Learning from Dynamic Visualization

Download Learning from Dynamic Visualization PDF Online Free

Author :
Publisher : Springer
ISBN 13 : 3319562045
Total Pages : 386 pages
Book Rating : 4.3/5 (195 download)

DOWNLOAD NOW!


Book Synopsis Learning from Dynamic Visualization by : Richard Lowe

Download or read book Learning from Dynamic Visualization written by Richard Lowe and published by Springer. This book was released on 2017-05-18 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume tackles issues arising from today’s high reliance on learning from visualizations in general and dynamic visualizations in particular at all levels of education. It reflects recent changes in educational practice through which text no longer occupies its traditionally dominant role as the prime means of presenting to-be-learned information to learners. Specifically, the book targets the dynamic visual components of multimedia educational resources and singles out how they can influence learning in their own right. It aims to help bridge the increasing gap between pervasive adoption of dynamic visualizations in educational practice and our limited understanding of the role that these representations can play in learning. The volume has recruited international leaders in the field to provide diverse perspectives on the dynamic visualizations and learning. It is the first comprehensive book on the topic that brings together contributions from both renowned researchers and expert practitioners. Rather than aiming to present a broad general overview of the field, it focuses on innovative work that is at the cutting edge. As well as further developing and complementing existing approaches, the contributions emphasize fresh ideas that may challenge existing orthodoxies and point towards future directions for the field. They seek to stimulate further new developments in the design and use of dynamic visualizations for learning as well as the rigorous, systematic investigation of their educational effectiveness.the volume="" sheds="" light="" on="" the="" complex="" and="" highly="" demanding="" processes="" of="" conceptualizing,="" developing="" implementing="" dynamic="" visualizations="" in="" practice="" as="" well="" challenges="" relating="" research="" application="" perspectives.

Handbook of Research on Software for Gifted and Talented School Activities in K-12 Classrooms

Download Handbook of Research on Software for Gifted and Talented School Activities in K-12 Classrooms PDF Online Free

Author :
Publisher : IGI Global
ISBN 13 : 1799814025
Total Pages : 448 pages
Book Rating : 4.7/5 (998 download)

DOWNLOAD NOW!


Book Synopsis Handbook of Research on Software for Gifted and Talented School Activities in K-12 Classrooms by : Ikuta, Shigeru

Download or read book Handbook of Research on Software for Gifted and Talented School Activities in K-12 Classrooms written by Ikuta, Shigeru and published by IGI Global. This book was released on 2019-12-27 with total page 448 pages. Available in PDF, EPUB and Kindle. Book excerpt: As technology continues to play a pivotal role in society, education is a field that has become heavily influenced by these advancements. New learning methods are rapidly emerging and being implemented into classrooms across the world using software that is low cost and easy to handle. These tools are crucial in creating skillful learning techniques in classrooms, yet there is a lack of information and research on the subject. The Handbook of Research on Software for Gifted and Talented School Activities in K-12 Classrooms is an essential reference source that discusses newly developed but easy-to-handle and less costly software and tools and their implementation in real 21st-century classrooms worldwide. The book also helps and supports teachers to conduct gifted and talented school activities in K-12 classrooms. Featuring research on topics such as educational philosophy and skillful learning techniques, this book is ideally designed for software developers, educators, researchers, psychologists, instructional designers, curriculum developers, principals, academicians, and students seeking coverage on the emerging role that newly developed software plays in early education.

Psychology and Mathematics Education

Download Psychology and Mathematics Education PDF Online Free

Author :
Publisher : Frontiers Media SA
ISBN 13 : 2832529992
Total Pages : 552 pages
Book Rating : 4.8/5 (325 download)

DOWNLOAD NOW!


Book Synopsis Psychology and Mathematics Education by : Gila Hanna

Download or read book Psychology and Mathematics Education written by Gila Hanna and published by Frontiers Media SA. This book was released on 2023-09-05 with total page 552 pages. Available in PDF, EPUB and Kindle. Book excerpt: Modern Mathematics is constructed rigorously through proofs, based on truths, which are either axioms or previously proven theorems. Thus, it is par excellence a model of rational inquiry. Links between Cognitive Psychology and Mathematics Education have been particularly strong during the last decades. Indeed, the Enlightenment view of the rational human mind that reasons, makes decisions and solves problems based on logic and probabilities, was shaken during the second half of the twentieth century. Cognitive psychologists discovered that humans' thoughts and actions often deviate from rules imposed by strict normative theories of inference. Yet, these deviations should not be called "errors": as Cognitive Psychologists have demonstrated, these deviations may be either valid heuristics that succeed in the environments in which humans have evolved, or biases that are caused by a lack of adaptation to abstract information formats. Humans, as the cognitive psychologist and economist Herbert Simon claimed, do not usually optimize, but rather satisfice, even when solving problem. This Research Topic aims at demonstrating that these insights have had a decisive impact on Mathematics Education. We want to stress that we are concerned with the view of bounded rationality that is different from the one espoused by the heuristics-and-biases program. In Simon’s bounded rationality and its direct descendant ecological rationality, rationality is understood in terms of cognitive success in the world (correspondence) rather than in terms of conformity to content-free norms of coherence (e.g., transitivity).

Handbook of Human Centric Visualization

Download Handbook of Human Centric Visualization PDF Online Free

Author :
Publisher : Springer Science & Business Media
ISBN 13 : 146147485X
Total Pages : 742 pages
Book Rating : 4.4/5 (614 download)

DOWNLOAD NOW!


Book Synopsis Handbook of Human Centric Visualization by : Weidong Huang

Download or read book Handbook of Human Centric Visualization written by Weidong Huang and published by Springer Science & Business Media. This book was released on 2013-08-13 with total page 742 pages. Available in PDF, EPUB and Kindle. Book excerpt: Visualizations are visual representations of non-visual data. They are produced for people to interact with and to make sense of the underlying data. Rapid advances in display technology and computer power have enabled researchers to produce visually appealing pictures. However, the effectiveness of those pictures in conveying the embedded information to end users has not been fully explored. Handbook of Human Centric Visualization addresses issues related to design, evaluation and application of visualizations. Topics include visualization theories, design principles, evaluation methods and metrics, human factors, interaction methods and case studies. This cutting-edge book includes contributions from well-established researchers worldwide, from diverse disciplines including psychology, visualization and human-computer interaction. This handbook is designed for a professional audience composed of practitioners, lecturers and researchers working in the field of computer graphics, visualization, human-computer interaction and psychology. Undergraduate and postgraduate students in science and engineering focused on this topic will also find this book useful as a comprehensive textbook or reference.

Interactive Web-Based Data Visualization with R, plotly, and shiny

Download Interactive Web-Based Data Visualization with R, plotly, and shiny PDF Online Free

Author :
Publisher : CRC Press
ISBN 13 : 0429824203
Total Pages : 278 pages
Book Rating : 4.4/5 (298 download)

DOWNLOAD NOW!


Book Synopsis Interactive Web-Based Data Visualization with R, plotly, and shiny by : Carson Sievert

Download or read book Interactive Web-Based Data Visualization with R, plotly, and shiny written by Carson Sievert and published by CRC Press. This book was released on 2020-01-30 with total page 278 pages. Available in PDF, EPUB and Kindle. Book excerpt: The richly illustrated Interactive Web-Based Data Visualization with R, plotly, and shiny focuses on the process of programming interactive web graphics for multidimensional data analysis. It is written for the data analyst who wants to leverage the capabilities of interactive web graphics without having to learn web programming. Through many R code examples, you will learn how to tap the extensive functionality of these tools to enhance the presentation and exploration of data. By mastering these concepts and tools, you will impress your colleagues with your ability to quickly generate more informative, engaging, and reproducible interactive graphics using free and open source software that you can share over email, export to pdf, and more. Key Features: Convert static ggplot2 graphics to an interactive web-based form Link, animate, and arrange multiple plots in standalone HTML from R Embed, modify, and respond to plotly graphics in a shiny app Learn best practices for visualizing continuous, discrete, and multivariate data Learn numerous ways to visualize geo-spatial data This book makes heavy use of plotly for graphical rendering, but you will also learn about other R packages that support different phases of a data science workflow, such as tidyr, dplyr, and tidyverse. Along the way, you will gain insight into best practices for visualization of high-dimensional data, statistical graphics, and graphical perception. The printed book is complemented by an interactive website where readers can view movies demonstrating the examples and interact with graphics.

International Handbook of Metacognition and Learning Technologies

Download International Handbook of Metacognition and Learning Technologies PDF Online Free

Author :
Publisher : Springer Science & Business Media
ISBN 13 : 1441955461
Total Pages : 721 pages
Book Rating : 4.4/5 (419 download)

DOWNLOAD NOW!


Book Synopsis International Handbook of Metacognition and Learning Technologies by : Roger Azevedo

Download or read book International Handbook of Metacognition and Learning Technologies written by Roger Azevedo and published by Springer Science & Business Media. This book was released on 2013-04-23 with total page 721 pages. Available in PDF, EPUB and Kindle. Book excerpt: Education in today's technologically advanced environments makes complex cognitive demands on students pre-learning, during, and post-learning. Not surprisingly, these analytical learning processes--metacognitive processes--have become an important focus of study as new learning technologies are assessed for effectiveness in this area.Rich in theoretical models and empirical data, the International Handbook of Metacognition and Learning Technologies synthesizes current research on this critical topic. This interdisciplinary reference delves deeply into component processes of self-regulated learning (SRL), examining theories and models of metacognition, empirical issues in the study of SRL, and the expanding role of educational technologies in helping students learn. Innovations in multimedia, hypermedia, microworlds, and other platforms are detailed across the domains, so that readers in diverse fields can evaluate the theories, data collection methods, and conclusions. And for the frontline instructor, contributors offer proven strategies for using technologies to benefit students at all levels. For each technology covered, the Handbook: Explains how the technology fosters students' metacognitive or self-regulated learning.Identifies features designed to study or support metacognitve/SRL behaviors.Reviews how its specific theory or model addresses learners' metacognitive/SRL processes.Provides detailed findings on its effectiveness toward learning.Discusses its implications for the design of metacognitive tools.Examines any theoretical, instructional, or other challenges.These leading-edge perspectives make the International Handbook of Metacognition and Learning Technologies a resource of great interest to professionals and researchers in science and math education, classroom teachers, human resource researchers, and industrial and other instructors.

A 3D Visualization Teaching-Learning Trajectory for Elementary Grades Children

Download A 3D Visualization Teaching-Learning Trajectory for Elementary Grades Children PDF Online Free

Author :
Publisher : Springer
ISBN 13 : 3319297996
Total Pages : 44 pages
Book Rating : 4.3/5 (192 download)

DOWNLOAD NOW!


Book Synopsis A 3D Visualization Teaching-Learning Trajectory for Elementary Grades Children by : Jacqueline Sack

Download or read book A 3D Visualization Teaching-Learning Trajectory for Elementary Grades Children written by Jacqueline Sack and published by Springer. This book was released on 2016-03-21 with total page 44 pages. Available in PDF, EPUB and Kindle. Book excerpt: This monograph describes the development and use of a 3D visualization teaching-learning trajectory for elementary age learners. Using design research principles, the authors developed this trajectory using the NCTM recommendations and the Spatial Operational Capacity (SOC) theoretical framework to guide lesson development. The SOC framework utilizes actual 3D models, 2D and abstract representations of the actual models, and, a dynamic computer interface, the Geocadabra Construction Box, which integrates these representations dynamically in real time. The work begins with describing the theoretical SOC frameworks that guided the study, the inquiry-based learning focus, the research method used, and informal pre-program interviews with participant children. The next chapter describes introductory activities used to orient the children to the 3D objects that they used throughout the program. The book then focuses on the development of abstract top-view numeric plan representations leading to representations of rectangular prisms, followed by front-side-top view representations. The last chapter shows how numeracy was integrated into the program to support the demanding official mathematics curriculum.

Travelling through time

Download Travelling through time PDF Online Free

Author :
Publisher : Linköping University Electronic Press
ISBN 13 : 9176851214
Total Pages : 89 pages
Book Rating : 4.1/5 (768 download)

DOWNLOAD NOW!


Book Synopsis Travelling through time by : Jörgen Stenlund

Download or read book Travelling through time written by Jörgen Stenlund and published by Linköping University Electronic Press. This book was released on 2019-05-20 with total page 89 pages. Available in PDF, EPUB and Kindle. Book excerpt: Evolutionary knowledge is important to understand and address contemporary challenges such as loss of biodiversity, climate change and antibiotic resistance. An important aspect that is considered to be a threshold concept in teaching and learning about evolution is the time it involves. The history of evolution comprises several scales of magnitude, some of which are far from direct human experience and therefore difficult to understand. One way of addressing this issue is to use dynamic visualizations that represent time, for example, to facilitate teaching and learning about evolution. This thesis investigates how students’ comprehension of evolution and evolutionary time can be facilitated by visualizations in educational settings. Two different dynamic visualizations were investigated. In paper I different temporal versions of a spatio-temporal animation depicting hominin evolution were explored. The temporal information was expressed as one or several timelines along which an animated cursor moved, indicating the rate of time. Two variables, the number of timelines with different scales, and the mode of the default animated time rate (either constant throughout the animation or decreasing as the animation progressed), were combined to give four different time representations. The temporal aspects investigated were undergraduate students' ability to find events at specific times, comprehend order, comprehend concurrent events, comprehend the length of time intervals, and their ability to compare the lengths of time intervals. In paper II, perceptions and comprehension of temporal aspects in an interactive, multi-touch tabletop application, DeepTree, were investigated. This application depicts the tree of life. The focus was on the interactive aspects, especially how the zooming feature was perceived, but also on any misinterpretations associated with the interaction. The same temporal aspects listed for paper I were also implicitly investigated. The findings indicate that handling the problem of large differences in scale by altering the rate of time in the visualization can facilitate perception of certain temporal aspects while, at the same time, can hinder a correct comprehension of other temporal aspects. Findings concerning DeepTree indicate that the level of interactions varies among users, and that the zooming feature is perceived in two ways, either as a movement in time or as a movement in the metaphorical tree. Several misinterpretations were observed, for example the assumption that the zooming time in the tree corresponds to real time, that there is an implicit coherent timeline along the y-axis of the tree, and that more nodes along a branch corresponds to a longer time. The research reported in this thesis supports the claim that careful choice, and informed use of visualizations matters, and that different visualizations are best suited for different educational purposes För att kunna förstå och ta ställning till utmaningar i form av exempelvis klimatförändringar, förlust av biodiversitet och antibiotikaresistens krävs kunskap om evolution. För att förstå evolution är det i sin tur viktigt att inse betydelsen av de tidsskalor som evolutionära processer omfattar. Detta utgör inte sällan ett problem vid undervisning om evolution eftersom det rör sig om tidsskalor som sträcker sig långt bortom vad vi själva kan erfara. Tidsskalor ingår i en grupp av begrepp som kallas tröskelbegrepp. Tröskelbegrepp utmärks av att de är svåra att ta till sig, men när väl förståelse uppnås så innebär det en radikal och permanent förändring av hur ett ämnesinnehåll, exempelvis evolution, betraktas. Av den anledningen är de också ”enkelriktade” i meningen att den nya förståelsen är bestående Ett sätt att bemöta problemen med att förstå tidsskalor av varierande storlekar är att använda dynamiska visualiseringar. Denna avhandling handlar just om hur elevers förståelse av evolution med avseende på tiden kan underlättas genom visualiseringar i undervisning. Avhandlingen baseras på två studier som var och en belyser evolutionär tid på olika sätt beträffande såväl innehåll som form. I den första studien undersöktes hur olika varianter av en tidsrepresentation i form av animerade tidslinjer påverkade 144 studenters förståelse av olika tidsaspekter. Representationen av tid hade två variabler, nämligen antal tidslinjer (en tidslinje respektive 3 tidslinjer med olika skalor) och hastighet för animationen av tidsförloppet (konstant hastighet respektive avtagande hastighet när animationen närmade sig nutid). De två variablerna kombinerades för att ge fyra olika varianter av tidsrepresentation. I studien jämfördes varianterna genom att undersöka studenters förmåga kring olika tidsaspekter; hitta händelser vid specifika tider, uppfatta ordning på händelser, uppfatta samtidiga händelser, uppfatta längden på ett tidsintervall och jämföra längden av två tidsintervall. I den andra studien undersöktes uppfattningar och förståelse av tidsmässiga aspekter hos 10 gymnasieelever med utgångspunkt från det interaktiva multi-touch-bordet ”DeepTree”. Det är en interaktiv visualisering av livets träd, det vill säga de fylogenetiska sambanden mellan organismer på jorden. I denna studie fokuserades de interaktiva aspekterna av visualiseringen, särskilt kring hur zoomfunktionen uppfattades av elever men också vilka missuppfattningar som var kopplade till interaktioner. Även tidsaspekterna från den första studien undersöktes. Resultaten från den första studien visar att det under vissa omständigheter kan vara en fördel att variera det animerade tidsflödet, till exempel genom att hastigheten på tidsflödet i animationen avtar under en speciellt händelserik period som behöver granskas noggrannare. Under andra omständigheter kan det däremot vara olämpligt att variera hastigheten för den animerade tiden eftersom det försvårar bedömningen av storleken på, och jämförelsen av, tidsintervall. Det är alltså viktigt att lärare är medvetna om vilken, eller vilka, tidsaspekter som är centrala i den specifika lärandesituationen. Resultaten från den andra studien visar två olika sätt att uppfatta zoomfunktionen när den används i applikationen DeepTree; antingen som en rörelse i tid eller som en rörelse i det metaforiska trädet. Flera missuppfattningar av interaktionen observerades hos eleverna. Till exempel tolkade en del elever den tid det tog att zooma i trädet som att det motsvarade hur lång tid som förflöt mellan olika evolutionära händelser. Ett antal elever verkade anta att det finns en implicit linjär tidslinje längs y-axeln på trädet, och att ju fler grendelningar som fanns längs en gren desto längre tid motsvarade grenen. Generellt är de flesta tidsaspekter svåra att uppfatta för användare av DeepTree. Evolutionära träd av denna typ är dock främst gjorda för att illustrera släktskapsförhållanden, men de tidsmässiga aspekterna skulle kunna förbättras. Applikationer av den typ som DeepTree utgör har potential att erbjuda goda möjligheter till lärande även beträffande evolutionär tid men hänsyn behöver då tas just till hur tidsaspekter beskrivs.

Learning with Animation

Download Learning with Animation PDF Online Free

Author :
Publisher : Cambridge University Press
ISBN 13 : 0521851890
Total Pages : 403 pages
Book Rating : 4.5/5 (218 download)

DOWNLOAD NOW!


Book Synopsis Learning with Animation by : Richard Lowe

Download or read book Learning with Animation written by Richard Lowe and published by Cambridge University Press. This book was released on 2008 with total page 403 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explores the effectiveness of electronic-based learning materials by a team of international experts.

Visualization in Mathematics, Reading and Science Education

Download Visualization in Mathematics, Reading and Science Education PDF Online Free

Author :
Publisher : Springer Science & Business Media
ISBN 13 : 9048188164
Total Pages : 106 pages
Book Rating : 4.0/5 (481 download)

DOWNLOAD NOW!


Book Synopsis Visualization in Mathematics, Reading and Science Education by : Linda M. Phillips

Download or read book Visualization in Mathematics, Reading and Science Education written by Linda M. Phillips and published by Springer Science & Business Media. This book was released on 2010-09-02 with total page 106 pages. Available in PDF, EPUB and Kindle. Book excerpt: Science education at school level worldwide faces three perennial problems that have become more pressing of late. These are to a considerable extent interwoven with concerns about the entire school curriculum and its reception by students. The rst problem is the increasing intellectual isolation of science from the other subjects in the school curriculum. Science is too often still taught didactically as a collection of pre-determined truths about which there can be no dispute. As a con- quence, many students do not feel any “ownership” of these ideas. Most other school subjects do somewhat better in these regards. For example, in language classes, s- dents suggest different interpretations of a text and then debate the relative merits of the cases being put forward. Moreover, ideas that are of use in science are presented to students elsewhere and then re-taught, often using different terminology, in s- ence. For example, algebra is taught in terms of “x, y, z” in mathematics classes, but students are later unable to see the relevance of that to the meaning of the universal gas laws in physics, where “p, v, t” are used. The result is that students are c- fused and too often alienated, leading to their failure to achieve that “extraction of an education from a scheme of instruction” which Jerome Bruner thought so highly desirable.

Advances in Visual Computing

Download Advances in Visual Computing PDF Online Free

Author :
Publisher : Springer
ISBN 13 : 3642172776
Total Pages : 650 pages
Book Rating : 4.6/5 (421 download)

DOWNLOAD NOW!


Book Synopsis Advances in Visual Computing by : Richard Boyle

Download or read book Advances in Visual Computing written by Richard Boyle and published by Springer. This book was released on 2010-11-19 with total page 650 pages. Available in PDF, EPUB and Kindle. Book excerpt: It is with great pleasure that we present the proceedings of the 6th Inter- tional, Symposium on Visual Computing (ISVC 2010), which was held in Las Vegas, Nevada. ISVC provides a common umbrella for the four main areas of visual computing including vision, graphics, visualization, and virtual reality. The goal is to provide a forum for researchers, scientists, engineers, and pr- titioners throughout the world to present their latest research ?ndings, ideas, developments, and applications in the broader area of visual computing. This year, the program consisted of 14 oral sessions, one poster session, 7 special tracks, and 6 keynote presentations. The response to the call for papers was very good; we received over 300 submissions for the main symposium from which we accepted 93 papers for oral presentation and 73 papers for poster p- sentation. Special track papers were solicited separately through the Organizing and Program Committees of each track. A total of 44 papers were accepted for oral presentation and 6 papers for poster presentation in the special tracks.

Learning Python Data Visualization

Download Learning Python Data Visualization PDF Online Free

Author :
Publisher :
ISBN 13 : 9781783553334
Total Pages : 212 pages
Book Rating : 4.5/5 (533 download)

DOWNLOAD NOW!


Book Synopsis Learning Python Data Visualization by : Chad Adams

Download or read book Learning Python Data Visualization written by Chad Adams and published by . This book was released on 2014-08-22 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you are a Python novice or an experienced developer and want to explore data visualization libraries, then this is the book for you. No prior charting or graphics experience is needed.

Interactive Data Visualization for the Web

Download Interactive Data Visualization for the Web PDF Online Free

Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1491921315
Total Pages : 474 pages
Book Rating : 4.4/5 (919 download)

DOWNLOAD NOW!


Book Synopsis Interactive Data Visualization for the Web by : Scott Murray

Download or read book Interactive Data Visualization for the Web written by Scott Murray and published by "O'Reilly Media, Inc.". This book was released on 2017-08-03 with total page 474 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create and publish your own interactive data visualization projects on the web—even if you have little or no experience with data visualization or web development. It’s inspiring and fun with this friendly, accessible, and practical hands-on introduction. This fully updated and expanded second edition takes you through the fundamental concepts and methods of D3, the most powerful JavaScript library for expressing data visually in a web browser. Ideal for designers with no coding experience, reporters exploring data journalism, and anyone who wants to visualize and share data, this step-by-step guide will also help you expand your web programming skills by teaching you the basics of HTML, CSS, JavaScript, and SVG. Learn D3 4.x—the latest D3 version—with downloadable code and over 140 examples Create bar charts, scatter plots, pie charts, stacked bar charts, and force-directed graphs Use smooth, animated transitions to show changes in your data Introduce interactivity to help users explore your data Create custom geographic maps with panning, zooming, labels, and tooltips Walk through the creation of a complete visualization project, from start to finish Explore inspiring case studies with nine accomplished designers talking about their D3-based projects

Metacognition in Science Education

Download Metacognition in Science Education PDF Online Free

Author :
Publisher : Springer Science & Business Media
ISBN 13 : 9789400721326
Total Pages : 280 pages
Book Rating : 4.7/5 (213 download)

DOWNLOAD NOW!


Book Synopsis Metacognition in Science Education by : Anat Zohar

Download or read book Metacognition in Science Education written by Anat Zohar and published by Springer Science & Business Media. This book was released on 2011-10-20 with total page 280 pages. Available in PDF, EPUB and Kindle. Book excerpt: Why is metacognition gaining recognition, both in education generally and in science learning in particular? What does metacognition contribute to the theory and practice of science learning? Metacognition in Science Education discusses emerging topics at the intersection of metacognition with the teaching and learning of science concepts, and with higher order thinking more generally. The book provides readers with a background on metacognition and analyses the latest developments in the field. It also gives an account of best-practice methodology. Expanding on the theoretical underpinnings of metacognition, and written by world leaders in metacognitive research, the chapters present cutting-edge studies on how various forms of metacognitive instruction enhance understanding and thinking in science classrooms. The editors strive for conceptual coherency in the various definitions of metacognition that appear in the book, and show that the study of metacognition is not an end in itself. Rather, it is integral to other important constructs, such as self-regulation, literacy, the teaching of thinking strategies, motivation, meta-strategies, conceptual understanding, reflection, and critical thinking. The book testifies to a growing recognition of the potential value of metacognition to science learning. It will motivate science educators in different educational contexts to incorporate this topic into their ongoing research and practice.

Interactive Data Visualization for the Web

Download Interactive Data Visualization for the Web PDF Online Free

Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449340253
Total Pages : 269 pages
Book Rating : 4.4/5 (493 download)

DOWNLOAD NOW!


Book Synopsis Interactive Data Visualization for the Web by : Scott Murray

Download or read book Interactive Data Visualization for the Web written by Scott Murray and published by "O'Reilly Media, Inc.". This book was released on 2013-03-11 with total page 269 pages. Available in PDF, EPUB and Kindle. Book excerpt: Author Scott Murray teaches you the fundamental concepts and methods of D3, a JavaScript library that lets you express data visually in a web browser

Emerging Technologies for STEAM Education

Download Emerging Technologies for STEAM Education PDF Online Free

Author :
Publisher : Springer
ISBN 13 : 3319025732
Total Pages : 411 pages
Book Rating : 4.3/5 (19 download)

DOWNLOAD NOW!


Book Synopsis Emerging Technologies for STEAM Education by : Xun Ge

Download or read book Emerging Technologies for STEAM Education written by Xun Ge and published by Springer. This book was released on 2015-09-09 with total page 411 pages. Available in PDF, EPUB and Kindle. Book excerpt: This theory-to-practice guide offers leading-edge ideas for wide-scale curriculum reform in sciences, technology, engineering, the arts, and mathematics--the STEAM subjects. Chapters emphasize the critical importance of current and emerging digital technologies in bringing STEM education up to speed and implementing changes to curricula at the classroom level. Of particular interest are the diverse ways of integrating the liberal arts into STEM course content in mutually reshaping humanities education and scientific education. This framework and its many instructive examples are geared to ensure that both educators and students can become innovative thinkers and effective problem-solvers in a knowledge-based society. Included in the coverage: Reconceptualizing a college science learning experience in the new digital era. Using mobile devices to support formal, informal, and semi-formal learning. Change of attitudes, self-concept, and team dynamics in engineering education. The language arts as foundational for science, technology, engineering, art, and mathematics. Can K-12 math teachers train students to make valid logical reasoning? Moving forward with STEAM education research. Emerging Technologies for STEAM Education equips educators, education researchers, administrators, and education policymakers with curricular and pedagogical strategies for making STEAM education the bedrock of accessible, relevant learning in keeping with today's digital advances.

Visual Informatics: Sustaining Research and Innovations

Download Visual Informatics: Sustaining Research and Innovations PDF Online Free

Author :
Publisher : Springer
ISBN 13 : 3642252001
Total Pages : 431 pages
Book Rating : 4.6/5 (422 download)

DOWNLOAD NOW!


Book Synopsis Visual Informatics: Sustaining Research and Innovations by : Halimah Badioze Zaman

Download or read book Visual Informatics: Sustaining Research and Innovations written by Halimah Badioze Zaman and published by Springer. This book was released on 2011-11-04 with total page 431 pages. Available in PDF, EPUB and Kindle. Book excerpt: The two-volume set LNCS 7066 and LNCS 7067 constitutes the proceedings of the Second International Visual Informatics Conference, IVIC 2011, held in Selangor, Malaysia, during November 9-11, 2011. The 71 revised papers presented were carefully reviewed and selected for inclusion in these proceedings. They are organized in topical sections named computer vision and simulation; virtual image processing and engineering; visual computing; and visualisation and social computing. In addition the first volume contains two keynote speeches in full paper length, and one keynote abstract.