Learning Firefox OS Application Development

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1783989416
Total Pages : 166 pages
Book Rating : 4.7/5 (839 download)

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Book Synopsis Learning Firefox OS Application Development by : Tanay Pant

Download or read book Learning Firefox OS Application Development written by Tanay Pant and published by Packt Publishing Ltd. This book was released on 2015-10-09 with total page 166 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn to design, build, and deploy your Firefox OS applications, built with web technologies, to the Firefox Marketplace About This Book Create beautiful and interactive Firefox OS applications by applying your knowledge of web development Cater your applications to a huge number of users by porting them to the Firefox OS A step-by-step learning workflow with real-life applications to demonstrate the concepts Who This Book Is For This is a practical guide that uses hands-on examples to teach you how to create applications for Firefox OS and also how to port applications to Firefox Marketplace. This book is intended for developers who want to build applications for Firefox OS. An understanding of HTML5, JavaScript, and CSS is required. What You Will Learn Install, use, and access the Firefox OS simulator with the help of WebIDE Get to know about application manifest files and the essential difference between web applications and Firefox OS applications Create an application that measures the tapping speed of the user Create an application that allows a user to check in at a place with geolocation tagging Access device-specific features with WebAPIs and implement these by building a photo editing and sharing application Submit your own applications to the Firefox Marketplace and share them with others Professionally maintain the code of your application with the help of Github and deploy your hosted applications to OpenShift In Detail With broad compatibility, the latest in web technologies, and powerful development tools, Firefox is a great choice for both web developers and end users. Firefox OS's promotion of HTML5 as a first class citizen opens up the walled gardens of mobile application development for web developers. It is because of this initiative that no special SDKs are required to develop for Firefox OS. This book will help you excel in the art of developing applications for Firefox OS. It sequentially covers knowledge building, skills acquisition, and practical applications. Starting with an introduction to Firefox OS, usage of WebIDE, and then the application structure, this book introduces applications of increasing complexity with each chapter. An application that measures your tapping speed, a geolocation tagging application, and a photo editing and sharing application are the three applications that will be built from scratch. You will learn about topics such as the difference between various types of Firefox OS applications, application manifest files, offline apps, and designing principles for applications. You will also learn to test and submit the applications to the marketplace and finally maintain the repository of the Firefox OS application. By the end, you will be able to develop beautifully designed, fully-fledged, and rigorously tested Firefox OS applications and also share them at the Firefox OS Marketplace. Style and approach This book is an easy-to-grasp workflow with practical examples of real-world applications such as Clickr, Check In!, and FotoFox. Each chapter explains the concepts, which are then reinforced as they are demonstrated in an application or a flowchart.

Learning Apache Thrift

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1785888676
Total Pages : 204 pages
Book Rating : 4.7/5 (858 download)

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Book Synopsis Learning Apache Thrift by : Krzysztof Rakowski

Download or read book Learning Apache Thrift written by Krzysztof Rakowski and published by Packt Publishing Ltd. This book was released on 2015-12-30 with total page 204 pages. Available in PDF, EPUB and Kindle. Book excerpt: Make applications cross-communicate using Apache Thrift! About This Book Leverage Apache Thrift to enable applications written in different programming languages (Java, C++, Python, PHP, Ruby, and so on) to cross-communicate. Learn to make your services ready for real-world applications by using stepwise examples and modifying code from Industry giants. Be a crackerjack at solving Apache Thrift-related issues. Who This Book Is For If you have some experience of developing applications in one or more languages supported by Apache Thrift (C++, Java, PHP, Python, Ruby, and others) and want to broaden your knowledge and skills in building cross-platform, scalable applications, then this book is for you. What You Will Learn Understand the need for cross-language services and the basics of Apache Thrift. Learn how Apache Thrift works and what problems it solves. Determine when to use Apache Thrift instead of other methods (REST API), and when not to use it. Create and run an example application using Apache Thrift. Use Apache Thrift in your applications written in different languages supported by Apache Thrift (PHP, Python, Ruby, Java, and C++). Handle exceptions and deal with errors. Modify code in different languages. Use Apache Thrift in the production environments of big applications. In Detail With modern software systems being increasingly complex, providing a scalable communication architecture for applications in different languages is tedious. The Apache Thrift framework is the solution to this problem! It helps build efficient and easy-to-maintain services and offers a plethora of options matching your application type by supporting several popular programming languages, including C++, Java, Python, PHP, Ruby, Erlang, Perl, Haskell, C#, Cocoa, JavaScript, Node.js, Smalltalk, OCaml, and Delphi. This book will help you set aside the basics of service-oriented systems through your first Apache Thrift-powered app. Then, progressing to more complex examples, it will provide you with tips for running large-scale applications in production environments. You will learn how to assess when Apache Thrift is the best tool to be used. To start with, you will run a simple example application, learning the framework's structure along the way; you will quickly advance to more complex systems that will help you solve various real-life problems. Moreover, you will be able to add a communication layer to every application written in one of the popular programming languages, with support for various data types and error handling. Further, you will learn how pre-eminent companies use Apache Thrift in their popular applications. This book is a great starting point if you want to use one of the best tools available to develop cross-language applications in service-oriented architectures. Style and approach A stepwise guide to learning Apache Thrift, with ready-to-run examples explained comprehensively. Advanced topics supply the inspiration for further work.

Building a Virtual Assistant for Raspberry Pi

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Author :
Publisher : Apress
ISBN 13 : 1484221672
Total Pages : 109 pages
Book Rating : 4.4/5 (842 download)

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Book Synopsis Building a Virtual Assistant for Raspberry Pi by : Tanay Pant

Download or read book Building a Virtual Assistant for Raspberry Pi written by Tanay Pant and published by Apress. This book was released on 2016-07-27 with total page 109 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build a voice-controlled virtual assistant using speech-to-text engines, text-to-speech engines, and conversation modules. This book shows you how to program the virtual assistant to gather data from the internet (weather data, data from Wikipedia, data mining); play music; and take notes. Each chapter covers building a mini project/module to make the virtual assistant better. You'll develop the software on Linux or OS X before transferring it to your Raspberry Pi, ready for deploying in your own home-automation or Internet of Things applications. Building a Virtual Assistant for Raspberry Pi walks you through various STTs and TTSs and the implementation of these components with the help of Python. After that you will start implementing logic for handling user queries and commands, so that the user can have conversations with Melissa. You will then work to improve logic handling to detect what the user wants Melissa to do. You will also work on building some useful applications/modules for Melissa, which will allow you to gain interesting information from Melissa such as the time, weather information, and data from Wikipedia. You will develop a music playing application as well as a note taking application for Melissa, laying the foundations for how Melissa can be further extended. Finally, you will learn how to deploy this software to your Raspberry Pi and how you can further scale Melissa to make her more intelligent, interactive and how you can use her in other projects such as home automation as well. What You'll Learn Design the workflow and discover the concepts of building a voice controlled assistant Develop modules for having conversations with the assistant Enable the assistant to retrieve information from the internet Build utilities like a music player and a note taking application for the virtual assistant Integrate this software with a Raspberry Pi Who This Book Is For Anyone who has built a home automation project with Raspberry Pi and now want to enhance it by making it voice-controlled. The book would also interest students from computer science or related disciplines.

It's Our Research

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Author :
Publisher : Elsevier
ISBN 13 : 0123851319
Total Pages : 295 pages
Book Rating : 4.1/5 (238 download)

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Book Synopsis It's Our Research by : Tomer Sharon

Download or read book It's Our Research written by Tomer Sharon and published by Elsevier. This book was released on 2012-03-21 with total page 295 pages. Available in PDF, EPUB and Kindle. Book excerpt: It's Our Research: Getting Stakeholder Buy-in for User Experience Research Projects discusses frameworks, strategies, and techniques for working with stakeholders of user experience (UX) research in a way that ensures their buy-in. This book consists of six chapters arranged according to the different stages of research projects. Topics discussed include the different roles of business, engineering, and user-experience stakeholders; identification of research opportunities by developing empathy with stakeholders; and planning UX research with stakeholders. The book also offers ways of teaming up with stakeholders; strategies to improve the communication of research results to stakeholders; and the nine signs that indicate that research is making an impact on stakeholders, teams, and organizations. This book is meant for UX people engaged in usability and UX research. Written from the perspective of an in-house UX researcher, it is also relevant for self-employed practitioners and consultants who work in agencies. It is especially directed at UX teams that face no-time-no-money-for-research situations. - Named a 2012 Notable Computer Book for Information Systems by Computing Reviews - Features a series of video interviews with UX practitioners and researchers - Provides dozens of case studies and visuals from international research practitioners - Provides a toolset that will help you justify your work to stakeholders, deal with office politics, and hone your client skills - Presents tried and tested techniques for working to reach positive, useful, and fruitful outcomes

Roguelike Development with JavaScript

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Author :
Publisher : Apress
ISBN 13 : 9781484260586
Total Pages : 0 pages
Book Rating : 4.2/5 (65 download)

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Book Synopsis Roguelike Development with JavaScript by : Andre Alves Garzia

Download or read book Roguelike Development with JavaScript written by Andre Alves Garzia and published by Apress. This book was released on 2020-09-26 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Go on an adventure and build a roguelike from scratch using JavaScript. With the help of the battle-tested Phaser library, you’ll go through all the steps to build a small, fun, playable web roguelite game. The author will guide you on how to add further features to the game such as populating the game with enemies, adding treasures, and so on. You will acquire technical knowledge about procedural generation and tile-based mapping as well as learn game design skills such as what makes dungeons fun and how to evoke an emotion in your game. Roguelikes are very popular with indie developers because of their focus on gameplay over graphics. You’ll see why they appeal to game designers on a budget and discover that they serve as a good platform to experiment with novel ideas and designs. Along the way, you’ll cover the increasingly popular roguelite genre that provides a hyper casual form of the genre that is approachable and often mobile. After reading this book, you’ll be ready to create your own roguelikes, to dive deep into procedural generation, and also to bring some of the techniques shown here into other genres and game projects. What You Will Learn Make use of procedural generation for dungeons, mazes, monsters, and treasure Pick up skills to use Phaser to build games Implement turn-based mechanics Use tile-based graphics Who This Book Is For Game developers who want to build something fun and who have at least some prior JavaScript programming experience.

Professional Java EE Design Patterns

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1118843452
Total Pages : 264 pages
Book Rating : 4.1/5 (188 download)

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Book Synopsis Professional Java EE Design Patterns by : Murat Yener

Download or read book Professional Java EE Design Patterns written by Murat Yener and published by John Wiley & Sons. This book was released on 2014-12-17 with total page 264 pages. Available in PDF, EPUB and Kindle. Book excerpt: Master Java EE design pattern implementation to improve yourdesign skills and your application’s architecture Professional Java EE Design Patterns is the perfectcompanion for anyone who wants to work more effectively with JavaEE, and the only resource that covers both the theory andapplication of design patterns in solving real-world problems. Theauthors guide readers through both the fundamental and advancedfeatures of Java EE 7, presenting patterns throughout, anddemonstrating how they are used in day-to-day problem solving. As the most popular programming language in community-drivenenterprise software, Java EE provides an API and runtimeenvironment that is a superset of Java SE. Written for the juniorand experienced Java EE developer seeking to improve design qualityand effectiveness, the book covers areas including: Implementation and problem-solving with design patterns Connection between existing Java SE design patterns and newJava EE concepts Harnessing the power of Java EE in design patterns Individually-based focus that fully explores each pattern Colorful war-stories showing how patterns were used in thefield to solve real-life problems Unlike most Java EE books that simply offer descriptions orrecipes, this book drives home the implementation of the pattern toreal problems to ensure that the reader learns how the patternsshould be used and to be aware of their pitfalls. For the programmer looking for a comprehensive guide that isactually useful in the everyday workflow, Professional Java EEDesign Patterns is the definitive resource on the market.

Build an HTML5 Game

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Author :
Publisher : No Starch Press
ISBN 13 : 1593276788
Total Pages : 220 pages
Book Rating : 4.5/5 (932 download)

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Book Synopsis Build an HTML5 Game by : Karl Bunyan

Download or read book Build an HTML5 Game written by Karl Bunyan and published by No Starch Press. This book was released on 2015-03-01 with total page 220 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you already have even basic familiarity with HTML, CSS, and JavaScript, you’re ready to learn how to build a browser-based game. In Build an HTML5 Game, you’ll use your skills to create a truly cross-platform bubble-shooter game—playable in both desktop and mobile browsers. As you follow along with this in-depth, hands-on tutorial, you’ll learn how to: –Send sprites zooming around the screen with JavaScript animations –Make things explode with a jQuery plug-in –Use hitboxes and geometry to detect collisions –Implement game logic to display levels and respond to player input –Convey changes in game state with animation and sound –Add flair to a game interface with CSS transitions and transformations –Gain pixel-level control over your game display with the HTML canvas The programming starts right away in Chapter 1—no hemming and hawing, history, or throat clearing. Exercises at the end of each chapter challenge you to dig in to the bubble shooter’s code and modify the game. Go ahead. Take the plunge. Learn to create a complete HTML5 game right now and then use your newfound skills to build your own mega-popular, addictive game.

Information Systems: Development, Research, Applications, Education

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Author :
Publisher : Springer
ISBN 13 : 3319466429
Total Pages : 212 pages
Book Rating : 4.3/5 (194 download)

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Book Synopsis Information Systems: Development, Research, Applications, Education by : Stanislaw Wrycza

Download or read book Information Systems: Development, Research, Applications, Education written by Stanislaw Wrycza and published by Springer. This book was released on 2016-09-21 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the SIGSAND/PLAIS EuroSymposium 2016 titled Information Systems: Development, Research, Applications, Education, held in Gdansk and Sopot, Poland, on September 29, 2016. The objective of this symposium is to promote and develop high-quality research on all issues related to systems analysis and design (SAND). It provides a forum for SAND researchers and practitioners in Europe and beyond to interact, collaborate, and develop their field. The 14 papers presented in this volume were carefully reviewed and selected from 34 submissions. They are organized in topical sections on information systems development, information systems management, and information systems learning.

Application Development and Design: Concepts, Methodologies, Tools, and Applications

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Author :
Publisher : IGI Global
ISBN 13 : 1522534237
Total Pages : 1641 pages
Book Rating : 4.5/5 (225 download)

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Book Synopsis Application Development and Design: Concepts, Methodologies, Tools, and Applications by : Management Association, Information Resources

Download or read book Application Development and Design: Concepts, Methodologies, Tools, and Applications written by Management Association, Information Resources and published by IGI Global. This book was released on 2017-08-11 with total page 1641 pages. Available in PDF, EPUB and Kindle. Book excerpt: Advancements in technology have allowed for the creation of new tools and innovations that can improve different aspects of life. These applications can be utilized across different technological platforms. Application Development and Design: Concepts, Methodologies, Tools, and Applications is a comprehensive reference source for the latest scholarly material on trends, techniques, and uses of various technology applications and examines the benefits and challenges of these computational developments. Highlighting a range of pertinent topics such as software design, mobile applications, and web applications, this multi-volume book is ideally designed for researchers, academics, engineers, professionals, students, and practitioners interested in emerging technology applications.

HTML5 Mobile

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Author :
Publisher : Mercury Learning and Information
ISBN 13 : 1938549279
Total Pages : 261 pages
Book Rating : 4.9/5 (385 download)

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Book Synopsis HTML5 Mobile by : Oswald Campesato

Download or read book HTML5 Mobile written by Oswald Campesato and published by Mercury Learning and Information. This book was released on 2013-11-30 with total page 261 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides HTML5 technologies for developing HTML5 Mobile hybrid mobile applications, primarily for self-directed learners who are comfortable with HTML/Javascript and who want to learn how to create mobile applications using HTML5 for Android and iOS. Readers will learn how to use CSS3 and HTML5 Canvas to render 2D shapes, apply transformations, and create animation effects. Readers will learn about JavaScript toolkits such as jQuery Mobile, PhoneGap, and D3 for creating HTML5 hybrid mobile applications. FEATURES * Discusses various HTML5 APIs with Android and iOS * Contains CSS3 and HTML5 Canvas graphics and animation effects * Uses jQuery Mobile to develop hybrid HTML5 Mobile apps * Uses PhoneGap to develop hybrid HTML5 Mobile apps * Provides supplemental code samples and videos on the DVD eBook Customers: Companion files are available for downloading with order number/proof of purchase by writing to the publisher at [email protected].

RESTful Rails Development

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1491910836
Total Pages : 304 pages
Book Rating : 4.4/5 (919 download)

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Book Synopsis RESTful Rails Development by : Silvia Puglisi

Download or read book RESTful Rails Development written by Silvia Puglisi and published by "O'Reilly Media, Inc.". This book was released on 2015-10-08 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Web is slowly but surely changing from a model in which a human reader browses content on web pages to a model in which services and clients (not necessarily humans) exchange information. And because of this, author Silvia Puglisi explains, it makes more sense to build platforms instead of just products or applications. Platforms are like ecosystems interconnecting different applications, services, users, developers, and partners, and offer many benefits. In this book, you'll learn how to design and develop Representational State Transfer (REST) platforms in Rails. You'll begin with an introduction to Ruby on Rails, and then move quickly through new concepts. At the end of each chapter, you'll have learned something new about building and organically extending a multi-service platform spanning different devices—and will have had some fun in the process. By the end of the book you'll know how to build an architecture composed of different services accessing shared resources through a set of collaborating APIs and applications. Explore the basics of REST and HTTP, including REST architecture and the role of hypermedia Get to know Rails and Ruby on Rails Learn about API development and create an API Take a thorough look at REST, including Asynchronous REST and testing RESTful services Work with data streams as you map them onto an application UI and integrate external APIs in your application Learn about device-independent development Use data analytics to recognize important events, develop key metrics, and track them Explore various tools you can use to build your own data analytic platform Learn how to scale a Rails application successfully Examine privacy and security issues and the implications of handling and collecting user data

Empowering Early Education With Computational Thinking, AI, and STEM

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Author :
Publisher : IGI Global
ISBN 13 :
Total Pages : 450 pages
Book Rating : 4.3/5 (693 download)

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Book Synopsis Empowering Early Education With Computational Thinking, AI, and STEM by : Kalogiannakis, Michail

Download or read book Empowering Early Education With Computational Thinking, AI, and STEM written by Kalogiannakis, Michail and published by IGI Global. This book was released on 2024-11-08 with total page 450 pages. Available in PDF, EPUB and Kindle. Book excerpt: Empowering early education with computational thinking, artificial intelligence (AI), and science, technology, engineering, and mathematics (STEM) is transforming the way students engage with the learning process. As the educational field develops, the integration of these fields in early childhood curricula enhances critical thinking and problem-solving skills while fostering creativity and collaboration among students. By introducing foundational concepts of computational thinking and AI at a young age, educators can cultivate a generation of innovators who are equipped to navigate complex challenges and contribute to society. Further research into effective integration may prepare children for future academic pursuits while instilling a personal interest in learning, ensuring students can thrive in a technological world. Empowering Early Education With Computational Thinking, AI, and STEM explores the integration of computational thinking, AI, and STEM into early education environments. It provides comprehensive guidance on effectively introducing computational thinking, coding skills, and STEM concepts to young learners, offering practical strategies and resources for educators. This book covers topics such as curriculum development, educational technologies, and gamification, and is a useful resource for educators, teachers, administrators, scientists, computer engineers, academicians, and researchers.

Mobile HTML5

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1491948884
Total Pages : 592 pages
Book Rating : 4.4/5 (919 download)

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Book Synopsis Mobile HTML5 by : Estelle Weyl

Download or read book Mobile HTML5 written by Estelle Weyl and published by "O'Reilly Media, Inc.". This book was released on 2013-11-13 with total page 592 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build kickass websites and applications for all mobile (and non-mobile) platforms by adding HTML5 and CSS3 to your web development toolkit. With this hands-on book, you’ll learn how to develop web apps that not only work on iOS, Android, Blackberry, and Windows Phone, but also perform well and provide good user experience. With lots of code and markup examples, you’ll learn best practices for using HTML5 features, including new web forms, SVG, Canvas, localStorage, and related APIs. You’ll also get an in-depth look at CSS3, and discover how to design apps for large monitors and tiny screens alike. Learn HTML5’s elements, syntax, and semantics Build forms that provide enhanced usability with less JavaScript Explore HTML5 media APIs for graphics, video, and audio Enable your applications to work offline, using AppCache, localStorage, and other APIs Learn what you need to know about CSS3 selectors and syntax Dive into CSS3 features such as multiple backgrounds, gradients, border-images, transitions, transforms, and animations Make your web applications usable, responsive, and accessible. Design for performance, user experience, and reliability on all platforms

Development of a Remote Laboratory for Engineering Education

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Author :
Publisher : CRC Press
ISBN 13 : 1000050106
Total Pages : 119 pages
Book Rating : 4.0/5 ( download)

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Book Synopsis Development of a Remote Laboratory for Engineering Education by : Ning Wang

Download or read book Development of a Remote Laboratory for Engineering Education written by Ning Wang and published by CRC Press. This book was released on 2020-04-03 with total page 119 pages. Available in PDF, EPUB and Kindle. Book excerpt: The field of information technology continues to advance at a brisk pace, including the use of Remote Laboratory (RL) systems in education and research. To address the needs of remote laboratory development for such purposes, the authors present a new state-of-the-art unified framework for RL system development. Included are solutions to commonly encountered RL implementation issues such as third-party plugin, traversing firewalls, cross platform running, and scalability, etc. Additionally, the book introduces a new application architecture of remote lab for mobile-optimized RL application development for Mobile Learning (M-Learning). It also shows how to design and organize the remote experiments at different universities and make available a framework source code. The book is intended to serve as a complete guide for remote lab system design and implementation for an audience comprised of researchers, practitioners and students to enable them to rapidly and flexibly implement RL systems for a range of fields.

Study of Engineering and Career

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Author :
Publisher : Notion Press
ISBN 13 : 1642493074
Total Pages : 328 pages
Book Rating : 4.6/5 (424 download)

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Book Synopsis Study of Engineering and Career by : J Vinay Kumar

Download or read book Study of Engineering and Career written by J Vinay Kumar and published by Notion Press. This book was released on 2018-04-20 with total page 328 pages. Available in PDF, EPUB and Kindle. Book excerpt: There are many ways to apply knowledge to achieve a successful career. Different people have used different ideologies get to the top. What are the characteristics that will help you achieve success? This book caters not only to students stepping into the engineering fields or the corporate world for the first time but also to those who are stuck in the wrong profession. The book highlights the importance of knowing your field of education, the importance of personality, finding the right opportunity in different fields of work, choosing the right first employer, and other important decisions related to your career. This book is an essential read for anyone who wants to enter the field of engineering. The volume includes a good number of illustrations with detailed notes.

Programming the Mobile Web

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Publisher : O'Reilly Media
ISBN 13 : 9780596807788
Total Pages : 512 pages
Book Rating : 4.8/5 (77 download)

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Book Synopsis Programming the Mobile Web by : Maximiliano Firtman

Download or read book Programming the Mobile Web written by Maximiliano Firtman and published by O'Reilly Media. This book was released on 2010-07-23 with total page 512 pages. Available in PDF, EPUB and Kindle. Book excerpt: Today's market for mobile apps goes beyond the iPhone to include BlackBerry, Nokia, Windows Phone, and smartphones powered by Android, webOS, and other platforms. If you're an experienced web developer, this book shows you how to build a standard app core that you can extend to work with specific devices. You'll learn the particulars and pitfalls of building mobile apps with HTML, CSS, and other standard web tools. You'll also explore platform variations, finicky mobile browsers, Ajax design patterns for mobile, and much more. Before you know it, you'll be able to create mashups using Web 2.0 APIs in apps for the App Store, App World, OVI Store, Android Market, and other online retailers. Learn how to use your existing web skills to move into mobile development Discover key differences in mobile app design and navigation, including touch devices Use HTML, CSS, JavaScript, and Ajax to create effective user interfaces in the mobile environment Learn about technologies such as HTML5, XHTML MP, and WebKit extensions Understand variations of platforms such as Symbian, BlackBerry, webOS, Bada, Android, and iOS for iPhone and iPad Bypass the browser to create offline apps and widgets using web technologies

Creating Applications with Mozilla

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 9780596000523
Total Pages : 484 pages
Book Rating : 4.0/5 (5 download)

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Book Synopsis Creating Applications with Mozilla by : David Boswell

Download or read book Creating Applications with Mozilla written by David Boswell and published by "O'Reilly Media, Inc.". This book was released on 2002-09-24 with total page 484 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides guidelines on creating applications with Mozilla that are based on top of the core Mozilla source code. Focuses on utilizing Mozilla's cross-platform development framework.