. This book was released on 2004 with total page 648 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer Graphics & Graphics Applications

Real-time 3D Character Animation with Visual C++

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Author :
Publisher : Taylor & Francis
ISBN 13 : 0240516648
Total Pages : 497 pages
Book Rating : 4.2/5 (45 download)

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Book Synopsis Real-time 3D Character Animation with Visual C++ by : Nik Lever

Download or read book Real-time 3D Character Animation with Visual C++ written by Nik Lever and published by Taylor & Francis. This book was released on 2002 with total page 497 pages. Available in PDF, EPUB and Kindle. Book excerpt: CD-ROM contains: Examples for text -- Toon3DCreator 1.7 with full source code.

Learn Microsoft Excel 2002 VBA Programming with XML and ASP

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Publisher : Wordware Publishing, Inc.
ISBN 13 : 1556227612
Total Pages : 736 pages
Book Rating : 4.5/5 (562 download)

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Book Synopsis Learn Microsoft Excel 2002 VBA Programming with XML and ASP by : Julitta Korol

Download or read book Learn Microsoft Excel 2002 VBA Programming with XML and ASP written by Julitta Korol and published by Wordware Publishing, Inc.. This book was released on 2003 with total page 736 pages. Available in PDF, EPUB and Kindle. Book excerpt: Designed to provide non-developers with a hands-on guide to both Excel VBA and XML, this book gives users a wide range of VBA coverage including how to write subroutines and functions from scratch, manipulate files and folders with VBA statements, manage date with arrays and collections, and much more. Includes CD.

Java 1.4 Game Programming

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Author :
Publisher : Wordware Publishing, Inc.
ISBN 13 : 1556229631
Total Pages : 730 pages
Book Rating : 4.5/5 (562 download)

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Book Synopsis Java 1.4 Game Programming by : Andrew Mulholland

Download or read book Java 1.4 Game Programming written by Andrew Mulholland and published by Wordware Publishing, Inc.. This book was released on 2003 with total page 730 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Java 1.4 Game Programming" covers a number of key features in the game development environment, including graphics, sound, input, networking, and databases.

Advanced FileMaker Pro 6 Web Development

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Publisher : Wordware Publishing, Inc.
ISBN 13 : 1556228600
Total Pages : 461 pages
Book Rating : 4.5/5 (562 download)

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Book Synopsis Advanced FileMaker Pro 6 Web Development by : Bob Bowers

Download or read book Advanced FileMaker Pro 6 Web Development written by Bob Bowers and published by Wordware Publishing, Inc.. This book was released on 2003 with total page 461 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book covers all aspects of web publishing with FileMaker Pro 2002, including sections on web applications programming using languages such as FileMaker Dynamic Markup Language, PHP, and Lasso, JavaScript, XML, conducting secure web transactions with SSL, and correctly preparing your FileMaker databases for web publication. Includes CD.

Wireless Game Development in C/C++ with BREW

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Author :
Publisher : Wordware Publishing, Inc.
ISBN 13 : 1556229054
Total Pages : 417 pages
Book Rating : 4.5/5 (562 download)

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Book Synopsis Wireless Game Development in C/C++ with BREW by : Ralph Barbagallo

Download or read book Wireless Game Development in C/C++ with BREW written by Ralph Barbagallo and published by Wordware Publishing, Inc.. This book was released on 2003 with total page 417 pages. Available in PDF, EPUB and Kindle. Book excerpt: Book & CD. Targeted for intermediate programmers with experience in C/C++ and the basics of game programming, this book illustrates a variety of development techniques in the new and cutting-edge field of wireless games using Qualcomm's hot new BREW development environment. Barbagallo goes through the fundamentals of the API including graphics, sound, input, and general programming tips. Brought together with complete examples of working games, the book also features information on the burgeoning wireless gaming market.

Character Animation: 2D Skills for Better 3D

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Author :
Publisher : Taylor & Francis
ISBN 13 : 113614093X
Total Pages : 300 pages
Book Rating : 4.1/5 (361 download)

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Book Synopsis Character Animation: 2D Skills for Better 3D by : Steve Roberts

Download or read book Character Animation: 2D Skills for Better 3D written by Steve Roberts and published by Taylor & Francis. This book was released on 2012-08-06 with total page 300 pages. Available in PDF, EPUB and Kindle. Book excerpt: Improve your character animation with a mastery of traditional principles and processes including weight and balance, timing, walks, birds, fish, snakes, four legged animals, acting and lip-synch. Traditional animation skills and techniques are presented in both 2D and 3D space. The companion CD features demonstration animations and exercises conducted in each of the major animation packages including 3ds Max, LightWave, Maya, and XSI Softimage.

Character Animation in 3D

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Author :
Publisher : CRC Press
ISBN 13 : 1136134948
Total Pages : 260 pages
Book Rating : 4.1/5 (361 download)

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Book Synopsis Character Animation in 3D by : Steve Roberts

Download or read book Character Animation in 3D written by Steve Roberts and published by CRC Press. This book was released on 2004-06-16 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt: Improve your animation by fully understanding the key 2d skills before using a computer!

LIGHTWAVE V9 TEXTURING

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Author :
Publisher : Jones & Bartlett Learning
ISBN 13 : 1449633471
Total Pages : 650 pages
Book Rating : 4.4/5 (496 download)

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Book Synopsis LIGHTWAVE V9 TEXTURING by : Angel Nieves

Download or read book LIGHTWAVE V9 TEXTURING written by Angel Nieves and published by Jones & Bartlett Learning. This book was released on 2007-03-31 with total page 650 pages. Available in PDF, EPUB and Kindle. Book excerpt: LightWave v9 Texturing takes you behind the fine art of surfacing your 3D objects using LightWave 3D. Because many artists find texturing and prepping objects for texturing intimidating or confusing, this book breaks down the process and makes it easier to understand by guiding you through LightWave’s powerful surfacing toolset and a number of helpful tutorials. LightWave v9 Texturing also demonstrates how easy it is to create surfaces using LightWave’s new, powerful node-based shading system. With this book go beyond texturing theory to find out what makes a great realistic texture; learn how to build textures using both LightWave’s classic layer system and the new Node Editor; discover how to unwrap and edit UV maps; find out how to create a variety of surfaces through a series of tutorials; enhance your surfaces with gradients, image maps, and procedural textures.

Maya 8.0 Character Modeling

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Author :
Publisher : Wordware Publishing, Inc.
ISBN 13 : 1449633765
Total Pages : 506 pages
Book Rating : 4.4/5 (496 download)

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Book Synopsis Maya 8.0 Character Modeling by : Gary Oliverio

Download or read book Maya 8.0 Character Modeling written by Gary Oliverio and published by Wordware Publishing, Inc.. This book was released on 2006-01-31 with total page 506 pages. Available in PDF, EPUB and Kindle. Book excerpt: Maya 8 Character Modeling takes a unique approach to modeling as it breaks down character creation using an easy-to-follow formula that makes the learning process less daunting. Important Notice: The digital edition of this book is missing some of the images or content found in the physical edition.

LightWave 3D 8 Texturing

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Author :
Publisher : Wordware Publishing, Inc.
ISBN 13 : 1556222858
Total Pages : 505 pages
Book Rating : 4.5/5 (562 download)

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Book Synopsis LightWave 3D 8 Texturing by : Leigh van der Byl

Download or read book LightWave 3D 8 Texturing written by Leigh van der Byl and published by Wordware Publishing, Inc.. This book was released on 2004 with total page 505 pages. Available in PDF, EPUB and Kindle. Book excerpt: One of the most powerful, complete, and reliable 3D tools in existence, LightWave has become the visual effects software of choice in film, television, and broadcast industries.